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/*
Copyright 2019 Stephen Peery

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H

// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
    _BASE,
    _FN,
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    /*  Row:        0           1           2           3           4           5           6           7           8           9           10          11          12          13  */
    [0] = {
                {   KC_ESC,     KC_1,       KC_2,       KC_3,       KC_4,       KC_5,       KC_6,       KC_7,       KC_8,       KC_9,       KC_0,       KC_MINS,    KC_EQL,     KC_BSPC, },
                {   KC_TAB,     KC_Q,       KC_W,       KC_E,       KC_R,       KC_T,       KC_Y,       KC_U,       KC_I,       KC_O,       KC_P,       KC_LBRC,    KC_RBRC,    KC_BSLS, },
                {   KC_CAPS,    KC_A,       KC_S,       KC_D,       KC_F,       KC_G,       KC_H,       KC_J,       KC_K,       KC_L,       KC_SCLN,    KC_QUOT,    KC_NO,      KC_ENT,  },
                { KC_LSFT,  KC_NO,        KC_Z,       KC_X,       KC_C,       KC_V,       KC_B,       KC_N,       KC_M,       KC_COMM,    KC_DOT,     KC_SLSH,       KC_NO,      KC_RSFT, },
                {   KC_LCTL,    KC_LGUI,    KC_LALT,    KC_NO,      KC_NO,     KC_NO,     KC_SPC,   KC_NO,      KC_NO,      KC_NO,      KC_RALT,    KC_APP,     KC_RCTL,    MO(1),}
              },
 [1] = {
                {   KC_GRV,     KC_F1,      KC_F2,      KC_F3,      KC_F4,      KC_F5,      KC_F6,      KC_F7,      KC_F8,      KC_F9,      KC_F10,     KC_F11,     KC_F12,     KC_DEL,  },
                {   KC_TRNS,    KC_TRNS,    KC_AUDIO_VOL_DOWN,    KC_AUDIO_VOL_UP,    KC_TRNS,    KC_TRNS,    KC_PSCR,    KC_SLCK,    KC_PAUS,    RGB_MODE_FORWARD,    KC_TRNS,    RGB_HUI,     RGB_SAI,     BL_TOGG, },
                {   RESET,      KC_TRNS,    KC_MEDIA_PREV_TRACK,   KC_MEDIA_PLAY_PAUSE,   KC_MEDIA_NEXT_TRACK,    KC_TRNS,    KC_INS,     KC_HOME,    KC_PGUP,    KC_TRNS,    KC_BRIGHTNESS_DOWN,  KC_BRIGHTNESS_UP,   KC_TRNS,        KC_TRNS, },
                {   KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_DEL,     KC_END,     KC_PGDN,    KC_TRNS,    KC_TRNS,  KC_UP,        KC_TRNS,    KC_TRNS, },
                {   KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_TRNS,    KC_LEFT,    KC_DOWN,    KC_RGHT,    KC_TRNS, }
              }
};