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-rw-r--r--users/gourdo1/autocorrect/autocorrection.c2
-rw-r--r--users/hvp/per_key.c2
-rw-r--r--users/xulkal/layouts.h8
3 files changed, 6 insertions, 6 deletions
diff --git a/users/gourdo1/autocorrect/autocorrection.c b/users/gourdo1/autocorrect/autocorrection.c
index bc711016d9..dae62d37a2 100644
--- a/users/gourdo1/autocorrect/autocorrection.c
+++ b/users/gourdo1/autocorrect/autocorrection.c
@@ -71,7 +71,7 @@ bool process_autocorrection(uint16_t keycode, keyrecord_t* record) {
           break;
 
         // NOTE: Space Cadet keys expose no info to check whether they are being
-        // tapped vs. held. This makes autocorrection ambiguous, e.g. KC_LCPO might
+        // tapped vs. held. This makes autocorrection ambiguous, e.g. SC_LCPO might
         // be '(', which we would treat as a word break, or it might be shift, which
         // we would treat as having no effect. To behave cautiously, we allow Space
         // Cadet keycodes to fall to the logic below and clear autocorrection state.
diff --git a/users/hvp/per_key.c b/users/hvp/per_key.c
index 571fdcc915..fc4d455f5a 100644
--- a/users/hvp/per_key.c
+++ b/users/hvp/per_key.c
@@ -35,7 +35,7 @@ uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
             return TAPPING_TERM + LONG_TAPPING_TERM;
         case MT(MOD_RGUI, KC_L):
             return TAPPING_TERM + LONG_TAPPING_TERM;
-        case KC_LCPO:
+        case SC_LCPO:
             return TAPPING_TERM 75;
         default:
             return TAPPING_TERM;
diff --git a/users/xulkal/layouts.h b/users/xulkal/layouts.h
index d5c9fb7e61..ccf466166e 100644
--- a/users/xulkal/layouts.h
+++ b/users/xulkal/layouts.h
@@ -17,14 +17,14 @@
 #define _________________QWERTY_L1_________________ QK_GESC,  KC_1,     KC_2,     KC_3,     KC_4,     KC_5
 #define _________________QWERTY_L2_________________ KC_TAB,   KC_Q,     KC_W,     KC_E,     KC_R,     KC_T
 #define _________________QWERTY_L3_________________ RIS_CAPS, KC_A,     KC_S,     KC_D,     KC_F,     KC_G
-#define _________________QWERTY_L4_________________ KC_LSPO,  KC_Z,     KC_X,     KC_C,     KC_V,     KC_B
-#define _________________QWERTY_L5_________________ KC_LCPO,  KC_LGUI,  KC_LALT,  LOWER,    RAISE,  KC_SPC
+#define _________________QWERTY_L4_________________ SC_LSPO,  KC_Z,     KC_X,     KC_C,     KC_V,     KC_B
+#define _________________QWERTY_L5_________________ SC_LCPO,  KC_LGUI,  KC_LALT,  LOWER,    RAISE,  KC_SPC
 
 #define _________________QWERTY_R1_________________           KC_6,    KC_7,      KC_8,     KC_9,     KC_0,     TD_BSPC
 #define _________________QWERTY_R2_________________           KC_Y,    KC_U,      KC_I,     KC_O,     KC_P,     KC_BSLS
 #define _________________QWERTY_R3_________________           KC_H,    KC_J,      KC_K,     KC_L,     KC_SCLN,  KC_ENT
-#define _________________QWERTY_R4_________________           KC_N,    KC_M,      TD_COMM,  KC_DOT,   KC_SLASH, KC_RSPC
-#define _________________QWERTY_R5_________________           KC_SPC,  KC_LEFT,   KC_UP,    KC_DOWN,  KC_RIGHT, KC_RCPC
+#define _________________QWERTY_R4_________________           KC_N,    KC_M,      TD_COMM,  KC_DOT,   KC_SLASH, SC_RSPC
+#define _________________QWERTY_R5_________________           KC_SPC,  KC_LEFT,   KC_UP,    KC_DOWN,  KC_RIGHT, SC_RCPC
 
 
 #define ___________________GAME_L1_________________ KC_ESC,   KC_1,     KC_2,     KC_3,     KC_4,     KC_5