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-rw-r--r--tests/test_common/test_fixture.cpp142
1 files changed, 15 insertions, 127 deletions
diff --git a/tests/test_common/test_fixture.cpp b/tests/test_common/test_fixture.cpp
index 0601b17191..e041df7128 100644
--- a/tests/test_common/test_fixture.cpp
+++ b/tests/test_common/test_fixture.cpp
@@ -1,48 +1,26 @@
 #include "test_fixture.hpp"
-#include <algorithm>
-#include <cstdint>
-#include <cstdio>
-#include <cstdlib>
-#include "gmock/gmock-cardinalities.h"
 #include "gmock/gmock.h"
-#include "gtest/gtest.h"
-#include "keyboard_report_util.hpp"
-#include "keycode.h"
 #include "test_driver.hpp"
-#include "test_logger.hpp"
 #include "test_matrix.h"
-#include "test_keymap_key.hpp"
-
-extern "C" {
+#include "keyboard.h"
 #include "action.h"
 #include "action_tapping.h"
-#include "action_util.h"
-#include "action_layer.h"
+
+extern "C" {
 #include "debug.h"
 #include "eeconfig.h"
-#include "keyboard.h"
-#include "keymap.h"
+#include "action_layer.h"
 
 void set_time(uint32_t t);
 void advance_time(uint32_t ms);
 }
 
 using testing::_;
-
-/* This is used for dynamic dispatching keymap_key_to_keycode calls to the current active test_fixture. */
-TestFixture* TestFixture::m_this = nullptr;
-
-/* Override weak QMK function to allow the usage of isolated per-test keymaps in unit-tests.
- * The actual call is dynamicaly dispatched to the current active test fixture, which in turn has it's own keymap. */
-extern "C" uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t position) {
-    uint16_t keycode;
-    TestFixture::m_this->get_keycode(layer, position, &keycode);
-    return keycode;
-}
+using testing::AnyNumber;
+using testing::Between;
+using testing::Return;
 
 void TestFixture::SetUpTestCase() {
-    test_logger.info() << "TestFixture setup-up start." << std::endl;
-
     // The following is enough to bootstrap the values set in main
     eeconfig_init_quantum();
     eeconfig_update_debug(debug_config.raw);
@@ -50,99 +28,23 @@ void TestFixture::SetUpTestCase() {
     TestDriver driver;
     EXPECT_CALL(driver, send_keyboard_mock(_));
     keyboard_init();
-
-    test_logger.info() << "TestFixture setup-up end." << std::endl;
 }
 
 void TestFixture::TearDownTestCase() {}
 
-TestFixture::TestFixture() { m_this = this; }
+TestFixture::TestFixture() {}
 
 TestFixture::~TestFixture() {
-    test_logger.info() << "TestFixture clean-up start." << std::endl;
     TestDriver driver;
-
-    EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(2);
-
-    /* Reset keyboard state. */
-    clear_all_keys();
-
-    clear_keyboard();
-
-    clear_oneshot_mods();
-    clear_oneshot_locked_mods();
-    reset_oneshot_layer();
-
+    // Run for a while to make sure all keys are completely released
+    EXPECT_CALL(driver, send_keyboard_mock(_)).Times(AnyNumber());
     layer_clear();
-
-#if defined(SWAP_HANDS_ENABLE)
-    clear_oneshot_swaphands();
-#endif
-
-    idle_for(TAPPING_TERM * 10);
-    testing::Mock::VerifyAndClearExpectations(&driver);
-
-    /* Verify that the matrix really is cleared */
-    EXPECT_CALL(driver, send_keyboard_mock(_)).Times(0);
-    idle_for(TAPPING_TERM * 10);
+    clear_all_keys();
+    idle_for(TAPPING_TERM + 10);
     testing::Mock::VerifyAndClearExpectations(&driver);
-
-    m_this = nullptr;
-
-    test_logger.info() << "TestFixture clean-up end." << std::endl;
-
-    print_test_log();
-}
-
-void TestFixture::add_key(KeymapKey key) {
-    if (this->find_key(key.layer, key.position)) {
-        FAIL() << "Key is already mapped for layer " << +key.layer << " and (column,row) (" << +key.position.col << "," << +key.position.row << ")";
-    }
-
-    this->keymap.push_back(key);
-}
-
-void TestFixture::set_keymap(std::initializer_list<KeymapKey> keys) {
-    this->keymap.clear();
-    for (auto& key : keys) {
-        add_key(key);
-    }
-}
-
-const KeymapKey* TestFixture::find_key(layer_t layer, keypos_t position) const {
-    auto keymap_key_predicate = [&](KeymapKey candidate) { return candidate.layer == layer && candidate.position.col == position.col && candidate.position.row == position.row; };
-
-    auto result = std::find_if(this->keymap.begin(), this->keymap.end(), keymap_key_predicate);
-
-    if (result != std::end(this->keymap)) {
-        return &(*result);
-    }
-    return nullptr;
-}
-
-void TestFixture::get_keycode(const layer_t layer, const keypos_t position, uint16_t* result) const {
-    bool key_is_out_of_bounds = position.col >= MATRIX_COLS && position.row >= MATRIX_ROWS;
-
-    if (key_is_out_of_bounds) {
-        /* See if this is done in hardware as well, because this is 100% out of bounds reads on all QMK keebs out there. */
-        auto msg = [&]() {
-            std::stringstream msg;
-            msg << "Keycode for position (" << +position.col << "," << +position.row << ") requested! This is out of bounds." << std::endl;
-            return msg.str();
-        }();
-
-        *result = KC_NO;
-        test_logger.error() << msg;
-        EXPECT_FALSE(key_is_out_of_bounds) << msg;
-        return;
-    }
-
-    if (auto key = this->find_key(layer, position)) {
-        *result = key->code;
-        return;
-    }
-
-    FAIL() << "No key is mapped for layer " << +layer << " and (column,row) " << +position.col << "," << +position.row << ")";
+    // Verify that the matrix really is cleared
+    EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(0);
+    idle_for(TAPPING_TERM + 10);
 }
 
 void TestFixture::run_one_scan_loop() {
@@ -155,17 +57,3 @@ void TestFixture::idle_for(unsigned time) {
         run_one_scan_loop();
     }
 }
-
-void TestFixture::print_test_log() const {
-    const ::testing::TestInfo* const test_info = ::testing::UnitTest::GetInstance()->current_test_info();
-    if (HasFailure()) {
-        std::cerr << test_info->test_case_name() << "." << test_info->name() << " failed!" << std::endl;
-        test_logger.print_log();
-    }
-    test_logger.reset();
-}
-
-void TestFixture::expect_layer_state(layer_t layer_state) const {
-    test_logger.trace() << "Layer state: (" << +layer_state << ") Highest layer bit: (" << +get_highest_layer(layer_state) << ")" << std::endl;
-    EXPECT_TRUE(layer_state_is(layer_state));
-}