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-rw-r--r--quantum/visualizer/lcd_keyframes.c19
-rw-r--r--quantum/visualizer/lcd_keyframes.h2
2 files changed, 21 insertions, 0 deletions
diff --git a/quantum/visualizer/lcd_keyframes.c b/quantum/visualizer/lcd_keyframes.c
index c6e04d0ca4..df11861ddc 100644
--- a/quantum/visualizer/lcd_keyframes.c
+++ b/quantum/visualizer/lcd_keyframes.c
@@ -18,6 +18,7 @@
 #include <string.h>
 #include "action_util.h"
 #include "led.h"
+#include "resources/resources.h"
 
 bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)animation;
@@ -154,6 +155,24 @@ bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation,
     return false;
 }
 
+bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)state;
+    (void)animation;
+    // Read the uGFX documentation for information how to use the displays
+    // http://wiki.ugfx.org/index.php/Main_Page
+    gdispClear(White);
+
+    // You can use static variables for things that can't be found in the animation
+    // or state structs, here we use the image
+
+    //gdispGBlitArea is a tricky function to use since it supports blitting part of the image
+    // if you have full screen image, then just use 128 and 32 for both source and target dimensions
+    gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo);
+
+    return false;
+}
+
+
 bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)animation;
     (void)state;
diff --git a/quantum/visualizer/lcd_keyframes.h b/quantum/visualizer/lcd_keyframes.h
index 8f79a541c8..2e912b4c73 100644
--- a/quantum/visualizer/lcd_keyframes.h
+++ b/quantum/visualizer/lcd_keyframes.h
@@ -29,6 +29,8 @@ bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualize
 bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
 // Displays both the layer text and the led states
 bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
+// Displays the QMK logo on the LCD screen
+bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state);
 
 bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
 bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);