summary refs log tree commit diff
path: root/docs
diff options
context:
space:
mode:
Diffstat (limited to 'docs')
-rw-r--r--docs/feature_rgb_matrix.md2
-rw-r--r--docs/squeezing_avr.md1
2 files changed, 0 insertions, 3 deletions
diff --git a/docs/feature_rgb_matrix.md b/docs/feature_rgb_matrix.md
index 0e2e68233f..3384aa7180 100644
--- a/docs/feature_rgb_matrix.md
+++ b/docs/feature_rgb_matrix.md
@@ -455,7 +455,6 @@ enum rgb_matrix_effects {
     RGB_MATRIX_HUE_PENDULUM,        // Hue shifts up a slight ammount in a wave to the right, then back to the left
     RGB_MATRIX_HUE_WAVE,            // Hue shifts up a slight ammount and then back down in a wave to the right
     RGB_MATRIX_PIXEL_FRACTAL,       // Single hue fractal filled keys pulsing horizontally out to edges
-    RGB_MATRIX_PIXEL_FLOW,          // Pulsing RGB flow along LED wiring with random hues
     RGB_MATRIX_PIXEL_RAIN,          // Randomly light keys with random hues
 #if define(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
     RGB_MATRIX_TYPING_HEATMAP,      // How hot is your WPM!
@@ -511,7 +510,6 @@ You can enable a single effect by defining `ENABLE_[EFFECT_NAME]` in your `confi
 |`#define ENABLE_RGB_MATRIX_HUE_PENDULUM`              |Enables `RGB_MATRIX_HUE_PENDULUM`             |
 |`#define ENABLE_RGB_MATRIX_HUE_WAVE`                  |Enables `RGB_MATRIX_HUE_WAVE `                |
 |`#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL`             |Enables `RGB_MATRIX_PIXEL_FRACTAL`            |
-|`#define ENABLE_RGB_MATRIX_PIXEL_FLOW`                |Enables `RGB_MATRIX_PIXEL_FLOW`               |
 |`#define ENABLE_RGB_MATRIX_PIXEL_RAIN`                |Enables `RGB_MATRIX_PIXEL_RAIN`               |
 
 ?> These modes don't require any additional defines.
diff --git a/docs/squeezing_avr.md b/docs/squeezing_avr.md
index 4a147e0c66..e4d8d7c146 100644
--- a/docs/squeezing_avr.md
+++ b/docs/squeezing_avr.md
@@ -147,7 +147,6 @@ For RGB Matrix, these need to be explicitly enabled as well. To disable any that
 #undef ENABLE_RGB_MATRIX_HUE_PENDULUM
 #undef ENABLE_RGB_MATRIX_HUE_WAVE
 #undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
-#undef ENABLE_RGB_MATRIX_PIXEL_FLOW
 #undef ENABLE_RGB_MATRIX_PIXEL_RAIN
 
 #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP