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-rw-r--r--keyboards/keyboardio/atreus/keymaps/poweredbyporridge/config.h45
-rw-r--r--keyboards/keyboardio/atreus/keymaps/poweredbyporridge/keymap.c224
-rw-r--r--keyboards/keyboardio/atreus/keymaps/poweredbyporridge/readme.md35
-rw-r--r--keyboards/keyboardio/atreus/keymaps/poweredbyporridge/rules.mk7
4 files changed, 311 insertions, 0 deletions
diff --git a/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/config.h b/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/config.h
new file mode 100644
index 0000000000..0fa53c2d67
--- /dev/null
+++ b/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/config.h
@@ -0,0 +1,45 @@
+/* Copyright 2023 @PoweredByPorridge
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+#define AUTO_SHIFT_TIMEOUT 210
+
+#define NO_AUTO_SHIFT_NUMERIC
+// #define NO_AUTO_SHIFT_SPECIAL
+
+// retro shift is auto shift on home row mods
+// I no longer use home row mods, but do find this setting helps
+// avoid 'fat fingered' keypresses.
+
+// If RETRO_SHIFT is defined to a value, hold times greater 
+// than that value will not produce a tap on release. This enables 
+// modifiers to be held for combining with mouse clicks without 
+// generating taps on release.
+#define RETRO_SHIFT 425
+
+// can also be defined without a value
+// #define RETRO_SHIFT
+
+// Configure the global tapping term (default: 200ms)
+// Lower than 210 and I can't tap dance brackets without a run up.
+#define TAPPING_TERM 210
+
+#define TAPPING_TERM_PER_KEY
+
+// Apply the modifier on keys that are tapped during a short hold of a modtap
+// Prevents slurred typing (of home row mods)
+#define PERMISSIVE_HOLD
diff --git a/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/keymap.c b/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/keymap.c
new file mode 100644
index 0000000000..40c8b0b5aa
--- /dev/null
+++ b/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/keymap.c
@@ -0,0 +1,224 @@
+/* Copyright 2023 @PoweredByPorridge
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include QMK_KEYBOARD_H
+
+// Tap Dance keycodes
+enum td_keycodes {
+    L_BRAX, // Used in the keymap, add additional keycodes for each tapdance.
+    R_BRAX,
+    QUOTS,  
+    TACHE   
+};
+
+// Define a type containing as many tapdance states as you need
+typedef enum {
+    SINGLE_TAP,
+    DOUBLE_TAP,           // SINGLE_HOLD,
+    TRIPLE_TAP            // DOUBLE_SINGLE_TAP
+} td_state_t;
+
+// Create a global instance of the tapdance state type
+static td_state_t td_state;
+
+// Declare your tapdance functions:
+
+// Function to determine the current tapdance state
+uint8_t cur_dance(tap_dance_state_t *state);
+
+// `finished` and `reset` functions for each tapdance keycode
+void lbrax_finished(tap_dance_state_t *state, void *user_data);
+void lbrax_reset(tap_dance_state_t *state, void *user_data);
+
+void rbrax_finished(tap_dance_state_t *state, void *user_data);
+void rbrax_reset(tap_dance_state_t *state, void *user_data);
+
+void quots_finished(tap_dance_state_t *state, void *user_data);
+void quots_reset(tap_dance_state_t *state, void *user_data);
+
+void tache_finished(tap_dance_state_t *state, void *user_data);
+void tache_reset(tap_dance_state_t *state, void *user_data);
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+	[0] = LAYOUT(KC_Q,         KC_W,        KC_E,       KC_R,     KC_T,                              KC_Y,        KC_U,      KC_I,     KC_O,    KC_P,
+		     KC_A,         KC_S,        KC_D,       KC_F,     KC_G,                              KC_H,        KC_J,      KC_K,     KC_L,    KC_SCLN,
+		     KC_Z,         KC_X,        KC_C,       KC_V,     KC_B,      KC_NUBS,     KC_SLSH,   KC_N,        KC_M,      KC_COMM,  KC_DOT,  KC_ENT,
+	   LCTL_T(KC_ESC),         KC_LALT,     KC_LGUI,    KC_LSFT,  MO(1),     KC_SPC,      KC_SPC,    MO(2),       TD(QUOTS), KC_RSFT,  KC_LALT, LCTL_T(KC_TAB)),
+	
+	[1] = LAYOUT(KC_EXLM,      KC_DQUO,     LSFT(KC_3), KC_DLR,   KC_PERC,                           KC_CIRC,     KC_AMPR,   KC_ASTR,  KC_DEL,  KC_BSPC,
+		     KC_F24,       LALT(KC_F3), KC_NO,      KC_NO,    TD(L_BRAX),                        TD(R_BRAX),  KC_LEFT,   KC_DOWN,  KC_UP,   KC_RGHT,
+		     LCTL(KC_F12), LALT(KC_X),  KC_NO,      KC_NO,    KC_NO,      TD(QUOTS),  TD(TACHE), KC_MINS,     KC_EQL,    KC_COMM,  KC_DOT,  KC_ENT,
+		     KC_TRNS,      KC_NO,       KC_NO,      MO(3),    KC_NO,      KC_NO,      KC_NO,     KC_NO,       KC_NO,     KC_NO,    KC_NO,   LSFT(KC_TAB)),
+	
+	[2] = LAYOUT(KC_1,         KC_2,        KC_3,       KC_4,     KC_5,                              KC_6,        KC_7,      KC_8,     KC_9,    KC_0,
+		     KC_NO,        LALT(KC_F3), KC_NO,      KC_NO,    TD(L_BRAX),                        TD(R_BRAX),  KC_HOME,   KC_PGDN,  KC_PGUP, KC_END,
+     		     LCTL(KC_F12), LALT(KC_X),  KC_NO,      KC_NO,    KC_NO,      TD(QUOTS),  TD(TACHE), KC_MINS,     KC_EQL,    KC_COMM,  KC_DOT,  KC_NO,
+		     KC_TRNS,      KC_NO,       KC_NO,      KC_NO,    MO(3),      KC_NO,      KC_NO,     KC_NO,       MO(3),     KC_NO,    KC_NO,   KC_TRNS),
+	
+	[3] = LAYOUT(KC_F1,        KC_F2,       KC_F3,      KC_F4,    KC_F5,                             KC_F6,       KC_F7,     KC_F8,    KC_F9,   KC_F10,
+		     AS_TOGG,      KC_F24,      KC_NO,      KC_NO,    KC_NO,                             KC_NO,       LSA(KC_LEFT), LSA(KC_DOWN), LSA(KC_UP), LSA(KC_RGHT),
+		     KC_LCTL,      LALT(KC_DEL),KC_NO,      KC_NO,    KC_NO,      KC_NO,      KC_VOLU,   KC_NO,       KC_F12,    KC_F13,   KC_F14,  KC_NO,
+		     KC_TRNS,      KC_F23,      KC_LCTL,    KC_NO,    KC_TRNS,    KC_NO,     KC_VOLD,    KC_MPLY,     KC_LSFT,   KC_NO,   KC_NO,  KC_TRNS)
+};
+
+/* 
+Notes on keys
+or, why on earth do I have keymap 
+lower-shift-z is CTRL-F12 - Darkroom mode in emacs
+lower-x is ALT-X - emacs
+layer3-a is toggle autoshift
+layer3-s is F24 - i3 controls popup reminder
+lower-s is ALT-F3 - multi-select in Sublime text
+*/
+
+
+// Determine the tapdance state to return
+uint8_t cur_dance(tap_dance_state_t *state) {
+    if (state->count == 1) {
+        return SINGLE_TAP;
+    } else if (state->count == 2) {
+        return DOUBLE_TAP;
+    } else if (state->count == 3) {
+        return TRIPLE_TAP;
+    } else {
+        reset_tap_dance (state);
+        return 3;
+    }
+}
+
+
+// Handle the possible states for each tapdance keycode you define:
+
+void lbrax_finished(tap_dance_state_t *state, void *user_data) {
+    td_state = cur_dance(state);
+    switch (td_state) {
+        case SINGLE_TAP:
+	    register_code16(LSFT(KC_9));
+            break;
+        case DOUBLE_TAP:
+            register_code16(KC_LBRC);
+            break;
+        case TRIPLE_TAP: 
+  	    register_code16(LSFT(KC_LBRC));
+    }
+}
+
+void lbrax_reset(tap_dance_state_t *state, void *user_data) {
+    switch (td_state) {
+        case SINGLE_TAP:
+	    unregister_code16(LSFT(KC_9));
+	    break; 
+        case DOUBLE_TAP:
+            unregister_code16(KC_LBRC);
+            break;
+        case TRIPLE_TAP:
+            unregister_code16(LSFT(KC_LBRC));
+    }
+}
+
+// Handle the possible states for each tapdance keycode you define:
+
+void rbrax_finished(tap_dance_state_t *state, void *user_data) {
+    td_state = cur_dance(state);
+    switch (td_state) {
+        case SINGLE_TAP:
+            register_code16(LSFT(KC_0));
+            break;
+        case DOUBLE_TAP:
+            register_code16(KC_RBRC);
+            break;
+        case TRIPLE_TAP: 
+            register_code16(LSFT(KC_RBRC));
+    }
+}
+
+
+void rbrax_reset(tap_dance_state_t *state, void *user_data) {
+    switch (td_state) {
+        case SINGLE_TAP:
+	    unregister_code16(LSFT(KC_0));
+            break;
+        case DOUBLE_TAP:
+            unregister_code16(KC_RBRC);
+            break;
+        case TRIPLE_TAP:
+	    unregister_code16(LSFT(KC_RBRC));
+    }
+}
+
+void quots_finished(tap_dance_state_t *state, void *user_data) {
+    td_state = cur_dance(state);
+    switch (td_state) {
+        case SINGLE_TAP:
+            register_code16(KC_QUOT);
+            break;
+        case DOUBLE_TAP:
+            register_code16(KC_AT);
+            break;
+        case TRIPLE_TAP:
+            register_code16(KC_DQUO);
+    }
+}
+
+void quots_reset(tap_dance_state_t *state, void *user_data) {
+    switch (td_state) {
+        case SINGLE_TAP:
+            unregister_code16(KC_QUOT);
+            break;
+        case DOUBLE_TAP:
+            unregister_code16(KC_AT);
+            break;
+        case TRIPLE_TAP:
+            unregister_code16(KC_DQUO);
+    }
+}
+
+void tache_finished(tap_dance_state_t *state, void *user_data) {
+    td_state = cur_dance(state);
+    switch (td_state) {
+        case SINGLE_TAP:
+            register_code16(KC_NUHS);
+            break;
+        case DOUBLE_TAP:
+
+            register_code16(LSFT(KC_NUHS));
+            break;
+        case TRIPLE_TAP:
+            register_code16(KC_GRV);
+    }
+}
+
+void tache_reset(tap_dance_state_t *state, void *user_data) {
+    switch (td_state) {
+        case SINGLE_TAP:
+            unregister_code16(KC_NUHS);
+            break;
+        case DOUBLE_TAP:
+	    unregister_code16(LSFT(KC_NUHS));
+            break;
+        case TRIPLE_TAP:
+            unregister_code16(KC_GRV);
+    }
+}
+
+// Define `ACTION_TAP_DANCE_FN_ADVANCED()` for each tapdance keycode, passing in `finished` and `reset` functions
+
+tap_dance_action_t tap_dance_actions[] = {
+    [L_BRAX] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lbrax_finished, lbrax_reset),
+    [R_BRAX] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rbrax_finished, rbrax_reset),
+    [QUOTS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, quots_finished, quots_reset),
+    [TACHE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tache_finished, tache_reset)
+};
diff --git a/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/readme.md b/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/readme.md
new file mode 100644
index 0000000000..619654186d
--- /dev/null
+++ b/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/readme.md
@@ -0,0 +1,35 @@
+# Keyboardio Atreus with an SLF layout from PoweredByPorridge
+
+SLF stands for [Stiff Little Fingers](https://en.wikipedia.org/wiki/Stiff_Little_Fingers) who were a great punk band from Belfast, Northern Ireland. Stiff Little Fingers is also a good way of describing my hands, a condition which I ascribe to too many winters cycling without gloves. So, I need a keyboard and layout to cope.
+
+I use a Keyboardio Atreus, in fact, they're so good, I use two. I tried all sorts of layouts, and finally came up with the one that suits my stiff fingers.
+
+It has four layers:
+
+0 - Normal - letters and punctuation.
+
+![layer 0](https://i.imgur.com/3Z8PZtI.png)
+
+1 - Symbols (shifted numbers), arrow keys, assorted function keys, Del and Backspace.
+
+![layer 1](https://i.imgur.com/9rJalxV.png)
+
+2 - Numbers, page up, page down, home, and end. Similar assorted functions.
+
+![layer 2](https://i.imgur.com/TYY11b5.png)
+
+3 - F1 to F14, play/pause, volume up/down, Left-shift-Alt left, right, up, down.
+
+![layer 3](https://i.imgur.com/MuWNPTz.png)
+
+Autoshift is important, I use it all the time.
+
+I use tap dance (one, two, or three key presses) for:
+
+* Braces, brackets, and curly brackets. TD(L_BRAX) and TD(R_BRAX)
+* Hash (pound), tilde, and backtick. TD(TACHE)
+* Single quote, double quote, and @. TD(QUOTS)
+
+There are odd keys that are there for a particular reason:
+* F24 - my [I3](https://i3wm.org/) popup to remind me of stuff I always forget.
+* Alt-shift-left/right/up/down - multi-select in Sublime text.
\ No newline at end of file
diff --git a/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/rules.mk b/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/rules.mk
new file mode 100644
index 0000000000..3285414f97
--- /dev/null
+++ b/keyboards/keyboardio/atreus/keymaps/poweredbyporridge/rules.mk
@@ -0,0 +1,7 @@
+BOOTMAGIC_ENABLE = no
+MOUSEKEY_ENABLE = no
+CONSOLE_ENABLE = no
+COMMAND_ENABLE = no
+UNICODE_ENABLE = no
+AUTO_SHIFT_ENABLE = yes
+TAP_DANCE_ENABLE = yes