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-rw-r--r--keyboards/noxary/x268/config.h8
-rw-r--r--keyboards/noxary/x268/keymaps/default/keymap.c142
-rw-r--r--keyboards/noxary/x268/keymaps/default/readme.md2
-rw-r--r--keyboards/noxary/x268/keymaps/via/keymap.c111
-rw-r--r--keyboards/noxary/x268/keymaps/via/readme.md3
-rw-r--r--keyboards/noxary/x268/keymaps/via/rules.mk5
-rw-r--r--keyboards/noxary/x268/readme.md3
-rw-r--r--keyboards/noxary/x268/rules.mk10
-rw-r--r--keyboards/noxary/x268/x268.c39
9 files changed, 226 insertions, 97 deletions
diff --git a/keyboards/noxary/x268/config.h b/keyboards/noxary/x268/config.h
index 0604f6529b..c342da5058 100644
--- a/keyboards/noxary/x268/config.h
+++ b/keyboards/noxary/x268/config.h
@@ -20,12 +20,12 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "config_common.h"
 
 /* USB Device descriptor parameter */
-#define VENDOR_ID       0x4E58
-#define PRODUCT_ID      0x0044
-#define DEVICE_VER      0x00F2
+#define VENDOR_ID       0x4E58 //"NX"
+#define PRODUCT_ID      0x010C //268
+#define DEVICE_VER      0x0078 //"x"
 #define MANUFACTURER    Noxary
 #define PRODUCT         x268
-#define DESCRIPTION     QMK keyboard firmware for x268
+#define DESCRIPTION     A fully customizable RGB 65% keyboard.
 
 /* key matrix size */
 #define MATRIX_ROWS 5
diff --git a/keyboards/noxary/x268/keymaps/default/keymap.c b/keyboards/noxary/x268/keymaps/default/keymap.c
index ae07f5213d..7f26a6c10e 100644
--- a/keyboards/noxary/x268/keymaps/default/keymap.c
+++ b/keyboards/noxary/x268/keymaps/default/keymap.c
@@ -1,83 +1,111 @@
+/* Copyright 2020 Rozakiin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
 #include QMK_KEYBOARD_H
 
 // Each layer gets a name for readability, which is then used in the keymap matrix below.
 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
 // Layer names don't all need to be of the same length, obviously, and you can also skip them
 // entirely and just use numbers.
-#define _BL 0
-#define _FL1 1
-#define _FL2 2
+enum layer_names {
+    _BL,
+    _FL1,
+    _FL2,
+    _FL3
+};
+
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* _BL: Base Layer(Default) - For ISO enter use ANSI enter
-    * ,----------------------------------------------------------------.
-    * |Esc | 1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =| \|BSpc| Grv|
-    * |----------------------------------------------------------------|
-    * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|  \  | Del|
-    * |----------------------------------------------------------------|
-    * |CAPS   |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '| #| Ent|PgUp|
-    * |----------------------------------------------------------------|
-    * |Shift| \|  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift | Up|PgDn|
-    * |----------------------------------------------------------------|
-    * |Ctrl|Win |Alt |        Space        |Alt|Mo(1)|Ctrl|Lef|Dow|Rght|
-    * `----------------------------------------------------------------'
+    /* Base Layer - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │  \  │Del│
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │Ctrl│Win │Alt │        Space        │Alt │M(1)│Ctrl│ ← │ ↓ │ → │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
     */
     [_BL] = LAYOUT(
         KC_ESC,  KC_1,    KC_2,    KC_3,   KC_4,    KC_5,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,     KC_MINS, KC_EQL,  KC_BSLS, KC_BSPC, KC_GRV,
         KC_TAB,  KC_Q,    KC_W,    KC_E,   KC_R,    KC_T,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,     KC_LBRC, KC_RBRC,          KC_BSLS, KC_DEL,
         KC_CAPS, KC_A,    KC_S,    KC_D,   KC_F,    KC_G,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN,  KC_QUOT, KC_NUHS,          KC_ENT,  KC_PGUP,
         KC_LSFT, KC_NUBS, KC_Z,    KC_X,   KC_C,    KC_V,  KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,   KC_SLSH, KC_RSFT,          KC_UP,   KC_PGDN,
-        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                    KC_LALT, MO(_FL1), KC_RCTL, KC_LEFT,          KC_DOWN, KC_RGHT),
-    /* _FL1: Function Layer 1 - For ISO enter use ANSI enter
-    * ,----------------------------------------------------------------.
-    * |  `|F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|   |PScr|    |
-    * |----------------------------------------------------------------|
-    * |     |   |   |   |RST|   |   |   |   |   |   |   |   |     | Ins|
-    * |----------------------------------------------------------------|
-    * |       |   |   |   |   |   |   |   |   |   |   |   |  |    |Home|
-    * |----------------------------------------------------------------|
-    * |     |   |   |   |   |   |   |   |   |Bl-|Bl+|   |Mute|Vol+| End|
-    * |----------------------------------------------------------------|
-    * |    |    |    |      BL_Toggle       |   |   |   |    |Vol-|    |
-    * `----------------------------------------------------------------'
+        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                    KC_LALT, MO(_FL1), KC_RCTL, KC_LEFT,          KC_DOWN, KC_RGHT
+        ),
+    /* Function Layer 1 - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│   │Psc│   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │     │   │   │   │RST│   │   │   │   │   │   │   │   │     │Ins│
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │      │   │   │   │   │   │   │   │   │   │   │   │   │    │Hme│
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │    │   │   │   │   │   │   │   │   │Bl-│Bl+│   │ Mute │Vl+│End│
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │    │    │    │      BL_Toggle      │    │    │    │   │Vl-│   │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
     */
     [_FL1] = LAYOUT(
         KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, KC_PSCR, _______,
         RGB_TOG, RGB_VAI, RGB_SAI, RGB_HUI, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, KC_INS,
         _______, RGB_VAD, RGB_SAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, KC_HOME,
         _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          KC_VOLU, KC_END,
-        _______, _______, _______,                            BL_TOGG,                   _______, _______, _______, _______,          KC_VOLD, _______),
-    /* _FL2: Function Layer 2 - For ISO enter use ANSI enter
-    * ,----------------------------------------------------------------.
-    * |   |  |   |   |   |   |   |   |   |   |   |   |   |    |   |    |
-    * |----------------------------------------------------------------|
-    * |     |   |   |   |   |   |   |   |   |   |   |   |   |     |    |
-    * |----------------------------------------------------------------|
-    * |       |   |   |   |   |   |   |   |   |   |   |   |  |    |    |
-    * |----------------------------------------------------------------|
-    * |     |   |   |   |   |   |   |   |   |   |   |   |    |    |    |
-    * |----------------------------------------------------------------|
-    * |    |    |    |                      |   |   |   |    |    |    |
-    * `----------------------------------------------------------------'
+        _______, _______, _______,                            BL_TOGG,                   _______, _______, _______, _______,          KC_VOLD, _______
+        ),
+    /* Function Layer 2 - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │      │   │   │   │   │   │   │   │   │   │   │   │   │    │   │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │   │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │    │    │    │                     │    │    │    │   │   │   │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
     */
     [_FL2] = LAYOUT(
         _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
         _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
         _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
         _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
-        _______, _______, _______,                            _______,                   _______, _______, _______, _______,          _______, _______),
-
-
-};
-
-
-void matrix_init_user(void) {
-}
-
-void matrix_scan_user(void) {
-}
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
-    return true;
-}
-
+        _______, _______, _______,                            _______,                   _______, _______, _______, _______,          _______, _______
+        ),
+    /* Function Layer 3 - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │      │   │   │   │   │   │   │   │   │   │   │   │   │    │   │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │   │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │    │    │    │                     │    │    │    │   │   │   │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+    */
+    [_FL3] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______,                            _______,                   _______, _______, _______, _______,          _______, _______
+        ),
+};
\ No newline at end of file
diff --git a/keyboards/noxary/x268/keymaps/default/readme.md b/keyboards/noxary/x268/keymaps/default/readme.md
index 5d5bd69592..3540b39050 100644
--- a/keyboards/noxary/x268/keymaps/default/readme.md
+++ b/keyboards/noxary/x268/keymaps/default/readme.md
@@ -1 +1,3 @@
 # The default keymap for x268
+
+![x268 Layout Image](https://i.imgur.com/D9jQz6g.png)
diff --git a/keyboards/noxary/x268/keymaps/via/keymap.c b/keyboards/noxary/x268/keymaps/via/keymap.c
new file mode 100644
index 0000000000..7f26a6c10e
--- /dev/null
+++ b/keyboards/noxary/x268/keymaps/via/keymap.c
@@ -0,0 +1,111 @@
+/* Copyright 2020 Rozakiin
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+enum layer_names {
+    _BL,
+    _FL1,
+    _FL2,
+    _FL3
+};
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* Base Layer - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │Esc│ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │ \ │Bsp│ ` │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │ Tab │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │  \  │Del│
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │ Caps │ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │ # │Ent │PgU│
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │Sft │ \ │ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │Shift │ ↑ │PgD│
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │Ctrl│Win │Alt │        Space        │Alt │M(1)│Ctrl│ ← │ ↓ │ → │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+    */
+    [_BL] = LAYOUT(
+        KC_ESC,  KC_1,    KC_2,    KC_3,   KC_4,    KC_5,  KC_6,    KC_7,    KC_8,    KC_9,    KC_0,     KC_MINS, KC_EQL,  KC_BSLS, KC_BSPC, KC_GRV,
+        KC_TAB,  KC_Q,    KC_W,    KC_E,   KC_R,    KC_T,  KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,     KC_LBRC, KC_RBRC,          KC_BSLS, KC_DEL,
+        KC_CAPS, KC_A,    KC_S,    KC_D,   KC_F,    KC_G,  KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN,  KC_QUOT, KC_NUHS,          KC_ENT,  KC_PGUP,
+        KC_LSFT, KC_NUBS, KC_Z,    KC_X,   KC_C,    KC_V,  KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,   KC_SLSH, KC_RSFT,          KC_UP,   KC_PGDN,
+        KC_LCTL, KC_LGUI, KC_LALT,                         KC_SPC,                    KC_LALT, MO(_FL1), KC_RCTL, KC_LEFT,          KC_DOWN, KC_RGHT
+        ),
+    /* Function Layer 1 - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │ ` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│   │Psc│   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │     │   │   │   │RST│   │   │   │   │   │   │   │   │     │Ins│
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │      │   │   │   │   │   │   │   │   │   │   │   │   │    │Hme│
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │    │   │   │   │   │   │   │   │   │Bl-│Bl+│   │ Mute │Vl+│End│
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │    │    │    │      BL_Toggle      │    │    │    │   │Vl-│   │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+    */
+    [_FL1] = LAYOUT(
+        KC_GRV,  KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12,  _______, KC_PSCR, _______,
+        RGB_TOG, RGB_VAI, RGB_SAI, RGB_HUI, RESET,   _______, _______, _______, _______, _______, _______, _______, _______,          _______, KC_INS,
+        _______, RGB_VAD, RGB_SAD, RGB_HUD, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, KC_HOME,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC,  BL_INC,  _______, KC_MUTE,          KC_VOLU, KC_END,
+        _______, _______, _______,                            BL_TOGG,                   _______, _______, _______, _______,          KC_VOLD, _______
+        ),
+    /* Function Layer 2 - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │      │   │   │   │   │   │   │   │   │   │   │   │   │    │   │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │   │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │    │    │    │                     │    │    │    │   │   │   │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+    */
+    [_FL2] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______,                            _______,                   _______, _______, _______, _______,          _______, _______
+        ),
+    /* Function Layer 3 - For ISO enter use ANSI enter
+    * ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┬───┐
+    * │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │   │
+    * ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┼───┤
+    * │     │   │   │   │   │   │   │   │   │   │   │   │   │     │   │
+    * ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┼───┤
+    * │      │   │   │   │   │   │   │   │   │   │   │   │   │    │   │
+    * ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┼───┤
+    * │    │   │   │   │   │   │   │   │   │   │   │   │      │   │   │
+    * ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┼───┴┬──┴─┬─┴──┬───┼───┼───┤
+    * │    │    │    │                     │    │    │    │   │   │   │
+    * └────┴────┴────┴─────────────────────┴────┴────┴────┴───┴───┴───┘
+    */
+    [_FL3] = LAYOUT(
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______,
+        _______, _______, _______,                            _______,                   _______, _______, _______, _______,          _______, _______
+        ),
+};
\ No newline at end of file
diff --git a/keyboards/noxary/x268/keymaps/via/readme.md b/keyboards/noxary/x268/keymaps/via/readme.md
new file mode 100644
index 0000000000..e0e0b9f92d
--- /dev/null
+++ b/keyboards/noxary/x268/keymaps/via/readme.md
@@ -0,0 +1,3 @@
+# The VIA keymap for x268
+
+![x268 Layout Image](https://i.imgur.com/D9jQz6g.png)
diff --git a/keyboards/noxary/x268/keymaps/via/rules.mk b/keyboards/noxary/x268/keymaps/via/rules.mk
new file mode 100644
index 0000000000..c2e96d233b
--- /dev/null
+++ b/keyboards/noxary/x268/keymaps/via/rules.mk
@@ -0,0 +1,5 @@
+VIA_ENABLE = yes
+MOUSEKEY_ENABLE = no
+CONSOLE_ENABLE = no        # Console for debug
+COMMAND_ENABLE = no        # Commands for debug and configuration
+LTO_ENABLE = yes
diff --git a/keyboards/noxary/x268/readme.md b/keyboards/noxary/x268/readme.md
index c1c05c34d5..4dd1a7c78a 100644
--- a/keyboards/noxary/x268/readme.md
+++ b/keyboards/noxary/x268/readme.md
@@ -2,11 +2,10 @@
 
 ![x268](https://geekhack.org/index.php?action=dlattach;topic=96377.0;attach=198826;image)
 
-A fully customizable 65% keyboard.
+A fully customizable RGB 65% keyboard.
 
 * Keyboard Maintainer: [Rozakiin](https://github.com/rozakiin)
 * Hardware Supported: x268 PCB
-  * rev1 
 * Hardware Availability: 
   * [Noxary - 268](https://geekhack.org/index.php?topic=92066.0)
   * [LZ - CLS ms](https://geekhack.org/index.php?topic=96377)
diff --git a/keyboards/noxary/x268/rules.mk b/keyboards/noxary/x268/rules.mk
index a8654dc912..c4b8c21177 100644
--- a/keyboards/noxary/x268/rules.mk
+++ b/keyboards/noxary/x268/rules.mk
@@ -14,17 +14,17 @@ BOOTLOADER = atmel-dfu
 # Build Options
 #   change yes to no to disable
 #
-BOOTMAGIC_ENABLE = no      # Virtual DIP switch configuration
-MOUSEKEY_ENABLE = no       # Mouse keys
+BOOTMAGIC_ENABLE = lite     # Virtual DIP switch configuration
+MOUSEKEY_ENABLE = yes       # Mouse keys
 EXTRAKEY_ENABLE = yes       # Audio control and System control
 CONSOLE_ENABLE = no        # Console for debug
 COMMAND_ENABLE = no        # Commands for debug and configuration
 # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 SLEEP_LED_ENABLE = no       # Breathing sleep LED during USB suspend
 # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
-NKRO_ENABLE = yes            # USB Nkey Rollover
-BACKLIGHT_ENABLE = yes       # Enable keyboard backlight functionality on B7 by default
-RGBLIGHT_ENABLE = yes        # Enable keyboard RGB underglow
+NKRO_ENABLE = yes           # USB Nkey Rollover
+BACKLIGHT_ENABLE = yes      # Enable keyboard backlight functionality
+RGBLIGHT_ENABLE = yes       # Enable keyboard RGB underglow
 MIDI_ENABLE = no            # MIDI support
 UNICODE_ENABLE = no         # Unicode
 BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
diff --git a/keyboards/noxary/x268/x268.c b/keyboards/noxary/x268/x268.c
index 3921270acc..589d59deff 100644
--- a/keyboards/noxary/x268/x268.c
+++ b/keyboards/noxary/x268/x268.c
@@ -1,4 +1,4 @@
-/* Copyright 2018 Rozakiin
+/* Copyright 2020 Rozakiin
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -15,39 +15,20 @@
  */
 #include "x268.h"
 
+// Optional override functions below.
+// You can leave any or all of these undefined.
+// These are only required if you want to perform custom actions.
+
 void matrix_init_kb(void) {
 	// put your keyboard start-up code here
 	// runs once when the firmware starts up
-
+    setPinOutput(B0);
 	matrix_init_user();
 }
 
-void matrix_scan_kb(void) {
-	// put your looping keyboard code here
-	// runs every cycle (a lot)
-
-	matrix_scan_user();
-}
-
-bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
-	// put your per-action keyboard code here
-	// runs for every action, just before processing by the firmware
-
-	return process_record_user(keycode, record);
-}
-
-void led_set_kb(uint8_t usb_led) {
-	// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
-
-	led_set_user(usb_led);
-}
-
-void led_set_user(uint8_t usb_led) {
-
-    if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
-        DDRB |= (1 << 0); PORTB |= (1 << 0);
-    }
-    else {
-        DDRB &= ~(1 << 0); PORTB &= ~(1 << 0);
+bool led_update_kb(led_t led_state) {
+    if(led_update_user(led_state)) {
+        writePin(B0, led_state.caps_lock);
     }
+    return true;
 }