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authorJack Humbert <jack.humb@gmail.com>2016-06-18 14:30:24 -0400
committerGitHub <noreply@github.com>2016-06-18 14:30:24 -0400
commitdb32864ce7029d758f57729cc2f75e051a28d0a2 (patch)
treef3ac60d9c826a9ad5ef5bc4d199efaddae156ba6 /quantum
parent1923cffd41d9d71cd9f434092654dba05513137b (diff)
Cleans up quantum/keymap situation, removes extra lufa folders (#416)
* sorts out keycodes

* move midi around

* remove mbed

* replaces keymap with qmk/keymap_common

* fixes keymap.h

* keymap, config, quantum rearrange

* removes unneeded lufa stuff
Diffstat (limited to 'quantum')
-rw-r--r--quantum/audio/audio.c2
-rw-r--r--quantum/audio/audio_pwm.c2
-rw-r--r--quantum/keycode_config.c74
-rw-r--r--quantum/keycode_config.h21
-rw-r--r--quantum/keymap.c163
-rw-r--r--quantum/keymap.h315
-rw-r--r--quantum/keymap_common.c323
-rw-r--r--quantum/keymap_common.h292
-rw-r--r--quantum/keymap_extras/keymap_bepo.h2
-rw-r--r--quantum/keymap_extras/keymap_colemak.h2
-rw-r--r--quantum/keymap_extras/keymap_dvorak.h2
-rw-r--r--quantum/keymap_extras/keymap_fr_ch.h2
-rw-r--r--quantum/keymap_extras/keymap_french.h2
-rw-r--r--quantum/keymap_extras/keymap_french_osx.h2
-rw-r--r--quantum/keymap_extras/keymap_german.h2
-rw-r--r--quantum/keymap_extras/keymap_german_ch.h2
-rw-r--r--quantum/keymap_extras/keymap_german_osx.h2
-rw-r--r--quantum/keymap_extras/keymap_neo2.h2
-rw-r--r--quantum/keymap_extras/keymap_nordic.h2
-rw-r--r--quantum/keymap_extras/keymap_plover.h2
-rw-r--r--quantum/keymap_extras/keymap_spanish.h2
-rw-r--r--quantum/keymap_extras/keymap_uk.h2
-rw-r--r--quantum/keymap_midi.c2
-rw-r--r--quantum/quantum.c183
-rw-r--r--quantum/quantum.h13
-rw-r--r--quantum/template/template.h2
26 files changed, 724 insertions, 696 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
index 3ca249fdf5..ead5fbf3e9 100644
--- a/quantum/audio/audio.c
+++ b/quantum/audio/audio.c
@@ -6,7 +6,7 @@
 #include <avr/io.h>
 #include "print.h"
 #include "audio.h"
-#include "keymap_common.h"
+#include "keymap.h"
 
 #include "eeconfig.h"
 
diff --git a/quantum/audio/audio_pwm.c b/quantum/audio/audio_pwm.c
index 328a253a7e..f820eec1be 100644
--- a/quantum/audio/audio_pwm.c
+++ b/quantum/audio/audio_pwm.c
@@ -6,7 +6,7 @@
 #include <avr/io.h>
 #include "print.h"
 #include "audio.h"
-#include "keymap_common.h"
+#include "keymap.h"
 
 #include "eeconfig.h"
 
diff --git a/quantum/keycode_config.c b/quantum/keycode_config.c
new file mode 100644
index 0000000000..6d90781a17
--- /dev/null
+++ b/quantum/keycode_config.c
@@ -0,0 +1,74 @@
+#include "keycode_config.h"
+
+extern keymap_config_t keymap_config;
+
+uint16_t keycode_config(uint16_t keycode) {
+
+    switch (keycode) {
+        case KC_CAPSLOCK:
+        case KC_LOCKING_CAPS:
+            if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
+                return KC_LCTL;
+            }
+            return keycode;
+        case KC_LCTL:
+            if (keymap_config.swap_control_capslock) {
+                return KC_CAPSLOCK;
+            }
+            return KC_LCTL;
+        case KC_LALT:
+            if (keymap_config.swap_lalt_lgui) {
+                if (keymap_config.no_gui) {
+                    return KC_NO;
+                }
+                return KC_LGUI;
+            }
+            return KC_LALT;
+        case KC_LGUI:
+            if (keymap_config.swap_lalt_lgui) {
+                return KC_LALT;
+            }
+            if (keymap_config.no_gui) {
+                return KC_NO;
+            }
+            return KC_LGUI;
+        case KC_RALT:
+            if (keymap_config.swap_ralt_rgui) {
+                if (keymap_config.no_gui) {
+                    return KC_NO;
+                }
+                return KC_RGUI;
+            }
+            return KC_RALT;
+        case KC_RGUI:
+            if (keymap_config.swap_ralt_rgui) {
+                return KC_RALT;
+            }
+            if (keymap_config.no_gui) {
+                return KC_NO;
+            }
+            return KC_RGUI;
+        case KC_GRAVE:
+            if (keymap_config.swap_grave_esc) {
+                return KC_ESC;
+            }
+            return KC_GRAVE;
+        case KC_ESC:
+            if (keymap_config.swap_grave_esc) {
+                return KC_GRAVE;
+            }
+            return KC_ESC;
+        case KC_BSLASH:
+            if (keymap_config.swap_backslash_backspace) {
+                return KC_BSPACE;
+            }
+            return KC_BSLASH;
+        case KC_BSPACE:
+            if (keymap_config.swap_backslash_backspace) {
+                return KC_BSLASH;
+            }
+            return KC_BSPACE;
+        default:
+            return keycode;
+    }
+}
\ No newline at end of file
diff --git a/quantum/keycode_config.h b/quantum/keycode_config.h
new file mode 100644
index 0000000000..c41c08706c
--- /dev/null
+++ b/quantum/keycode_config.h
@@ -0,0 +1,21 @@
+#include "eeconfig.h"
+#include "keycode.h"
+
+uint16_t keycode_config(uint16_t keycode);
+
+/* NOTE: Not portable. Bit field order depends on implementation */
+typedef union {
+    uint16_t raw;
+    struct {
+        bool swap_control_capslock:1;
+        bool capslock_to_control:1;
+        bool swap_lalt_lgui:1;
+        bool swap_ralt_rgui:1;
+        bool no_gui:1;
+        bool swap_grave_esc:1;
+        bool swap_backslash_backspace:1;
+        bool nkro:1;
+    };
+} keymap_config_t;
+
+keymap_config_t keymap_config;
\ No newline at end of file
diff --git a/quantum/keymap.c b/quantum/keymap.c
new file mode 100644
index 0000000000..203a82d954
--- /dev/null
+++ b/quantum/keymap.c
@@ -0,0 +1,163 @@
+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "keymap.h"
+#include "report.h"
+#include "keycode.h"
+#include "action_layer.h"
+#include <util/delay.h>
+#include "action.h"
+#include "action_macro.h"
+#include "debug.h"
+#include "backlight.h"
+#include "quantum.h"
+
+#ifdef MIDI_ENABLE
+	#include "keymap_midi.h"
+#endif
+
+extern keymap_config_t keymap_config;
+
+#include <stdio.h>
+#include <inttypes.h>
+
+/* converts key to action */
+action_t action_for_key(uint8_t layer, keypos_t key)
+{
+    // 16bit keycodes - important
+    uint16_t keycode = keymap_key_to_keycode(layer, key);
+
+    // keycode remapping
+    keycode = keycode_config(keycode);
+
+    action_t action;
+    uint8_t action_layer, when, mod;
+
+    switch (keycode) {
+        case KC_FN0 ... KC_FN31:
+            action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
+            break;
+        case KC_A ... KC_EXSEL:
+        case KC_LCTRL ... KC_RGUI:
+            action.code = ACTION_KEY(keycode);
+            break;
+        case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
+            action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
+            break;
+        case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
+            action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
+            break;
+        case KC_MS_UP ... KC_MS_ACCEL2:
+            action.code = ACTION_MOUSEKEY(keycode);
+            break;
+        case KC_TRNS:
+            action.code = ACTION_TRANSPARENT;
+            break;
+        case QK_MODS ... QK_MODS_MAX: ;
+            // Has a modifier
+            // Split it up
+            action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
+            break;
+        case QK_FUNCTION ... QK_FUNCTION_MAX: ;
+            // Is a shortcut for function action_layer, pull last 12bits
+            // This means we have 4,096 FN macros at our disposal
+            action.code = pgm_read_word(&fn_actions[(int)keycode & 0xFFF]);
+            break;
+        case QK_MACRO ... QK_MACRO_MAX:
+            action.code = ACTION_MACRO(keycode & 0xFF);
+            break;
+        case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
+            action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
+            break;
+        case QK_TO ... QK_TO_MAX: ;
+            // Layer set "GOTO"
+            when = (keycode >> 0x4) & 0x3;
+            action_layer = keycode & 0xF;
+            action.code = ACTION_LAYER_SET(action_layer, when);
+            break;
+        case QK_MOMENTARY ... QK_MOMENTARY_MAX: ;
+            // Momentary action_layer
+            action_layer = keycode & 0xFF;
+            action.code = ACTION_LAYER_MOMENTARY(action_layer);
+            break;
+        case QK_DEF_LAYER ... QK_DEF_LAYER_MAX: ;
+            // Set default action_layer
+            action_layer = keycode & 0xFF;
+            action.code = ACTION_DEFAULT_LAYER_SET(action_layer);
+            break;
+        case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX: ;
+            // Set toggle
+            action_layer = keycode & 0xFF;
+            action.code = ACTION_LAYER_TOGGLE(action_layer);
+            break;
+        case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX: ;
+            // OSL(action_layer) - One-shot action_layer
+            action_layer = keycode & 0xFF;
+            action.code = ACTION_LAYER_ONESHOT(action_layer);
+            break;
+        case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX: ;
+            // OSM(mod) - One-shot mod
+            mod = keycode & 0xFF;
+            action.code = ACTION_MODS_ONESHOT(mod);
+            break;
+        case QK_MOD_TAP ... QK_MOD_TAP_MAX:
+            action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
+            break;
+    #ifdef BACKLIGHT_ENABLE
+        case BL_0 ... BL_15:
+            action.code = ACTION_BACKLIGHT_LEVEL(keycode - BL_0);
+            break;
+        case BL_DEC:
+            action.code = ACTION_BACKLIGHT_DECREASE();
+            break;
+        case BL_INC:
+            action.code = ACTION_BACKLIGHT_INCREASE();
+            break;
+        case BL_TOGG:
+            action.code = ACTION_BACKLIGHT_TOGGLE();
+            break;
+        case BL_STEP:
+            action.code = ACTION_BACKLIGHT_STEP();
+            break;
+    #endif
+        default:
+            action.code = ACTION_NO;
+            break;
+    }
+    return action;
+}
+
+
+/* Macro */
+__attribute__ ((weak))
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+    return MACRO_NONE;
+}
+
+/* Function */
+__attribute__ ((weak))
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+}
+
+/* translates key to keycode */
+uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
+{
+    // Read entire word (16bits)
+    return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
+}
diff --git a/quantum/keymap.h b/quantum/keymap.h
new file mode 100644
index 0000000000..979ab2da10
--- /dev/null
+++ b/quantum/keymap.h
@@ -0,0 +1,315 @@
+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef KEYMAP_H
+#define KEYMAP_H
+
+#include <stdint.h>
+#include <stdbool.h>
+#include "action.h"
+#include <avr/pgmspace.h>
+#include "keycode.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
+// #include "print.h"
+#include "debug.h"
+#include "keycode_config.h"
+
+/* translates key to keycode */
+uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
+
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint16_t keycode);
+
+extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+extern const uint16_t fn_actions[];
+
+enum quantum_keycodes {
+    // Ranges used in shortucuts - not to be used directly
+    QK_TMK                = 0x0000,
+    QK_TMK_MAX            = 0x00FF,
+    QK_MODS               = 0x0100,
+    QK_LCTL               = 0x0100,
+    QK_LSFT               = 0x0200,
+    QK_LALT               = 0x0400,
+    QK_LGUI               = 0x0800,
+    QK_RCTL               = 0x1100,
+    QK_RSFT               = 0x1200,
+    QK_RALT               = 0x1400,
+    QK_RGUI               = 0x1800,
+    QK_MODS_MAX           = 0x1FFF,
+    QK_FUNCTION           = 0x2000,
+    QK_FUNCTION_MAX       = 0x2FFF,
+    QK_MACRO              = 0x3000,
+    QK_MACRO_MAX          = 0x3FFF,
+    QK_LAYER_TAP          = 0x4000,
+    QK_LAYER_TAP_MAX      = 0x4FFF,
+    QK_TO                 = 0x5000,
+    QK_TO_MAX             = 0x50FF,
+    QK_MOMENTARY          = 0x5100,
+    QK_MOMENTARY_MAX      = 0x51FF,
+    QK_DEF_LAYER          = 0x5200,
+    QK_DEF_LAYER_MAX      = 0x52FF,
+    QK_TOGGLE_LAYER       = 0x5300,
+    QK_TOGGLE_LAYER_MAX   = 0x53FF,
+    QK_ONE_SHOT_LAYER     = 0x5400,
+    QK_ONE_SHOT_LAYER_MAX = 0x54FF,
+    QK_ONE_SHOT_MOD       = 0x5500,
+    QK_ONE_SHOT_MOD_MAX   = 0x55FF,
+#ifndef DISABLE_CHORDING
+    QK_CHORDING           = 0x5600,
+    QK_CHORDING_MAX       = 0x56FF,
+#endif
+    QK_MOD_TAP            = 0x6000,
+    QK_MOD_TAP_MAX        = 0x6FFF,
+#ifdef UNICODE_ENABLE
+    QK_UNICODE            = 0x8000,
+    QK_UNICODE_MAX        = 0xFFFF,
+#endif
+
+    // Loose keycodes - to be used directly
+
+    RESET = 0x7000,
+    DEBUG,
+    MAGIC_SWAP_CONTROL_CAPSLOCK,
+    MAGIC_CAPSLOCK_TO_CONTROL,
+    MAGIC_SWAP_LALT_LGUI,
+    MAGIC_SWAP_RALT_RGUI,
+    MAGIC_NO_GUI,
+    MAGIC_SWAP_GRAVE_ESC,
+    MAGIC_SWAP_BACKSLASH_BACKSPACE,
+    MAGIC_HOST_NKRO,
+    MAGIC_SWAP_ALT_GUI,
+    MAGIC_UNSWAP_CONTROL_CAPSLOCK,
+    MAGIC_UNCAPSLOCK_TO_CONTROL,
+    MAGIC_UNSWAP_LALT_LGUI,
+    MAGIC_UNSWAP_RALT_RGUI,
+    MAGIC_UNNO_GUI,
+    MAGIC_UNSWAP_GRAVE_ESC,
+    MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
+    MAGIC_UNHOST_NKRO,
+    MAGIC_UNSWAP_ALT_GUI,
+
+    // Leader key
+#ifndef DISABLE_LEADER
+    KC_LEAD,
+#endif
+
+    // Audio on/off/toggle
+    AU_ON,
+    AU_OFF,
+    AU_TOG,
+
+    // Music mode on/off/toggle
+    MU_ON,
+    MU_OFF,
+    MU_TOG,
+
+    // Music voice iterate
+    MUV_IN,
+    MUV_DE,
+
+    // Midi mode on/off
+    MI_ON,
+    MI_OFF,
+
+    // Backlight functionality
+    BL_0,
+    BL_1,
+    BL_2,
+    BL_3,
+    BL_4,
+    BL_5,
+    BL_6,
+    BL_7,
+    BL_8,
+    BL_9,
+    BL_10,
+    BL_11,
+    BL_12,
+    BL_13,
+    BL_14,
+    BL_15,
+    BL_DEC,
+    BL_INC,
+    BL_TOGG,
+    BL_STEP,
+
+    // Left shift, open paren
+    KC_LSPO,
+
+    // Right shift, close paren
+    KC_RSPC,
+};
+
+// Ability to use mods in layouts
+#define LCTL(kc) (kc | QK_LCTL)
+#define LSFT(kc) (kc | QK_LSFT)
+#define LALT(kc) (kc | QK_LALT)
+#define LGUI(kc) (kc | QK_LGUI)
+#define RCTL(kc) (kc | QK_RCTL)
+#define RSFT(kc) (kc | QK_RSFT)
+#define RALT(kc) (kc | QK_RALT)
+#define RGUI(kc) (kc | QK_RGUI)
+
+#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
+#define MEH(kc)  (kc | QK_LCTL | QK_LSFT | QK_LALT)
+#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
+
+#define MOD_HYPR 0xf
+#define MOD_MEH 0x7
+
+
+// Aliases for shifted symbols
+// Each key has a 4-letter code, and some have longer aliases too.
+// While the long aliases are descriptive, the 4-letter codes
+// make for nicer grid layouts (everything lines up), and are
+// the preferred style for Quantum.
+#define KC_TILD LSFT(KC_GRV)    // ~
+#define KC_TILDE    KC_TILD
+
+#define KC_EXLM LSFT(KC_1)      // !
+#define KC_EXCLAIM  KC_EXLM
+
+#define KC_AT   LSFT(KC_2)      // @
+
+#define KC_HASH LSFT(KC_3)      // #
+
+#define KC_DLR  LSFT(KC_4)      // $
+#define KC_DOLLAR   KC_DLR
+
+#define KC_PERC LSFT(KC_5)      // %
+#define KC_PERCENT  KC_PERC
+
+#define KC_CIRC LSFT(KC_6)      // ^
+#define KC_CIRCUMFLEX   KC_CIRC
+
+#define KC_AMPR LSFT(KC_7)      // &
+#define KC_AMPERSAND    KC_AMPR
+
+#define KC_ASTR LSFT(KC_8)      // *
+#define KC_ASTERISK KC_ASTR
+
+#define KC_LPRN LSFT(KC_9)      // (
+#define KC_LEFT_PAREN   KC_LPRN
+
+#define KC_RPRN LSFT(KC_0)      // )
+#define KC_RIGHT_PAREN  KC_RPRN
+
+#define KC_UNDS LSFT(KC_MINS)   // _
+#define KC_UNDERSCORE   KC_UNDS
+
+#define KC_PLUS LSFT(KC_EQL)    // +
+
+#define KC_LCBR LSFT(KC_LBRC)   // {
+#define KC_LEFT_CURLY_BRACE KC_LCBR
+
+#define KC_RCBR LSFT(KC_RBRC)   // }
+#define KC_RIGHT_CURLY_BRACE    KC_RCBR
+
+#define KC_LABK LSFT(KC_COMM)   // <
+#define KC_LEFT_ANGLE_BRACKET   KC_LABK
+
+#define KC_RABK LSFT(KC_DOT)    // >
+#define KC_RIGHT_ANGLE_BRACKET  KC_RABK
+
+#define KC_COLN LSFT(KC_SCLN)   // :
+#define KC_COLON    KC_COLN
+
+#define KC_PIPE LSFT(KC_BSLS)   // |
+
+#define KC_LT LSFT(KC_COMM)     // <
+
+#define KC_GT LSFT(KC_DOT)      // >
+
+#define KC_QUES LSFT(KC_SLSH)   // ?
+#define KC_QUESTION KC_QUES
+
+#define KC_DQT LSFT(KC_QUOT)   // "
+#define KC_DOUBLE_QUOTE KC_DQT
+#define KC_DQUO KC_DQT
+
+#define KC_DELT KC_DELETE // Del key (four letter code)
+
+// Alias for function layers than expand past FN31
+#define FUNC(kc) (kc | QK_FUNCTION)
+
+// Aliases
+#define S(kc) LSFT(kc)
+#define F(kc) FUNC(kc)
+
+#define M(kc) (kc | QK_MACRO)
+
+#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
+
+// L-ayer, T-ap - 256 keycode max, 16 layer max
+#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
+
+#define AG_SWAP MAGIC_SWAP_ALT_GUI
+#define AG_NORM MAGIC_UNSWAP_ALT_GUI
+
+#define BL_ON  BL_9
+#define BL_OFF BL_0
+
+// GOTO layer - 16 layers max
+// when:
+// ON_PRESS    = 1
+// ON_RELEASE  = 2
+// Unless you have a good reason not to do so, prefer  ON_PRESS (1) as your default.
+#define TO(layer, when) (layer | QK_TO | (when << 0x4))
+
+// Momentary switch layer - 256 layer max
+#define MO(layer) (layer | QK_MOMENTARY)
+
+// Set default layer - 256 layer max
+#define DF(layer) (layer | QK_DEF_LAYER)
+
+// Toggle to layer - 256 layer max
+#define TG(layer) (layer | QK_TOGGLE_LAYER)
+
+// One-shot layer - 256 layer max
+#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
+
+// One-shot mod
+#define OSM(layer) (layer | QK_ONE_SHOT_MOD)
+
+// M-od, T-ap - 256 keycode max
+#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
+#define CTL_T(kc) MT(MOD_LCTL, kc)
+#define SFT_T(kc) MT(MOD_LSFT, kc)
+#define ALT_T(kc) MT(MOD_LALT, kc)
+#define GUI_T(kc) MT(MOD_LGUI, kc)
+#define C_S_T(kc) MT(MOD_LCTL | MOD_LSFT, kc) // Control + Shift e.g. for gnome-terminal
+#define MEH_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
+#define LCAG_T(kc) MT(MOD_LCTL | MOD_LALT | MOD_LGUI, kc) // Left control alt and gui
+#define ALL_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
+
+// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
+#define KC_HYPR HYPR(KC_NO)
+#define KC_MEH  MEH(KC_NO)
+
+#ifdef UNICODE_ENABLE
+    // For sending unicode codes.
+    // You may not send codes over 7FFF -- this supports most of UTF8.
+    // To have a key that sends out Œ, go UC(0x0152)
+    #define UNICODE(n) (n | QK_UNICODE)
+    #define UC(n) UNICODE(n)
+#endif
+
+
+#endif
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
deleted file mode 100644
index ba7269388b..0000000000
--- a/quantum/keymap_common.c
+++ /dev/null
@@ -1,323 +0,0 @@
-/*
-Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program.  If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "keymap_common.h"
-#include "report.h"
-#include "keycode.h"
-#include "action_layer.h"
-#include <util/delay.h>
-#include "action.h"
-#include "action_macro.h"
-#include "debug.h"
-#include "backlight.h"
-#include "bootloader.h"
-#include "eeconfig.h"
-#include "quantum.h"
-
-#ifdef MIDI_ENABLE
-	#include "keymap_midi.h"
-#endif
-
-extern keymap_config_t keymap_config;
-
-#include <stdio.h>
-#include <inttypes.h>
-#ifdef AUDIO_ENABLE
-    #include "audio.h"
-#endif /* AUDIO_ENABLE */
-
-static action_t keycode_to_action(uint16_t keycode);
-
-/* converts key to action */
-action_t action_for_key(uint8_t layer, keypos_t key)
-{
-    // 16bit keycodes - important
-    uint16_t keycode = keymap_key_to_keycode(layer, key);
-
-    switch (keycode) {
-        case KC_FN0 ... KC_FN31:
-            return keymap_fn_to_action(keycode);
-        case KC_CAPSLOCK:
-        case KC_LOCKING_CAPS:
-            if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
-                return keycode_to_action(KC_LCTL);
-            }
-            return keycode_to_action(keycode);
-        case KC_LCTL:
-            if (keymap_config.swap_control_capslock) {
-                return keycode_to_action(KC_CAPSLOCK);
-            }
-            return keycode_to_action(KC_LCTL);
-        case KC_LALT:
-            if (keymap_config.swap_lalt_lgui) {
-                if (keymap_config.no_gui) {
-                    return keycode_to_action(ACTION_NO);
-                }
-                return keycode_to_action(KC_LGUI);
-            }
-            return keycode_to_action(KC_LALT);
-        case KC_LGUI:
-            if (keymap_config.swap_lalt_lgui) {
-                return keycode_to_action(KC_LALT);
-            }
-            if (keymap_config.no_gui) {
-                return keycode_to_action(ACTION_NO);
-            }
-            return keycode_to_action(KC_LGUI);
-        case KC_RALT:
-            if (keymap_config.swap_ralt_rgui) {
-                if (keymap_config.no_gui) {
-                    return keycode_to_action(ACTION_NO);
-                }
-                return keycode_to_action(KC_RGUI);
-            }
-            return keycode_to_action(KC_RALT);
-        case KC_RGUI:
-            if (keymap_config.swap_ralt_rgui) {
-                return keycode_to_action(KC_RALT);
-            }
-            if (keymap_config.no_gui) {
-                return keycode_to_action(ACTION_NO);
-            }
-            return keycode_to_action(KC_RGUI);
-        case KC_GRAVE:
-            if (keymap_config.swap_grave_esc) {
-                return keycode_to_action(KC_ESC);
-            }
-            return keycode_to_action(KC_GRAVE);
-        case KC_ESC:
-            if (keymap_config.swap_grave_esc) {
-                return keycode_to_action(KC_GRAVE);
-            }
-            return keycode_to_action(KC_ESC);
-        case KC_BSLASH:
-            if (keymap_config.swap_backslash_backspace) {
-                return keycode_to_action(KC_BSPACE);
-            }
-            return keycode_to_action(KC_BSLASH);
-        case KC_BSPACE:
-            if (keymap_config.swap_backslash_backspace) {
-                return keycode_to_action(KC_BSLASH);
-            }
-            return keycode_to_action(KC_BSPACE);
-        default:
-            return keycode_to_action(keycode);
-    }
-}
-
-
-/* Macro */
-__attribute__ ((weak))
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
-    return MACRO_NONE;
-}
-
-/* Function */
-__attribute__ ((weak))
-void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
-}
-
-/* translates keycode to action */
-static action_t keycode_to_action(uint16_t keycode)
-{
-    action_t action;
-    switch (keycode) {
-        case KC_A ... KC_EXSEL:
-        case KC_LCTRL ... KC_RGUI:
-            action.code = ACTION_KEY(keycode);
-            break;
-        case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
-            action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
-            break;
-        case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
-            action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
-            break;
-        case KC_MS_UP ... KC_MS_ACCEL2:
-            action.code = ACTION_MOUSEKEY(keycode);
-            break;
-        case KC_TRNS:
-            action.code = ACTION_TRANSPARENT;
-            break;
-        case LCTL(0) ... 0x1FFF: ;
-            // Has a modifier
-            // Split it up
-            action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
-            break;
-        case FUNC(0) ... FUNC(0xFFF): ;
-            // Is a shortcut for function layer, pull last 12bits
-            // This means we have 4,096 FN macros at our disposal
-            return keymap_func_to_action(keycode & 0xFFF);
-            break;
-        case M(0) ... M(0xFF):
-            action.code = ACTION_MACRO(keycode & 0xFF);
-            break;
-        case LT(0, 0) ... LT(0xFF, 0xF):
-            action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
-            break;
-    #ifdef BACKLIGHT_ENABLE
-        case BL_0 ... BL_15:
-            action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
-            break;
-        case BL_DEC:
-            action.code = ACTION_BACKLIGHT_DECREASE();
-            break;
-        case BL_INC:
-            action.code = ACTION_BACKLIGHT_INCREASE();
-            break;
-        case BL_TOGG:
-            action.code = ACTION_BACKLIGHT_TOGGLE();
-            break;
-        case BL_STEP:
-            action.code = ACTION_BACKLIGHT_STEP();
-            break;
-    #endif
-        case RESET: ; // RESET is 0x5000, which is why this is here
-            clear_keyboard();
-            #ifdef AUDIO_ENABLE
-                stop_all_notes();
-                shutdown_user();
-            #endif
-            _delay_ms(250);
-            #ifdef ATREUS_ASTAR
-                *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
-            #endif
-            bootloader_jump();
-            break;
-        case DEBUG: ; // DEBUG is 0x5001
-            print("\nDEBUG: enabled.\n");
-            debug_enable = true;
-            break;
-        case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
-            // MAGIC actions (BOOTMAGIC without the boot)
-            if (!eeconfig_is_enabled()) {
-                eeconfig_init();
-            }
-            /* keymap config */
-            keymap_config.raw = eeconfig_read_keymap();
-            if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
-                keymap_config.swap_control_capslock = 1;
-            } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
-                keymap_config.capslock_to_control = 1;
-            } else if (keycode == MAGIC_SWAP_LALT_LGUI) {
-                keymap_config.swap_lalt_lgui = 1;
-            } else if (keycode == MAGIC_SWAP_RALT_RGUI) {
-                keymap_config.swap_ralt_rgui = 1;
-            } else if (keycode == MAGIC_NO_GUI) {
-                keymap_config.no_gui = 1;
-            } else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
-                keymap_config.swap_grave_esc = 1;
-            } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
-                keymap_config.swap_backslash_backspace = 1;
-            } else if (keycode == MAGIC_HOST_NKRO) {
-                keymap_config.nkro = 1;
-            } else if (keycode == MAGIC_SWAP_ALT_GUI) {
-                keymap_config.swap_lalt_lgui = 1;
-                keymap_config.swap_ralt_rgui = 1;
-            }
-            /* UNs */
-            else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
-                keymap_config.swap_control_capslock = 0;
-            } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
-                keymap_config.capslock_to_control = 0;
-            } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
-                keymap_config.swap_lalt_lgui = 0;
-            } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
-                keymap_config.swap_ralt_rgui = 0;
-            } else if (keycode == MAGIC_UNNO_GUI) {
-                keymap_config.no_gui = 0;
-            } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
-                keymap_config.swap_grave_esc = 0;
-            } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
-                keymap_config.swap_backslash_backspace = 0;
-            } else if (keycode == MAGIC_UNHOST_NKRO) {
-                keymap_config.nkro = 0;
-            } else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
-                keymap_config.swap_lalt_lgui = 0;
-                keymap_config.swap_ralt_rgui = 0;
-            }
-            eeconfig_update_keymap(keymap_config.raw);
-            break;
-        case TO(0, 1) ... OSM(0xFF): ;
-            // Layer movement shortcuts
-            // See .h to see constraints/usage
-            int type = (keycode >> 0x8) & 0xF;
-            if (type == 0x1) {
-                // Layer set "GOTO"
-                int when = (keycode >> 0x4) & 0x3;
-                int layer = keycode & 0xF;
-                action.code = ACTION_LAYER_SET(layer, when);
-            } else if (type == 0x2) {
-                // Momentary layer
-                int layer = keycode & 0xFF;
-                action.code = ACTION_LAYER_MOMENTARY(layer);
-            } else if (type == 0x3) {
-                // Set default layer
-                int layer = keycode & 0xFF;
-                action.code = ACTION_DEFAULT_LAYER_SET(layer);
-            } else if (type == 0x4) {
-                // Set default layer
-                int layer = keycode & 0xFF;
-                action.code = ACTION_LAYER_TOGGLE(layer);
-            } else if (type == 0x5) {
-                // OSL(layer) - One-shot layer
-                int layer = keycode & 0xFF;
-                action.code = ACTION_LAYER_ONESHOT(layer);
-            } else if (type == 0x6) {
-                // OSM(mod) - One-shot mod
-                int mod = keycode & 0xFF;
-                action.code = ACTION_MODS_ONESHOT(mod);
-            }
-            break;
-        case MT(0, 0) ... MT(0xF, 0xFF):
-            action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
-            break;
-        default:
-            action.code = ACTION_NO;
-            break;
-    }
-    return action;
-}
-
-
-/* translates key to keycode */
-uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
-{
-    // Read entire word (16bits)
-    return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
-}
-
-/* translates Fn keycode to action */
-action_t keymap_fn_to_action(uint16_t keycode)
-{
-    return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
-}
-
-action_t keymap_func_to_action(uint16_t keycode)
-{
-    // For FUNC without 8bit limit
-    return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
-}
-
-void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
-  if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
-    layer_on(layer3);
-  } else {
-    layer_off(layer3);
-  }
-}
diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h
deleted file mode 100644
index c72c0bc29d..0000000000
--- a/quantum/keymap_common.h
+++ /dev/null
@@ -1,292 +0,0 @@
-/*
-Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program.  If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef KEYMAP_H
-#define KEYMAP_H
-
-#include <stdint.h>
-#include <stdbool.h>
-#include "action.h"
-#include <avr/pgmspace.h>
-#include "keycode.h"
-#include "keymap.h"
-#include "action_macro.h"
-#include "report.h"
-#include "host.h"
-// #include "print.h"
-#include "debug.h"
-
-/* NOTE: Not portable. Bit field order depends on implementation */
-typedef union {
-    uint16_t raw;
-    struct {
-        bool swap_control_capslock:1;
-        bool capslock_to_control:1;
-        bool swap_lalt_lgui:1;
-        bool swap_ralt_rgui:1;
-        bool no_gui:1;
-        bool swap_grave_esc:1;
-        bool swap_backslash_backspace:1;
-        bool nkro:1;
-    };
-} keymap_config_t;
-
-
-/* translates key to keycode */
-uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
-
-/* translates Fn keycode to action */
-action_t keymap_fn_to_action(uint16_t keycode);
-
-/* translates Fn keycode to action */
-action_t keymap_func_to_action(uint16_t keycode);
-
-extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
-extern const uint16_t fn_actions[];
-
-// Ability to use mods in layouts
-#define LCTL(kc) kc | 0x0100
-#define LSFT(kc) kc | 0x0200
-#define LALT(kc) kc | 0x0400
-#define LGUI(kc) kc | 0x0800
-#define HYPR(kc) kc | 0x0F00
-#define MEH(kc) kc  | 0x0700
-#define LCAG(kc) kc  | 0x0D00 // Modifier Ctrl Alt and GUI
-
-#define MOD_HYPR 0xf
-#define MOD_MEH 0x7
-
-#define RCTL(kc) kc | 0x1100
-#define RSFT(kc) kc | 0x1200
-#define RALT(kc) kc | 0x1400
-#define RGUI(kc) kc | 0x1800
-
-// Aliases for shifted symbols
-// Each key has a 4-letter code, and some have longer aliases too.
-// While the long aliases are descriptive, the 4-letter codes
-// make for nicer grid layouts (everything lines up), and are
-// the preferred style for Quantum.
-#define KC_TILD LSFT(KC_GRV)    // ~
-#define KC_TILDE    KC_TILD
-
-#define KC_EXLM LSFT(KC_1)      // !
-#define KC_EXCLAIM  KC_EXLM
-
-#define KC_AT   LSFT(KC_2)      // @
-
-#define KC_HASH LSFT(KC_3)      // #
-
-#define KC_DLR  LSFT(KC_4)      // $
-#define KC_DOLLAR   KC_DLR
-
-#define KC_PERC LSFT(KC_5)      // %
-#define KC_PERCENT  KC_PERC
-
-#define KC_CIRC LSFT(KC_6)      // ^
-#define KC_CIRCUMFLEX   KC_CIRC
-
-#define KC_AMPR LSFT(KC_7)      // &
-#define KC_AMPERSAND    KC_AMPR
-
-#define KC_ASTR LSFT(KC_8)      // *
-#define KC_ASTERISK KC_ASTR
-
-#define KC_LPRN LSFT(KC_9)      // (
-#define KC_LEFT_PAREN   KC_LPRN
-
-#define KC_RPRN LSFT(KC_0)      // )
-#define KC_RIGHT_PAREN  KC_RPRN
-
-#define KC_UNDS LSFT(KC_MINS)   // _
-#define KC_UNDERSCORE   KC_UNDS
-
-#define KC_PLUS LSFT(KC_EQL)    // +
-
-#define KC_LCBR LSFT(KC_LBRC)   // {
-#define KC_LEFT_CURLY_BRACE KC_LCBR
-
-#define KC_RCBR LSFT(KC_RBRC)   // }
-#define KC_RIGHT_CURLY_BRACE    KC_RCBR
-
-#define KC_LABK LSFT(KC_COMM)   // <
-#define KC_LEFT_ANGLE_BRACKET   KC_LABK
-
-#define KC_RABK LSFT(KC_DOT)    // >
-#define KC_RIGHT_ANGLE_BRACKET  KC_RABK
-
-#define KC_COLN LSFT(KC_SCLN)   // :
-#define KC_COLON    KC_COLN
-
-#define KC_PIPE LSFT(KC_BSLS)   // |
-
-#define KC_LT LSFT(KC_COMM)     // <
-
-#define KC_GT LSFT(KC_DOT)      // >
-
-#define KC_QUES LSFT(KC_SLSH)   // ?
-#define KC_QUESTION KC_QUES
-
-#define KC_DQT LSFT(KC_QUOT)   // "
-#define KC_DOUBLE_QUOTE KC_DQT
-#define KC_DQUO KC_DQT
-
-#define KC_DELT KC_DELETE // Del key (four letter code)
-
-// Alias for function layers than expand past FN31
-#define FUNC(kc) kc | 0x2000
-
-// Aliases
-#define S(kc) LSFT(kc)
-#define F(kc) FUNC(kc)
-
-#define M(kc) (kc | 0x3000)
-
-#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
-
-// 0x3100+ is free
-
-// L-ayer, T-ap - 256 keycode max, 16 layer max
-#define LT(layer, kc) (kc | 0x4000 | ((layer & 0xF) << 8))
-
-#define RESET 0x5000
-#define DEBUG 0x5001
-
-// MAGIC keycodes
-#define MAGIC_SWAP_CONTROL_CAPSLOCK      0x5002
-#define MAGIC_UNSWAP_CONTROL_CAPSLOCK    0x5003
-#define MAGIC_CAPSLOCK_TO_CONTROL        0x5004
-#define MAGIC_UNCAPSLOCK_TO_CONTROL      0x5005
-#define MAGIC_SWAP_LALT_LGUI             0x5006
-#define MAGIC_UNSWAP_LALT_LGUI           0x5007
-#define MAGIC_SWAP_RALT_RGUI             0x5008
-#define MAGIC_UNSWAP_RALT_RGUI           0x5009
-#define MAGIC_NO_GUI                     0x500a
-#define MAGIC_UNNO_GUI                   0x500b
-#define MAGIC_SWAP_GRAVE_ESC             0x500c
-#define MAGIC_UNSWAP_GRAVE_ESC           0x500d
-#define MAGIC_SWAP_BACKSLASH_BACKSPACE   0x500e
-#define MAGIC_UNSWAP_BACKSLASH_BACKSPACE 0x500f
-#define MAGIC_HOST_NKRO                  0x5010
-#define MAGIC_UNHOST_NKRO                0x5011
-#define MAGIC_SWAP_ALT_GUI               0x5012
-#define MAGIC_UNSWAP_ALT_GUI             0x5013
-
-#define AG_SWAP MAGIC_SWAP_ALT_GUI
-#define AG_NORM MAGIC_UNSWAP_ALT_GUI
-
-#define KC_LEAD 0x5014
-
-// Audio on/off
-#define AU_ON  0x5020
-#define AU_OFF 0x5021
-#define AU_TOG 0x5022
-
-// Music mode on/off
-#define MU_ON  0x5023
-#define MU_OFF 0x5024
-#define MU_TOG 0x5025
-
-// Music voice iterate
-#define MUV_IN 0x5026
-#define MUV_DE 0x5027
-
-// Midi mode on/off
-#define MI_ON  0x5028
-#define MI_OFF 0x5029
-
-// These affect the backlight (if your keyboard has one).
-// We don't need to comment them out if your keyboard doesn't have a backlight,
-// since they don't take up any space.
-#define BL_ON 0x5079
-#define BL_OFF 0x5070
-#define BL_0 0x5070
-#define BL_1 0x5071
-#define BL_2 0x5072
-#define BL_3 0x5073
-#define BL_4 0x5074
-#define BL_5 0x5075
-#define BL_6 0x5076
-#define BL_7 0x5077
-#define BL_8 0x5078
-#define BL_9 0x5079
-#define BL_10 0x507A
-#define BL_11 0x507B
-#define BL_12 0x507C
-#define BL_13 0x507D
-#define BL_14 0x507E
-#define BL_15 0x507F
-#define BL_DEC 0x5080
-#define BL_INC 0x5081
-#define BL_TOGG 0x5082
-#define BL_STEP 0x5083
-
-#define KC_LSPO 0x5084 // Left shift, open parens when tapped
-#define KC_RSPC 0x5085 // Right shift, close parens when tapped
-// GOTO layer - 16 layers max
-// when:
-// ON_PRESS    = 1
-// ON_RELEASE  = 2
-// Unless you have a good reason not to do so, prefer  ON_PRESS (1) as your default.
-#define TO(layer, when) (layer | 0x5100 | (when << 0x4))
-
-// Momentary switch layer - 256 layer max
-#define MO(layer) (layer | 0x5200)
-
-// Set default layer - 256 layer max
-#define DF(layer) (layer | 0x5300)
-
-// Toggle to layer - 256 layer max
-#define TG(layer) (layer | 0x5400)
-
-// One-shot layer - 256 layer max
-#define OSL(layer) (layer | 0x5500)
-
-// One-shot mod
-#define OSM(layer) (layer | 0x5600)
-
-// chording is currently at 0x57xx
-
-// M-od, T-ap - 256 keycode max
-#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
-#define CTL_T(kc) MT(0x1, kc)
-#define SFT_T(kc) MT(0x2, kc)
-#define ALT_T(kc) MT(0x4, kc)
-#define GUI_T(kc) MT(0x8, kc)
-#define C_S_T(kc) MT(0x3, kc) // Control + Shift e.g. for gnome-terminal
-#define MEH_T(kc) MT(0x7, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
-#define LCAG_T(kc) MT(0xD, kc) // Left control alt and gui
-#define ALL_T(kc) MT(0xF, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
-
-// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
-#define KC_HYPR HYPR(KC_NO)
-#define KC_MEH  MEH(KC_NO)
-
-#ifdef UNICODE_ENABLE
-    // For sending unicode codes.
-    // You may not send codes over 7FFF -- this supports most of UTF8.
-    // To have a key that sends out Œ, go UC(0x0152)
-    #define UNICODE(n) (n | 0x8000)
-    #define UC(n) UNICODE(n)
-#endif
-
-// For tri-layer
-void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
-#define IS_LAYER_ON(layer)  (layer_state & (1UL << (layer)))
-#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
-
-
-#endif
diff --git a/quantum/keymap_extras/keymap_bepo.h b/quantum/keymap_extras/keymap_bepo.h
index 1ab2d63ddd..4c30960547 100644
--- a/quantum/keymap_extras/keymap_bepo.h
+++ b/quantum/keymap_extras/keymap_bepo.h
@@ -2,7 +2,7 @@
 #ifndef KEYMAP_BEPO_H
 #define KEYMAP_BEPO_H
 
-#include "keymap_common.h"
+#include "keymap.h"
 
 // Alt gr
 #ifndef ALTGR
diff --git a/quantum/keymap_extras/keymap_colemak.h b/quantum/keymap_extras/keymap_colemak.h
index 8a418c6159..b8d6157484 100644
--- a/quantum/keymap_extras/keymap_colemak.h
+++ b/quantum/keymap_extras/keymap_colemak.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_COLEMAK_H
 #define KEYMAP_COLEMAK_H
 
-#include "keymap_common.h"
+#include "keymap.h"
 // For software implementation of colemak
 #define CM_Q    KC_Q
 #define CM_W    KC_W
diff --git a/quantum/keymap_extras/keymap_dvorak.h b/quantum/keymap_extras/keymap_dvorak.h
index 93e355bf91..e855056e83 100644
--- a/quantum/keymap_extras/keymap_dvorak.h
+++ b/quantum/keymap_extras/keymap_dvorak.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_DVORAK_H
 #define KEYMAP_DVORAK_H
 
-#include "keymap_common.h"
+#include "keymap.h"
 
 // Normal characters
 #define DV_GRV	KC_GRV
diff --git a/quantum/keymap_extras/keymap_fr_ch.h b/quantum/keymap_extras/keymap_fr_ch.h
index d3884c19a1..3fd9713575 100644
--- a/quantum/keymap_extras/keymap_fr_ch.h
+++ b/quantum/keymap_extras/keymap_fr_ch.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_FR_CH
 #define KEYMAP_FR_CH
 
-#include "keymap_common.h"
+#include "keymap.h"
 
 // Alt gr
 #define ALGR(kc) kc | 0x1400
diff --git a/quantum/keymap_extras/keymap_french.h b/quantum/keymap_extras/keymap_french.h
index e03a121a2b..2a44c80b14 100644
--- a/quantum/keymap_extras/keymap_french.h
+++ b/quantum/keymap_extras/keymap_french.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_FRENCH_H
 #define KEYMAP_FRENCH_H
 
-#include "keymap_common.h"
+#include "keymap.h"
 
 // Alt gr
 #define ALGR(kc) kc | 0x1400
diff --git a/quantum/keymap_extras/keymap_french_osx.h b/quantum/keymap_extras/keymap_french_osx.h
index eb31bfb4d0..004d73ee23 100644
--- a/quantum/keymap_extras/keymap_french_osx.h
+++ b/quantum/keymap_extras/keymap_french_osx.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_FRENCH_OSX_H
 #define KEYMAP_FRENCH_OSX_H
 
-#include "keymap_common.h"
+#include "keymap.h"
 
 // Normal characters
 #define FR_AT 	KC_GRV
diff --git a/quantum/keymap_extras/keymap_german.h b/quantum/keymap_extras/keymap_german.h
index dbad26f8a6..3f9ae8bade 100644
--- a/quantum/keymap_extras/keymap_german.h
+++ b/quantum/keymap_extras/keymap_german.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_GERMAN
 #define KEYMAP_GERMAN
 
-#include "keymap_common.h"
+#include "keymap.h"
 
 // Alt gr
 #define ALGR(kc) kc | 0x1400
diff --git a/quantum/keymap_extras/keymap_german_ch.h b/quantum/keymap_extras/keymap_german_ch.h
index 0874abf7dd..6a782bcd7b 100644
--- a/quantum/keymap_extras/keymap_german_ch.h
+++ b/quantum/keymap_extras/keymap_german_ch.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_SWISS_GERMAN
 #define KEYMAP_SWISS_GERMAN
 
-#include "keymap_common.h"
+#include "keymap.h"
 
 // Alt gr
 #define ALGR(kc) kc | 0x1400
diff --git a/quantum/keymap_extras/keymap_german_osx.h b/quantum/keymap_extras/keymap_german_osx.h
index ee725bad5e..b2040a278a 100644
--- a/quantum/keymap_extras/keymap_german_osx.h
+++ b/quantum/keymap_extras/keymap_german_osx.h
@@ -4,7 +4,7 @@
 #ifdef KEYMAP_GERMAN
 	#warning redefining german keys
 #endif
-#include "keymap_common.h"
+#include "keymap.h"
 
 // Alt gr
 
diff --git a/quantum/keymap_extras/keymap_neo2.h b/quantum/keymap_extras/keymap_neo2.h
index a35ba55a55..b54cb74b90 100644
--- a/quantum/keymap_extras/keymap_neo2.h
+++ b/quantum/keymap_extras/keymap_neo2.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_NEO2
 #define KEYMAP_NEO2
 
-#include "keymap_common.h"
+#include "keymap.h"
 #include "keymap_extras/keymap_german.h"
 
 #define NEO_A KC_D
diff --git a/quantum/keymap_extras/keymap_nordic.h b/quantum/keymap_extras/keymap_nordic.h
index 7ef41fb791..3acb8b6983 100644
--- a/quantum/keymap_extras/keymap_nordic.h
+++ b/quantum/keymap_extras/keymap_nordic.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_NORDIC_H
 #define KEYMAP_NORDIC_H
 
-#include "keymap_common.h"
+#include "keymap.h"
 
 // Alt gr
 #define ALGR(kc) kc | 0x1400
diff --git a/quantum/keymap_extras/keymap_plover.h b/quantum/keymap_extras/keymap_plover.h
index 98e57ab7b1..9b88f7d84d 100644
--- a/quantum/keymap_extras/keymap_plover.h
+++ b/quantum/keymap_extras/keymap_plover.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_PLOVER_H
 #define KEYMAP_PLOVER_H
 
-#include "keymap_common.h"
+#include "keymap.h"
 
 #define PV_NUM  KC_1
 #define PV_LS   KC_Q
diff --git a/quantum/keymap_extras/keymap_spanish.h b/quantum/keymap_extras/keymap_spanish.h
index 7f980afbcf..512d8a374b 100644
--- a/quantum/keymap_extras/keymap_spanish.h
+++ b/quantum/keymap_extras/keymap_spanish.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_SPANISH_H
 #define KEYMAP_SPANISH_H
 
-#include "keymap_common.h"
+#include "keymap.h"
 
 // Alt gr
 #define ALGR(kc) kc | 0x1400
diff --git a/quantum/keymap_extras/keymap_uk.h b/quantum/keymap_extras/keymap_uk.h
index 5b4bd3c0d4..5c5d951791 100644
--- a/quantum/keymap_extras/keymap_uk.h
+++ b/quantum/keymap_extras/keymap_uk.h
@@ -1,7 +1,7 @@
 #ifndef KEYMAP_UK_H
 #define KEYMAP_UK_H
 
-#include "keymap_common.h"
+#include "keymap.h"
 
 // Alt gr
 #define ALGR(kc) kc | 0x1400
diff --git a/quantum/keymap_midi.c b/quantum/keymap_midi.c
index ac45d25892..46049b9875 100644
--- a/quantum/keymap_midi.c
+++ b/quantum/keymap_midi.c
@@ -15,7 +15,7 @@ You should have received a copy of the GNU General Public License
 along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
 
-#include "keymap_common.h"
+#include "keymap.h"
 #include "keymap_midi.h"
 
 uint8_t starting_note = 0x0C;
diff --git a/quantum/quantum.c b/quantum/quantum.c
index 0a900aac28..a310608e00 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -1,5 +1,4 @@
 #include "quantum.h"
-#include "timer.h"
 
 __attribute__ ((weak))
 void matrix_init_kb(void) {}
@@ -35,15 +34,15 @@ int offset = 7;
 #ifdef AUDIO_ENABLE
   bool music_activated = false;
 
-// music sequencer
-static bool music_sequence_recording = false;
-static bool music_sequence_playing = false;
-static float music_sequence[16] = {0};
-static uint8_t music_sequence_count = 0;
-static uint8_t music_sequence_position = 0;
+  // music sequencer
+  static bool music_sequence_recording = false;
+  static bool music_sequence_playing = false;
+  static float music_sequence[16] = {0};
+  static uint8_t music_sequence_count = 0;
+  static uint8_t music_sequence_position = 0;
 
-static uint16_t music_sequence_timer = 0;
-static uint16_t music_sequence_interval = 100;
+  static uint16_t music_sequence_timer = 0;
+  static uint16_t music_sequence_interval = 100;
 
 #endif
 
@@ -172,10 +171,6 @@ bool process_record_quantum(keyrecord_t *record) {
           if (record->event.pressed) {
               starting_note++; // Change key
               midi_send_cc(&midi_device, 0, 0x7B, 0);
-              // midi_send_cc(&midi_device, 1, 0x7B, 0);
-              // midi_send_cc(&midi_device, 2, 0x7B, 0);
-              // midi_send_cc(&midi_device, 3, 0x7B, 0);
-              // midi_send_cc(&midi_device, 4, 0x7B, 0);
           }
           return false;
       }
@@ -183,29 +178,17 @@ bool process_record_quantum(keyrecord_t *record) {
           if (record->event.pressed) {
               starting_note--; // Change key
               midi_send_cc(&midi_device, 0, 0x7B, 0);
-              // midi_send_cc(&midi_device, 1, 0x7B, 0);
-              // midi_send_cc(&midi_device, 2, 0x7B, 0);
-              // midi_send_cc(&midi_device, 3, 0x7B, 0);
-              // midi_send_cc(&midi_device, 4, 0x7B, 0);
           }
           return false;
       }
       if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
           offset++; // Change scale
           midi_send_cc(&midi_device, 0, 0x7B, 0);
-          // midi_send_cc(&midi_device, 1, 0x7B, 0);
-          // midi_send_cc(&midi_device, 2, 0x7B, 0);
-          // midi_send_cc(&midi_device, 3, 0x7B, 0);
-          // midi_send_cc(&midi_device, 4, 0x7B, 0);
           return false;
       }
       if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
           offset--; // Change scale
           midi_send_cc(&midi_device, 0, 0x7B, 0);
-          // midi_send_cc(&midi_device, 1, 0x7B, 0);
-          // midi_send_cc(&midi_device, 2, 0x7B, 0);
-          // midi_send_cc(&midi_device, 3, 0x7B, 0);
-          // midi_send_cc(&midi_device, 4, 0x7B, 0);
           return false;
       }
       // basic
@@ -365,7 +348,7 @@ bool process_record_quantum(keyrecord_t *record) {
 #define DISABLE_CHORDING
 #ifndef DISABLE_CHORDING
 
-  if (keycode >= 0x5700 && keycode <= 0x57FF) {
+  if (keycode >= QK_CHORDING && keycode <= QK_CHORDING_MAX) {
     if (record->event.pressed) {
       if (!chording) {
         chording = true;
@@ -403,7 +386,7 @@ bool process_record_quantum(keyrecord_t *record) {
 
 #ifdef UNICODE_ENABLE
 
-  if (keycode > UNICODE(0) && record->event.pressed) {
+  if (keycode > QK_UNICODE && record->event.pressed) {
     uint16_t unicode = keycode & 0x7FFF;
     switch(input_mode) {
       case UC_OSX:
@@ -443,42 +426,117 @@ bool process_record_quantum(keyrecord_t *record) {
   // Shift / paren setup
 
   switch(keycode) {
+    case RESET:
+      if (record->event.pressed) {
+        clear_keyboard();
+        #ifdef AUDIO_ENABLE
+          stop_all_notes();
+          shutdown_user();
+        #endif
+        _delay_ms(250);
+        #ifdef ATREUS_ASTAR
+            *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
+        #endif
+        bootloader_jump();
+        return false;
+      }
+      break;
+    case DEBUG:
+      if (record->event.pressed) {
+          print("\nDEBUG: enabled.\n");
+          debug_enable = true;
+          return false;
+      }
+      break;
+    case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
+      if (record->event.pressed) {
+        // MAGIC actions (BOOTMAGIC without the boot)
+        if (!eeconfig_is_enabled()) {
+            eeconfig_init();
+        }
+        /* keymap config */
+        keymap_config.raw = eeconfig_read_keymap();
+        if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
+            keymap_config.swap_control_capslock = 1;
+        } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
+            keymap_config.capslock_to_control = 1;
+        } else if (keycode == MAGIC_SWAP_LALT_LGUI) {
+            keymap_config.swap_lalt_lgui = 1;
+        } else if (keycode == MAGIC_SWAP_RALT_RGUI) {
+            keymap_config.swap_ralt_rgui = 1;
+        } else if (keycode == MAGIC_NO_GUI) {
+            keymap_config.no_gui = 1;
+        } else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
+            keymap_config.swap_grave_esc = 1;
+        } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
+            keymap_config.swap_backslash_backspace = 1;
+        } else if (keycode == MAGIC_HOST_NKRO) {
+            keymap_config.nkro = 1;
+        } else if (keycode == MAGIC_SWAP_ALT_GUI) {
+            keymap_config.swap_lalt_lgui = 1;
+            keymap_config.swap_ralt_rgui = 1;
+        }
+        /* UNs */
+        else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
+            keymap_config.swap_control_capslock = 0;
+        } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
+            keymap_config.capslock_to_control = 0;
+        } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
+            keymap_config.swap_lalt_lgui = 0;
+        } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
+            keymap_config.swap_ralt_rgui = 0;
+        } else if (keycode == MAGIC_UNNO_GUI) {
+            keymap_config.no_gui = 0;
+        } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
+            keymap_config.swap_grave_esc = 0;
+        } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
+            keymap_config.swap_backslash_backspace = 0;
+        } else if (keycode == MAGIC_UNHOST_NKRO) {
+            keymap_config.nkro = 0;
+        } else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
+            keymap_config.swap_lalt_lgui = 0;
+            keymap_config.swap_ralt_rgui = 0;
+        }
+        eeconfig_update_keymap(keymap_config.raw);
+        return false;
+      }
+      break;
     case KC_LSPO: {
-                    if (record->event.pressed) {
-                      shift_interrupted[0] = false;
-                      register_mods(MOD_LSFT);
-                    }
-                    else {
-                      if (!shift_interrupted[0]) {
-                        register_code(LSPO_KEY);
-                        unregister_code(LSPO_KEY);
-                      }
-                      unregister_mods(MOD_LSFT);
-                    }
-                    return false;
-                    break;
-                  }
+      if (record->event.pressed) {
+        shift_interrupted[0] = false;
+        register_mods(MOD_LSFT);
+      }
+      else {
+        if (!shift_interrupted[0]) {
+          register_code(LSPO_KEY);
+          unregister_code(LSPO_KEY);
+        }
+        unregister_mods(MOD_LSFT);
+      }
+      return false;
+      break;
+    }
 
     case KC_RSPC: {
-                    if (record->event.pressed) {
-                      shift_interrupted[1] = false;
-                      register_mods(MOD_RSFT);
-                    }
-                    else {
-                      if (!shift_interrupted[1]) {
-                        register_code(RSPC_KEY);
-                        unregister_code(RSPC_KEY);
-                      }
-                      unregister_mods(MOD_RSFT);
-                    }
-                    return false;
-                    break;
-                  }
+      if (record->event.pressed) {
+        shift_interrupted[1] = false;
+        register_mods(MOD_RSFT);
+      }
+      else {
+        if (!shift_interrupted[1]) {
+          register_code(RSPC_KEY);
+          unregister_code(RSPC_KEY);
+        }
+        unregister_mods(MOD_RSFT);
+      }
+      return false;
+      break;
+    }
     default: {
-               shift_interrupted[0] = true;
-               shift_interrupted[1] = true;
-               break;
-             }
+      shift_interrupted[0] = true;
+      shift_interrupted[1] = true;
+      break;
+    }
   }
 
   return process_action_kb(record);
@@ -586,6 +644,13 @@ void send_string(const char *str) {
     }
 }
 
+void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
+  if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
+    layer_on(layer3);
+  } else {
+    layer_off(layer3);
+  }
+}
 
 void matrix_init_quantum() {
   matrix_init_kb();
diff --git a/quantum/quantum.h b/quantum/quantum.h
index 69277b9e32..e15003805b 100644
--- a/quantum/quantum.h
+++ b/quantum/quantum.h
@@ -3,7 +3,7 @@
 
 #include <avr/pgmspace.h>
 #include "matrix.h"
-#include "keymap_common.h"
+#include "keymap.h"
 #ifdef BACKLIGHT_ENABLE
     #include "backlight.h"
 #endif
@@ -25,8 +25,8 @@
 #include <stddef.h>
 #include <avr/io.h>
 #include <util/delay.h>
-
-#define SEND_STRING(str) send_string(PSTR(str))
+#include "bootloader.h"
+#include "timer.h"
 
 extern uint32_t default_layer_state;
 
@@ -62,15 +62,20 @@ extern uint32_t default_layer_state;
 	#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
 #endif
 
+#define SEND_STRING(str) send_string(PSTR(str))
 void send_string(const char *str);
 
+// For tri-layer
+void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
+#define IS_LAYER_ON(layer)  (layer_state & (1UL << (layer)))
+#define IS_LAYER_OFF(layer) (~layer_state & (1UL << (layer)))
+
 void matrix_init_kb(void);
 void matrix_scan_kb(void);
 bool process_action_kb(keyrecord_t *record);
 bool process_record_kb(uint16_t keycode, keyrecord_t *record);
 bool process_record_user(uint16_t keycode, keyrecord_t *record);
 
-
 bool is_music_on(void);
 void music_toggle(void);
 void music_on(void);
diff --git a/quantum/template/template.h b/quantum/template/template.h
index 8537e3b4be..b8e7a0456b 100644
--- a/quantum/template/template.h
+++ b/quantum/template/template.h
@@ -2,7 +2,7 @@
 #define %KEYBOARD_UPPERCASE%_H
 
 #include "matrix.h"
-#include "keymap_common.h"
+#include "keymap.h"
 #ifdef BACKLIGHT_ENABLE
 	#include "backlight.h"
 #endif