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authorJack Humbert <jack.humb@gmail.com>2016-05-18 23:47:16 -0400
committerJack Humbert <jack.humb@gmail.com>2016-05-18 23:47:16 -0400
commitb732b79b49b098dba8e14493c745075f336747d8 (patch)
tree069f529df73ba8bfbcf7003f5ddd3987ecaadc57 /quantum
parentbf545061f2a71b054ccdca6f6261bb7c2ffa4957 (diff)
adapts unicode to quantum.c (#333)
* Unicode

to have unicode input you need to:

- set your OS input method to UNICODE if needed
- enable unicode in your makefile
- copy the action_function from
keyboard/planck/keymaps/unicode/unicode.c to your keymap.c
set the target OS method in your keymap.c: void matrix_init_user() {
set_unicode_mode(UC_OSX); } you can then switch when you want with:
set_unicode_mode(UC_OSX); set_unicode_mode(UC_LNX);
set_unicode_mode(UC_WIN);
put some unicode codes in your keymap like so: UC(0x0061)
I did change the bit mask in quantum/keymap_common.c and .h
I’m afraid we will need uint32 to get a total support for all unicode
tables or relocate the handler as @mbarkhau did.

* rearranges keycode values, hooks-up unicode

* removes extra lalt ref

* adds unicode shortcuts and example
Diffstat (limited to 'quantum')
-rw-r--r--quantum/keymap_common.c26
-rw-r--r--quantum/keymap_common.h76
-rw-r--r--quantum/keymap_unicode.c61
-rw-r--r--quantum/quantum.c79
-rw-r--r--quantum/quantum.h44
-rw-r--r--quantum/quantum.mk4
-rw-r--r--quantum/unicode.h128
7 files changed, 278 insertions, 140 deletions
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 2aae13e679..1d9ab2e05c 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -31,7 +31,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 	#include "keymap_midi.h"
 #endif
 
-
 extern keymap_config_t keymap_config;
 
 #include <stdio.h>
@@ -154,20 +153,22 @@ static action_t keycode_to_action(uint16_t keycode)
         case KC_TRNS:
             action.code = ACTION_TRANSPARENT;
             break;
-        case 0x0100 ... 0x1FFF: ;
+        case LCTL(0) ... 0x1FFF: ;
             // Has a modifier
             // Split it up
             action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
             break;
-        case 0x2000 ... 0x2FFF:
+        case FUNC(0) ... FUNC(0xFFF): ;
             // Is a shortcut for function layer, pull last 12bits
             // This means we have 4,096 FN macros at our disposal
             return keymap_func_to_action(keycode & 0xFFF);
             break;
-        case 0x3000 ... 0x3FFF: ;
-            // When the code starts with 3, it's an action macro.
+        case M(0) ... M(0xFF):
             action.code = ACTION_MACRO(keycode & 0xFF);
             break;
+        case LT(0, 0) ... LT(0xFF, 0xF):
+            action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
+            break;
     #ifdef BACKLIGHT_ENABLE
         case BL_0 ... BL_15:
             action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
@@ -201,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode)
             print("\nDEBUG: enabled.\n");
             debug_enable = true;
             break;
-        case 0x5002 ... 0x50FF:
+        case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
             // MAGIC actions (BOOTMAGIC without the boot)
             if (!eeconfig_is_enabled()) {
                 eeconfig_init();
@@ -251,7 +252,7 @@ static action_t keycode_to_action(uint16_t keycode)
             }
             eeconfig_update_keymap(keymap_config.raw);
             break;
-        case 0x5100 ... 0x56FF: ;
+        case TO(0, 1) ... OSM(0xFF): ;
             // Layer movement shortcuts
             // See .h to see constraints/usage
             int type = (keycode >> 0x8) & 0xF;
@@ -282,18 +283,9 @@ static action_t keycode_to_action(uint16_t keycode)
                 action.code = ACTION_MODS_ONESHOT(mod);
             }
             break;
-        case 0x7000 ... 0x7FFF:
+        case MT(0, 0) ... MT(0xF, 0xFF):
             action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
             break;
-        case 0x8000 ... 0x8FFF:
-            action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
-            break;
-    #ifdef UNICODE_ENABLE
-        case 0x8000000 ... 0x8FFFFFF:
-            uint16_t unicode = keycode & ~(0x8000);
-            action.code =  ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
-            break;
-    #endif
         default:
             action.code = ACTION_NO;
             break;
diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h
index 1cbe8c61c0..91d5c09c1c 100644
--- a/quantum/keymap_common.h
+++ b/quantum/keymap_common.h
@@ -163,38 +163,13 @@ extern const uint16_t fn_actions[];
 
 #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
 
-// These affect the backlight (if your keyboard has one).
-// We don't need to comment them out if your keyboard doesn't have a backlight,
-// since they don't take up any space.
-#define BL_ON 0x4009
-#define BL_OFF 0x4000
-#define BL_0 0x4000
-#define BL_1 0x4001
-#define BL_2 0x4002
-#define BL_3 0x4003
-#define BL_4 0x4004
-#define BL_5 0x4005
-#define BL_6 0x4006
-#define BL_7 0x4007
-#define BL_8 0x4008
-#define BL_9 0x4009
-#define BL_10 0x400A
-#define BL_11 0x400B
-#define BL_12 0x400C
-#define BL_13 0x400D
-#define BL_14 0x400E
-#define BL_15 0x400F
-#define BL_DEC 0x4010
-#define BL_INC 0x4011
-#define BL_TOGG 0x4012
-#define BL_STEP 0x4013
+// 0x3100+ is free
+
+// L-ayer, T-ap - 256 keycode max, 16 layer max
+#define LT(layer, kc) (kc | 0x4000 | ((layer & 0xF) << 8))
 
 #define RESET 0x5000
 #define DEBUG 0x5001
-#define KC_LEAD 0x5014
-
-
-
 
 // MAGIC keycodes
 #define MAGIC_SWAP_CONTROL_CAPSLOCK      0x5002
@@ -239,6 +214,32 @@ extern const uint16_t fn_actions[];
 #define MI_ON  0x5028
 #define MI_OFF 0x5029
 
+// These affect the backlight (if your keyboard has one).
+// We don't need to comment them out if your keyboard doesn't have a backlight,
+// since they don't take up any space.
+#define BL_ON 0x5079
+#define BL_OFF 0x5070
+#define BL_0 0x5070
+#define BL_1 0x5071
+#define BL_2 0x5072
+#define BL_3 0x5073
+#define BL_4 0x5074
+#define BL_5 0x5075
+#define BL_6 0x5076
+#define BL_7 0x5077
+#define BL_8 0x5078
+#define BL_9 0x5079
+#define BL_10 0x507A
+#define BL_11 0x507B
+#define BL_12 0x507C
+#define BL_13 0x507D
+#define BL_14 0x507E
+#define BL_15 0x507F
+#define BL_DEC 0x5080
+#define BL_INC 0x5081
+#define BL_TOGG 0x5082
+#define BL_STEP 0x5083
+
 // GOTO layer - 16 layers max
 // when:
 // ON_PRESS    = 1
@@ -261,6 +262,8 @@ extern const uint16_t fn_actions[];
 // One-shot mod
 #define OSM(layer) (layer | 0x5600)
 
+// chording is currently at 0x57xx
+
 // M-od, T-ap - 256 keycode max
 #define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
 #define CTL_T(kc) MT(0x1, kc)
@@ -276,14 +279,13 @@ extern const uint16_t fn_actions[];
 #define KC_HYPR HYPR(KC_NO)
 #define KC_MEH  MEH(KC_NO)
 
-// L-ayer, T-ap - 256 keycode max, 16 layer max
-#define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8))
-
-// For sending unicode codes.
-// You may not send codes over 1FFF -- this supports most of UTF8.
-// To have a key that sends out Œ, go UC(0x0152)
-#define UNICODE(n) (n | 0x8000)
-#define UC(n) UNICODE(n)
+#ifdef UNICODE_ENABLE
+    // For sending unicode codes.
+    // You may not send codes over 7FFF -- this supports most of UTF8.
+    // To have a key that sends out Œ, go UC(0x0152)
+    #define UNICODE(n) (n | 0x8000)
+    #define UC(n) UNICODE(n)
+#endif
 
 // For tri-layer
 void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
diff --git a/quantum/keymap_unicode.c b/quantum/keymap_unicode.c
deleted file mode 100644
index a44965e611..0000000000
--- a/quantum/keymap_unicode.c
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
-Copyright 2015 Jack Humbert <jack.humb@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program.  If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "keymap_common.h"
-
-uint16_t hextokeycode(int hex) {
-    if (hex == 0x0) {
-        return KC_0;
-    } else if (hex < 0xA) {
-        return KC_1 + (hex - 0x1);
-    } else {
-        return KC_A + (hex - 0xA);
-    }
-}
-
-void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
-
-    // For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
-
-    if (record->event.pressed) {
-        uint16_t unicode = (opt << 8) | id;
-        register_code(KC_LALT);
-
-        register_code(hextokeycode((unicode & 0xF000) >> 12));
-        unregister_code(hextokeycode((unicode & 0xF000) >> 12));
-        register_code(hextokeycode((unicode & 0x0F00) >> 8));
-        unregister_code(hextokeycode((unicode & 0x0F00) >> 8));
-        register_code(hextokeycode((unicode & 0x00F0) >> 4));
-        unregister_code(hextokeycode((unicode & 0x00F0) >> 4));
-        register_code(hextokeycode((unicode & 0x000F)));
-        unregister_code(hextokeycode((unicode & 0x000F)));
-        
-        /* Test 'a' */
-        // register_code(hextokeycode(0x0));
-        // unregister_code(hextokeycode(0x0));
-        // register_code(hextokeycode(0x0));
-        // unregister_code(hextokeycode(0x0));
-        // register_code(hextokeycode(0x6));
-        // unregister_code(hextokeycode(0x6));
-        // register_code(hextokeycode(0x1));
-        // unregister_code(hextokeycode(0x1));
-
-        unregister_code(KC_LALT);
-    }
-    return;
-}
\ No newline at end of file
diff --git a/quantum/quantum.c b/quantum/quantum.c
index e4d7b91852..1e91ac04a4 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -23,6 +23,18 @@ int offset = 7;
   
 #ifdef AUDIO_ENABLE
   bool music_activated = false;
+  float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+
+  // music sequencer
+  static bool music_sequence_recording = false;
+  static bool music_sequence_playing = false;
+  static float music_sequence[16] = {0};
+  static uint8_t music_sequence_count = 0;
+  static uint8_t music_sequence_position = 0;
+
+  static uint16_t music_sequence_timer = 0;
+  static uint16_t music_sequence_interval = 100;
+
 #endif
 
 #ifdef MIDI_ENABLE
@@ -44,6 +56,10 @@ uint8_t chord_keys[CHORDING_MAX] = {0};
 uint8_t chord_key_count = 0;
 uint8_t chord_key_down = 0;
 
+#ifdef UNICODE_ENABLE
+  static uint8_t input_mode;
+#endif
+
 bool keys_chord(uint8_t keys[]) {
   uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
   bool pass = true;
@@ -66,14 +82,25 @@ bool keys_chord(uint8_t keys[]) {
   return (pass && (in == keys_size));
 }
 
-static bool music_sequence_recording = false;
-static bool music_sequence_playing = false;
-static float music_sequence[16] = {0};
-static uint8_t music_sequence_count = 0;
-static uint8_t music_sequence_position = 0;
+#ifdef UNICODE_ENABLE
+
+uint16_t hex_to_keycode(uint8_t hex)
+{
+  if (hex == 0x0) {
+    return KC_0;
+  } else if (hex < 0xA) {
+    return KC_1 + (hex - 0x1);
+  } else {
+    return KC_A + (hex - 0xA);
+  }
+}
+
+void set_unicode_mode(uint8_t os_target)
+{
+  input_mode = os_target;
+}
 
-static uint16_t music_sequence_timer = 0;
-static uint16_t music_sequence_interval = 100;
+#endif
 
 bool process_record_quantum(keyrecord_t *record) {
 
@@ -347,6 +374,44 @@ bool process_record_quantum(keyrecord_t *record) {
 
 #endif
 
+#ifdef UNICODE_ENABLE
+
+  if (keycode > UNICODE(0) && record->event.pressed) {
+    uint16_t unicode = keycode & 0x7FFF;
+    switch(input_mode) {
+      case UC_OSX:
+        register_code(KC_LALT);
+        break;
+      case UC_LNX:
+        register_code(KC_LCTL);
+        register_code(KC_LSFT);
+        register_code(KC_U);
+        unregister_code(KC_U);
+        break;
+      case UC_WIN:
+        register_code(KC_LALT);
+        register_code(KC_PPLS);
+        unregister_code(KC_PPLS);
+        break;
+    }
+    for(int i = 3; i >= 0; i--) {
+        uint8_t digit = ((unicode >> (i*4)) & 0xF);
+        register_code(hex_to_keycode(digit));
+        unregister_code(hex_to_keycode(digit));
+    }
+    switch(input_mode) {
+      case UC_OSX:
+      case UC_WIN:
+        unregister_code(KC_LALT);
+        break;
+      case UC_LNX:
+        unregister_code(KC_LCTL);
+        unregister_code(KC_LSFT);
+        break;
+    }
+  }
+
+#endif
 
   return process_action_kb(record);
 }
diff --git a/quantum/quantum.h b/quantum/quantum.h
index f4d8f09d48..d4da772890 100644
--- a/quantum/quantum.h
+++ b/quantum/quantum.h
@@ -13,9 +13,12 @@
   #include "audio.h"
 #endif
 #ifdef MIDI_ENABLE
-	// #include <keymap_midi.h>
 	#include <lufa.h>
 #endif
+#ifdef UNICODE_ENABLE
+	#include "unicode.h"
+#endif
+
 #include "action_layer.h"
 #include "eeconfig.h"
 #include <stddef.h>
@@ -27,24 +30,37 @@ extern uint32_t default_layer_state;
 	extern uint32_t layer_state;
 #endif
 
-bool music_activated;
+#ifdef AUDIO_ENABLE
+	bool music_activated;
+#endif
 
-void matrix_init_kb(void);
-void matrix_scan_kb(void);
-bool process_action_kb(keyrecord_t *record);
+#ifdef UNICODE_ENABLE
+	#define UC_OSX 0
+	#define UC_LNX 1
+	#define UC_WIN 2
+	#define UC_BSD 3
 
-void leader_start(void);
-void leader_end(void);
+	void set_unicode_input_mode(uint8_t os_target);
+#endif
+
+#ifndef DISABLE_LEADER
+	void leader_start(void);
+	void leader_end(void);
+
+	#ifndef LEADER_TIMEOUT
+		#define LEADER_TIMEOUT 200
+	#endif
+	#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
+	#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
+	#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
 
-#ifndef LEADER_TIMEOUT
-	#define LEADER_TIMEOUT 200
+	#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
+	#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
 #endif
-#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
-#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
-#define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
 
-#define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
-#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
+void matrix_init_kb(void);
+void matrix_scan_kb(void);
+bool process_action_kb(keyrecord_t *record);
 
 bool is_music_on(void);
 void music_toggle(void);
diff --git a/quantum/quantum.mk b/quantum/quantum.mk
index e7ccfd6598..c099d67939 100644
--- a/quantum/quantum.mk
+++ b/quantum/quantum.mk
@@ -34,10 +34,6 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
     SRC += $(QUANTUM_DIR)/audio/luts.c
 endif
 
-ifeq ($(strip $(UNICODE_ENABLE)), yes)
-	SRC += $(QUANTUM_DIR)/keymap_unicode.c
-endif
-
 ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
 	SRC += $(QUANTUM_DIR)/light_ws2812.c
 	SRC += $(QUANTUM_DIR)/rgblight.c
diff --git a/quantum/unicode.h b/quantum/unicode.h
new file mode 100644
index 0000000000..756ec8bc3f
--- /dev/null
+++ b/quantum/unicode.h
@@ -0,0 +1,128 @@
+/*
+Copyright 2016 Jack Humbert <jack.humb@gmail.com>
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef UNICODE_H
+#define UNICODE_H
+
+#include "quantum.h"
+#include <math.h>
+
+#define UC_BSPC	UC(0x0008)
+
+#define UC_SPC	UC(0x0020)
+
+#define UC_EXLM	UC(0x0021)
+#define UC_DQUT	UC(0x0022)
+#define UC_HASH	UC(0x0023)
+#define UC_DLR	UC(0x0024)
+#define UC_PERC	UC(0x0025)
+#define UC_AMPR	UC(0x0026)
+#define UC_QUOT	UC(0x0027)
+#define UC_LPRN	UC(0x0028)
+#define UC_RPRN	UC(0x0029)
+#define UC_ASTR	UC(0x002A)
+#define UC_PLUS	UC(0x002B)
+#define UC_COMM	UC(0x002C)
+#define UC_DASH	UC(0x002D)
+#define UC_DOT	UC(0x002E)
+#define UC_SLSH	UC(0x002F)
+
+#define UC_0	UC(0x0030)
+#define UC_1	UC(0x0031)
+#define UC_2	UC(0x0032)
+#define UC_3	UC(0x0033)
+#define UC_4	UC(0x0034)
+#define UC_5	UC(0x0035)
+#define UC_6	UC(0x0036)
+#define UC_7	UC(0x0037)
+#define UC_8	UC(0x0038)
+#define UC_9	UC(0x0039)
+
+#define UC_COLN UC(0x003A)
+#define UC_SCLN UC(0x003B)
+#define UC_LT	UC(0x003C)
+#define UC_EQL	UC(0x003D)
+#define UC_GT	UC(0x003E)
+#define UC_QUES	UC(0x003F)
+#define UC_AT 	UC(0x0040)
+
+#define UC_A 	UC(0x0041)
+#define UC_B 	UC(0x0042)
+#define UC_C 	UC(0x0043)
+#define UC_D 	UC(0x0044)
+#define UC_E 	UC(0x0045)
+#define UC_F 	UC(0x0046)
+#define UC_G 	UC(0x0047)
+#define UC_H 	UC(0x0048)
+#define UC_I 	UC(0x0049)
+#define UC_J 	UC(0x004A)
+#define UC_K 	UC(0x004B)
+#define UC_L 	UC(0x004C)
+#define UC_M 	UC(0x004D)
+#define UC_N 	UC(0x004E)
+#define UC_O 	UC(0x004F)
+#define UC_P 	UC(0x0050)
+#define UC_Q 	UC(0x0051)
+#define UC_R 	UC(0x0052)
+#define UC_S 	UC(0x0053)
+#define UC_T 	UC(0x0054)
+#define UC_U 	UC(0x0055)
+#define UC_V 	UC(0x0056)
+#define UC_W 	UC(0x0057)
+#define UC_X 	UC(0x0058)
+#define UC_Y 	UC(0x0059)
+#define UC_Z 	UC(0x005A)
+
+#define UC_LBRC	UC(0x005B)
+#define UC_BSLS	UC(0x005C)
+#define UC_RBRC	UC(0x005D)
+#define UC_CIRM	UC(0x005E)
+#define UC_UNDR	UC(0x005F)
+
+#define UC_GRV 	UC(0x0060)
+
+#define UC_a 	UC(0x0061)
+#define UC_b 	UC(0x0062)
+#define UC_c 	UC(0x0063)
+#define UC_d 	UC(0x0064)
+#define UC_e 	UC(0x0065)
+#define UC_f 	UC(0x0066)
+#define UC_g 	UC(0x0067)
+#define UC_h 	UC(0x0068)
+#define UC_i 	UC(0x0069)
+#define UC_j 	UC(0x006A)
+#define UC_k 	UC(0x006B)
+#define UC_l 	UC(0x006C)
+#define UC_m 	UC(0x006D)
+#define UC_n 	UC(0x006E)
+#define UC_o 	UC(0x006F)
+#define UC_p 	UC(0x0070)
+#define UC_q 	UC(0x0071)
+#define UC_r 	UC(0x0072)
+#define UC_s 	UC(0x0073)
+#define UC_t 	UC(0x0074)
+#define UC_u 	UC(0x0075)
+#define UC_v 	UC(0x0076)
+#define UC_w 	UC(0x0077)
+#define UC_x 	UC(0x0078)
+#define UC_y 	UC(0x0079)
+#define UC_z 	UC(0x007A)
+
+#define UC_LCBR	UC(0x007B)
+#define UC_PIPE	UC(0x007C)
+#define UC_RCBR	UC(0x007D)
+#define UC_TILD	UC(0x007E)
+#define UC_DEL	UC(0x007F)
+
+#endif
\ No newline at end of file