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authorStephan Bösebeck <sb@caluga.de>2016-04-19 23:07:11 +0200
committerStephan Bösebeck <sb@caluga.de>2016-04-19 23:07:11 +0200
commit6ff5e1059256cfd6ec1cb88c12e90f57c10f44ef (patch)
treefa23de88dc8b8d3f3fe6a2e353eaa3ae1e38a1b8 /quantum
parent04f36b36818885475c0b93046726d7e053691e7a (diff)
parenta2ee27715880616a15756e1b9f42183d9fb08051 (diff)
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
Diffstat (limited to 'quantum')
-rw-r--r--quantum/audio.c245
-rw-r--r--quantum/audio.h38
-rw-r--r--quantum/keymap_common.c15
-rw-r--r--quantum/musical_notes.h5
-rw-r--r--quantum/song_list.h104
-rw-r--r--quantum/vibrato_lut.h108
6 files changed, 404 insertions, 111 deletions
diff --git a/quantum/audio.c b/quantum/audio.c
index e0413051a0..8ea1bf6ff0 100644
--- a/quantum/audio.c
+++ b/quantum/audio.c
@@ -10,10 +10,13 @@
 
 #include "eeconfig.h"
 
+#include "vibrato_lut.h"
+
 #define PI 3.14159265
 
 #define CPU_PRESCALER 8
 
+// Largely untested PWM audio mode (doesn't sound as good)
 // #define PWM_AUDIO
 
 #ifdef PWM_AUDIO
@@ -34,8 +37,6 @@ int voice_place = 0;
 double frequency = 0;
 int volume = 0;
 long position = 0;
-int duty_place = 1;
-int duty_counter = 0;
 
 double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
 int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
@@ -51,7 +52,7 @@ uint16_t place_int = 0;
 bool repeat = true;
 uint8_t * sample;
 uint16_t sample_length = 0;
-
+double freq = 0;
 
 bool notes = false;
 bool note = false;
@@ -69,6 +70,12 @@ bool note_resting = false;
 uint8_t current_note = 0;
 uint8_t rest_counter = 0;
 
+float vibrato_counter = 0;
+float vibrato_strength = .5;
+float vibrato_rate = 0.125;
+
+float polyphony_rate = .5;
+
 audio_config_t audio_config;
 
 
@@ -87,6 +94,81 @@ void audio_off(void) {
     eeconfig_write_audio(audio_config.raw);
 }
 
+// Vibrato rate functions
+
+void set_vibrato_rate(float rate) {
+    vibrato_rate = rate;
+}
+
+void increase_vibrato_rate(float change) {
+    vibrato_rate *= change;
+}
+
+void decrease_vibrato_rate(float change) {
+    vibrato_rate /= change;
+}
+
+#ifdef VIBRATO_STRENGTH_ENABLE
+
+void set_vibrato_strength(float strength) {
+    vibrato_strength = strength;
+}
+
+void increase_vibrato_strength(float change) {
+    vibrato_strength *= change;
+}
+
+void decrease_vibrato_strength(float change) {
+    vibrato_strength /= change;
+}
+
+#endif
+
+// Polyphony functions
+
+void set_polyphony_rate(float rate) {
+    polyphony_rate = rate;
+}
+
+void enable_polyphony() {
+    polyphony_rate = 5;
+}
+
+void disable_polyphony() {
+    polyphony_rate = 0;
+}
+
+void increase_polyphony_rate(float change) {
+    polyphony_rate *= change;
+}
+
+void decrease_polyphony_rate(float change) {
+    polyphony_rate /= change;
+}
+
+// Timbre function
+
+void set_timbre(float timbre) {
+    note_timbre = timbre;
+}
+
+// Tempo functions
+
+void set_tempo(float tempo) {
+    note_tempo = tempo;
+}
+
+void decrease_tempo(uint8_t tempo_change) {
+    note_tempo += (float) tempo_change;
+}
+
+void increase_tempo(uint8_t tempo_change) {
+    if (note_tempo - (float) tempo_change < 10) {
+        note_tempo = 10;
+    } else {
+        note_tempo -= (float) tempo_change;
+    }
+}
 
 void stop_all_notes() {
     voices = 0;
@@ -109,6 +191,7 @@ void stop_all_notes() {
 
 void stop_note(double freq) {
     if (note) {
+        cli();
         #ifdef PWM_AUDIO
             freq = freq / SAMPLE_RATE;
         #endif
@@ -122,11 +205,15 @@ void stop_note(double freq) {
                     volumes[j] = volumes[j+1];
                     volumes[j+1] = 0;
                 }
+                break;
             }
         }
         voices--;
         if (voices < 0)
             voices = 0;
+        if (voice_place >= voices) {
+            voice_place = 0;
+        }
         if (voices == 0) {
             #ifdef PWM_AUDIO
                 TIMSK3 &= ~_BV(OCIE3A);
@@ -137,26 +224,8 @@ void stop_note(double freq) {
             frequency = 0;
             volume = 0;
             note = false;
-        } else {
-            double freq = frequencies[voices - 1];
-            int vol = volumes[voices - 1];
-            double starting_f = frequency;
-            if (frequency < freq) {
-                sliding = true;
-                for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
-                    frequency = f;
-                }
-                sliding = false;
-            } else if (frequency > freq) {
-                sliding = true;
-                for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
-                    frequency = f;
-                }
-                sliding = false;
-            }
-            frequency = freq;
-            volume = vol;
         }
+        sei();
     }
 }
 
@@ -197,6 +266,21 @@ void init_notes() {
     #endif
 }
 
+float mod(float a, int b)
+{
+    float r = fmod(a, b);
+    return r < 0 ? r + b : r;
+}
+
+float vibrato(float average_freq) {
+    #ifdef VIBRATO_STRENGTH_ENABLE
+        float vibrated_freq = average_freq * pow(VIBRATO_LUT[(int)vibrato_counter], vibrato_strength);
+    #else
+        float vibrated_freq = average_freq * VIBRATO_LUT[(int)vibrato_counter];
+    #endif
+    vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
+    return vibrated_freq;
+}
 
 ISR(TIMER3_COMPA_vect) {
     if (note) {
@@ -248,23 +332,37 @@ ISR(TIMER3_COMPA_vect) {
                 OCR4A = sum;
             }
         #else
-            if (frequency > 0) {
-                // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
-                // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
-                voice_place %= voices;
-                if (place > (frequencies[voice_place] / 50)) {
-                    voice_place = (voice_place + 1) % voices;
-                    place = 0.0;
+            if (voices > 0) {
+                if (polyphony_rate > 0) {                
+                    if (voices > 1) {
+                        voice_place %= voices;
+                        if (place++ > (frequencies[voice_place] / polyphony_rate / CPU_PRESCALER)) {
+                            voice_place = (voice_place + 1) % voices;
+                            place = 0.0;
+                        }
+                    }
+                    if (vibrato_strength > 0) {
+                        freq = vibrato(frequencies[voice_place]);
+                    } else {
+                        freq = frequencies[voice_place];
+                    } 
+                } else {
+                    if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+                        frequency = frequency * pow(2, 440/frequency/12/2);
+                    } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+                        frequency = frequency * pow(2, -440/frequency/12/2);
+                    } else {
+                        frequency = frequencies[voices - 1];
+                    }
+
+                    if (vibrato_strength > 0) {
+                        freq = vibrato(frequency);
+                    } else {
+                        freq = frequency;
+                    } 
                 }
-                ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period
-                OCR3A = (int)((((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
-                //OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period
-                place++;
-                // if (duty_counter > (frequencies[voice_place] / 500)) {
-                //     duty_place = (duty_place % 3) + 1;
-                //     duty_counter = 0;
-                // }
-                // duty_counter++;
+                ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
+                OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
             }
         #endif
     }
@@ -290,8 +388,16 @@ ISR(TIMER3_COMPA_vect) {
                 place -= SINE_LENGTH;
         #else
             if (note_frequency > 0) {
-                ICR3 = (int)(((double)F_CPU) / (note_frequency * CPU_PRESCALER)); // Set max to the period
-                OCR3A = (int)((((double)F_CPU) / (note_frequency * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
+                float freq;
+
+                if (vibrato_strength > 0) {
+                    freq = vibrato(note_frequency);
+                } else {
+                    freq = note_frequency;
+                }
+
+                ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
+                OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
             } else {
                 ICR3 = 0;
                 OCR3A = 0;
@@ -350,7 +456,8 @@ ISR(TIMER3_COMPA_vect) {
 void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest) {
 
 if (audio_config.enable) {
-
+    cli();
+	// Cancel note if a note is playing
     if (note)
         stop_all_notes();
     notes = true;
@@ -378,7 +485,7 @@ if (audio_config.enable) {
         TIMSK3 |= _BV(OCIE3A);
         TCCR3A |= _BV(COM3A1);
     #endif
-
+    sei();
 }
 
 }
@@ -405,7 +512,8 @@ if (audio_config.enable) {
 void play_note(double freq, int vol) {
 
 if (audio_config.enable && voices < 8) {
-
+    cli();
+    // Cancel notes if notes are playing
     if (notes)
         stop_all_notes();
     note = true;
@@ -413,23 +521,8 @@ if (audio_config.enable && voices < 8) {
         freq = freq / SAMPLE_RATE;
     #endif
     if (freq > 0) {
-        if (frequency != 0) {
-            double starting_f = frequency;
-            if (frequency < freq) {
-                for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) {
-                    frequency = f;
-                }
-            } else if (frequency > freq) {
-                for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) {
-                    frequency = f;
-                }
-            }
-        }
-        frequency = freq;
-        volume = vol;
-
-        frequencies[voices] = frequency;
-        volumes[voices] = volume;
+        frequencies[voices] = freq;
+        volumes[voices] = vol;
         voices++;
     }
 
@@ -439,35 +532,21 @@ if (audio_config.enable && voices < 8) {
         TIMSK3 |= _BV(OCIE3A);
         TCCR3A |= _BV(COM3A1);
     #endif
-
+    sei();
 }
 
 }
 
-void set_timbre(float timbre)
-{
-	note_timbre = timbre;
-}
-
-void set_tempo(float tempo)
+//------------------------------------------------------------------------------
+// Override these functions in your keymap file to play different tunes on
+// startup and bootloader jump
+__attribute__ ((weak))
+void play_startup_tone()
 {
-	note_tempo = tempo;
 }
 
-void decrease_tempo(uint8_t tempo_change)
+__attribute__ ((weak))
+void play_goodbye_tone()
 {
-	note_tempo += (float) tempo_change;
 }
-
-void increase_tempo(uint8_t tempo_change)
-{
-	if (note_tempo - (float) tempo_change < 10)
-		{
-			note_tempo = 10;
-		}
-	else
-		{
-		note_tempo -= (float) tempo_change;
-		}
-}
-
+//------------------------------------------------------------------------------
diff --git a/quantum/audio.h b/quantum/audio.h
index 05d314c940..85756af9d4 100644
--- a/quantum/audio.h
+++ b/quantum/audio.h
@@ -8,6 +8,9 @@
 #ifndef AUDIO_H
 #define AUDIO_H
 
+// Enable vibrato strength/amplitude - slows down ISR too much
+// #define VIBRATO_STRENGTH_ENABLE
+
 typedef union {
     uint8_t raw;
     struct {
@@ -20,6 +23,34 @@ void audio_toggle(void);
 void audio_on(void);
 void audio_off(void);
 
+// Vibrato rate functions
+
+void set_vibrato_rate(float rate);
+void increase_vibrato_rate(float change);
+void decrease_vibrato_rate(float change);
+
+#ifdef VIBRATO_STRENGTH_ENABLE
+
+void set_vibrato_strength(float strength);
+void increase_vibrato_strength(float change);
+void decrease_vibrato_strength(float change);
+
+#endif
+
+// Polyphony functions
+
+void set_polyphony_rate(float rate);
+void enable_polyphony();
+void disable_polyphony();
+void increase_polyphony_rate(float change);
+void decrease_polyphony_rate(float change);
+
+void set_timbre(float timbre);
+void set_tempo(float tempo);
+
+void increase_tempo(uint8_t tempo_change);
+void decrease_tempo(uint8_t tempo_change);
+
 void play_sample(uint8_t * s, uint16_t l, bool r);
 void play_note(double freq, int vol);
 void stop_note(double freq);
@@ -27,11 +58,6 @@ void stop_all_notes(void);
 void init_notes(void);
 void play_notes(float (*np)[][2], uint8_t n_count, bool n_repeat, float n_rest);
 
-void set_timbre(float timbre);
-void set_tempo(float tempo);
-void increase_tempo(uint8_t tempo_change);
-void decrease_tempo(uint8_t tempo_change);
-
 #define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
 						0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
 						0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
@@ -44,5 +70,7 @@ void decrease_tempo(uint8_t tempo_change);
 #define NOTE_ARRAY_SIZE(x) ((int)(sizeof(x) / (sizeof(x[0]))))
 #define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
 
+void play_goodbye_tone(void);
+void play_startup_tone(void);
 
 #endif
\ No newline at end of file
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 2001438b90..43debf4ef6 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -34,12 +34,6 @@ extern keymap_config_t keymap_config;
 #include <inttypes.h>
 #ifdef AUDIO_ENABLE
     #include "audio.h"
-
-    #ifndef TONE_GOODBYE
-    	#define TONE_GOODBYE OLKB_GOODBYE
-    #endif /*! TONE_GOODBYE */
-
-    float tone_goodbye[][2] = SONG(TONE_GOODBYE);
 #endif /* AUDIO_ENABLE */
 
 static action_t keycode_to_action(uint16_t keycode);
@@ -47,7 +41,7 @@ static action_t keycode_to_action(uint16_t keycode);
 /* converts key to action */
 action_t action_for_key(uint8_t layer, keypos_t key)
 {
-	// 16bit keycodes - important
+    // 16bit keycodes - important
     uint16_t keycode = keymap_key_to_keycode(layer, key);
 
     switch (keycode) {
@@ -190,7 +184,8 @@ static action_t keycode_to_action(uint16_t keycode)
         case RESET: ; // RESET is 0x5000, which is why this is here
             clear_keyboard();
             #ifdef AUDIO_ENABLE
-                PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+                stop_all_notes();
+                play_goodbye_tone();
             #endif
             _delay_ms(250);
             #ifdef ATREUS_ASTAR
@@ -303,7 +298,7 @@ static action_t keycode_to_action(uint16_t keycode)
 /* translates key to keycode */
 uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
 {
-	// Read entire word (16bits)
+    // Read entire word (16bits)
     return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
 }
 
@@ -315,7 +310,7 @@ action_t keymap_fn_to_action(uint16_t keycode)
 
 action_t keymap_func_to_action(uint16_t keycode)
 {
-	// For FUNC without 8bit limit
+    // For FUNC without 8bit limit
     return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) };
 }
 
diff --git a/quantum/musical_notes.h b/quantum/musical_notes.h
index ccdc34f270..b08d16a6fa 100644
--- a/quantum/musical_notes.h
+++ b/quantum/musical_notes.h
@@ -51,7 +51,10 @@
 
 
 // Notes - # = Octave
+
 #define NOTE_REST         0.00
+
+/* These notes are currently bugged
 #define NOTE_C0          16.35
 #define NOTE_CS0         17.32
 #define NOTE_D0          18.35
@@ -75,6 +78,8 @@
 #define NOTE_GS1         51.91
 #define NOTE_A1          55.00
 #define NOTE_AS1         58.27
+*/
+
 #define NOTE_B1          61.74
 #define NOTE_C2          65.41
 #define NOTE_CS2         69.30
diff --git a/quantum/song_list.h b/quantum/song_list.h
index b626c3fa6b..e992bd18a2 100644
--- a/quantum/song_list.h
+++ b/quantum/song_list.h
@@ -4,20 +4,98 @@
 #define SONG_LIST_H
 
 #define ODE_TO_JOY                                          \
-	Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
-	Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
-	Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
-	QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
+    Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
+    Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
+    Q__NOTE(_C4), Q__NOTE(_C4), Q__NOTE(_D4), Q__NOTE(_E4), \
+    QD_NOTE(_E4), E__NOTE(_D4), H__NOTE(_D4),
 
 #define ROCK_A_BYE_BABY                            \
-	QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5),      \
-	H__NOTE(_A5), Q__NOTE(_G5),                    \
-	QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5),      \
-	H__NOTE(_FS5),
-
-#define OLKB_GOODBYE \
-	E__NOTE(_E7),    \
-	E__NOTE(_A6),    \
-	ED_NOTE(_E6),
+    QD_NOTE(_B4), E__NOTE(_D4), Q__NOTE(_B5),      \
+    H__NOTE(_A5), Q__NOTE(_G5),                    \
+    QD_NOTE(_B4), E__NOTE(_D5), Q__NOTE(_G5),      \
+    H__NOTE(_FS5),
+
+#define CLOSE_ENCOUNTERS_5_NOTE  \
+	Q__NOTE(_D5),                \
+	Q__NOTE(_E5),                \
+	Q__NOTE(_C5),                \
+	Q__NOTE(_C4),                \
+	Q__NOTE(_G4),
+
+#define DOE_A_DEER              \
+	QD_NOTE(_C4), E__NOTE(_D4), \
+	QD_NOTE(_E4), E__NOTE(_C4), \
+	Q__NOTE(_E4), Q__NOTE(_C4), \
+	Q__NOTE(_E4),
+
+#define GOODBYE_SOUND \
+    E__NOTE(_E7),     \
+    E__NOTE(_A6),     \
+    ED_NOTE(_E6),
+
+#define STARTUP_SOUND  \
+    ED_NOTE(_E7 ),     \
+    E__NOTE(_CS7),     \
+    E__NOTE(_E6 ),     \
+    E__NOTE(_A6 ),     \
+    M__NOTE(_CS7, 20),
+
+#define QWERTY_SOUND \
+    E__NOTE(_GS6 ),  \
+    E__NOTE(_A6  ),  \
+    S__NOTE(_REST),  \
+    Q__NOTE(_E7  ),
+
+#define COLEMAK_SOUND \
+    E__NOTE(_GS6 ),   \
+    E__NOTE(_A6  ),   \
+    S__NOTE(_REST),   \
+    ED_NOTE(_E7  ),   \
+    S__NOTE(_REST),   \
+    ED_NOTE(_GS7 ),
+
+#define DVORAK_SOUND \
+    E__NOTE(_GS6 ),  \
+    E__NOTE(_A6  ),  \
+    S__NOTE(_REST),  \
+    E__NOTE(_E7  ),  \
+    S__NOTE(_REST),  \
+    E__NOTE(_FS7 ),  \
+    S__NOTE(_REST),  \
+    E__NOTE(_E7  ),
+
+#define MUSIC_SCALE_SOUND \
+    E__NOTE(_A5 ),        \
+    E__NOTE(_B5 ),        \
+    E__NOTE(_CS6),        \
+    E__NOTE(_D6 ),        \
+    E__NOTE(_E6 ),        \
+    E__NOTE(_FS6),        \
+    E__NOTE(_GS6),        \
+    E__NOTE(_A6 ),
+
+#define CAPS_LOCK_ON_SOUND \
+    E__NOTE(_A3),          \
+    E__NOTE(_B3),
+
+#define CAPS_LOCK_OFF_SOUND \
+    E__NOTE(_B3),           \
+    E__NOTE(_A3),
+
+#define SCROLL_LOCK_ON_SOUND \
+    E__NOTE(_D4),            \
+    E__NOTE(_E4),
+
+#define SCROLL_LOCK_OFF_SOUND \
+    E__NOTE(_E4),             \
+    E__NOTE(_D4),
+
+#define NUM_LOCK_ON_SOUND \
+    E__NOTE(_D5),         \
+    E__NOTE(_E5),
+
+#define NUM_LOCK_OFF_SOUND \
+    E__NOTE(_E5),          \
+    E__NOTE(_D5),
 
 #endif
diff --git a/quantum/vibrato_lut.h b/quantum/vibrato_lut.h
new file mode 100644
index 0000000000..4c267a626a
--- /dev/null
+++ b/quantum/vibrato_lut.h
@@ -0,0 +1,108 @@
+#include <avr/io.h>
+#include <avr/interrupt.h>
+#include <avr/pgmspace.h>
+
+#define VIBRATO_LUT_LENGTH 100
+
+const float VIBRATO_LUT[VIBRATO_LUT_LENGTH] = { \
+1.00045346811453,
+1.00090535101508,
+1.00135386178926,
+1.00179722447259,
+1.00223368114872,
+1.0026614990145,
+1.00307897737994,
+1.00348445457284,
+1.00387631471807,
+1.00425299436105,
+1.00461298890553,
+1.00495485883603,
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\ No newline at end of file