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authorDamien <Dbroqua@users.noreply.github.com>2017-01-07 08:45:19 -0600
committerGitHub <noreply@github.com>2017-01-07 08:45:19 -0600
commit0fb82c15a5c9a69e17cff8dcd04c652d21381958 (patch)
treedd7a441ad7d086bb7cb4b093bd8d0cbd4d39d69d /quantum
parentdb48b28eeb5ebe5252cc04495d5eb326fa62dc26 (diff)
parente7df488a92da56cf160ac64c8cc7302ab717e145 (diff)
Merge pull request #15 from jackhumbert/master
Merge from qmk
Diffstat (limited to 'quantum')
-rw-r--r--quantum/api.c43
-rw-r--r--quantum/api/api_sysex.c60
-rw-r--r--quantum/audio/audio.c15
-rw-r--r--quantum/audio/voices.c102
-rw-r--r--quantum/audio/voices.h3
-rw-r--r--quantum/config_common.h2
-rw-r--r--quantum/keymap.h313
-rw-r--r--quantum/keymap_common.c16
-rwxr-xr-xquantum/light_ws2812.h7
-rw-r--r--quantum/process_keycode/process_music.c9
-rw-r--r--quantum/quantum.c2
-rw-r--r--quantum/quantum_keycodes.h313
-rw-r--r--quantum/rgblight.c22
-rw-r--r--quantum/rgblight.h5
14 files changed, 546 insertions, 366 deletions
diff --git a/quantum/api.c b/quantum/api.c
index 4ca3b96762..6a7c0a4332 100644
--- a/quantum/api.c
+++ b/quantum/api.c
@@ -116,28 +116,29 @@ void process_api(uint16_t length, uint8_t * data) {
                     MT_GET_DATA_ACK(DT_KEYMAP_SIZE, keymap_size, 2);
                     break;
                 }
-                case DT_KEYMAP: {
-                    uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3];
-                    keymap_data[0] = data[2];
-                    keymap_data[1] = MATRIX_ROWS;
-                    keymap_data[2] = MATRIX_COLS;
-                    for (int i = 0; i < MATRIX_ROWS; i++) {
-                        for (int j = 0; j < MATRIX_COLS; j++) {
-                            keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8;
-                            keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF;
-                        }
-                    }
-                    MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3);
-                    // uint8_t keymap_data[5];
-                    // keymap_data[0] = data[2];
-                    // keymap_data[1] = data[3];
-                    // keymap_data[2] = data[4];
-                    // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8;
-                    // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF;
+                // This may be too much
+                // case DT_KEYMAP: {
+                //     uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3];
+                //     keymap_data[0] = data[2];
+                //     keymap_data[1] = MATRIX_ROWS;
+                //     keymap_data[2] = MATRIX_COLS;
+                //     for (int i = 0; i < MATRIX_ROWS; i++) {
+                //         for (int j = 0; j < MATRIX_COLS; j++) {
+                //             keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8;
+                //             keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF;
+                //         }
+                //     }
+                //     MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3);
+                //     // uint8_t keymap_data[5];
+                //     // keymap_data[0] = data[2];
+                //     // keymap_data[1] = data[3];
+                //     // keymap_data[2] = data[4];
+                //     // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8;
+                //     // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF;
 
-                    // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5);
-                    break;
-                }
+                //     // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5);
+                //     break;
+                // }
                 default:
                     break;
             }
diff --git a/quantum/api/api_sysex.c b/quantum/api/api_sysex.c
index a4a554e764..868f854b92 100644
--- a/quantum/api/api_sysex.c
+++ b/quantum/api/api_sysex.c
@@ -1,4 +1,6 @@
 #include "api_sysex.h"
+#include "sysex_tools.h"
+#include "print.h"
 
 void send_bytes_sysex(uint8_t message_type, uint8_t data_type, uint8_t * bytes, uint16_t length) {
     // SEND_STRING("\nTX: ");
@@ -6,24 +8,50 @@ void send_bytes_sysex(uint8_t message_type, uint8_t data_type, uint8_t * bytes,
     //     send_byte(bytes[i]);
     //     SEND_STRING(" ");
     // }
-    uint8_t * precode = malloc(sizeof(uint8_t) * (length + 2));
-    precode[0] = message_type;
-    precode[1] = data_type;
-    memcpy(precode + 2, bytes, length);
-    uint8_t * encoded = malloc(sizeof(uint8_t) * (sysex_encoded_length(length + 2)));
-    uint16_t encoded_length = sysex_encode(encoded, precode, length + 2);
-    uint8_t * array = malloc(sizeof(uint8_t) * (encoded_length + 5));
-    array[0] = 0xF0;
-    array[1] = 0x00;
-    array[2] = 0x00;
-    array[3] = 0x00;
-    array[encoded_length + 4] = 0xF7;
-    memcpy(array + 4, encoded, encoded_length);
-    midi_send_array(&midi_device, encoded_length + 5, array);
+    if (length > API_SYSEX_MAX_SIZE) {
+        xprintf("Sysex msg too big %d %d %d", message_type, data_type, length);
+        return;
+    }
+
+
+    // The buffer size required is calculated as the following
+    // API_SYSEX_MAX_SIZE is the maximum length
+    // In addition to that we have a two byte message header consisting of the message_type and data_type
+    // This has to be encoded with an additional overhead of one byte for every starting 7 bytes
+    // We just add one extra byte in case it's not divisible by 7
+    // Then we have an unencoded header consisting of 4 bytes
+    // Plus a one byte terminator
+    const unsigned message_header = 2;
+    const unsigned unencoded_message = API_SYSEX_MAX_SIZE + message_header;
+    const unsigned encoding_overhead = unencoded_message / 7 + 1;
+    const unsigned encoded_size = unencoded_message + encoding_overhead;
+    const unsigned unencoded_header = 4;
+    const unsigned terminator = 1;
+    const unsigned buffer_size = encoded_size + unencoded_header + terminator;
+    uint8_t buffer[encoded_size + unencoded_header + terminator];
+    // The unencoded header
+    buffer[0] = 0xF0;
+    buffer[1] = 0x00;
+    buffer[2] = 0x00;
+    buffer[3] = 0x00;
+
+    // We copy the message to the end of the array, this way we can do an inplace encoding, using the same
+    // buffer for both input and output
+    const unsigned message_size = length + message_header;
+    uint8_t* unencoded_start = buffer + buffer_size - message_size;
+    uint8_t* ptr = unencoded_start;
+    *(ptr++) = message_type;
+    *(ptr++) = data_type;
+    memcpy(ptr, bytes, length);
+
+    unsigned encoded_length = sysex_encode(buffer + unencoded_header, unencoded_start, message_size);
+    unsigned final_size = unencoded_header + encoded_length + terminator;
+    buffer[final_size - 1] = 0xF7;
+    midi_send_array(&midi_device, final_size, buffer);
 
     // SEND_STRING("\nTD: ");
     // for (uint8_t i = 0; i < encoded_length + 5; i++) {
-    //     send_byte(array[i]);
+    //     send_byte(buffer[i]);
     //     SEND_STRING(" ");
     // }
-}
\ No newline at end of file
+}
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
index ead5fbf3e9..2a315fd168 100644
--- a/quantum/audio/audio.c
+++ b/quantum/audio/audio.c
@@ -77,6 +77,7 @@ static bool audio_initialized = false;
 audio_config_t audio_config;
 
 uint16_t envelope_index = 0;
+bool glissando = true;
 
 void audio_init()
 {
@@ -205,13 +206,17 @@ ISR(TIMER3_COMPA_vect)
 					freq = frequencies[voice_place];
 				#endif
 			} else {
-				if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
-					frequency = frequency * pow(2, 440/frequency/12/2);
-				} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
-					frequency = frequency * pow(2, -440/frequency/12/2);
+				if (glissando) {
+					if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
+						frequency = frequency * pow(2, 440/frequency/12/2);
+					} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
+						frequency = frequency * pow(2, -440/frequency/12/2);
+					} else {
+						frequency = frequencies[voices - 1];
+					}
 				} else {
 					frequency = frequencies[voices - 1];
-				}
+				}				
 
 				#ifdef VIBRATO_ENABLE
 					if (vibrato_strength > 0) {
diff --git a/quantum/audio/voices.c b/quantum/audio/voices.c
index 19f7b646ef..8326e91eaa 100644
--- a/quantum/audio/voices.c
+++ b/quantum/audio/voices.c
@@ -6,6 +6,7 @@
 extern uint16_t envelope_index;
 extern float note_timbre;
 extern float polyphony_rate;
+extern bool glissando;
 
 voice_type voice = default_voice;
 
@@ -27,11 +28,15 @@ float voice_envelope(float frequency) {
 
     switch (voice) {
         case default_voice:
+            glissando = true;
             note_timbre = TIMBRE_50;
             polyphony_rate = 0;
 	        break;
 
+    #ifdef AUDIO_VOICES
+
         case something:
+            glissando = false;
             polyphony_rate = 0;
             switch (compensated_index) {
                 case 0 ... 9:
@@ -43,16 +48,102 @@ float voice_envelope(float frequency) {
                     break;
 
                 case 20 ... 200:
-                    note_timbre = .25 + .125 + pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
+                    note_timbre = .125 + .125;
                     break;
 
                 default:
-                    note_timbre = .25;
+                    note_timbre = .125;
                     break;
             }
             break;
 
+        case drums:
+            glissando = false;
+            polyphony_rate = 0;
+                // switch (compensated_index) {
+                //     case 0 ... 10:
+                //         note_timbre = 0.5;
+                //         break;
+                //     case 11 ... 20:
+                //         note_timbre = 0.5 * (21 - compensated_index) / 10;
+                //         break;
+                //     default:
+                //         note_timbre = 0;
+                //         break;
+                // }
+                // frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8);
+
+            if (frequency < 80.0) {
+
+            } else if (frequency < 160.0) {
+
+                // Bass drum: 60 - 100 Hz
+                frequency = (rand() % (int)(40)) + 60;
+                switch (envelope_index) {
+                    case 0 ... 10:
+                        note_timbre = 0.5;
+                        break;
+                    case 11 ... 20:
+                        note_timbre = 0.5 * (21 - envelope_index) / 10;
+                        break;
+                    default:
+                        note_timbre = 0;
+                        break;
+                }
+
+            } else if (frequency < 320.0) {
+
+
+                // Snare drum: 1 - 2 KHz
+                frequency = (rand() % (int)(1000)) + 1000;
+                switch (envelope_index) {
+                    case 0 ... 5:
+                        note_timbre = 0.5;
+                        break;
+                    case 6 ... 20:
+                        note_timbre = 0.5 * (21 - envelope_index) / 15;
+                        break;
+                    default:
+                        note_timbre = 0;
+                        break;
+                }
+
+            } else if (frequency < 640.0) {
+
+                // Closed Hi-hat: 3 - 5 KHz
+                frequency = (rand() % (int)(2000)) + 3000;
+                switch (envelope_index) {
+                    case 0 ... 15:
+                        note_timbre = 0.5;
+                        break;
+                    case 16 ... 20:
+                        note_timbre = 0.5 * (21 - envelope_index) / 5;
+                        break;
+                    default:
+                        note_timbre = 0;
+                        break;
+                }
+
+            } else if (frequency < 1280.0) {
+
+                // Open Hi-hat: 3 - 5 KHz
+                frequency = (rand() % (int)(2000)) + 3000;
+                switch (envelope_index) {
+                    case 0 ... 35:
+                        note_timbre = 0.5;
+                        break;
+                    case 36 ... 50:
+                        note_timbre = 0.5 * (51 - envelope_index) / 15;
+                        break;
+                    default:
+                        note_timbre = 0;
+                        break;
+                }
+
+            }
+            break;
         case butts_fader:
+            glissando = true;
             polyphony_rate = 0;
             switch (compensated_index) {
                 case 0 ... 9:
@@ -100,6 +191,7 @@ float voice_envelope(float frequency) {
 
         case duty_osc:
             // This slows the loop down a substantial amount, so higher notes may freeze
+            glissando = true;
             polyphony_rate = 0;
             switch (compensated_index) {
                 default:
@@ -114,6 +206,7 @@ float voice_envelope(float frequency) {
 	        break;
 
         case duty_octave_down:
+            glissando = true;
             polyphony_rate = 0;
             note_timbre = (envelope_index % 2) * .125 + .375 * 2;
             if ((envelope_index % 4) == 0)
@@ -122,6 +215,7 @@ float voice_envelope(float frequency) {
                 note_timbre = 0;
             break;
         case delayed_vibrato:
+            glissando = true;
             polyphony_rate = 0;
             note_timbre = TIMBRE_50;
             #define VOICE_VIBRATO_DELAY 150
@@ -176,11 +270,11 @@ float voice_envelope(float frequency) {
         //         note_timbre = 0.25;
         //     break;
 
+    #endif
+
 		default:
    			break;
     }
 
     return frequency;
 }
-
-
diff --git a/quantum/audio/voices.h b/quantum/audio/voices.h
index b43def3d7d..52f7e006d6 100644
--- a/quantum/audio/voices.h
+++ b/quantum/audio/voices.h
@@ -11,7 +11,9 @@ float voice_envelope(float frequency);
 
 typedef enum {
     default_voice,
+    #ifdef AUDIO_VOICES
     something,
+    drums,
     butts_fader,
     octave_crunch,
     duty_osc,
@@ -22,6 +24,7 @@ typedef enum {
     // duty_fourth_down,
     // duty_third_down,
     // duty_fifth_third_down,
+    #endif
     number_of_voices // important that this is last
 } voice_type;
 
diff --git a/quantum/config_common.h b/quantum/config_common.h
index 17c11faeb6..4bdb2065d9 100644
--- a/quantum/config_common.h
+++ b/quantum/config_common.h
@@ -80,4 +80,6 @@
 #   endif
 #endif
 
+#define API_SYSEX_MAX_SIZE 32
+
 #endif
diff --git a/quantum/keymap.h b/quantum/keymap.h
index ae56d16c75..c000d2da8e 100644
--- a/quantum/keymap.h
+++ b/quantum/keymap.h
@@ -38,317 +38,16 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define RESET QK_RESET
 #endif
 
-/* translates key to keycode */
+#include "quantum_keycodes.h"
+
+// translates key to keycode
 uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
 
+// translates function id to action
+uint16_t keymap_function_id_to_action( uint16_t function_id );
+
 extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
 extern const uint16_t fn_actions[];
 
-enum quantum_keycodes {
-    // Ranges used in shortucuts - not to be used directly
-    QK_TMK                = 0x0000,
-    QK_TMK_MAX            = 0x00FF,
-    QK_MODS               = 0x0100,
-    QK_LCTL               = 0x0100,
-    QK_LSFT               = 0x0200,
-    QK_LALT               = 0x0400,
-    QK_LGUI               = 0x0800,
-    QK_RCTL               = 0x1100,
-    QK_RSFT               = 0x1200,
-    QK_RALT               = 0x1400,
-    QK_RGUI               = 0x1800,
-    QK_MODS_MAX           = 0x1FFF,
-    QK_FUNCTION           = 0x2000,
-    QK_FUNCTION_MAX       = 0x2FFF,
-    QK_MACRO              = 0x3000,
-    QK_MACRO_MAX          = 0x3FFF,
-    QK_LAYER_TAP          = 0x4000,
-    QK_LAYER_TAP_MAX      = 0x4FFF,
-    QK_TO                 = 0x5000,
-    QK_TO_MAX             = 0x50FF,
-    QK_MOMENTARY          = 0x5100,
-    QK_MOMENTARY_MAX      = 0x51FF,
-    QK_DEF_LAYER          = 0x5200,
-    QK_DEF_LAYER_MAX      = 0x52FF,
-    QK_TOGGLE_LAYER       = 0x5300,
-    QK_TOGGLE_LAYER_MAX   = 0x53FF,
-    QK_ONE_SHOT_LAYER     = 0x5400,
-    QK_ONE_SHOT_LAYER_MAX = 0x54FF,
-    QK_ONE_SHOT_MOD       = 0x5500,
-    QK_ONE_SHOT_MOD_MAX   = 0x55FF,
-#ifndef DISABLE_CHORDING
-    QK_CHORDING           = 0x5600,
-    QK_CHORDING_MAX       = 0x56FF,
-#endif
-    QK_MOD_TAP            = 0x6000,
-    QK_MOD_TAP_MAX        = 0x6FFF,
-    QK_TAP_DANCE          = 0x7100,
-    QK_TAP_DANCE_MAX      = 0x71FF,
-#ifdef UNICODEMAP_ENABLE
-    QK_UNICODE_MAP        = 0x7800,
-    QK_UNICODE_MAP_MAX    = 0x7FFF,
-#endif
-#ifdef UNICODE_ENABLE
-    QK_UNICODE            = 0x8000,
-    QK_UNICODE_MAX        = 0xFFFF,
-#endif
-
-    // Loose keycodes - to be used directly
-
-    RESET = 0x7000,
-    DEBUG,
-    MAGIC_SWAP_CONTROL_CAPSLOCK,
-    MAGIC_CAPSLOCK_TO_CONTROL,
-    MAGIC_SWAP_LALT_LGUI,
-    MAGIC_SWAP_RALT_RGUI,
-    MAGIC_NO_GUI,
-    MAGIC_SWAP_GRAVE_ESC,
-    MAGIC_SWAP_BACKSLASH_BACKSPACE,
-    MAGIC_HOST_NKRO,
-    MAGIC_SWAP_ALT_GUI,
-    MAGIC_UNSWAP_CONTROL_CAPSLOCK,
-    MAGIC_UNCAPSLOCK_TO_CONTROL,
-    MAGIC_UNSWAP_LALT_LGUI,
-    MAGIC_UNSWAP_RALT_RGUI,
-    MAGIC_UNNO_GUI,
-    MAGIC_UNSWAP_GRAVE_ESC,
-    MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
-    MAGIC_UNHOST_NKRO,
-    MAGIC_UNSWAP_ALT_GUI,
-    MAGIC_TOGGLE_NKRO,
-
-    // Leader key
-#ifndef DISABLE_LEADER
-    KC_LEAD,
-#endif
-
-    // Audio on/off/toggle
-    AU_ON,
-    AU_OFF,
-    AU_TOG,
-
-    // Music mode on/off/toggle
-    MU_ON,
-    MU_OFF,
-    MU_TOG,
-
-    // Music voice iterate
-    MUV_IN,
-    MUV_DE,
-
-    // Midi mode on/off
-    MIDI_ON,
-    MIDI_OFF,
-
-    // Backlight functionality
-    BL_0,
-    BL_1,
-    BL_2,
-    BL_3,
-    BL_4,
-    BL_5,
-    BL_6,
-    BL_7,
-    BL_8,
-    BL_9,
-    BL_10,
-    BL_11,
-    BL_12,
-    BL_13,
-    BL_14,
-    BL_15,
-    BL_DEC,
-    BL_INC,
-    BL_TOGG,
-    BL_STEP,
-
-    // RGB functionality
-    RGB_TOG,
-    RGB_MOD,
-    RGB_HUI,
-    RGB_HUD,
-    RGB_SAI,
-    RGB_SAD,
-    RGB_VAI,
-    RGB_VAD,
-
-    // Left shift, open paren
-    KC_LSPO,
-
-    // Right shift, close paren
-    KC_RSPC,
-
-    // Printing
-    PRINT_ON,
-    PRINT_OFF,
-
-    // always leave at the end
-    SAFE_RANGE
-};
-
-// Ability to use mods in layouts
-#define LCTL(kc) (kc | QK_LCTL)
-#define LSFT(kc) (kc | QK_LSFT)
-#define LALT(kc) (kc | QK_LALT)
-#define LGUI(kc) (kc | QK_LGUI)
-#define RCTL(kc) (kc | QK_RCTL)
-#define RSFT(kc) (kc | QK_RSFT)
-#define RALT(kc) (kc | QK_RALT)
-#define RGUI(kc) (kc | QK_RGUI)
-
-#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
-#define MEH(kc)  (kc | QK_LCTL | QK_LSFT | QK_LALT)
-#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
-#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
-
-#define MOD_HYPR 0xf
-#define MOD_MEH 0x7
-
-
-// Aliases for shifted symbols
-// Each key has a 4-letter code, and some have longer aliases too.
-// While the long aliases are descriptive, the 4-letter codes
-// make for nicer grid layouts (everything lines up), and are
-// the preferred style for Quantum.
-#define KC_TILD LSFT(KC_GRV)    // ~
-#define KC_TILDE    KC_TILD
-
-#define KC_EXLM LSFT(KC_1)      // !
-#define KC_EXCLAIM  KC_EXLM
-
-#define KC_AT   LSFT(KC_2)      // @
-
-#define KC_HASH LSFT(KC_3)      // #
-
-#define KC_DLR  LSFT(KC_4)      // $
-#define KC_DOLLAR   KC_DLR
-
-#define KC_PERC LSFT(KC_5)      // %
-#define KC_PERCENT  KC_PERC
-
-#define KC_CIRC LSFT(KC_6)      // ^
-#define KC_CIRCUMFLEX   KC_CIRC
-
-#define KC_AMPR LSFT(KC_7)      // &
-#define KC_AMPERSAND    KC_AMPR
-
-#define KC_ASTR LSFT(KC_8)      // *
-#define KC_ASTERISK KC_ASTR
-
-#define KC_LPRN LSFT(KC_9)      // (
-#define KC_LEFT_PAREN   KC_LPRN
-
-#define KC_RPRN LSFT(KC_0)      // )
-#define KC_RIGHT_PAREN  KC_RPRN
-
-#define KC_UNDS LSFT(KC_MINS)   // _
-#define KC_UNDERSCORE   KC_UNDS
-
-#define KC_PLUS LSFT(KC_EQL)    // +
-
-#define KC_LCBR LSFT(KC_LBRC)   // {
-#define KC_LEFT_CURLY_BRACE KC_LCBR
-
-#define KC_RCBR LSFT(KC_RBRC)   // }
-#define KC_RIGHT_CURLY_BRACE    KC_RCBR
-
-#define KC_LABK LSFT(KC_COMM)   // <
-#define KC_LEFT_ANGLE_BRACKET   KC_LABK
-
-#define KC_RABK LSFT(KC_DOT)    // >
-#define KC_RIGHT_ANGLE_BRACKET  KC_RABK
-
-#define KC_COLN LSFT(KC_SCLN)   // :
-#define KC_COLON    KC_COLN
-
-#define KC_PIPE LSFT(KC_BSLS)   // |
-
-#define KC_LT LSFT(KC_COMM)     // <
-
-#define KC_GT LSFT(KC_DOT)      // >
-
-#define KC_QUES LSFT(KC_SLSH)   // ?
-#define KC_QUESTION KC_QUES
-
-#define KC_DQT LSFT(KC_QUOT)   // "
-#define KC_DOUBLE_QUOTE KC_DQT
-#define KC_DQUO KC_DQT
-
-#define KC_DELT KC_DELETE // Del key (four letter code)
-
-// Alias for function layers than expand past FN31
-#define FUNC(kc) (kc | QK_FUNCTION)
-
-// Aliases
-#define S(kc) LSFT(kc)
-#define F(kc) FUNC(kc)
-
-#define M(kc) (kc | QK_MACRO)
-
-#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
-
-// L-ayer, T-ap - 256 keycode max, 16 layer max
-#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
-
-#define AG_SWAP MAGIC_SWAP_ALT_GUI
-#define AG_NORM MAGIC_UNSWAP_ALT_GUI
-
-#define BL_ON  BL_9
-#define BL_OFF BL_0
-
-#define MI_ON MIDI_ON
-#define MI_OFF MIDI_OFF
-
-// GOTO layer - 16 layers max
-// when:
-// ON_PRESS    = 1
-// ON_RELEASE  = 2
-// Unless you have a good reason not to do so, prefer  ON_PRESS (1) as your default.
-// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
-// keycode modeled after the old version, kept below for this.
-/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
-#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
-
-// Momentary switch layer - 256 layer max
-#define MO(layer) (layer | QK_MOMENTARY)
-
-// Set default layer - 256 layer max
-#define DF(layer) (layer | QK_DEF_LAYER)
-
-// Toggle to layer - 256 layer max
-#define TG(layer) (layer | QK_TOGGLE_LAYER)
-
-// One-shot layer - 256 layer max
-#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
-
-// One-shot mod
-#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
-
-// M-od, T-ap - 256 keycode max
-#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
-#define CTL_T(kc) MT(MOD_LCTL, kc)
-#define SFT_T(kc) MT(MOD_LSFT, kc)
-#define ALT_T(kc) MT(MOD_LALT, kc)
-#define GUI_T(kc) MT(MOD_LGUI, kc)
-#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
-#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
-#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
-#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
-
-// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
-#define KC_HYPR HYPR(KC_NO)
-#define KC_MEH  MEH(KC_NO)
-
-#ifdef UNICODE_ENABLE
-    // For sending unicode codes.
-    // You may not send codes over 7FFF -- this supports most of UTF8.
-    // To have a key that sends out Œ, go UC(0x0152)
-    #define UNICODE(n) (n | QK_UNICODE)
-    #define UC(n) UNICODE(n)
-#endif
-
-#ifdef UNICODEMAP_ENABLE
-    #define X(n) (n | QK_UNICODE_MAP)
-#endif
 
 #endif
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 833e5a8f8d..eced3d2bba 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -48,12 +48,10 @@ action_t action_for_key(uint8_t layer, keypos_t key)
 
     action_t action;
     uint8_t action_layer, when, mod;
-    // The arm-none-eabi compiler generates out of bounds warnings when using the fn_actions directly for some reason
-    const uint16_t* actions = fn_actions;
 
     switch (keycode) {
         case KC_FN0 ... KC_FN31:
-            action.code = pgm_read_word(&actions[FN_INDEX(keycode)]);
+            action.code = keymap_function_id_to_action(FN_INDEX(keycode));
             break;
         case KC_A ... KC_EXSEL:
         case KC_LCTRL ... KC_RGUI:
@@ -79,7 +77,7 @@ action_t action_for_key(uint8_t layer, keypos_t key)
         case QK_FUNCTION ... QK_FUNCTION_MAX: ;
             // Is a shortcut for function action_layer, pull last 12bits
             // This means we have 4,096 FN macros at our disposal
-            action.code = pgm_read_word(&actions[(int)keycode & 0xFFF]);
+            action.code = keymap_function_id_to_action( (int)keycode & 0xFFF );
             break;
         case QK_MACRO ... QK_MACRO_MAX:
             action.code = ACTION_MACRO(keycode & 0xFF);
@@ -163,9 +161,17 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
 {
 }
 
-/* translates key to keycode */
+// translates key to keycode
+__attribute__ ((weak))
 uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
 {
     // Read entire word (16bits)
     return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
 }
+
+// translates function id to action
+__attribute__ ((weak))
+uint16_t keymap_function_id_to_action( uint16_t function_id )
+{
+	return pgm_read_word(&fn_actions[function_id]);
+}
diff --git a/quantum/light_ws2812.h b/quantum/light_ws2812.h
index 9498e550e9..2f78c20fc1 100755
--- a/quantum/light_ws2812.h
+++ b/quantum/light_ws2812.h
@@ -18,13 +18,6 @@
 //#include "ws2812_config.h"
 //#include "i2cmaster.h"
 
-#define LIGHT_I2C 1
-#define LIGHT_I2C_ADDR        0x84
-#define LIGHT_I2C_ADDR_WRITE  ( (LIGHT_I2C_ADDR<<1) | I2C_WRITE )
-#define LIGHT_I2C_ADDR_READ   ( (LIGHT_I2C_ADDR<<1) | I2C_READ  )
-
-#define RGBW 1
-
 #ifdef RGBW
   #define LED_TYPE struct cRGBW
 #else
diff --git a/quantum/process_keycode/process_music.c b/quantum/process_keycode/process_music.c
index bae43943e0..ca68bef6c8 100644
--- a/quantum/process_keycode/process_music.c
+++ b/quantum/process_keycode/process_music.c
@@ -115,7 +115,16 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
         return false;
       }
 
+      #ifdef MUSIC_MODE_CHROMATIC
+      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(MATRIX_ROWS - record->event.key.row));
+      #elif defined(MUSIC_MODE_GUITAR)
+      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 7)*5.0/12);
+      #elif defined(MUSIC_MODE_VIOLIN)
+      float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + record->event.key.col + music_offset)/12.0+(float)(MATRIX_ROWS - record->event.key.row + 5)*7.0/12);
+      #else
       float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(music_starting_note + SCALE[record->event.key.col + music_offset])/12.0+(MATRIX_ROWS - record->event.key.row));
+      #endif
+
       if (record->event.pressed) {
         play_note(freq, 0xF);
         if (music_sequence_recording) {
diff --git a/quantum/quantum.c b/quantum/quantum.c
index f653564a67..63ffe2074e 100644
--- a/quantum/quantum.c
+++ b/quantum/quantum.c
@@ -21,6 +21,8 @@ static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
   if (code & QK_LGUI)
     f(KC_LGUI);
 
+  if (code < QK_RMODS_MIN) return;
+
   if (code & QK_RCTL)
     f(KC_RCTL);
   if (code & QK_RSFT)
diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h
new file mode 100644
index 0000000000..5cd3c8e780
--- /dev/null
+++ b/quantum/quantum_keycodes.h
@@ -0,0 +1,313 @@
+
+#ifndef QUANTUM_KEYCODES_H
+#define QUANTUM_KEYCODES_H
+
+enum quantum_keycodes {
+    // Ranges used in shortucuts - not to be used directly
+    QK_TMK                = 0x0000,
+    QK_TMK_MAX            = 0x00FF,
+    QK_MODS               = 0x0100,
+    QK_LCTL               = 0x0100,
+    QK_LSFT               = 0x0200,
+    QK_LALT               = 0x0400,
+    QK_LGUI               = 0x0800,
+    QK_RMODS_MIN          = 0x1000,
+    QK_RCTL               = 0x1100,
+    QK_RSFT               = 0x1200,
+    QK_RALT               = 0x1400,
+    QK_RGUI               = 0x1800,
+    QK_MODS_MAX           = 0x1FFF,
+    QK_FUNCTION           = 0x2000,
+    QK_FUNCTION_MAX       = 0x2FFF,
+    QK_MACRO              = 0x3000,
+    QK_MACRO_MAX          = 0x3FFF,
+    QK_LAYER_TAP          = 0x4000,
+    QK_LAYER_TAP_MAX      = 0x4FFF,
+    QK_TO                 = 0x5000,
+    QK_TO_MAX             = 0x50FF,
+    QK_MOMENTARY          = 0x5100,
+    QK_MOMENTARY_MAX      = 0x51FF,
+    QK_DEF_LAYER          = 0x5200,
+    QK_DEF_LAYER_MAX      = 0x52FF,
+    QK_TOGGLE_LAYER       = 0x5300,
+    QK_TOGGLE_LAYER_MAX   = 0x53FF,
+    QK_ONE_SHOT_LAYER     = 0x5400,
+    QK_ONE_SHOT_LAYER_MAX = 0x54FF,
+    QK_ONE_SHOT_MOD       = 0x5500,
+    QK_ONE_SHOT_MOD_MAX   = 0x55FF,
+#ifndef DISABLE_CHORDING
+    QK_CHORDING           = 0x5600,
+    QK_CHORDING_MAX       = 0x56FF,
+#endif
+    QK_MOD_TAP            = 0x6000,
+    QK_MOD_TAP_MAX        = 0x6FFF,
+    QK_TAP_DANCE          = 0x7100,
+    QK_TAP_DANCE_MAX      = 0x71FF,
+#ifdef UNICODEMAP_ENABLE
+    QK_UNICODE_MAP        = 0x7800,
+    QK_UNICODE_MAP_MAX    = 0x7FFF,
+#endif
+#ifdef UNICODE_ENABLE
+    QK_UNICODE            = 0x8000,
+    QK_UNICODE_MAX        = 0xFFFF,
+#endif
+
+    // Loose keycodes - to be used directly
+
+    RESET = 0x7000,
+    DEBUG,
+    MAGIC_SWAP_CONTROL_CAPSLOCK,
+    MAGIC_CAPSLOCK_TO_CONTROL,
+    MAGIC_SWAP_LALT_LGUI,
+    MAGIC_SWAP_RALT_RGUI,
+    MAGIC_NO_GUI,
+    MAGIC_SWAP_GRAVE_ESC,
+    MAGIC_SWAP_BACKSLASH_BACKSPACE,
+    MAGIC_HOST_NKRO,
+    MAGIC_SWAP_ALT_GUI,
+    MAGIC_UNSWAP_CONTROL_CAPSLOCK,
+    MAGIC_UNCAPSLOCK_TO_CONTROL,
+    MAGIC_UNSWAP_LALT_LGUI,
+    MAGIC_UNSWAP_RALT_RGUI,
+    MAGIC_UNNO_GUI,
+    MAGIC_UNSWAP_GRAVE_ESC,
+    MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
+    MAGIC_UNHOST_NKRO,
+    MAGIC_UNSWAP_ALT_GUI,
+    MAGIC_TOGGLE_NKRO,
+
+    // Leader key
+#ifndef DISABLE_LEADER
+    KC_LEAD,
+#endif
+
+    // Audio on/off/toggle
+    AU_ON,
+    AU_OFF,
+    AU_TOG,
+
+    // Music mode on/off/toggle
+    MU_ON,
+    MU_OFF,
+    MU_TOG,
+
+    // Music voice iterate
+    MUV_IN,
+    MUV_DE,
+
+    // Midi mode on/off
+    MIDI_ON,
+    MIDI_OFF,
+
+    // Backlight functionality
+    BL_0,
+    BL_1,
+    BL_2,
+    BL_3,
+    BL_4,
+    BL_5,
+    BL_6,
+    BL_7,
+    BL_8,
+    BL_9,
+    BL_10,
+    BL_11,
+    BL_12,
+    BL_13,
+    BL_14,
+    BL_15,
+    BL_DEC,
+    BL_INC,
+    BL_TOGG,
+    BL_STEP,
+
+    // RGB functionality
+    RGB_TOG,
+    RGB_MOD,
+    RGB_HUI,
+    RGB_HUD,
+    RGB_SAI,
+    RGB_SAD,
+    RGB_VAI,
+    RGB_VAD,
+
+    // Left shift, open paren
+    KC_LSPO,
+
+    // Right shift, close paren
+    KC_RSPC,
+
+    // Printing
+    PRINT_ON,
+    PRINT_OFF,
+
+    // always leave at the end
+    SAFE_RANGE
+};
+
+// Ability to use mods in layouts
+#define LCTL(kc) (kc | QK_LCTL)
+#define LSFT(kc) (kc | QK_LSFT)
+#define LALT(kc) (kc | QK_LALT)
+#define LGUI(kc) (kc | QK_LGUI)
+#define RCTL(kc) (kc | QK_RCTL)
+#define RSFT(kc) (kc | QK_RSFT)
+#define RALT(kc) (kc | QK_RALT)
+#define RGUI(kc) (kc | QK_RGUI)
+
+#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
+#define MEH(kc)  (kc | QK_LCTL | QK_LSFT | QK_LALT)
+#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
+#define ALTG(kc) (kc | QK_RCTL | QK_RALT)
+
+#define MOD_HYPR 0xf
+#define MOD_MEH 0x7
+
+
+// Aliases for shifted symbols
+// Each key has a 4-letter code, and some have longer aliases too.
+// While the long aliases are descriptive, the 4-letter codes
+// make for nicer grid layouts (everything lines up), and are
+// the preferred style for Quantum.
+#define KC_TILD LSFT(KC_GRV)    // ~
+#define KC_TILDE    KC_TILD
+
+#define KC_EXLM LSFT(KC_1)      // !
+#define KC_EXCLAIM  KC_EXLM
+
+#define KC_AT   LSFT(KC_2)      // @
+
+#define KC_HASH LSFT(KC_3)      // #
+
+#define KC_DLR  LSFT(KC_4)      // $
+#define KC_DOLLAR   KC_DLR
+
+#define KC_PERC LSFT(KC_5)      // %
+#define KC_PERCENT  KC_PERC
+
+#define KC_CIRC LSFT(KC_6)      // ^
+#define KC_CIRCUMFLEX   KC_CIRC
+
+#define KC_AMPR LSFT(KC_7)      // &
+#define KC_AMPERSAND    KC_AMPR
+
+#define KC_ASTR LSFT(KC_8)      // *
+#define KC_ASTERISK KC_ASTR
+
+#define KC_LPRN LSFT(KC_9)      // (
+#define KC_LEFT_PAREN   KC_LPRN
+
+#define KC_RPRN LSFT(KC_0)      // )
+#define KC_RIGHT_PAREN  KC_RPRN
+
+#define KC_UNDS LSFT(KC_MINS)   // _
+#define KC_UNDERSCORE   KC_UNDS
+
+#define KC_PLUS LSFT(KC_EQL)    // +
+
+#define KC_LCBR LSFT(KC_LBRC)   // {
+#define KC_LEFT_CURLY_BRACE KC_LCBR
+
+#define KC_RCBR LSFT(KC_RBRC)   // }
+#define KC_RIGHT_CURLY_BRACE    KC_RCBR
+
+#define KC_LABK LSFT(KC_COMM)   // <
+#define KC_LEFT_ANGLE_BRACKET   KC_LABK
+
+#define KC_RABK LSFT(KC_DOT)    // >
+#define KC_RIGHT_ANGLE_BRACKET  KC_RABK
+
+#define KC_COLN LSFT(KC_SCLN)   // :
+#define KC_COLON    KC_COLN
+
+#define KC_PIPE LSFT(KC_BSLS)   // |
+
+#define KC_LT LSFT(KC_COMM)     // <
+
+#define KC_GT LSFT(KC_DOT)      // >
+
+#define KC_QUES LSFT(KC_SLSH)   // ?
+#define KC_QUESTION KC_QUES
+
+#define KC_DQT LSFT(KC_QUOT)   // "
+#define KC_DOUBLE_QUOTE KC_DQT
+#define KC_DQUO KC_DQT
+
+#define KC_DELT KC_DELETE // Del key (four letter code)
+
+// Alias for function layers than expand past FN31
+#define FUNC(kc) (kc | QK_FUNCTION)
+
+// Aliases
+#define S(kc) LSFT(kc)
+#define F(kc) FUNC(kc)
+
+#define M(kc) (kc | QK_MACRO)
+
+#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
+
+// L-ayer, T-ap - 256 keycode max, 16 layer max
+#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
+
+#define AG_SWAP MAGIC_SWAP_ALT_GUI
+#define AG_NORM MAGIC_UNSWAP_ALT_GUI
+
+#define BL_ON  BL_9
+#define BL_OFF BL_0
+
+#define MI_ON MIDI_ON
+#define MI_OFF MIDI_OFF
+
+// GOTO layer - 16 layers max
+// when:
+// ON_PRESS    = 1
+// ON_RELEASE  = 2
+// Unless you have a good reason not to do so, prefer  ON_PRESS (1) as your default.
+// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
+// keycode modeled after the old version, kept below for this.
+/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */
+#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4))
+
+// Momentary switch layer - 256 layer max
+#define MO(layer) (layer | QK_MOMENTARY)
+
+// Set default layer - 256 layer max
+#define DF(layer) (layer | QK_DEF_LAYER)
+
+// Toggle to layer - 256 layer max
+#define TG(layer) (layer | QK_TOGGLE_LAYER)
+
+// One-shot layer - 256 layer max
+#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
+
+// One-shot mod
+#define OSM(mod) (mod | QK_ONE_SHOT_MOD)
+
+// M-od, T-ap - 256 keycode max
+#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
+#define CTL_T(kc) MT(MOD_LCTL, kc)
+#define SFT_T(kc) MT(MOD_LSFT, kc)
+#define ALT_T(kc) MT(MOD_LALT, kc)
+#define GUI_T(kc) MT(MOD_LGUI, kc)
+#define C_S_T(kc) MT((MOD_LCTL | MOD_LSFT), kc) // Control + Shift e.g. for gnome-terminal
+#define MEH_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT), kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
+#define LCAG_T(kc) MT((MOD_LCTL | MOD_LALT | MOD_LGUI), kc) // Left control alt and gui
+#define ALL_T(kc) MT((MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI), kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
+
+// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
+#define KC_HYPR HYPR(KC_NO)
+#define KC_MEH  MEH(KC_NO)
+
+#ifdef UNICODE_ENABLE
+    // For sending unicode codes.
+    // You may not send codes over 7FFF -- this supports most of UTF8.
+    // To have a key that sends out Œ, go UC(0x0152)
+    #define UNICODE(n) (n | QK_UNICODE)
+    #define UC(n) UNICODE(n)
+#endif
+
+#ifdef UNICODEMAP_ENABLE
+    #define X(n) (n | QK_UNICODE_MAP)
+#endif
+
+#endif // QUANTUM_KEYCODES_H
diff --git a/quantum/rgblight.c b/quantum/rgblight.c
index 625971e0fe..52a09817a1 100644
--- a/quantum/rgblight.c
+++ b/quantum/rgblight.c
@@ -370,6 +370,7 @@ void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
   rgblight_set();
 }
 
+__attribute__ ((weak))
 void rgblight_set(void) {
   if (rgblight_config.enable) {
     #ifdef RGBW
@@ -449,6 +450,9 @@ void rgblight_task(void) {
     } else if (rgblight_config.mode >= 21 && rgblight_config.mode <= 23) {
       // mode = 21 to 23, knight mode
       rgblight_effect_knight(rgblight_config.mode - 21);
+    } else {
+      // mode = 24, christmas mode
+      rgblight_effect_christmas();
     }
   }
 }
@@ -594,4 +598,22 @@ void rgblight_effect_knight(uint8_t interval) {
   }
 }
 
+
+void rgblight_effect_christmas(void) {
+  static uint16_t current_offset = 0;
+  static uint16_t last_timer = 0;
+  uint16_t hue;
+  uint8_t i;
+  if (timer_elapsed(last_timer) < 1000) {
+    return;
+  }
+  last_timer = timer_read();
+  current_offset = (current_offset + 1) % 2;
+  for (i = 0; i < RGBLED_NUM; i++) {
+    hue = 0 + ((RGBLED_NUM * (i + current_offset)) % 2) * 80;
+    sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i]);
+  }
+  rgblight_set();
+}
+
 #endif
diff --git a/quantum/rgblight.h b/quantum/rgblight.h
index aa1d026e0e..726b8de72e 100644
--- a/quantum/rgblight.h
+++ b/quantum/rgblight.h
@@ -2,7 +2,7 @@
 #define RGBLIGHT_H
 
 #ifdef RGBLIGHT_ANIMATIONS
-	#define RGBLIGHT_MODES 23
+	#define RGBLIGHT_MODES 24
 #else
 	#define RGBLIGHT_MODES 1
 #endif
@@ -40,6 +40,8 @@
 #include "eeconfig.h"
 #include "light_ws2812.h"
 
+extern LED_TYPE led[RGBLED_NUM];
+
 extern const uint8_t RGBLED_BREATHING_INTERVALS[4] PROGMEM;
 extern const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[3] PROGMEM;
 extern const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[3] PROGMEM;
@@ -98,5 +100,6 @@ void rgblight_effect_rainbow_mood(uint8_t interval);
 void rgblight_effect_rainbow_swirl(uint8_t interval);
 void rgblight_effect_snake(uint8_t interval);
 void rgblight_effect_knight(uint8_t interval);
+void rgblight_effect_christmas(void);
 
 #endif