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authorJack Humbert <jack.humb@gmail.com>2017-04-12 12:43:46 -0400
committerGitHub <noreply@github.com>2017-04-12 12:43:46 -0400
commite5f610b70ec124da411dd8b32c5a4de14b2bedc8 (patch)
tree85590469e36f6da98d8606d725bebaf78cbf7444 /quantum/visualizer
parent154305ce1be16b2c8abce5e5d4dee421f295d6b3 (diff)
parent1d5567a3a9ae1ca45bd5ff09f21edb7d1388afc3 (diff)
Merge pull request #1217 from fredizzimo/ergodox_default_visualizer
Enable Ergodox Infinity LCD visualization
Diffstat (limited to 'quantum/visualizer')
-rw-r--r--quantum/visualizer/example_integration/callbacks.c36
-rw-r--r--quantum/visualizer/example_integration/gfxconf.h325
-rw-r--r--quantum/visualizer/example_integration/lcd_backlight_hal.c91
-rw-r--r--quantum/visualizer/example_integration/visualizer_user.c121
-rw-r--r--quantum/visualizer/lcd_backlight.c8
-rw-r--r--quantum/visualizer/lcd_backlight.h4
-rw-r--r--quantum/visualizer/lcd_backlight_keyframes.c77
-rw-r--r--quantum/visualizer/lcd_backlight_keyframes.h30
-rw-r--r--quantum/visualizer/lcd_keyframes.c188
-rw-r--r--quantum/visualizer/lcd_keyframes.h39
-rw-r--r--quantum/visualizer/led_keyframes.c (renamed from quantum/visualizer/led_test.c)57
-rw-r--r--quantum/visualizer/led_keyframes.h (renamed from quantum/visualizer/led_test.h)20
-rw-r--r--quantum/visualizer/resources/lcd_logo.c61
-rw-r--r--quantum/visualizer/resources/lcd_logo.pngbin0 -> 490 bytes
-rw-r--r--quantum/visualizer/resources/resources.h27
-rw-r--r--quantum/visualizer/visualizer.c226
-rw-r--r--quantum/visualizer/visualizer.h41
-rw-r--r--quantum/visualizer/visualizer.mk21
-rw-r--r--quantum/visualizer/visualizer_keyframes.c23
-rw-r--r--quantum/visualizer/visualizer_keyframes.h26
20 files changed, 576 insertions, 845 deletions
diff --git a/quantum/visualizer/example_integration/callbacks.c b/quantum/visualizer/example_integration/callbacks.c
deleted file mode 100644
index 2539615d65..0000000000
--- a/quantum/visualizer/example_integration/callbacks.c
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
-The MIT License (MIT)
-
-Copyright (c) 2016 Fred Sundvik
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-*/
-
-#include "keyboard.h"
-#include "action_layer.h"
-#include "visualizer.h"
-#include "host.h"
-
-void post_keyboard_init(void) {
-    visualizer_init();
-}
-
-void post_keyboard_task() {
-    visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds());
-}
diff --git a/quantum/visualizer/example_integration/gfxconf.h b/quantum/visualizer/example_integration/gfxconf.h
deleted file mode 100644
index 304c5d187a..0000000000
--- a/quantum/visualizer/example_integration/gfxconf.h
+++ /dev/null
@@ -1,325 +0,0 @@
-/**
- * This file has a different license to the rest of the uGFX system.
- * You can copy, modify and distribute this file as you see fit.
- * You do not need to publish your source modifications to this file.
- * The only thing you are not permitted to do is to relicense it
- * under a different license.
- */
-
-/**
- * Copy this file into your project directory and rename it as gfxconf.h
- * Edit your copy to turn on the uGFX features you want to use.
- * The values below are the defaults.
- *
- * Only remove the comments from lines where you want to change the
- * default value. This allows definitions to be included from
- * driver makefiles when required and provides the best future
- * compatibility for your project.
- *
- * Please use spaces instead of tabs in this file.
- */
-
-#ifndef _GFXCONF_H
-#define _GFXCONF_H
-
-
-///////////////////////////////////////////////////////////////////////////
-// GOS - One of these must be defined, preferably in your Makefile       //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_OS_CHIBIOS                           TRUE
-//#define GFX_USE_OS_FREERTOS                          FALSE
-//    #define GFX_FREERTOS_USE_TRACE                   FALSE
-//#define GFX_USE_OS_WIN32                             FALSE
-//#define GFX_USE_OS_LINUX                             FALSE
-//#define GFX_USE_OS_OSX                               FALSE
-//#define GFX_USE_OS_ECOS                              FALSE
-//#define GFX_USE_OS_RAWRTOS                           FALSE
-//#define GFX_USE_OS_ARDUINO                           FALSE
-//#define GFX_USE_OS_KEIL                              FALSE
-//#define GFX_USE_OS_CMSIS                             FALSE
-//#define GFX_USE_OS_RAW32                             FALSE
-//    #define INTERRUPTS_OFF()                         optional_code
-//    #define INTERRUPTS_ON()                          optional_code
-// These are not defined by default for some reason
-#define GOS_NEED_X_THREADS	FALSE
-#define GOS_NEED_X_HEAP		FALSE
-
-// Options that (should where relevant) apply to all operating systems
-    #define GFX_NO_INLINE                            FALSE
-//    #define GFX_COMPILER                             GFX_COMPILER_UNKNOWN
-//    #define GFX_CPU                                  GFX_CPU_UNKNOWN
-//    #define GFX_OS_HEAP_SIZE                         0
-//    #define GFX_OS_NO_INIT                           FALSE
-//    #define GFX_OS_INIT_NO_WARNING                   FALSE
-//    #define GFX_OS_PRE_INIT_FUNCTION                 myHardwareInitRoutine
-//    #define GFX_OS_EXTRA_INIT_FUNCTION               myOSInitRoutine
-//    #define GFX_OS_EXTRA_DEINIT_FUNCTION             myOSDeInitRoutine
-
-
-///////////////////////////////////////////////////////////////////////////
-// GDISP                                                                 //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GDISP                                TRUE
-
-//#define GDISP_NEED_AUTOFLUSH                         FALSE
-//#define GDISP_NEED_TIMERFLUSH                        FALSE
-//#define GDISP_NEED_VALIDATION                        TRUE
-//#define GDISP_NEED_CLIP                              TRUE
-//#define GDISP_NEED_CIRCLE                            FALSE
-//#define GDISP_NEED_ELLIPSE                           FALSE
-//#define GDISP_NEED_ARC                               FALSE
-//#define GDISP_NEED_ARCSECTORS                        FALSE
-//#define GDISP_NEED_CONVEX_POLYGON                    FALSE
-//#define GDISP_NEED_SCROLL                            FALSE
-//#define GDISP_NEED_PIXELREAD                         FALSE
-//#define GDISP_NEED_CONTROL                           FALSE
-//#define GDISP_NEED_QUERY                             FALSE
-//#define GDISP_NEED_MULTITHREAD                       FALSE
-//#define GDISP_NEED_STREAMING                         FALSE
-#define GDISP_NEED_TEXT                              TRUE
-//    #define GDISP_NEED_TEXT_WORDWRAP                 FALSE
-//    #define GDISP_NEED_ANTIALIAS                     FALSE
-//    #define GDISP_NEED_UTF8                          FALSE
-    #define GDISP_NEED_TEXT_KERNING                  TRUE
-//    #define GDISP_INCLUDE_FONT_UI1                   FALSE
-//    #define GDISP_INCLUDE_FONT_UI2                   FALSE		// The smallest preferred font.
-//    #define GDISP_INCLUDE_FONT_LARGENUMBERS          FALSE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANS10          FALSE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12          FALSE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16          FALSE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20          FALSE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24          FALSE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32          FALSE
-    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12      TRUE
-//    #define GDISP_INCLUDE_FONT_FIXED_10X20           FALSE
-//    #define GDISP_INCLUDE_FONT_FIXED_7X14            FALSE
-    #define GDISP_INCLUDE_FONT_FIXED_5X8             TRUE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA       FALSE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA       FALSE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA       FALSE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA       FALSE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA       FALSE
-//    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA   FALSE
-//    #define GDISP_INCLUDE_USER_FONTS                 FALSE
-
-//#define GDISP_NEED_IMAGE                             FALSE
-//    #define GDISP_NEED_IMAGE_NATIVE                  FALSE
-//    #define GDISP_NEED_IMAGE_GIF                     FALSE
-//    #define GDISP_NEED_IMAGE_BMP                     FALSE
-//        #define GDISP_NEED_IMAGE_BMP_1               FALSE
-//        #define GDISP_NEED_IMAGE_BMP_4               FALSE
-//        #define GDISP_NEED_IMAGE_BMP_4_RLE           FALSE
-//        #define GDISP_NEED_IMAGE_BMP_8               FALSE
-//        #define GDISP_NEED_IMAGE_BMP_8_RLE           FALSE
-//        #define GDISP_NEED_IMAGE_BMP_16              FALSE
-//        #define GDISP_NEED_IMAGE_BMP_24              FALSE
-//        #define GDISP_NEED_IMAGE_BMP_32              FALSE
-//    #define GDISP_NEED_IMAGE_JPG                     FALSE
-//    #define GDISP_NEED_IMAGE_PNG                     FALSE
-//    #define GDISP_NEED_IMAGE_ACCOUNTING              FALSE
-
-//#define GDISP_NEED_PIXMAP                            FALSE
-//    #define GDISP_NEED_PIXMAP_IMAGE                  FALSE
-
-//#define GDISP_DEFAULT_ORIENTATION                    GDISP_ROTATE_LANDSCAPE    // If not defined the native hardware orientation is used.
-//#define GDISP_LINEBUF_SIZE                           128
-//#define GDISP_STARTUP_COLOR                          Black
-#define GDISP_NEED_STARTUP_LOGO                      FALSE
-
-//#define GDISP_TOTAL_DISPLAYS                         1
-
-//#define GDISP_DRIVER_LIST                            GDISPVMT_Win32, GDISPVMT_Win32
-//    #ifdef GDISP_DRIVER_LIST
-//        // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
-//        #define GDISP_HARDWARE_STREAM_WRITE          FALSE
-//        #define GDISP_HARDWARE_STREAM_READ           FALSE
-//        #define GDISP_HARDWARE_STREAM_POS            FALSE
-//        #define GDISP_HARDWARE_DRAWPIXEL             FALSE
-//        #define GDISP_HARDWARE_CLEARS                FALSE
-//        #define GDISP_HARDWARE_FILLS                 FALSE
-//        #define GDISP_HARDWARE_BITFILLS              FALSE
-//        #define GDISP_HARDWARE_SCROLL                FALSE
-//        #define GDISP_HARDWARE_PIXELREAD             FALSE
-//        #define GDISP_HARDWARE_CONTROL               FALSE
-//        #define GDISP_HARDWARE_QUERY                 FALSE
-//        #define GDISP_HARDWARE_CLIP                  FALSE
-
-        #define GDISP_PIXELFORMAT                    GDISP_PIXELFORMAT_RGB888
-//    #endif
-
-// The custom format is not defined for some reason, so define it as error
-// so we don't get compiler warnings
-#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
-
-#define GDISP_USE_GFXNET                             FALSE
-//    #define GDISP_GFXNET_PORT                        13001
-//    #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP         FALSE
-//    #define GDISP_DONT_WAIT_FOR_NET_DISPLAY          FALSE
-//    #define GDISP_GFXNET_UNSAFE_SOCKETS              FALSE
-
-
-///////////////////////////////////////////////////////////////////////////
-// GWIN                                                                  //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GWIN                                 FALSE
-
-//#define GWIN_NEED_WINDOWMANAGER                      FALSE
-//    #define GWIN_REDRAW_IMMEDIATE                    FALSE
-//    #define GWIN_REDRAW_SINGLEOP                     FALSE
-//    #define GWIN_NEED_FLASHING                       FALSE
-//        #define GWIN_FLASHING_PERIOD                 250
-
-//#define GWIN_NEED_CONSOLE                            FALSE
-//    #define GWIN_CONSOLE_USE_HISTORY                 FALSE
-//        #define GWIN_CONSOLE_HISTORY_AVERAGING       FALSE
-//        #define GWIN_CONSOLE_HISTORY_ATCREATE        FALSE
-//    #define GWIN_CONSOLE_ESCSEQ                      FALSE
-//    #define GWIN_CONSOLE_USE_BASESTREAM              FALSE
-//    #define GWIN_CONSOLE_USE_FLOAT                   FALSE
-//#define GWIN_NEED_GRAPH                              FALSE
-//#define GWIN_NEED_GL3D                               FALSE
-
-//#define GWIN_NEED_WIDGET                             FALSE
-//#define GWIN_FOCUS_HIGHLIGHT_WIDTH                   1
-//    #define GWIN_NEED_LABEL                          FALSE
-//        #define GWIN_LABEL_ATTRIBUTE                 FALSE
-//    #define GWIN_NEED_BUTTON                         FALSE
-//        #define GWIN_BUTTON_LAZY_RELEASE             FALSE
-//    #define GWIN_NEED_SLIDER                         FALSE
-//        #define GWIN_SLIDER_NOSNAP                   FALSE
-//        #define GWIN_SLIDER_DEAD_BAND                5
-//        #define GWIN_SLIDER_TOGGLE_INC               20
-//    #define GWIN_NEED_CHECKBOX                       FALSE
-//    #define GWIN_NEED_IMAGE                          FALSE
-//        #define GWIN_NEED_IMAGE_ANIMATION            FALSE
-//    #define GWIN_NEED_RADIO                          FALSE
-//    #define GWIN_NEED_LIST                           FALSE
-//        #define GWIN_NEED_LIST_IMAGES                FALSE
-//    #define GWIN_NEED_PROGRESSBAR                    FALSE
-//        #define GWIN_PROGRESSBAR_AUTO                FALSE
-//    #define GWIN_NEED_KEYBOARD                       FALSE
-//        #define GWIN_KEYBOARD_DEFAULT_LAYOUT         VirtualKeyboard_English1
-//        #define GWIN_NEED_KEYBOARD_ENGLISH1          TRUE
-//    #define GWIN_NEED_TEXTEDIT                       FALSE
-//    #define GWIN_FLAT_STYLING                        FALSE
-//    #define GWIN_WIDGET_TAGS                         FALSE
-
-//#define GWIN_NEED_CONTAINERS                         FALSE
-//    #define GWIN_NEED_CONTAINER                      FALSE
-//    #define GWIN_NEED_FRAME                          FALSE
-//    #define GWIN_NEED_TABSET                         FALSE
-//        #define GWIN_TABSET_TABHEIGHT                18
-
-
-///////////////////////////////////////////////////////////////////////////
-// GEVENT                                                                //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GEVENT                               FALSE
-
-//#define GEVENT_ASSERT_NO_RESOURCE                    FALSE
-//#define GEVENT_MAXIMUM_SIZE                          32
-//#define GEVENT_MAX_SOURCE_LISTENERS                  32
-
-
-///////////////////////////////////////////////////////////////////////////
-// GTIMER                                                                //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GTIMER                               FALSE
-
-//#define GTIMER_THREAD_PRIORITY                       HIGH_PRIORITY
-//#define GTIMER_THREAD_WORKAREA_SIZE                  2048
-
-
-///////////////////////////////////////////////////////////////////////////
-// GQUEUE                                                                //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GQUEUE                               FALSE
-
-//#define GQUEUE_NEED_ASYNC                            FALSE
-//#define GQUEUE_NEED_GSYNC                            FALSE
-//#define GQUEUE_NEED_FSYNC                            FALSE
-//#define GQUEUE_NEED_BUFFERS                          FALSE
-
-///////////////////////////////////////////////////////////////////////////
-// GINPUT                                                                //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GINPUT                               FALSE
-
-//#define GINPUT_NEED_MOUSE                            FALSE
-//    #define GINPUT_TOUCH_STARTRAW                    FALSE
-//    #define GINPUT_TOUCH_NOTOUCH                     FALSE
-//    #define GINPUT_TOUCH_NOCALIBRATE                 FALSE
-//    #define GINPUT_TOUCH_NOCALIBRATE_GUI             FALSE
-//    #define GINPUT_MOUSE_POLL_PERIOD                 25
-//    #define GINPUT_MOUSE_CLICK_TIME                  300
-//    #define GINPUT_TOUCH_CXTCLICK_TIME               700
-//    #define GINPUT_TOUCH_USER_CALIBRATION_LOAD       FALSE
-//    #define GINPUT_TOUCH_USER_CALIBRATION_SAVE       FALSE
-//    #define GMOUSE_DRIVER_LIST                       GMOUSEVMT_Win32, GMOUSEVMT_Win32
-//#define GINPUT_NEED_KEYBOARD                         FALSE
-//    #define GINPUT_KEYBOARD_POLL_PERIOD              200
-//    #define GKEYBOARD_DRIVER_LIST                    GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
-//    #define GKEYBOARD_LAYOUT_OFF                     FALSE
-//        #define GKEYBOARD_LAYOUT_SCANCODE2_US        FALSE
-//#define GINPUT_NEED_TOGGLE                           FALSE
-//#define GINPUT_NEED_DIAL                             FALSE
-
-
-///////////////////////////////////////////////////////////////////////////
-// GFILE                                                                 //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GFILE                                FALSE
-
-//#define GFILE_NEED_PRINTG                            FALSE
-//#define GFILE_NEED_SCANG                             FALSE
-//#define GFILE_NEED_STRINGS                           FALSE
-//#define GFILE_NEED_FILELISTS                         FALSE
-//#define GFILE_NEED_STDIO                             FALSE
-//#define GFILE_NEED_NOAUTOMOUNT                       FALSE
-//#define GFILE_NEED_NOAUTOSYNC                        FALSE
-
-//#define GFILE_NEED_MEMFS                             FALSE
-//#define GFILE_NEED_ROMFS                             FALSE
-//#define GFILE_NEED_RAMFS                             FALSE
-//#define GFILE_NEED_FATFS                             FALSE
-//#define GFILE_NEED_NATIVEFS                          FALSE
-//#define GFILE_NEED_CHBIOSFS                          FALSE
-
-//#define GFILE_ALLOW_FLOATS                           FALSE
-//#define GFILE_ALLOW_DEVICESPECIFIC                   FALSE
-//#define GFILE_MAX_GFILES                             3
-
-///////////////////////////////////////////////////////////////////////////
-// GADC                                                                  //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GADC                                 FALSE
-
-//#define GADC_MAX_LOWSPEED_DEVICES                    4
-
-
-///////////////////////////////////////////////////////////////////////////
-// GAUDIO                                                                //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GAUDIO                               FALSE
-// There seems to be a bug in the ugfx code, the wrong define is used
-// So define it in order to avoid warnings
-#define GFX_USE_GAUDIN                               GFX_USE_GAUDIO
-//    #define GAUDIO_NEED_PLAY                         FALSE
-//    #define GAUDIO_NEED_RECORD                       FALSE
-
-
-///////////////////////////////////////////////////////////////////////////
-// GMISC                                                                 //
-///////////////////////////////////////////////////////////////////////////
-#define GFX_USE_GMISC                                FALSE
-
-//#define GMISC_NEED_ARRAYOPS                          FALSE
-//#define GMISC_NEED_FASTTRIG                          FALSE
-//#define GMISC_NEED_FIXEDTRIG                         FALSE
-//#define GMISC_NEED_INVSQRT                           FALSE
-//    #define GMISC_INVSQRT_MIXED_ENDIAN               FALSE
-//    #define GMISC_INVSQRT_REAL_SLOW                  FALSE
-//#define GMISC_NEED_MATRIXFLOAT2D                     FALSE
-//#define GMISC_NEED_MATRIXFIXED2D                     FALSE
-
-#endif /* _GFXCONF_H */
diff --git a/quantum/visualizer/example_integration/lcd_backlight_hal.c b/quantum/visualizer/example_integration/lcd_backlight_hal.c
deleted file mode 100644
index 913131b169..0000000000
--- a/quantum/visualizer/example_integration/lcd_backlight_hal.c
+++ /dev/null
@@ -1,91 +0,0 @@
-/*
-The MIT License (MIT)
-
-Copyright (c) 2016 Fred Sundvik
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-*/
-
-#include "lcd_backlight.h"
-#include "hal.h"
-
-#define RED_PIN 1
-#define GREEN_PIN 2
-#define BLUE_PIN 3
-#define CHANNEL_RED FTM0->CHANNEL[0]
-#define CHANNEL_GREEN FTM0->CHANNEL[1]
-#define CHANNEL_BLUE FTM0->CHANNEL[2]
-
-#define RGB_PORT PORTC
-#define RGB_PORT_GPIO GPIOC
-
-// Base FTM clock selection (72 MHz system clock)
-// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period
-// Higher pre-scalar will use the most power (also look the best)
-// Pre-scalar calculations
-// 0 -      72 MHz -> 549 Hz
-// 1 -      36 MHz -> 275 Hz
-// 2 -      18 MHz -> 137 Hz
-// 3 -       9 MHz ->  69 Hz (Slightly visible flicker)
-// 4 -   4 500 kHz ->  34 Hz (Visible flickering)
-// 5 -   2 250 kHz ->  17 Hz
-// 6 -   1 125 kHz ->   9 Hz
-// 7 - 562 500  Hz ->   4 Hz
-// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
-// Which will reduce the brightness range
-#define PRESCALAR_DEFINE 0
-
-void lcd_backlight_hal_init(void) {
-	// Setup Backlight
-    SIM->SCGC6 |= SIM_SCGC6_FTM0;
-    FTM0->CNT = 0; // Reset counter
-
-	// PWM Period
-	// 16-bit maximum
-	FTM0->MOD = 0xFFFF;
-
-	// Set FTM to PWM output - Edge Aligned, Low-true pulses
-#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0)
-	CHANNEL_RED.CnSC = CNSC_MODE;
-	CHANNEL_GREEN.CnSC = CNSC_MODE;
-	CHANNEL_BLUE.CnSC = CNSC_MODE;
-
-	// System clock, /w prescalar setting
-	FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE);
-
-	CHANNEL_RED.CnV = 0;
-	CHANNEL_GREEN.CnV = 0;
-	CHANNEL_BLUE.CnV = 0;
-
-	RGB_PORT_GPIO->PDDR |= (1 << RED_PIN);
-	RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN);
-	RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN);
-
-#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4)
-    RGB_PORT->PCR[RED_PIN] = RGB_MODE;
-    RGB_PORT->PCR[GREEN_PIN] = RGB_MODE;
-    RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
-}
-
-void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
-	CHANNEL_RED.CnV = r;
-	CHANNEL_GREEN.CnV = g;
-	CHANNEL_BLUE.CnV = b;
-}
-
diff --git a/quantum/visualizer/example_integration/visualizer_user.c b/quantum/visualizer/example_integration/visualizer_user.c
deleted file mode 100644
index fc09fe2eaf..0000000000
--- a/quantum/visualizer/example_integration/visualizer_user.c
+++ /dev/null
@@ -1,121 +0,0 @@
-/*
-The MIT License (MIT)
-
-Copyright (c) 2016 Fred Sundvik
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-*/
-
-// Currently we are assuming that both the backlight and LCD are enabled
-// But it's entirely possible to write a custom visualizer that use only
-// one of them
-#ifndef LCD_BACKLIGHT_ENABLE
-#error This visualizer needs that LCD backlight is enabled
-#endif
-
-#ifndef LCD_ENABLE
-#error This visualizer needs that LCD is enabled
-#endif
-
-#include "visualizer.h"
-
-static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
-
-// Just an example how to write custom keyframe functions, we could have moved
-// all this into the init function
-bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
-    (void)animation;
-    // Read the uGFX documentation for information how to use the displays
-    // http://wiki.ugfx.org/index.php/Main_Page
-    gdispClear(White);
-    // You can use static variables for things that can't be found in the animation
-    // or state structs
-    gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
-    gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
-    // Always remember to flush the display
-    gdispFlush();
-    // you could set the backlight color as well, but we won't do it here, since
-    // it's part of the following animation
-    // lcd_backlight_color(hue, saturation, intensity);
-    // We don't need constant updates, just drawing the screen once is enough
-    return false;
-}
-
-// Feel free to modify the animations below, or even add new ones if needed
-
-// Don't worry, if the startup animation is long, you can use the keyboard like normal
-// during that time
-static keyframe_animation_t startup_animation = {
-    .num_frames = 4,
-    .loop = false,
-    .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0},
-    .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization},
-};
-
-// The color animation animates the LCD color when you change layers
-static keyframe_animation_t color_animation = {
-    .num_frames = 2,
-    .loop = false,
-    // Note that there's a 200 ms no-operation frame,
-    // this prevents the color from changing when activating the layer
-    // momentarily
-    .frame_lengths = {MS2ST(200), MS2ST(500)},
-    .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
-};
-
-// The LCD animation alternates between the layer name display and a
-// bitmap that displays all active layers
-static keyframe_animation_t lcd_animation = {
-    .num_frames = 2,
-    .loop = true,
-    .frame_lengths = {MS2ST(2000), MS2ST(2000)},
-    .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap},
-};
-
-void initialize_user_visualizer(visualizer_state_t* state) {
-    // The brightness will be dynamically adjustable in the future
-    // But for now, change it here.
-    lcd_backlight_brightness(0x50);
-    state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
-    state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
-    start_keyframe_animation(&startup_animation);
-}
-
-void update_user_visualizer_state(visualizer_state_t* state) {
-    // Add more tests, change the colors and layer texts here
-    // Usually you want to check the high bits (higher layers first)
-    // because that's the order layers are processed for keypresses
-    // You can for check for example:
-    // state->status.layer
-    // state->status.default_layer
-    // state->status.leds (see led.h for available statuses)
-    if (state->status.layer & 0x2) {
-        state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF);
-        state->layer_text = "Layer 2";
-    }
-    else {
-        state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF);
-        state->layer_text = "Layer 1";
-    }
-    // You can also stop existing animations, and start your custom ones here
-    // remember that you should normally have only one animation for the LCD
-    // and one for the background. But you can also combine them if you want.
-    start_keyframe_animation(&lcd_animation);
-    start_keyframe_animation(&color_animation);
-}
diff --git a/quantum/visualizer/lcd_backlight.c b/quantum/visualizer/lcd_backlight.c
index 70187d1e00..00de3fab52 100644
--- a/quantum/visualizer/lcd_backlight.c
+++ b/quantum/visualizer/lcd_backlight.c
@@ -25,10 +25,10 @@ SOFTWARE.
 #include "lcd_backlight.h"
 #include <math.h>
 
-static uint8_t current_hue = 0x00;
-static uint8_t current_saturation = 0x00;
-static uint8_t current_intensity = 0xFF;
-static uint8_t current_brightness = 0x7F;
+static uint8_t current_hue = 0;
+static uint8_t current_saturation = 0;
+static uint8_t current_intensity = 0;
+static uint8_t current_brightness = 0;
 
 void lcd_backlight_init(void) {
     lcd_backlight_hal_init();
diff --git a/quantum/visualizer/lcd_backlight.h b/quantum/visualizer/lcd_backlight.h
index dd3e37a064..14dde64a1a 100644
--- a/quantum/visualizer/lcd_backlight.h
+++ b/quantum/visualizer/lcd_backlight.h
@@ -32,6 +32,10 @@ SOFTWARE.
 #define LCD_SAT(color) ((color >> 8) & 0xFF)
 #define LCD_INT(color) (color & 0xFF)
 
+inline uint32_t change_lcd_color_intensity(uint32_t color, uint8_t new_intensity) {
+    return (color & 0xFFFFFF00) | new_intensity;
+}
+
 void lcd_backlight_init(void);
 void lcd_backlight_color(uint8_t hue, uint8_t saturation, uint8_t intensity);
 void lcd_backlight_brightness(uint8_t b);
diff --git a/quantum/visualizer/lcd_backlight_keyframes.c b/quantum/visualizer/lcd_backlight_keyframes.c
new file mode 100644
index 0000000000..8436d4e3dd
--- /dev/null
+++ b/quantum/visualizer/lcd_backlight_keyframes.c
@@ -0,0 +1,77 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "lcd_backlight_keyframes.h"
+
+bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
+    int frame_length = animation->frame_lengths[animation->current_frame];
+    int current_pos = frame_length - animation->time_left_in_frame;
+    uint8_t t_h = LCD_HUE(state->target_lcd_color);
+    uint8_t t_s = LCD_SAT(state->target_lcd_color);
+    uint8_t t_i = LCD_INT(state->target_lcd_color);
+    uint8_t p_h = LCD_HUE(state->prev_lcd_color);
+    uint8_t p_s = LCD_SAT(state->prev_lcd_color);
+    uint8_t p_i = LCD_INT(state->prev_lcd_color);
+
+    uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around
+    int d_h2 = t_h - p_h;
+    // Chose the shortest way around
+    int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1;
+    int d_s = t_s - p_s;
+    int d_i = t_i - p_i;
+
+    int hue = (d_h * current_pos) / frame_length;
+    int sat = (d_s * current_pos) / frame_length;
+    int intensity = (d_i * current_pos) / frame_length;
+    //dprintf("%X -> %X = %X\n", p_h, t_h, hue);
+    hue += p_h;
+    sat += p_s;
+    intensity += p_i;
+    state->current_lcd_color = LCD_COLOR(hue, sat, intensity);
+    lcd_backlight_color(
+            LCD_HUE(state->current_lcd_color),
+            LCD_SAT(state->current_lcd_color),
+            LCD_INT(state->current_lcd_color));
+
+    return true;
+}
+
+bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    state->prev_lcd_color = state->target_lcd_color;
+    state->current_lcd_color = state->target_lcd_color;
+    lcd_backlight_color(
+            LCD_HUE(state->current_lcd_color),
+            LCD_SAT(state->current_lcd_color),
+            LCD_INT(state->current_lcd_color));
+    return false;
+}
+
+bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    (void)state;
+    lcd_backlight_hal_color(0, 0, 0);
+    return false;
+}
+
+bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    (void)state;
+    lcd_backlight_color(LCD_HUE(state->current_lcd_color),
+        LCD_SAT(state->current_lcd_color),
+        LCD_INT(state->current_lcd_color));
+    return false;
+}
diff --git a/quantum/visualizer/lcd_backlight_keyframes.h b/quantum/visualizer/lcd_backlight_keyframes.h
new file mode 100644
index 0000000000..e1c125cf91
--- /dev/null
+++ b/quantum/visualizer/lcd_backlight_keyframes.h
@@ -0,0 +1,30 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
+#define QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_
+
+#include "visualizer.h"
+
+// Animates the LCD backlight color between the current color and the target color (of the state)
+bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state);
+// Sets the backlight color to the target color
+bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
+
+bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
+bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
+
+#endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */
diff --git a/quantum/visualizer/lcd_keyframes.c b/quantum/visualizer/lcd_keyframes.c
new file mode 100644
index 0000000000..df11861ddc
--- /dev/null
+++ b/quantum/visualizer/lcd_keyframes.c
@@ -0,0 +1,188 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "lcd_keyframes.h"
+#include <string.h>
+#include "action_util.h"
+#include "led.h"
+#include "resources/resources.h"
+
+bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    gdispClear(White);
+    gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
+    return false;
+}
+
+static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
+    for (int i=0; i<16;i++)
+    {
+        uint32_t mask = (1u << i);
+        if (default_layer & mask) {
+            if (layer & mask) {
+                *buffer = 'B';
+            } else {
+                *buffer = 'D';
+            }
+        } else if (layer & mask) {
+            *buffer = '1';
+        } else {
+            *buffer = '0';
+        }
+        ++buffer;
+
+        if (i==3 || i==7 || i==11) {
+            *buffer = ' ';
+            ++buffer;
+        }
+    }
+    *buffer = 0;
+}
+
+bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    const char* layer_help = "1=On D=Default B=Both";
+    char layer_buffer[16 + 4]; // 3 spaces and one null terminator
+    gdispClear(White);
+    gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
+    format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
+    gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
+    format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
+    gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
+    return false;
+}
+
+static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
+    *buffer = ' ';
+    ++buffer;
+
+    for (int i = 0; i<8; i++)
+    {
+        uint32_t mask = (1u << i);
+        if (mods & mask) {
+            *buffer = '1';
+        } else {
+            *buffer = '0';
+        }
+        ++buffer;
+
+        if (i==3) {
+            *buffer = ' ';
+            ++buffer;
+        }
+    }
+    *buffer = 0;
+}
+
+bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+
+    const char* title = "Modifier states";
+    const char* mods_header = " CSAG CSAG ";
+    char status_buffer[12];
+
+    gdispClear(White);
+    gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
+    gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
+    format_mods_bitmap_string(state->status.mods, status_buffer);
+    gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
+
+    return false;
+}
+
+#define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA")
+
+static void get_led_state_string(char* output, visualizer_state_t* state) {
+    uint8_t pos = 0;
+
+    if (state->status.leds & (1u << USB_LED_NUM_LOCK)) {
+       memcpy(output + pos, "NUM ", 4);
+       pos += 4;
+    }
+    if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
+       memcpy(output + pos, "CAPS ", 5);
+       pos += 5;
+    }
+    if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) {
+       memcpy(output + pos, "SCRL ", 5);
+       pos += 5;
+    }
+    if (state->status.leds & (1u << USB_LED_COMPOSE)) {
+       memcpy(output + pos, "COMP ", 5);
+       pos += 5;
+    }
+    if (state->status.leds & (1u << USB_LED_KANA)) {
+       memcpy(output + pos, "KANA ", 5);
+       pos += 5;
+    }
+    output[pos] = 0;
+}
+
+bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state)
+{
+    (void)animation;
+    char output[LED_STATE_STRING_SIZE];
+    get_led_state_string(output, state);
+    gdispClear(White);
+    gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black);
+    return false;
+}
+
+bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    gdispClear(White);
+    uint8_t y = 10;
+    if (state->status.leds) {
+        char output[LED_STATE_STRING_SIZE];
+        get_led_state_string(output, state);
+        gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black);
+        y = 17;
+    }
+    gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black);
+    return false;
+}
+
+bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)state;
+    (void)animation;
+    // Read the uGFX documentation for information how to use the displays
+    // http://wiki.ugfx.org/index.php/Main_Page
+    gdispClear(White);
+
+    // You can use static variables for things that can't be found in the animation
+    // or state structs, here we use the image
+
+    //gdispGBlitArea is a tricky function to use since it supports blitting part of the image
+    // if you have full screen image, then just use 128 and 32 for both source and target dimensions
+    gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo);
+
+    return false;
+}
+
+
+bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    (void)state;
+    gdispSetPowerMode(powerOff);
+    return false;
+}
+
+bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    (void)state;
+    gdispSetPowerMode(powerOn);
+    return false;
+}
diff --git a/quantum/visualizer/lcd_keyframes.h b/quantum/visualizer/lcd_keyframes.h
new file mode 100644
index 0000000000..2e912b4c73
--- /dev/null
+++ b/quantum/visualizer/lcd_keyframes.h
@@ -0,0 +1,39 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_
+#define QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_
+
+#include "visualizer.h"
+
+// Displays the layer text centered vertically on the screen
+bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state);
+// Displays a bitmap (0/1) of all the currently active layers
+bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
+// Displays a bitmap (0/1) of all the currently active mods
+bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
+// Displays the keyboard led states (CAPS (Caps lock), NUM (Num lock), SCRL (Scroll lock), COMP (Compose), KANA)
+bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
+// Displays both the layer text and the led states
+bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state);
+// Displays the QMK logo on the LCD screen
+bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state);
+
+bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
+bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
+
+
+#endif /* QUANTUM_VISUALIZER_LCD_KEYFRAMES_H_ */
diff --git a/quantum/visualizer/led_test.c b/quantum/visualizer/led_keyframes.c
index a9abace8df..2dacd990d1 100644
--- a/quantum/visualizer/led_test.c
+++ b/quantum/visualizer/led_keyframes.c
@@ -21,50 +21,9 @@ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 SOFTWARE.
 */
-#include "led_test.h"
 #include "gfx.h"
 #include "math.h"
-
-#define CROSSFADE_TIME 1000
-#define GRADIENT_TIME 3000
-
-keyframe_animation_t led_test_animation = {
-    .num_frames = 14,
-    .loop = true,
-    .frame_lengths = {
-        gfxMillisecondsToTicks(1000), // fade in
-        gfxMillisecondsToTicks(1000), // no op (leds on)
-        gfxMillisecondsToTicks(1000), // fade out
-        gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
-        gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
-        gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
-        gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
-        0,           // mirror leds
-        gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
-        gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
-        gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
-        gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
-        0,           // normal leds
-        gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
-
-    },
-    .frame_functions = {
-        keyframe_fade_in_all_leds,
-        keyframe_no_operation,
-        keyframe_fade_out_all_leds,
-        keyframe_led_crossfade,
-        keyframe_led_left_to_right_gradient,
-        keyframe_led_crossfade,
-        keyframe_led_top_to_bottom_gradient,
-        keyframe_mirror_led_orientation,
-        keyframe_led_crossfade,
-        keyframe_led_left_to_right_gradient,
-        keyframe_led_crossfade,
-        keyframe_led_top_to_bottom_gradient,
-        keyframe_normal_led_orientation,
-        keyframe_led_crossfade,
-    },
-};
+#include "led_keyframes.h"
 
 static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) {
     int frame_length = animation->frame_lengths[animation->current_frame];
@@ -96,19 +55,19 @@ static uint8_t compute_gradient_color(float t, float index, float num) {
     return (uint8_t)(255.0f * v);
 }
 
-bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     keyframe_fade_all_leds_from_to(animation, 0, 255);
     return true;
 }
 
-bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     keyframe_fade_all_leds_from_to(animation, 255, 0);
     return true;
 }
 
-bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     float frame_length = animation->frame_lengths[animation->current_frame];
     float current_pos = frame_length - animation->time_left_in_frame;
@@ -120,7 +79,7 @@ bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visual
     return true;
 }
 
-bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     float frame_length = animation->frame_lengths[animation->current_frame];
     float current_pos = frame_length - animation->time_left_in_frame;
@@ -139,7 +98,7 @@ static void copy_current_led_state(uint8_t* dest) {
         }
     }
 }
-bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     if (animation->first_update_of_frame) {
         copy_current_led_state(&crossfade_start_frame[0][0]);
@@ -155,14 +114,14 @@ bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t*
     return true;
 }
 
-bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     (void)animation;
     gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180);
     return false;
 }
 
-bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
+bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
     (void)state;
     (void)animation;
     gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0);
diff --git a/quantum/visualizer/led_test.h b/quantum/visualizer/led_keyframes.h
index 5e2325753e..a689430417 100644
--- a/quantum/visualizer/led_test.h
+++ b/quantum/visualizer/led_keyframes.h
@@ -22,20 +22,20 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 SOFTWARE.
 */
 
-#ifndef TMK_VISUALIZER_LED_TEST_H_
-#define TMK_VISUALIZER_LED_TEST_H_
+#ifndef LED_KEYFRAMES_H
+#define LED_KEYFRAMES_H
 
 #include "visualizer.h"
 
-bool keyframe_fade_in_all_leds(keyframe_animation_t* animation, visualizer_state_t* state);
-bool keyframe_fade_out_all_leds(keyframe_animation_t* animation, visualizer_state_t* state);
-bool keyframe_led_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
-bool keyframe_led_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
-bool keyframe_led_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
-bool keyframe_mirror_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
-bool keyframe_normal_led_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
+bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
 
 extern keyframe_animation_t led_test_animation;
 
 
-#endif /* TMK_VISUALIZER_LED_TEST_H_ */
+#endif /* LED_KEYFRAMES_H */
diff --git a/quantum/visualizer/resources/lcd_logo.c b/quantum/visualizer/resources/lcd_logo.c
new file mode 100644
index 0000000000..d1a0ffa7f9
--- /dev/null
+++ b/quantum/visualizer/resources/lcd_logo.c
@@ -0,0 +1,61 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "resources.h"
+
+
+// To generate an image array like this
+// Ensure the image is 128 x 32 or smaller
+// Convert the bitmap to a C array using a program like http://www.riuson.com/lcd-image-converter/
+// Ensure the the conversion process produces a monochrome format array - 1 bit/pixel, left to right, top to bottom
+// Update array in the source code with the C array produced by the conversion program
+
+// The image below is generated from lcd_logo.png
+const uint8_t resource_lcd_logo[512] = {
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0xf8, 0xfe, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x38, 0x38, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x38, 0x38, 0x38, 0x06, 0x29, 0x41, 0x24, 0x52, 0x24, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x42, 0xaa, 0xaa, 0xaa, 0xa8, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x82, 0x28, 0xaa, 0xae, 0x8c, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x38, 0x38, 0x38, 0x09, 0x55, 0x43, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x38, 0x38, 0x38, 0x0a, 0x55, 0x42, 0x28, 0xaa, 0xaa, 0x88, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x38, 0x38, 0x38, 0x05, 0x45, 0x42, 0x28, 0x89, 0x4a, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x18, 0x38, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x1c, 0x38, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x0e, 0x38, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x03, 0xff, 0x80, 0x04, 0x45, 0x14, 0xa4, 0x92, 0x83, 0x52, 0x22, 0x22, 0x36, 0x00, 0x00,
+    0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0xba, 0x84, 0x55, 0x55, 0x57, 0x45, 0x00, 0x00,
+    0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0xb2, 0x55, 0x55, 0x42, 0x65, 0x00, 0x00,
+    0x00, 0x00, 0x38, 0x00, 0x08, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x56, 0x65, 0x42, 0x45, 0x00, 0x00,
+    0x00, 0x00, 0x38, 0x00, 0x0a, 0xaa, 0xaa, 0xaa, 0x92, 0x81, 0x54, 0x45, 0x42, 0x45, 0x00, 0x00,
+    0x00, 0x00, 0x38, 0x00, 0x04, 0x48, 0xa2, 0x4a, 0x89, 0x06, 0x24, 0x42, 0x41, 0x36, 0x00, 0x00,
+    0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
+};
+
diff --git a/quantum/visualizer/resources/lcd_logo.png b/quantum/visualizer/resources/lcd_logo.png
new file mode 100644
index 0000000000..6cf26fc678
--- /dev/null
+++ b/quantum/visualizer/resources/lcd_logo.png
Binary files differdiff --git a/quantum/visualizer/resources/resources.h b/quantum/visualizer/resources/resources.h
new file mode 100644
index 0000000000..1ea27a5364
--- /dev/null
+++ b/quantum/visualizer/resources/resources.h
@@ -0,0 +1,27 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_
+#define QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_
+
+#include <stdint.h>
+
+#ifdef LCD_ENABLE
+extern const uint8_t resource_lcd_logo[];
+#endif
+
+
+#endif /* QUANTUM_VISUALIZER_RESOURCES_RESOURCES_H_ */
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c
index 5826d909e4..6f134097f0 100644
--- a/quantum/visualizer/visualizer.c
+++ b/quantum/visualizer/visualizer.c
@@ -48,20 +48,22 @@ SOFTWARE.
 #include "serial_link/system/serial_link.h"
 #endif
 
+#include "action_util.h"
+
 // Define this in config.h
 #ifndef VISUALIZER_THREAD_PRIORITY
 #define "Visualizer thread priority not defined"
 #endif
 
-// mods status
-#include "action_util.h"
-
 static visualizer_keyboard_status_t current_status = {
     .layer = 0xFFFFFFFF,
     .default_layer = 0xFFFFFFFF,
     .mods = 0xFF,
     .leds = 0xFFFFFFFF,
     .suspended = false,
+#ifdef VISUALIZER_USER_DATA_SIZE
+    .user_data = {0}
+#endif
 };
 
 static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboard_status_t* status2) {
@@ -69,11 +71,19 @@ static bool same_status(visualizer_keyboard_status_t* status1, visualizer_keyboa
         status1->default_layer == status2->default_layer &&
         status1->mods == status2->mods &&
         status1->leds == status2->leds &&
-        status1->suspended == status2->suspended;
+        status1->suspended == status2->suspended
+#ifdef VISUALIZER_USER_DATA_SIZE
+        && memcmp(status1->user_data, status2->user_data, VISUALIZER_USER_DATA_SIZE) == 0
+#endif
+    ;
 }
 
 static bool visualizer_enabled = false;
 
+#ifdef VISUALIZER_USER_DATA_SIZE
+static uint8_t user_data[VISUALIZER_USER_DATA_SIZE];
+#endif
+
 #define MAX_SIMULTANEOUS_ANIMATIONS 4
 static keyframe_animation_t* animations[MAX_SIMULTANEOUS_ANIMATIONS] = {};
 
@@ -144,6 +154,14 @@ void stop_all_keyframe_animations(void) {
     }
 }
 
+static uint8_t get_num_running_animations(void) {
+    uint8_t count = 0;
+    for (int i=0;i<MAX_SIMULTANEOUS_ANIMATIONS;i++) {
+        count += animations[i] ? 1 : 0;
+    }
+    return count;
+}
+
 static bool update_keyframe_animation(keyframe_animation_t* animation, visualizer_state_t* state, systemticks_t delta, systemticks_t* sleep_time) {
     // TODO: Clean up this messy code
     dprintf("Animation frame%d, left %d, delta %d\n", animation->current_frame,
@@ -212,175 +230,6 @@ void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* stat
     (*temp_animation.frame_functions[next_frame])(&temp_animation, &temp_state);
 }
 
-bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) {
-    (void)animation;
-    (void)state;
-    return false;
-}
-
-#ifdef LCD_BACKLIGHT_ENABLE
-bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) {
-    int frame_length = animation->frame_lengths[animation->current_frame];
-    int current_pos = frame_length - animation->time_left_in_frame;
-    uint8_t t_h = LCD_HUE(state->target_lcd_color);
-    uint8_t t_s = LCD_SAT(state->target_lcd_color);
-    uint8_t t_i = LCD_INT(state->target_lcd_color);
-    uint8_t p_h = LCD_HUE(state->prev_lcd_color);
-    uint8_t p_s = LCD_SAT(state->prev_lcd_color);
-    uint8_t p_i = LCD_INT(state->prev_lcd_color);
-
-    uint8_t d_h1 = t_h - p_h; //Modulo arithmetic since we want to wrap around
-    int d_h2 = t_h - p_h;
-    // Chose the shortest way around
-    int d_h = abs(d_h2) < d_h1 ? d_h2 : d_h1;
-    int d_s = t_s - p_s;
-    int d_i = t_i - p_i;
-
-    int hue = (d_h * current_pos) / frame_length;
-    int sat = (d_s * current_pos) / frame_length;
-    int intensity = (d_i * current_pos) / frame_length;
-    //dprintf("%X -> %X = %X\n", p_h, t_h, hue);
-    hue += p_h;
-    sat += p_s;
-    intensity += p_i;
-    state->current_lcd_color = LCD_COLOR(hue, sat, intensity);
-    lcd_backlight_color(
-            LCD_HUE(state->current_lcd_color),
-            LCD_SAT(state->current_lcd_color),
-            LCD_INT(state->current_lcd_color));
-
-    return true;
-}
-
-bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state) {
-    (void)animation;
-    state->prev_lcd_color = state->target_lcd_color;
-    state->current_lcd_color = state->target_lcd_color;
-    lcd_backlight_color(
-            LCD_HUE(state->current_lcd_color),
-            LCD_SAT(state->current_lcd_color),
-            LCD_INT(state->current_lcd_color));
-    return false;
-}
-#endif // LCD_BACKLIGHT_ENABLE
-
-#ifdef LCD_ENABLE
-bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
-    (void)animation;
-    gdispClear(White);
-    gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
-    gdispFlush();
-    return false;
-}
-
-static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
-    for (int i=0; i<16;i++)
-    {
-        uint32_t mask = (1u << i);
-        if (default_layer & mask) {
-            if (layer & mask) {
-                *buffer = 'B';
-            } else {
-                *buffer = 'D';
-            }
-        } else if (layer & mask) {
-            *buffer = '1';
-        } else {
-            *buffer = '0';
-        }
-        ++buffer;
-
-        if (i==3 || i==7 || i==11) {
-            *buffer = ' ';
-            ++buffer;
-        }
-    }
-    *buffer = 0;
-}
-
-bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
-    (void)animation;
-    const char* layer_help = "1=On D=Default B=Both";
-    char layer_buffer[16 + 4]; // 3 spaces and one null terminator
-    gdispClear(White);
-    gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
-    format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
-    gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
-    format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
-    gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
-    gdispFlush();
-    return false;
-}
-
-static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
-    *buffer = ' ';
-    ++buffer;
-
-    for (int i = 0; i<8; i++)
-    {
-        uint32_t mask = (1u << i);
-        if (mods & mask) {
-            *buffer = '1';
-        } else {
-            *buffer = '0';
-        }
-        ++buffer;
-
-        if (i==3) {
-            *buffer = ' ';
-            ++buffer;
-        }
-    }
-    *buffer = 0;
-}
-
-bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
-    (void)animation;
-
-    const char* title = "Modifier states";
-    const char* mods_header = " CSAG CSAG ";
-    char status_buffer[12]; 
-    
-    gdispClear(White);
-    gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
-    gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
-    format_mods_bitmap_string(state->status.mods, status_buffer);
-    gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
-
-    gdispFlush();
-    return false;
-}
-#endif // LCD_ENABLE
-
-bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
-    (void)animation;
-    (void)state;
-#ifdef LCD_ENABLE
-    gdispSetPowerMode(powerOff);
-#endif
-#ifdef LCD_BACKLIGHT_ENABLE
-    lcd_backlight_hal_color(0, 0, 0);
-#endif
-    return false;
-}
-
-bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state) {
-    (void)animation;
-    (void)state;
-#ifdef LCD_ENABLE
-    gdispSetPowerMode(powerOn);
-#endif
-    return false;
-}
-
-bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state) {
-    (void)animation;
-    (void)state;
-    dprint("User visualizer inited\n");
-    visualizer_enabled = true;
-    return false;
-}
-
 // TODO: Optimize the stack size, this is probably way too big
 static DECLARE_THREAD_STACK(visualizerThreadStack, 1024);
 static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
@@ -396,6 +245,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
         .mods = 0xFF,
         .leds = 0xFFFFFFFF,
         .suspended = false,
+#ifdef VISUALIZER_USER_DATA_SIZE
+        .user_data = {0},
+#endif
     };
 
     visualizer_state_t state = {
@@ -418,13 +270,15 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
 
     systemticks_t sleep_time = TIME_INFINITE;
     systemticks_t current_time = gfxSystemTicks();
+    bool force_update = true;
 
     while(true) {
         systemticks_t new_time = gfxSystemTicks();
         systemticks_t delta = new_time - current_time;
         current_time = new_time;
         bool enabled = visualizer_enabled;
-        if (!same_status(&state.status, &current_status)) {
+        if (force_update || !same_status(&state.status, &current_status)) {
+            force_update = false;
             if (visualizer_enabled) {
                 if (current_status.suspended) {
                     stop_all_keyframe_animations();
@@ -433,8 +287,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
                     user_visualizer_suspend(&state);
                 }
                 else {
+                    visualizer_keyboard_status_t prev_status = state.status;
                     state.status = current_status;
-                    update_user_visualizer_state(&state);
+                    update_user_visualizer_state(&state, &prev_status);
                 }
                 state.prev_lcd_color = state.current_lcd_color;
             }
@@ -458,13 +313,17 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
         gdispGFlush(LED_DISPLAY);
 #endif
 
+#ifdef LCD_ENABLE
+        gdispGFlush(LCD_DISPLAY);
+#endif
+
 #ifdef EMULATOR
         draw_emulator();
 #endif
-        // The animation can enable the visualizer
-        // And we might need to update the state when that happens
-        // so don't sleep
-        if (enabled != visualizer_enabled) {
+        // Enable the visualizer when the startup or the suspend animation has finished
+        if (!visualizer_enabled && state.status.suspended == false && get_num_running_animations() == 0) {
+            visualizer_enabled = true;
+            force_update = true;
             sleep_time = 0;
         }
 
@@ -554,6 +413,12 @@ uint8_t visualizer_get_mods() {
   return mods;
 }
 
+#ifdef VISUALIZER_USER_DATA_SIZE
+void visualizer_set_user_data(void* u) {
+    memcpy(user_data, u, VISUALIZER_USER_DATA_SIZE);
+}
+#endif
+
 void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uint32_t leds) {
     // Note that there's a small race condition here, the thread could read
     // a state where one of these are set but not the other. But this should
@@ -582,6 +447,9 @@ void visualizer_update(uint32_t default_state, uint32_t state, uint8_t mods, uin
             .leds = leds,
             .suspended = current_status.suspended,
         };
+#ifdef VISUALIZER_USER_DATA_SIZE
+       memcpy(new_status.user_data, user_data, VISUALIZER_USER_DATA_SIZE);
+#endif
         if (!same_status(&current_status, &new_status)) {
             changed = true;
             current_status = new_status;
diff --git a/quantum/visualizer/visualizer.h b/quantum/visualizer/visualizer.h
index 315af50228..d6f279e101 100644
--- a/quantum/visualizer/visualizer.h
+++ b/quantum/visualizer/visualizer.h
@@ -34,7 +34,7 @@ SOFTWARE.
 #include "lcd_backlight.h"
 #endif
 
-// use this function to merget both real_mods and oneshot_mods in a uint16_t
+// use this function to merge both real_mods and oneshot_mods in a uint16_t
 uint8_t visualizer_get_mods(void);
 
 // This need to be called once at the start
@@ -68,6 +68,9 @@ typedef struct {
     uint8_t mods;
     uint32_t leds; // See led.h for available statuses
     bool suspended;
+#ifdef VISUALIZER_USER_DATA_SIZE
+    uint8_t user_data[VISUALIZER_USER_DATA_SIZE];
+#endif
 } visualizer_keyboard_status_t;
 
 // The state struct is used by the various keyframe functions
@@ -123,32 +126,22 @@ void stop_keyframe_animation(keyframe_animation_t* animation);
 // Useful for crossfades for example
 void run_next_keyframe(keyframe_animation_t* animation, visualizer_state_t* state);
 
-// Some predefined keyframe functions that can be used by the user code
-// Does nothing, useful for adding delays
-bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
-// Animates the LCD backlight color between the current color and the target color (of the state)
-bool keyframe_animate_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state);
-// Sets the backlight color to the target color
-bool keyframe_set_backlight_color(keyframe_animation_t* animation, visualizer_state_t* state);
-// Displays the layer text centered vertically on the screen
-bool keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state);
-// Displays a bitmap (0/1) of all the currently active layers
-bool keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
-// Displays a bitmap (0/1) of all the currently active mods
-bool keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state);
-
-bool keyframe_disable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
-bool keyframe_enable_lcd_and_backlight(keyframe_animation_t* animation, visualizer_state_t* state);
-
-// Call this once, when the initial animation has finished, alternatively you can call it
-// directly from the initalize_user_visualizer function (the animation can be null)
-bool enable_visualization(keyframe_animation_t* animation, visualizer_state_t* state);
+// The master can set userdata which will be transferred to the slave
+#ifdef VISUALIZER_USER_DATA_SIZE
+void visualizer_set_user_data(void* user_data);
+#endif
 
 // These functions have to be implemented by the user
-void initialize_user_visualizer(visualizer_state_t* state);
-void update_user_visualizer_state(visualizer_state_t* state);
+// Called regularly each time the state has changed (but not every scan loop)
+void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status);
+// Called when the computer goes to suspend, will also stop calling update_user_visualizer_state
 void user_visualizer_suspend(visualizer_state_t* state);
+// You have to start at least one animation as a response to the following two functions
+// When the animation has finished the visualizer will resume normal operation and start calling the
+// update_user_visualizer_state again
+// Called when the keyboard boots up
+void initialize_user_visualizer(visualizer_state_t* state);
+// Called when the computer resumes from a suspend
 void user_visualizer_resume(visualizer_state_t* state);
 
-
 #endif /* VISUALIZER_H */
diff --git a/quantum/visualizer/visualizer.mk b/quantum/visualizer/visualizer.mk
index 2f4a41d66f..5f710124bc 100644
--- a/quantum/visualizer/visualizer.mk
+++ b/quantum/visualizer/visualizer.mk
@@ -20,7 +20,8 @@
 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 # SOFTWARE.
 
-SRC += $(VISUALIZER_DIR)/visualizer.c
+SRC += $(VISUALIZER_DIR)/visualizer.c \
+	$(VISUALIZER_DIR)/visualizer_keyframes.c
 EXTRAINCDIRS += $(GFXINC) $(VISUALIZER_DIR)
 GFXLIB = $(LIB_PATH)/ugfx
 VPATH += $(VISUALIZER_PATH)
@@ -32,25 +33,33 @@ OPT_DEFS += -DLCD_ENABLE
 ULIBS += -lm
 endif
 
-ifdef LCD_BACKLIGHT_ENABLE
+ifeq ($(strip $(LCD_ENABLE)), yes)
 SRC += $(VISUALIZER_DIR)/lcd_backlight.c
+SRC += $(VISUALIZER_DIR)/lcd_keyframes.c
+SRC += $(VISUALIZER_DIR)/lcd_backlight_keyframes.c
+# Note, that the linker will strip out any resources that are not actually in use
+SRC += $(VISUALIZER_DIR)/resources/lcd_logo.c
 OPT_DEFS += -DLCD_BACKLIGHT_ENABLE
 endif
 
-ifdef LED_ENABLE
-SRC += $(VISUALIZER_DIR)/led_test.c
+ifeq ($(strip $(LED_ENABLE)), yes)
+SRC += $(VISUALIZER_DIR)/led_keyframes.c
 OPT_DEFS += -DLED_ENABLE
 endif
 
 include $(GFXLIB)/gfx.mk
-SRC += $(patsubst $(TOP_DIR)/%,%,$(GFXSRC))
-OPT_DEFS += $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS)))
+GFXSRC := $(patsubst $(TOP_DIR)/%,%,$(GFXSRC))
+GFXDEFS := $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS)))
 
 ifneq ("$(wildcard $(KEYMAP_PATH)/visualizer.c)","")
 	SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c
 else 
 	ifeq ("$(wildcard $(SUBPROJECT_PATH)/keymaps/$(KEYMAP)/visualizer.c)","")
+		ifeq ("$(wildcard $(SUBPROJECT_PATH)/visualizer.c)","")
 $(error "$(KEYMAP_PATH)/visualizer.c" does not exist)
+		else
+			SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/visualizer.c
+		endif
 	else
 		SRC += keyboards/$(KEYBOARD)/$(SUBPROJECT)/keymaps/$(KEYMAP)/visualizer.c
 	endif
diff --git a/quantum/visualizer/visualizer_keyframes.c b/quantum/visualizer/visualizer_keyframes.c
new file mode 100644
index 0000000000..8f6a7e15a4
--- /dev/null
+++ b/quantum/visualizer/visualizer_keyframes.c
@@ -0,0 +1,23 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "visualizer_keyframes.h"
+
+bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    (void)state;
+    return false;
+}
diff --git a/quantum/visualizer/visualizer_keyframes.h b/quantum/visualizer/visualizer_keyframes.h
new file mode 100644
index 0000000000..9ef7653c5e
--- /dev/null
+++ b/quantum/visualizer/visualizer_keyframes.h
@@ -0,0 +1,26 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_
+#define QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_
+
+#include "visualizer.h"
+
+// Some predefined keyframe functions that can be used by the user code
+// Does nothing, useful for adding delays
+bool keyframe_no_operation(keyframe_animation_t* animation, visualizer_state_t* state);
+
+#endif /* QUANTUM_VISUALIZER_VISUALIZER_KEYFRAMES_H_ */