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authorDamien <Dbroqua@users.noreply.github.com>2017-04-13 13:26:02 +0200
committerGitHub <noreply@github.com>2017-04-13 13:26:02 +0200
commita43cb6c0af3ac616903172c4b8932bfc5ee4939b (patch)
treec3ca94b544ab832507b37b6268bb04f7f7eedb4a /quantum/visualizer/lcd_keyframes.c
parent3e41cde9f99778ca30c03b97470c32780379db43 (diff)
parentd3301c0f8b0005738ab9aa2030d83739ffb5c4b6 (diff)
Merge pull request #20 from qmk/master
Merge from QMK
Diffstat (limited to 'quantum/visualizer/lcd_keyframes.c')
-rw-r--r--quantum/visualizer/lcd_keyframes.c188
1 files changed, 188 insertions, 0 deletions
diff --git a/quantum/visualizer/lcd_keyframes.c b/quantum/visualizer/lcd_keyframes.c
new file mode 100644
index 0000000000..df11861ddc
--- /dev/null
+++ b/quantum/visualizer/lcd_keyframes.c
@@ -0,0 +1,188 @@
+/* Copyright 2017 Fred Sundvik
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "lcd_keyframes.h"
+#include <string.h>
+#include "action_util.h"
+#include "led.h"
+#include "resources/resources.h"
+
+bool lcd_keyframe_display_layer_text(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    gdispClear(White);
+    gdispDrawString(0, 10, state->layer_text, state->font_dejavusansbold12, Black);
+    return false;
+}
+
+static void format_layer_bitmap_string(uint16_t default_layer, uint16_t layer, char* buffer) {
+    for (int i=0; i<16;i++)
+    {
+        uint32_t mask = (1u << i);
+        if (default_layer & mask) {
+            if (layer & mask) {
+                *buffer = 'B';
+            } else {
+                *buffer = 'D';
+            }
+        } else if (layer & mask) {
+            *buffer = '1';
+        } else {
+            *buffer = '0';
+        }
+        ++buffer;
+
+        if (i==3 || i==7 || i==11) {
+            *buffer = ' ';
+            ++buffer;
+        }
+    }
+    *buffer = 0;
+}
+
+bool lcd_keyframe_display_layer_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    const char* layer_help = "1=On D=Default B=Both";
+    char layer_buffer[16 + 4]; // 3 spaces and one null terminator
+    gdispClear(White);
+    gdispDrawString(0, 0, layer_help, state->font_fixed5x8, Black);
+    format_layer_bitmap_string(state->status.default_layer, state->status.layer, layer_buffer);
+    gdispDrawString(0, 10, layer_buffer, state->font_fixed5x8, Black);
+    format_layer_bitmap_string(state->status.default_layer >> 16, state->status.layer >> 16, layer_buffer);
+    gdispDrawString(0, 20, layer_buffer, state->font_fixed5x8, Black);
+    return false;
+}
+
+static void format_mods_bitmap_string(uint8_t mods, char* buffer) {
+    *buffer = ' ';
+    ++buffer;
+
+    for (int i = 0; i<8; i++)
+    {
+        uint32_t mask = (1u << i);
+        if (mods & mask) {
+            *buffer = '1';
+        } else {
+            *buffer = '0';
+        }
+        ++buffer;
+
+        if (i==3) {
+            *buffer = ' ';
+            ++buffer;
+        }
+    }
+    *buffer = 0;
+}
+
+bool lcd_keyframe_display_mods_bitmap(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+
+    const char* title = "Modifier states";
+    const char* mods_header = " CSAG CSAG ";
+    char status_buffer[12];
+
+    gdispClear(White);
+    gdispDrawString(0, 0, title, state->font_fixed5x8, Black);
+    gdispDrawString(0, 10, mods_header, state->font_fixed5x8, Black);
+    format_mods_bitmap_string(state->status.mods, status_buffer);
+    gdispDrawString(0, 20, status_buffer, state->font_fixed5x8, Black);
+
+    return false;
+}
+
+#define LED_STATE_STRING_SIZE sizeof("NUM CAPS SCRL COMP KANA")
+
+static void get_led_state_string(char* output, visualizer_state_t* state) {
+    uint8_t pos = 0;
+
+    if (state->status.leds & (1u << USB_LED_NUM_LOCK)) {
+       memcpy(output + pos, "NUM ", 4);
+       pos += 4;
+    }
+    if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
+       memcpy(output + pos, "CAPS ", 5);
+       pos += 5;
+    }
+    if (state->status.leds & (1u << USB_LED_SCROLL_LOCK)) {
+       memcpy(output + pos, "SCRL ", 5);
+       pos += 5;
+    }
+    if (state->status.leds & (1u << USB_LED_COMPOSE)) {
+       memcpy(output + pos, "COMP ", 5);
+       pos += 5;
+    }
+    if (state->status.leds & (1u << USB_LED_KANA)) {
+       memcpy(output + pos, "KANA ", 5);
+       pos += 5;
+    }
+    output[pos] = 0;
+}
+
+bool lcd_keyframe_display_led_states(keyframe_animation_t* animation, visualizer_state_t* state)
+{
+    (void)animation;
+    char output[LED_STATE_STRING_SIZE];
+    get_led_state_string(output, state);
+    gdispClear(White);
+    gdispDrawString(0, 10, output, state->font_dejavusansbold12, Black);
+    return false;
+}
+
+bool lcd_keyframe_display_layer_and_led_states(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    gdispClear(White);
+    uint8_t y = 10;
+    if (state->status.leds) {
+        char output[LED_STATE_STRING_SIZE];
+        get_led_state_string(output, state);
+        gdispDrawString(0, 1, output, state->font_dejavusansbold12, Black);
+        y = 17;
+    }
+    gdispDrawString(0, y, state->layer_text, state->font_dejavusansbold12, Black);
+    return false;
+}
+
+bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)state;
+    (void)animation;
+    // Read the uGFX documentation for information how to use the displays
+    // http://wiki.ugfx.org/index.php/Main_Page
+    gdispClear(White);
+
+    // You can use static variables for things that can't be found in the animation
+    // or state structs, here we use the image
+
+    //gdispGBlitArea is a tricky function to use since it supports blitting part of the image
+    // if you have full screen image, then just use 128 and 32 for both source and target dimensions
+    gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo);
+
+    return false;
+}
+
+
+bool lcd_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    (void)state;
+    gdispSetPowerMode(powerOff);
+    return false;
+}
+
+bool lcd_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    (void)state;
+    gdispSetPowerMode(powerOn);
+    return false;
+}