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authorRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
committerRyan Ascheman <rascheman@groupon.com>2016-10-18 12:42:02 -0700
commit55b8b8477cc6aee82dfe6792eea4e589cac433d5 (patch)
treece5bfbd1b0ee59dbffdc2044bcf90c89614392ed /quantum/visualizer/example_integration
parentd1c70328f8d8ded6ce1e5422b468fc41ef315e7d (diff)
parent04df74f6360464661bcc1e6794e9fd3549084390 (diff)
Merge remote-tracking branch 'upstream/master'
* upstream/master: (1239 commits)
  Update ez.c
  removes planck/rev3 temporarily
  Move hand_swap_config to ez.c, removes error for infinity
  Update Makefile
  ergodox: Update algernon's keymap to v1.9
  Added VS Code dir to .gitignore
  Support the Pegasus Hoof controller.
  [Jack & Erez] Simplifies and documents TO
  add readme
  use wait_ms instead of _delay_ms
  add messenger
  init keymap
  Add example keymap
  Adding whiskey_tango_foxtrot_capslock ergodox keymap
  Unicode map framework. Allow unicode up to 0xFFFFF using separate mapping table
  CIE 1931 dim curve
  Apply the dim curve to the RGB output
  Update the Cluecard readme files
  Tune snake and knight intervals for Cluecard
  Tunable RGB light intervals
  ...
Diffstat (limited to 'quantum/visualizer/example_integration')
-rw-r--r--quantum/visualizer/example_integration/callbacks.c36
-rw-r--r--quantum/visualizer/example_integration/gfxconf.h325
-rw-r--r--quantum/visualizer/example_integration/lcd_backlight_hal.c91
-rw-r--r--quantum/visualizer/example_integration/visualizer_user.c121
4 files changed, 573 insertions, 0 deletions
diff --git a/quantum/visualizer/example_integration/callbacks.c b/quantum/visualizer/example_integration/callbacks.c
new file mode 100644
index 0000000000..2539615d65
--- /dev/null
+++ b/quantum/visualizer/example_integration/callbacks.c
@@ -0,0 +1,36 @@
+/*
+The MIT License (MIT)
+
+Copyright (c) 2016 Fred Sundvik
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+*/
+
+#include "keyboard.h"
+#include "action_layer.h"
+#include "visualizer.h"
+#include "host.h"
+
+void post_keyboard_init(void) {
+    visualizer_init();
+}
+
+void post_keyboard_task() {
+    visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds());
+}
diff --git a/quantum/visualizer/example_integration/gfxconf.h b/quantum/visualizer/example_integration/gfxconf.h
new file mode 100644
index 0000000000..304c5d187a
--- /dev/null
+++ b/quantum/visualizer/example_integration/gfxconf.h
@@ -0,0 +1,325 @@
+/**
+ * This file has a different license to the rest of the uGFX system.
+ * You can copy, modify and distribute this file as you see fit.
+ * You do not need to publish your source modifications to this file.
+ * The only thing you are not permitted to do is to relicense it
+ * under a different license.
+ */
+
+/**
+ * Copy this file into your project directory and rename it as gfxconf.h
+ * Edit your copy to turn on the uGFX features you want to use.
+ * The values below are the defaults.
+ *
+ * Only remove the comments from lines where you want to change the
+ * default value. This allows definitions to be included from
+ * driver makefiles when required and provides the best future
+ * compatibility for your project.
+ *
+ * Please use spaces instead of tabs in this file.
+ */
+
+#ifndef _GFXCONF_H
+#define _GFXCONF_H
+
+
+///////////////////////////////////////////////////////////////////////////
+// GOS - One of these must be defined, preferably in your Makefile       //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_OS_CHIBIOS                           TRUE
+//#define GFX_USE_OS_FREERTOS                          FALSE
+//    #define GFX_FREERTOS_USE_TRACE                   FALSE
+//#define GFX_USE_OS_WIN32                             FALSE
+//#define GFX_USE_OS_LINUX                             FALSE
+//#define GFX_USE_OS_OSX                               FALSE
+//#define GFX_USE_OS_ECOS                              FALSE
+//#define GFX_USE_OS_RAWRTOS                           FALSE
+//#define GFX_USE_OS_ARDUINO                           FALSE
+//#define GFX_USE_OS_KEIL                              FALSE
+//#define GFX_USE_OS_CMSIS                             FALSE
+//#define GFX_USE_OS_RAW32                             FALSE
+//    #define INTERRUPTS_OFF()                         optional_code
+//    #define INTERRUPTS_ON()                          optional_code
+// These are not defined by default for some reason
+#define GOS_NEED_X_THREADS	FALSE
+#define GOS_NEED_X_HEAP		FALSE
+
+// Options that (should where relevant) apply to all operating systems
+    #define GFX_NO_INLINE                            FALSE
+//    #define GFX_COMPILER                             GFX_COMPILER_UNKNOWN
+//    #define GFX_CPU                                  GFX_CPU_UNKNOWN
+//    #define GFX_OS_HEAP_SIZE                         0
+//    #define GFX_OS_NO_INIT                           FALSE
+//    #define GFX_OS_INIT_NO_WARNING                   FALSE
+//    #define GFX_OS_PRE_INIT_FUNCTION                 myHardwareInitRoutine
+//    #define GFX_OS_EXTRA_INIT_FUNCTION               myOSInitRoutine
+//    #define GFX_OS_EXTRA_DEINIT_FUNCTION             myOSDeInitRoutine
+
+
+///////////////////////////////////////////////////////////////////////////
+// GDISP                                                                 //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GDISP                                TRUE
+
+//#define GDISP_NEED_AUTOFLUSH                         FALSE
+//#define GDISP_NEED_TIMERFLUSH                        FALSE
+//#define GDISP_NEED_VALIDATION                        TRUE
+//#define GDISP_NEED_CLIP                              TRUE
+//#define GDISP_NEED_CIRCLE                            FALSE
+//#define GDISP_NEED_ELLIPSE                           FALSE
+//#define GDISP_NEED_ARC                               FALSE
+//#define GDISP_NEED_ARCSECTORS                        FALSE
+//#define GDISP_NEED_CONVEX_POLYGON                    FALSE
+//#define GDISP_NEED_SCROLL                            FALSE
+//#define GDISP_NEED_PIXELREAD                         FALSE
+//#define GDISP_NEED_CONTROL                           FALSE
+//#define GDISP_NEED_QUERY                             FALSE
+//#define GDISP_NEED_MULTITHREAD                       FALSE
+//#define GDISP_NEED_STREAMING                         FALSE
+#define GDISP_NEED_TEXT                              TRUE
+//    #define GDISP_NEED_TEXT_WORDWRAP                 FALSE
+//    #define GDISP_NEED_ANTIALIAS                     FALSE
+//    #define GDISP_NEED_UTF8                          FALSE
+    #define GDISP_NEED_TEXT_KERNING                  TRUE
+//    #define GDISP_INCLUDE_FONT_UI1                   FALSE
+//    #define GDISP_INCLUDE_FONT_UI2                   FALSE		// The smallest preferred font.
+//    #define GDISP_INCLUDE_FONT_LARGENUMBERS          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS10          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32          FALSE
+    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12      TRUE
+//    #define GDISP_INCLUDE_FONT_FIXED_10X20           FALSE
+//    #define GDISP_INCLUDE_FONT_FIXED_7X14            FALSE
+    #define GDISP_INCLUDE_FONT_FIXED_5X8             TRUE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA       FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA       FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA       FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA       FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA       FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA   FALSE
+//    #define GDISP_INCLUDE_USER_FONTS                 FALSE
+
+//#define GDISP_NEED_IMAGE                             FALSE
+//    #define GDISP_NEED_IMAGE_NATIVE                  FALSE
+//    #define GDISP_NEED_IMAGE_GIF                     FALSE
+//    #define GDISP_NEED_IMAGE_BMP                     FALSE
+//        #define GDISP_NEED_IMAGE_BMP_1               FALSE
+//        #define GDISP_NEED_IMAGE_BMP_4               FALSE
+//        #define GDISP_NEED_IMAGE_BMP_4_RLE           FALSE
+//        #define GDISP_NEED_IMAGE_BMP_8               FALSE
+//        #define GDISP_NEED_IMAGE_BMP_8_RLE           FALSE
+//        #define GDISP_NEED_IMAGE_BMP_16              FALSE
+//        #define GDISP_NEED_IMAGE_BMP_24              FALSE
+//        #define GDISP_NEED_IMAGE_BMP_32              FALSE
+//    #define GDISP_NEED_IMAGE_JPG                     FALSE
+//    #define GDISP_NEED_IMAGE_PNG                     FALSE
+//    #define GDISP_NEED_IMAGE_ACCOUNTING              FALSE
+
+//#define GDISP_NEED_PIXMAP                            FALSE
+//    #define GDISP_NEED_PIXMAP_IMAGE                  FALSE
+
+//#define GDISP_DEFAULT_ORIENTATION                    GDISP_ROTATE_LANDSCAPE    // If not defined the native hardware orientation is used.
+//#define GDISP_LINEBUF_SIZE                           128
+//#define GDISP_STARTUP_COLOR                          Black
+#define GDISP_NEED_STARTUP_LOGO                      FALSE
+
+//#define GDISP_TOTAL_DISPLAYS                         1
+
+//#define GDISP_DRIVER_LIST                            GDISPVMT_Win32, GDISPVMT_Win32
+//    #ifdef GDISP_DRIVER_LIST
+//        // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
+//        #define GDISP_HARDWARE_STREAM_WRITE          FALSE
+//        #define GDISP_HARDWARE_STREAM_READ           FALSE
+//        #define GDISP_HARDWARE_STREAM_POS            FALSE
+//        #define GDISP_HARDWARE_DRAWPIXEL             FALSE
+//        #define GDISP_HARDWARE_CLEARS                FALSE
+//        #define GDISP_HARDWARE_FILLS                 FALSE
+//        #define GDISP_HARDWARE_BITFILLS              FALSE
+//        #define GDISP_HARDWARE_SCROLL                FALSE
+//        #define GDISP_HARDWARE_PIXELREAD             FALSE
+//        #define GDISP_HARDWARE_CONTROL               FALSE
+//        #define GDISP_HARDWARE_QUERY                 FALSE
+//        #define GDISP_HARDWARE_CLIP                  FALSE
+
+        #define GDISP_PIXELFORMAT                    GDISP_PIXELFORMAT_RGB888
+//    #endif
+
+// The custom format is not defined for some reason, so define it as error
+// so we don't get compiler warnings
+#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
+
+#define GDISP_USE_GFXNET                             FALSE
+//    #define GDISP_GFXNET_PORT                        13001
+//    #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP         FALSE
+//    #define GDISP_DONT_WAIT_FOR_NET_DISPLAY          FALSE
+//    #define GDISP_GFXNET_UNSAFE_SOCKETS              FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GWIN                                                                  //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GWIN                                 FALSE
+
+//#define GWIN_NEED_WINDOWMANAGER                      FALSE
+//    #define GWIN_REDRAW_IMMEDIATE                    FALSE
+//    #define GWIN_REDRAW_SINGLEOP                     FALSE
+//    #define GWIN_NEED_FLASHING                       FALSE
+//        #define GWIN_FLASHING_PERIOD                 250
+
+//#define GWIN_NEED_CONSOLE                            FALSE
+//    #define GWIN_CONSOLE_USE_HISTORY                 FALSE
+//        #define GWIN_CONSOLE_HISTORY_AVERAGING       FALSE
+//        #define GWIN_CONSOLE_HISTORY_ATCREATE        FALSE
+//    #define GWIN_CONSOLE_ESCSEQ                      FALSE
+//    #define GWIN_CONSOLE_USE_BASESTREAM              FALSE
+//    #define GWIN_CONSOLE_USE_FLOAT                   FALSE
+//#define GWIN_NEED_GRAPH                              FALSE
+//#define GWIN_NEED_GL3D                               FALSE
+
+//#define GWIN_NEED_WIDGET                             FALSE
+//#define GWIN_FOCUS_HIGHLIGHT_WIDTH                   1
+//    #define GWIN_NEED_LABEL                          FALSE
+//        #define GWIN_LABEL_ATTRIBUTE                 FALSE
+//    #define GWIN_NEED_BUTTON                         FALSE
+//        #define GWIN_BUTTON_LAZY_RELEASE             FALSE
+//    #define GWIN_NEED_SLIDER                         FALSE
+//        #define GWIN_SLIDER_NOSNAP                   FALSE
+//        #define GWIN_SLIDER_DEAD_BAND                5
+//        #define GWIN_SLIDER_TOGGLE_INC               20
+//    #define GWIN_NEED_CHECKBOX                       FALSE
+//    #define GWIN_NEED_IMAGE                          FALSE
+//        #define GWIN_NEED_IMAGE_ANIMATION            FALSE
+//    #define GWIN_NEED_RADIO                          FALSE
+//    #define GWIN_NEED_LIST                           FALSE
+//        #define GWIN_NEED_LIST_IMAGES                FALSE
+//    #define GWIN_NEED_PROGRESSBAR                    FALSE
+//        #define GWIN_PROGRESSBAR_AUTO                FALSE
+//    #define GWIN_NEED_KEYBOARD                       FALSE
+//        #define GWIN_KEYBOARD_DEFAULT_LAYOUT         VirtualKeyboard_English1
+//        #define GWIN_NEED_KEYBOARD_ENGLISH1          TRUE
+//    #define GWIN_NEED_TEXTEDIT                       FALSE
+//    #define GWIN_FLAT_STYLING                        FALSE
+//    #define GWIN_WIDGET_TAGS                         FALSE
+
+//#define GWIN_NEED_CONTAINERS                         FALSE
+//    #define GWIN_NEED_CONTAINER                      FALSE
+//    #define GWIN_NEED_FRAME                          FALSE
+//    #define GWIN_NEED_TABSET                         FALSE
+//        #define GWIN_TABSET_TABHEIGHT                18
+
+
+///////////////////////////////////////////////////////////////////////////
+// GEVENT                                                                //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GEVENT                               FALSE
+
+//#define GEVENT_ASSERT_NO_RESOURCE                    FALSE
+//#define GEVENT_MAXIMUM_SIZE                          32
+//#define GEVENT_MAX_SOURCE_LISTENERS                  32
+
+
+///////////////////////////////////////////////////////////////////////////
+// GTIMER                                                                //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GTIMER                               FALSE
+
+//#define GTIMER_THREAD_PRIORITY                       HIGH_PRIORITY
+//#define GTIMER_THREAD_WORKAREA_SIZE                  2048
+
+
+///////////////////////////////////////////////////////////////////////////
+// GQUEUE                                                                //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GQUEUE                               FALSE
+
+//#define GQUEUE_NEED_ASYNC                            FALSE
+//#define GQUEUE_NEED_GSYNC                            FALSE
+//#define GQUEUE_NEED_FSYNC                            FALSE
+//#define GQUEUE_NEED_BUFFERS                          FALSE
+
+///////////////////////////////////////////////////////////////////////////
+// GINPUT                                                                //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GINPUT                               FALSE
+
+//#define GINPUT_NEED_MOUSE                            FALSE
+//    #define GINPUT_TOUCH_STARTRAW                    FALSE
+//    #define GINPUT_TOUCH_NOTOUCH                     FALSE
+//    #define GINPUT_TOUCH_NOCALIBRATE                 FALSE
+//    #define GINPUT_TOUCH_NOCALIBRATE_GUI             FALSE
+//    #define GINPUT_MOUSE_POLL_PERIOD                 25
+//    #define GINPUT_MOUSE_CLICK_TIME                  300
+//    #define GINPUT_TOUCH_CXTCLICK_TIME               700
+//    #define GINPUT_TOUCH_USER_CALIBRATION_LOAD       FALSE
+//    #define GINPUT_TOUCH_USER_CALIBRATION_SAVE       FALSE
+//    #define GMOUSE_DRIVER_LIST                       GMOUSEVMT_Win32, GMOUSEVMT_Win32
+//#define GINPUT_NEED_KEYBOARD                         FALSE
+//    #define GINPUT_KEYBOARD_POLL_PERIOD              200
+//    #define GKEYBOARD_DRIVER_LIST                    GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
+//    #define GKEYBOARD_LAYOUT_OFF                     FALSE
+//        #define GKEYBOARD_LAYOUT_SCANCODE2_US        FALSE
+//#define GINPUT_NEED_TOGGLE                           FALSE
+//#define GINPUT_NEED_DIAL                             FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GFILE                                                                 //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GFILE                                FALSE
+
+//#define GFILE_NEED_PRINTG                            FALSE
+//#define GFILE_NEED_SCANG                             FALSE
+//#define GFILE_NEED_STRINGS                           FALSE
+//#define GFILE_NEED_FILELISTS                         FALSE
+//#define GFILE_NEED_STDIO                             FALSE
+//#define GFILE_NEED_NOAUTOMOUNT                       FALSE
+//#define GFILE_NEED_NOAUTOSYNC                        FALSE
+
+//#define GFILE_NEED_MEMFS                             FALSE
+//#define GFILE_NEED_ROMFS                             FALSE
+//#define GFILE_NEED_RAMFS                             FALSE
+//#define GFILE_NEED_FATFS                             FALSE
+//#define GFILE_NEED_NATIVEFS                          FALSE
+//#define GFILE_NEED_CHBIOSFS                          FALSE
+
+//#define GFILE_ALLOW_FLOATS                           FALSE
+//#define GFILE_ALLOW_DEVICESPECIFIC                   FALSE
+//#define GFILE_MAX_GFILES                             3
+
+///////////////////////////////////////////////////////////////////////////
+// GADC                                                                  //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GADC                                 FALSE
+
+//#define GADC_MAX_LOWSPEED_DEVICES                    4
+
+
+///////////////////////////////////////////////////////////////////////////
+// GAUDIO                                                                //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GAUDIO                               FALSE
+// There seems to be a bug in the ugfx code, the wrong define is used
+// So define it in order to avoid warnings
+#define GFX_USE_GAUDIN                               GFX_USE_GAUDIO
+//    #define GAUDIO_NEED_PLAY                         FALSE
+//    #define GAUDIO_NEED_RECORD                       FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GMISC                                                                 //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GMISC                                FALSE
+
+//#define GMISC_NEED_ARRAYOPS                          FALSE
+//#define GMISC_NEED_FASTTRIG                          FALSE
+//#define GMISC_NEED_FIXEDTRIG                         FALSE
+//#define GMISC_NEED_INVSQRT                           FALSE
+//    #define GMISC_INVSQRT_MIXED_ENDIAN               FALSE
+//    #define GMISC_INVSQRT_REAL_SLOW                  FALSE
+//#define GMISC_NEED_MATRIXFLOAT2D                     FALSE
+//#define GMISC_NEED_MATRIXFIXED2D                     FALSE
+
+#endif /* _GFXCONF_H */
diff --git a/quantum/visualizer/example_integration/lcd_backlight_hal.c b/quantum/visualizer/example_integration/lcd_backlight_hal.c
new file mode 100644
index 0000000000..913131b169
--- /dev/null
+++ b/quantum/visualizer/example_integration/lcd_backlight_hal.c
@@ -0,0 +1,91 @@
+/*
+The MIT License (MIT)
+
+Copyright (c) 2016 Fred Sundvik
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+*/
+
+#include "lcd_backlight.h"
+#include "hal.h"
+
+#define RED_PIN 1
+#define GREEN_PIN 2
+#define BLUE_PIN 3
+#define CHANNEL_RED FTM0->CHANNEL[0]
+#define CHANNEL_GREEN FTM0->CHANNEL[1]
+#define CHANNEL_BLUE FTM0->CHANNEL[2]
+
+#define RGB_PORT PORTC
+#define RGB_PORT_GPIO GPIOC
+
+// Base FTM clock selection (72 MHz system clock)
+// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period
+// Higher pre-scalar will use the most power (also look the best)
+// Pre-scalar calculations
+// 0 -      72 MHz -> 549 Hz
+// 1 -      36 MHz -> 275 Hz
+// 2 -      18 MHz -> 137 Hz
+// 3 -       9 MHz ->  69 Hz (Slightly visible flicker)
+// 4 -   4 500 kHz ->  34 Hz (Visible flickering)
+// 5 -   2 250 kHz ->  17 Hz
+// 6 -   1 125 kHz ->   9 Hz
+// 7 - 562 500  Hz ->   4 Hz
+// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
+// Which will reduce the brightness range
+#define PRESCALAR_DEFINE 0
+
+void lcd_backlight_hal_init(void) {
+	// Setup Backlight
+    SIM->SCGC6 |= SIM_SCGC6_FTM0;
+    FTM0->CNT = 0; // Reset counter
+
+	// PWM Period
+	// 16-bit maximum
+	FTM0->MOD = 0xFFFF;
+
+	// Set FTM to PWM output - Edge Aligned, Low-true pulses
+#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0)
+	CHANNEL_RED.CnSC = CNSC_MODE;
+	CHANNEL_GREEN.CnSC = CNSC_MODE;
+	CHANNEL_BLUE.CnSC = CNSC_MODE;
+
+	// System clock, /w prescalar setting
+	FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE);
+
+	CHANNEL_RED.CnV = 0;
+	CHANNEL_GREEN.CnV = 0;
+	CHANNEL_BLUE.CnV = 0;
+
+	RGB_PORT_GPIO->PDDR |= (1 << RED_PIN);
+	RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN);
+	RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN);
+
+#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4)
+    RGB_PORT->PCR[RED_PIN] = RGB_MODE;
+    RGB_PORT->PCR[GREEN_PIN] = RGB_MODE;
+    RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
+}
+
+void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
+	CHANNEL_RED.CnV = r;
+	CHANNEL_GREEN.CnV = g;
+	CHANNEL_BLUE.CnV = b;
+}
+
diff --git a/quantum/visualizer/example_integration/visualizer_user.c b/quantum/visualizer/example_integration/visualizer_user.c
new file mode 100644
index 0000000000..fc09fe2eaf
--- /dev/null
+++ b/quantum/visualizer/example_integration/visualizer_user.c
@@ -0,0 +1,121 @@
+/*
+The MIT License (MIT)
+
+Copyright (c) 2016 Fred Sundvik
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+*/
+
+// Currently we are assuming that both the backlight and LCD are enabled
+// But it's entirely possible to write a custom visualizer that use only
+// one of them
+#ifndef LCD_BACKLIGHT_ENABLE
+#error This visualizer needs that LCD backlight is enabled
+#endif
+
+#ifndef LCD_ENABLE
+#error This visualizer needs that LCD is enabled
+#endif
+
+#include "visualizer.h"
+
+static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
+
+// Just an example how to write custom keyframe functions, we could have moved
+// all this into the init function
+bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    // Read the uGFX documentation for information how to use the displays
+    // http://wiki.ugfx.org/index.php/Main_Page
+    gdispClear(White);
+    // You can use static variables for things that can't be found in the animation
+    // or state structs
+    gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
+    gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
+    // Always remember to flush the display
+    gdispFlush();
+    // you could set the backlight color as well, but we won't do it here, since
+    // it's part of the following animation
+    // lcd_backlight_color(hue, saturation, intensity);
+    // We don't need constant updates, just drawing the screen once is enough
+    return false;
+}
+
+// Feel free to modify the animations below, or even add new ones if needed
+
+// Don't worry, if the startup animation is long, you can use the keyboard like normal
+// during that time
+static keyframe_animation_t startup_animation = {
+    .num_frames = 4,
+    .loop = false,
+    .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0},
+    .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, enable_visualization},
+};
+
+// The color animation animates the LCD color when you change layers
+static keyframe_animation_t color_animation = {
+    .num_frames = 2,
+    .loop = false,
+    // Note that there's a 200 ms no-operation frame,
+    // this prevents the color from changing when activating the layer
+    // momentarily
+    .frame_lengths = {MS2ST(200), MS2ST(500)},
+    .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
+};
+
+// The LCD animation alternates between the layer name display and a
+// bitmap that displays all active layers
+static keyframe_animation_t lcd_animation = {
+    .num_frames = 2,
+    .loop = true,
+    .frame_lengths = {MS2ST(2000), MS2ST(2000)},
+    .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap},
+};
+
+void initialize_user_visualizer(visualizer_state_t* state) {
+    // The brightness will be dynamically adjustable in the future
+    // But for now, change it here.
+    lcd_backlight_brightness(0x50);
+    state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
+    state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
+    start_keyframe_animation(&startup_animation);
+}
+
+void update_user_visualizer_state(visualizer_state_t* state) {
+    // Add more tests, change the colors and layer texts here
+    // Usually you want to check the high bits (higher layers first)
+    // because that's the order layers are processed for keypresses
+    // You can for check for example:
+    // state->status.layer
+    // state->status.default_layer
+    // state->status.leds (see led.h for available statuses)
+    if (state->status.layer & 0x2) {
+        state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF);
+        state->layer_text = "Layer 2";
+    }
+    else {
+        state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF);
+        state->layer_text = "Layer 1";
+    }
+    // You can also stop existing animations, and start your custom ones here
+    // remember that you should normally have only one animation for the LCD
+    // and one for the background. But you can also combine them if you want.
+    start_keyframe_animation(&lcd_animation);
+    start_keyframe_animation(&color_animation);
+}