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| author | Nicholas Shaff <nick@shadedream.com> | 2018-08-11 15:23:11 -0500 |
|---|---|---|
| committer | Drashna Jaelre <drashna@live.com> | 2018-08-11 13:23:11 -0700 |
| commit | 317c624761741f71856f20ab55916e637183edb4 (patch) | |
| tree | e3de6a0815beeeb0faf9fa8748a607fc841576b2 /quantum/process_keycode | |
| parent | e5f201edb426b01537abd659e1ca317260d87654 (diff) | |
Keyboard: Six Shooter Keyboard (#3598)
* Created base sixshooter configuration * Added SixShooter basic LED on/off support. * Updated LED identifier numbers to align with layout identifiers (and IDs on PCB). * Minor sixshooter documentation cleanup. * Added sixshooter info.json file. * Moved sixshooter custom keycodes out of keymaps and into base keyboard files, small documentation tweaks. * Removed unnecessary boot section size definition. * Removing CONFIG_H if/define and replacing with #pragma once.
Diffstat (limited to 'quantum/process_keycode')
0 files changed, 0 insertions, 0 deletions
