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authorskullY <skullydazed@gmail.com>2019-08-30 11:19:03 -0700
committerskullydazed <skullydazed@users.noreply.github.com>2019-08-30 15:01:52 -0700
commitb624f32f944acdc59dcb130674c09090c5c404cb (patch)
treebc13adbba137d122d9a2c2fb2fafcbb08ac10e25 /quantum/process_keycode/process_tap_dance.c
parent61af76a10d00aba185b8338604171de490a13e3b (diff)
clang-format changes
Diffstat (limited to 'quantum/process_keycode/process_tap_dance.c')
-rw-r--r--quantum/process_keycode/process_tap_dance.c268
1 files changed, 125 insertions, 143 deletions
diff --git a/quantum/process_keycode/process_tap_dance.c b/quantum/process_keycode/process_tap_dance.c
index 16d33dddee..c27fe48347 100644
--- a/quantum/process_keycode/process_tap_dance.c
+++ b/quantum/process_keycode/process_tap_dance.c
@@ -17,7 +17,7 @@
 #include "action_tapping.h"
 
 #ifndef TAPPING_TERM
-#define TAPPING_TERM 200
+#    define TAPPING_TERM 200
 #endif
 
 #ifndef NO_ACTION_ONESHOT
@@ -25,191 +25,173 @@ uint8_t get_oneshot_mods(void);
 #endif
 
 static uint16_t last_td;
-static int8_t highest_td = -1;
+static int8_t   highest_td = -1;
 
-void qk_tap_dance_pair_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
-  qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
+void qk_tap_dance_pair_on_each_tap(qk_tap_dance_state_t *state, void *user_data) {
+    qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
 
-  if (state->count == 2) {
-    register_code16 (pair->kc2);
-    state->finished = true;
-  }
+    if (state->count == 2) {
+        register_code16(pair->kc2);
+        state->finished = true;
+    }
 }
 
-void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
-  qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
+void qk_tap_dance_pair_finished(qk_tap_dance_state_t *state, void *user_data) {
+    qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
 
-  if (state->count == 1) {
-    register_code16 (pair->kc1);
-  } else if (state->count == 2) {
-    register_code16 (pair->kc2);
-  }
+    if (state->count == 1) {
+        register_code16(pair->kc1);
+    } else if (state->count == 2) {
+        register_code16(pair->kc2);
+    }
 }
 
-void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
-  qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
+void qk_tap_dance_pair_reset(qk_tap_dance_state_t *state, void *user_data) {
+    qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
 
-  if (state->count == 1) {
-    unregister_code16 (pair->kc1);
-  } else if (state->count == 2) {
-    unregister_code16 (pair->kc2);
-  }
+    if (state->count == 1) {
+        unregister_code16(pair->kc1);
+    } else if (state->count == 2) {
+        unregister_code16(pair->kc2);
+    }
 }
 
-void qk_tap_dance_dual_role_on_each_tap (qk_tap_dance_state_t *state, void *user_data) {
-  qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
+void qk_tap_dance_dual_role_on_each_tap(qk_tap_dance_state_t *state, void *user_data) {
+    qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
 
-  if (state->count == 2) {
-    layer_move (pair->layer);
-    state->finished = true;
-  }
+    if (state->count == 2) {
+        layer_move(pair->layer);
+        state->finished = true;
+    }
 }
 
-void qk_tap_dance_dual_role_finished (qk_tap_dance_state_t *state, void *user_data) {
-  qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
+void qk_tap_dance_dual_role_finished(qk_tap_dance_state_t *state, void *user_data) {
+    qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
 
-  if (state->count == 1) {
-    register_code16 (pair->kc);
-  } else if (state->count == 2) {
-    layer_move (pair->layer);
-  }
+    if (state->count == 1) {
+        register_code16(pair->kc);
+    } else if (state->count == 2) {
+        layer_move(pair->layer);
+    }
 }
 
-void qk_tap_dance_dual_role_reset (qk_tap_dance_state_t *state, void *user_data) {
-  qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
+void qk_tap_dance_dual_role_reset(qk_tap_dance_state_t *state, void *user_data) {
+    qk_tap_dance_dual_role_t *pair = (qk_tap_dance_dual_role_t *)user_data;
 
-  if (state->count == 1) {
-    unregister_code16 (pair->kc);
-  }
+    if (state->count == 1) {
+        unregister_code16(pair->kc);
+    }
 }
 
-static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
-                                                 void *user_data,
-                                                 qk_tap_dance_user_fn_t fn)
-{
-  if (fn) {
-    fn(state, user_data);
-  }
+static inline void _process_tap_dance_action_fn(qk_tap_dance_state_t *state, void *user_data, qk_tap_dance_user_fn_t fn) {
+    if (fn) {
+        fn(state, user_data);
+    }
 }
 
-static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
-{
-  _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
-}
+static inline void process_tap_dance_action_on_each_tap(qk_tap_dance_action_t *action) { _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_each_tap); }
 
-static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
-{
-  if (action->state.finished)
-    return;
-  action->state.finished = true;
-  add_mods(action->state.oneshot_mods);
-  add_weak_mods(action->state.weak_mods);
-  send_keyboard_report();
-  _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
+static inline void process_tap_dance_action_on_dance_finished(qk_tap_dance_action_t *action) {
+    if (action->state.finished) return;
+    action->state.finished = true;
+    add_mods(action->state.oneshot_mods);
+    add_weak_mods(action->state.weak_mods);
+    send_keyboard_report();
+    _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_dance_finished);
 }
 
-static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
-{
-  _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
-  del_mods(action->state.oneshot_mods);
-  del_weak_mods(action->state.weak_mods);
-  send_keyboard_report();
+static inline void process_tap_dance_action_on_reset(qk_tap_dance_action_t *action) {
+    _process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_reset);
+    del_mods(action->state.oneshot_mods);
+    del_weak_mods(action->state.weak_mods);
+    send_keyboard_report();
 }
 
 void preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
-  qk_tap_dance_action_t *action;
-
-  if (!record->event.pressed)
-    return;
-
-  if (highest_td == -1)
-    return;
-
-  for (int i = 0; i <= highest_td; i++) {
-    action = &tap_dance_actions[i];
-    if (action->state.count) {
-      if (keycode == action->state.keycode && keycode == last_td)
-        continue;
-      action->state.interrupted = true;
-      action->state.interrupting_keycode = keycode;
-      process_tap_dance_action_on_dance_finished (action);
-      reset_tap_dance (&action->state);
+    qk_tap_dance_action_t *action;
+
+    if (!record->event.pressed) return;
+
+    if (highest_td == -1) return;
+
+    for (int i = 0; i <= highest_td; i++) {
+        action = &tap_dance_actions[i];
+        if (action->state.count) {
+            if (keycode == action->state.keycode && keycode == last_td) continue;
+            action->state.interrupted          = true;
+            action->state.interrupting_keycode = keycode;
+            process_tap_dance_action_on_dance_finished(action);
+            reset_tap_dance(&action->state);
+        }
     }
-  }
 }
 
 bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
-  uint16_t idx = keycode - QK_TAP_DANCE;
-  qk_tap_dance_action_t *action;
-
-  switch(keycode) {
-  case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
-    if ((int16_t)idx > highest_td)
-      highest_td = idx;
-    action = &tap_dance_actions[idx];
-
-    action->state.pressed = record->event.pressed;
-    if (record->event.pressed) {
-      action->state.keycode = keycode;
-      action->state.count++;
-      action->state.timer = timer_read();
+    uint16_t               idx = keycode - QK_TAP_DANCE;
+    qk_tap_dance_action_t *action;
+
+    switch (keycode) {
+        case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
+            if ((int16_t)idx > highest_td) highest_td = idx;
+            action = &tap_dance_actions[idx];
+
+            action->state.pressed = record->event.pressed;
+            if (record->event.pressed) {
+                action->state.keycode = keycode;
+                action->state.count++;
+                action->state.timer = timer_read();
 #ifndef NO_ACTION_ONESHOT
-      action->state.oneshot_mods = get_oneshot_mods();
+                action->state.oneshot_mods = get_oneshot_mods();
 #else
-      action->state.oneshot_mods = 0;
+                action->state.oneshot_mods = 0;
 #endif
-      action->state.weak_mods = get_mods();
-      action->state.weak_mods |= get_weak_mods();
-      process_tap_dance_action_on_each_tap (action);
-
-      last_td = keycode;
-    } else {
-      if (action->state.count && action->state.finished) {
-        reset_tap_dance (&action->state);
-      }
+                action->state.weak_mods = get_mods();
+                action->state.weak_mods |= get_weak_mods();
+                process_tap_dance_action_on_each_tap(action);
+
+                last_td = keycode;
+            } else {
+                if (action->state.count && action->state.finished) {
+                    reset_tap_dance(&action->state);
+                }
+            }
+
+            break;
     }
 
-    break;
-  }
-
-  return true;
+    return true;
 }
 
-
-
-void matrix_scan_tap_dance () {
-  if (highest_td == -1)
-    return;
-  uint16_t tap_user_defined;
-
-  for (uint8_t i = 0; i <= highest_td; i++) {
-    qk_tap_dance_action_t *action = &tap_dance_actions[i];
-    if(action->custom_tapping_term > 0 ) {
-      tap_user_defined = action->custom_tapping_term;
-    }
-    else{
-      tap_user_defined = TAPPING_TERM;
-    }
-    if (action->state.count && timer_elapsed (action->state.timer) > tap_user_defined) {
-      process_tap_dance_action_on_dance_finished (action);
-      reset_tap_dance (&action->state);
+void matrix_scan_tap_dance() {
+    if (highest_td == -1) return;
+    uint16_t tap_user_defined;
+
+    for (uint8_t i = 0; i <= highest_td; i++) {
+        qk_tap_dance_action_t *action = &tap_dance_actions[i];
+        if (action->custom_tapping_term > 0) {
+            tap_user_defined = action->custom_tapping_term;
+        } else {
+            tap_user_defined = TAPPING_TERM;
+        }
+        if (action->state.count && timer_elapsed(action->state.timer) > tap_user_defined) {
+            process_tap_dance_action_on_dance_finished(action);
+            reset_tap_dance(&action->state);
+        }
     }
-  }
 }
 
-void reset_tap_dance (qk_tap_dance_state_t *state) {
-  qk_tap_dance_action_t *action;
+void reset_tap_dance(qk_tap_dance_state_t *state) {
+    qk_tap_dance_action_t *action;
 
-  if (state->pressed)
-    return;
+    if (state->pressed) return;
 
-  action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
+    action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
 
-  process_tap_dance_action_on_reset (action);
+    process_tap_dance_action_on_reset(action);
 
-  state->count = 0;
-  state->interrupted = false;
-  state->finished = false;
-  state->interrupting_keycode = 0;
-  last_td = 0;
+    state->count                = 0;
+    state->interrupted          = false;
+    state->finished             = false;
+    state->interrupting_keycode = 0;
+    last_td                     = 0;
 }