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authorBalz Guenat <balz.guenat@gmail.com>2021-11-20 18:06:08 +0100
committerGitHub <noreply@github.com>2021-11-20 09:06:08 -0800
commit32215d5bff52262542a2f8d2a221b0303f02c019 (patch)
tree4f788b0302cdda37e5f3f7165c236a3b9d85e19a /quantum/encoder.c
parentd11d2459ce3840a4549533d1a2136044d1fa7e19 (diff)
Rework encoders to enable asymmetric split keyboards (#12090)
Co-authored-by: Balz Guenat <balz.guenat@siemens.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
Diffstat (limited to 'quantum/encoder.c')
-rw-r--r--quantum/encoder.c146
1 files changed, 91 insertions, 55 deletions
diff --git a/quantum/encoder.c b/quantum/encoder.c
index 8fb87281c2..7d4e978981 100644
--- a/quantum/encoder.c
+++ b/quantum/encoder.c
@@ -16,8 +16,17 @@
  */
 
 #include "encoder.h"
-#ifdef SPLIT_KEYBOARD
-#    include "split_util.h"
+
+// this is for unit testing
+#if defined(ENCODER_MOCK_SINGLE)
+#    include "encoder/tests/mock.h"
+#elif defined(ENCODER_MOCK_SPLIT)
+#    include "encoder/tests/mock_split.h"
+#else
+#    include <gpio.h>
+#    ifdef SPLIT_KEYBOARD
+#        include "split_util.h"
+#    endif
 #endif
 
 // for memcpy
@@ -27,17 +36,41 @@
 #    define ENCODER_RESOLUTION 4
 #endif
 
-#if !defined(ENCODERS_PAD_A) || !defined(ENCODERS_PAD_B)
-#    error "No encoder pads defined by ENCODERS_PAD_A and ENCODERS_PAD_B"
+#if (!defined(ENCODERS_PAD_A) || !defined(ENCODERS_PAD_B)) && (!defined(ENCODERS_PAD_A) || !defined(ENCODERS_PAD_B))
+#    error "No encoder pads defined by ENCODERS_PAD_A and ENCODERS_PAD_B or ENCODERS_PAD_A_RIGHT and ENCODERS_PAD_B_RIGHT"
 #endif
 
-#define NUMBER_OF_ENCODERS (sizeof(encoders_pad_a) / sizeof(pin_t))
+// on split keyboards, these are the pads and resolutions for the left half
 static pin_t encoders_pad_a[] = ENCODERS_PAD_A;
 static pin_t encoders_pad_b[] = ENCODERS_PAD_B;
 #ifdef ENCODER_RESOLUTIONS
 static uint8_t encoder_resolutions[] = ENCODER_RESOLUTIONS;
 #endif
 
+#ifndef SPLIT_KEYBOARD
+#    define NUMBER_OF_ENCODERS (sizeof(encoders_pad_a) / sizeof(pin_t))
+#else
+// if no pads for right half are defined, we assume the keyboard is symmetric (i.e. same pads)
+#    ifndef ENCODERS_PAD_A_RIGHT
+#        define ENCODERS_PAD_A_RIGHT ENCODERS_PAD_A
+#    endif
+#    ifndef ENCODERS_PAD_B_RIGHT
+#        define ENCODERS_PAD_B_RIGHT ENCODERS_PAD_B
+#    endif
+#    if defined(ENCODER_RESOLUTIONS) && !defined(ENCODER_RESOLUTIONS_RIGHT)
+#        define ENCODER_RESOLUTIONS_RIGHT ENCODER_RESOLUTIONS
+#    endif
+
+#    define NUMBER_OF_ENCODERS ((sizeof(encoders_pad_a) + sizeof(encoders_pad_a_right)) / sizeof(pin_t))
+#    define NUMBER_OF_ENCODERS_LEFT (sizeof(encoders_pad_a) / sizeof(pin_t))
+#    define NUMBER_OF_ENCODERS_RIGHT (sizeof(encoders_pad_a_right) / sizeof(pin_t))
+static pin_t   encoders_pad_a_right[]      = ENCODERS_PAD_A_RIGHT;
+static pin_t   encoders_pad_b_right[]      = ENCODERS_PAD_B_RIGHT;
+#    ifdef ENCODER_RESOLUTIONS_RIGHT
+static uint8_t encoder_resolutions_right[] = ENCODER_RESOLUTIONS_RIGHT;
+#    endif
+#endif
+
 #ifndef ENCODER_DIRECTION_FLIP
 #    define ENCODER_CLOCKWISE true
 #    define ENCODER_COUNTER_CLOCKWISE false
@@ -50,78 +83,81 @@ static int8_t encoder_LUT[] = {0, -1, 1, 0, 1, 0, 0, -1, -1, 0, 0, 1, 0, 1, -1,
 static uint8_t encoder_state[NUMBER_OF_ENCODERS]  = {0};
 static int8_t  encoder_pulses[NUMBER_OF_ENCODERS] = {0};
 
-#ifdef SPLIT_KEYBOARD
-// right half encoders come over as second set of encoders
-static uint8_t encoder_value[NUMBER_OF_ENCODERS * 2] = {0};
-// row offsets for each hand
-static uint8_t thisHand, thatHand;
-#else
 static uint8_t encoder_value[NUMBER_OF_ENCODERS] = {0};
-#endif
 
 __attribute__((weak)) bool encoder_update_user(uint8_t index, bool clockwise) { return true; }
 
 __attribute__((weak)) bool encoder_update_kb(uint8_t index, bool clockwise) { return encoder_update_user(index, clockwise); }
 
+// number of encoders connected to this controller
+static uint8_t numEncodersHere;
+// index of the first encoder connected to this controller (only for right halves, this will be nonzero)
+static uint8_t firstEncoderHere;
+#ifdef SPLIT_KEYBOARD
+// index of the first encoder connected to the other half
+static uint8_t firstEncoderThere;
+#endif
+// the pads for this controller
+static pin_t* pad_a;
+static pin_t* pad_b;
+
 void encoder_init(void) {
-#if defined(SPLIT_KEYBOARD) && defined(ENCODERS_PAD_A_RIGHT) && defined(ENCODERS_PAD_B_RIGHT)
-    if (!isLeftHand) {
-        const pin_t encoders_pad_a_right[] = ENCODERS_PAD_A_RIGHT;
-        const pin_t encoders_pad_b_right[] = ENCODERS_PAD_B_RIGHT;
-#    if defined(ENCODER_RESOLUTIONS_RIGHT)
-        const uint8_t encoder_resolutions_right[] = ENCODER_RESOLUTIONS_RIGHT;
-#    endif
-        for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
-            encoders_pad_a[i] = encoders_pad_a_right[i];
-            encoders_pad_b[i] = encoders_pad_b_right[i];
-#    if defined(ENCODER_RESOLUTIONS_RIGHT)
-            encoder_resolutions[i] = encoder_resolutions_right[i];
-#    endif
-        }
+#ifndef SPLIT_KEYBOARD
+    numEncodersHere  = NUMBER_OF_ENCODERS;
+    pad_a            = encoders_pad_a;
+    pad_b            = encoders_pad_b;
+    firstEncoderHere = 0;
+#else
+    if (isLeftHand) {
+        numEncodersHere   = NUMBER_OF_ENCODERS_LEFT;
+        pad_a             = encoders_pad_a;
+        pad_b             = encoders_pad_b;
+        firstEncoderHere  = 0;
+        firstEncoderThere = NUMBER_OF_ENCODERS_LEFT;
+    } else {
+        numEncodersHere   = NUMBER_OF_ENCODERS_RIGHT;
+        pad_a             = encoders_pad_a_right;
+        pad_b             = encoders_pad_b_right;
+        firstEncoderHere  = NUMBER_OF_ENCODERS_LEFT;
+        firstEncoderThere = 0;
     }
 #endif
 
-    for (int i = 0; i < NUMBER_OF_ENCODERS; i++) {
-        setPinInputHigh(encoders_pad_a[i]);
-        setPinInputHigh(encoders_pad_b[i]);
+    for (int i = 0; i < numEncodersHere; i++) {
+        setPinInputHigh(pad_a[i]);
+        setPinInputHigh(pad_b[i]);
 
-        encoder_state[i] = (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
+        encoder_state[firstEncoderHere + i] = (readPin(pad_a[i]) << 0) | (readPin(pad_b[i]) << 1);
     }
-
-#ifdef SPLIT_KEYBOARD
-    thisHand = isLeftHand ? 0 : NUMBER_OF_ENCODERS;
-    thatHand = NUMBER_OF_ENCODERS - thisHand;
-#endif
 }
 
-static bool encoder_update(uint8_t index, uint8_t state) {
-    bool    changed = false;
-    uint8_t i       = index;
+static bool encoder_update(int8_t index, uint8_t state) {
+    bool changed = false;
 
 #ifdef ENCODER_RESOLUTIONS
-    uint8_t resolution = encoder_resolutions[i];
+#    ifndef SPLIT_KEYBOARD
+    int8_t resolution = encoder_resolutions[index];
+#    else
+    int8_t resolution = isLeftHand ? encoder_resolutions[index] : encoder_resolutions_right[index - NUMBER_OF_ENCODERS_LEFT];
+#    endif
 #else
     uint8_t resolution = ENCODER_RESOLUTION;
 #endif
-
-#ifdef SPLIT_KEYBOARD
-    index += thisHand;
-#endif
-    encoder_pulses[i] += encoder_LUT[state & 0xF];
-    if (encoder_pulses[i] >= resolution) {
+    encoder_pulses[index] += encoder_LUT[state & 0xF];
+    if (encoder_pulses[index] >= resolution) {
         encoder_value[index]++;
         changed = true;
         encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
     }
-    if (encoder_pulses[i] <= -resolution) {  // direction is arbitrary here, but this clockwise
+    if (encoder_pulses[index] <= -resolution) {  // direction is arbitrary here, but this clockwise
         encoder_value[index]--;
         changed = true;
         encoder_update_kb(index, ENCODER_CLOCKWISE);
     }
-    encoder_pulses[i] %= resolution;
+    encoder_pulses[index] %= resolution;
 #ifdef ENCODER_DEFAULT_POS
     if ((state & 0x3) == ENCODER_DEFAULT_POS) {
-        encoder_pulses[i] = 0;
+        encoder_pulses[index] = 0;
     }
 #endif
     return changed;
@@ -129,10 +165,10 @@ static bool encoder_update(uint8_t index, uint8_t state) {
 
 bool encoder_read(void) {
     bool changed = false;
-    for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
-        encoder_state[i] <<= 2;
-        encoder_state[i] |= (readPin(encoders_pad_a[i]) << 0) | (readPin(encoders_pad_b[i]) << 1);
-        changed |= encoder_update(i, encoder_state[i]);
+    for (uint8_t i = 0; i < numEncodersHere; i++) {
+        encoder_state[firstEncoderHere + i] <<= 2;
+        encoder_state[firstEncoderHere + i] |= (readPin(pad_a[i]) << 0) | (readPin(pad_b[i]) << 1);
+        changed |= encoder_update(firstEncoderHere + i, encoder_state[firstEncoderHere + i]);
     }
     return changed;
 }
@@ -140,12 +176,12 @@ bool encoder_read(void) {
 #ifdef SPLIT_KEYBOARD
 void last_encoder_activity_trigger(void);
 
-void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[thisHand], sizeof(uint8_t) * NUMBER_OF_ENCODERS); }
+void encoder_state_raw(uint8_t* slave_state) { memcpy(slave_state, &encoder_value[firstEncoderHere], sizeof(uint8_t) * numEncodersHere); }
 
 void encoder_update_raw(uint8_t* slave_state) {
     bool changed = false;
-    for (uint8_t i = 0; i < NUMBER_OF_ENCODERS; i++) {
-        uint8_t index = i + thatHand;
+    for (uint8_t i = 0; i < NUMBER_OF_ENCODERS - numEncodersHere; i++) {
+        uint8_t index = firstEncoderThere + i;
         int8_t  delta = slave_state[i] - encoder_value[index];
         while (delta > 0) {
             delta--;