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| author | Simon Arlott <70171+nomis@users.noreply.github.com> | 2021-06-09 08:23:21 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-09 17:23:21 +1000 |
| commit | b829a1d2648abd0751e9d3505554547faf643425 (patch) | |
| tree | 35ba811a62feffd88759d0a53c1d6353d5d6d88a /quantum/debounce.h | |
| parent | f287597c19dc926c7c28cefa32ffc3f0b4fdba7f (diff) | |
Avoid 8-bit timer overflows in debounce algorithms (#12240)
* Add fast_timer_t that is 16-bit or 32-bit based on architecture A 16-bit timer will overflow sooner but be faster to compare on AVR. * Avoid 8-bit timer overflows in debounce algorithms Count down remaining elapsed time instead of trying to do 8-bit timer comparisons. Add a "none" implementation that is automatically used if DEBOUNCE is 0 otherwise it will break the _pk/_pr count down. * Avoid unnecessary polling of the entire matrix in sym_eager_pk The matrix only needs to be updated when a debounce timer expires. * Avoid unnecessary polling of the entire matrix in sym_eager_pr The matrix only needs to be updated when a debounce timer expires. The use of the "needed_update" variable is trying to do what "matrix_need_update" was added to fix but didn't work because it only applied when all keys finished debouncing. * Fix sym_defer_g timing inconsistency compared to other debounce algorithms DEBOUNCE=5 should process the key after 5ms, not 6ms * Add debounce tests
Diffstat (limited to 'quantum/debounce.h')
| -rw-r--r-- | quantum/debounce.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/quantum/debounce.h b/quantum/debounce.h index 9ca05c6824..5043868289 100644 --- a/quantum/debounce.h +++ b/quantum/debounce.h @@ -9,3 +9,5 @@ void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool bool debounce_active(void); void debounce_init(uint8_t num_rows); + +void debounce_free(void); |
