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authorRyan <fauxpark@gmail.com>2022-09-26 14:40:15 +1000
committerGitHub <noreply@github.com>2022-09-26 14:40:15 +1000
commitea2819b2c2f1fbb9bf85010602758166530939ce (patch)
tree78ba9d8c6d36d82e226a81e4e521c23889020f3e /layouts
parent9509dfbe39156797808765c8e365dd2d529b9de2 (diff)
Change `{LED,RGB}_DISABLE_TIMEOUT` to `{LED,RGB}_MATRIX_TIMEOUT` (#18415)
Diffstat (limited to 'layouts')
-rw-r--r--layouts/community/ortho_4x12/drashna/config.h1
-rw-r--r--layouts/community/split_3x6_3/drashna/config.h1
2 files changed, 0 insertions, 2 deletions
diff --git a/layouts/community/ortho_4x12/drashna/config.h b/layouts/community/ortho_4x12/drashna/config.h
index 3f47a3dcbc..e2154cbe2f 100644
--- a/layouts/community/ortho_4x12/drashna/config.h
+++ b/layouts/community/ortho_4x12/drashna/config.h
@@ -35,7 +35,6 @@
 #    define RGB_MATRIX_KEYPRESSES  // reacts to keypresses (will slow down matrix scan by a lot)
 // #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
 #    define RGB_MATRIX_FRAMEBUFFER_EFFECTS
-// #define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
 // #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
 #    define RGB_DISABLE_WHEN_USB_SUSPENDED  // turn off effects when suspended
 #    undef RGB_MATRIX_LED_PROCESS_LIMIT
diff --git a/layouts/community/split_3x6_3/drashna/config.h b/layouts/community/split_3x6_3/drashna/config.h
index cfe2d4436f..0944e37077 100644
--- a/layouts/community/split_3x6_3/drashna/config.h
+++ b/layouts/community/split_3x6_3/drashna/config.h
@@ -46,7 +46,6 @@
 #    endif
 #    define RGB_MATRIX_KEYPRESSES // reacts to keypresses
 // #   define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
-// #   define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
 #    define RGB_DISABLE_WHEN_USB_SUSPENDED  // turn off effects when suspended
 // #   define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
 // #   define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)