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authorLuca <luca.masera79@gmail.com>2018-09-23 22:49:17 +0200
committerDrashna Jaelre <drashna@live.com>2018-09-23 13:49:17 -0700
commit58b9b22670c2c36e8502826349d8f752d8b3ab37 (patch)
treed68cd31decd1bb61c374447ff469de123c9b4735 /docs/feature_ps2_mouse.md
parent57ec309d3e05732094408834b00af9cfd1ffca62 (diff)
Circuitry sample for PS/2 Mouse (#3959)
Added a sample circuitry for handling the connection of a PS/2 Mouse.
    Even if it's written that a circuitry is needed, there're a lot of other
    things and the information gets lost really fast. A really simple sample
    helps to remember who wants to implement the functionality about the
    circuitry.
Diffstat (limited to 'docs/feature_ps2_mouse.md')
-rw-r--r--docs/feature_ps2_mouse.md18
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diff --git a/docs/feature_ps2_mouse.md b/docs/feature_ps2_mouse.md
index 909406e7d2..01e2cc63db 100644
--- a/docs/feature_ps2_mouse.md
+++ b/docs/feature_ps2_mouse.md
@@ -6,6 +6,24 @@ To hook up a Trackpoint, you need to obtain a Trackpoint module (i.e. harvest fr
 
 There are three available modes for hooking up PS/2 devices: USART (best), interrupts (better) or busywait (not recommended).
 
+### The Cirtuitry between Trackpoint and Controller
+
+To get the things working, a 4.7K drag is needed between the two lines DATA and CLK and the line 5+. 
+
+```
+
+          DATA ----------+--------- PIN
+                         |
+                        4.7K
+                         |
+MODULE    5+  --------+--+--------- PWR   CONTROLLER
+                      |
+                     4.7K
+                      |    
+          CLK   ------+------------ PIN
+```
+
+
 ### Busywait Version
 
 Note: This is not recommended, you may encounter jerky movement or unsent inputs. Please use interrupt or USART version if possible.