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authorDidier Loiseau <didierloiseau+git@gmail.com>2016-04-06 00:19:12 +0200
committerDidier Loiseau <didierloiseau+git@gmail.com>2016-04-06 01:07:36 +0200
commit8d6bbf2757d7dc085b0765feda8d67b48c6c8f8b (patch)
tree55bc928fa61ed28b1104f4e08ddcd1fc895ab22c
parentdb35212422f228cd9ddf68b61f47380fe1842e83 (diff)
Fix issue #221: LGUI(KC_LSFT) does not work
- on mod keys, register LGUI, LSFT etc. as normal mods
   instead of weak mods:
  - they won't be cleared by layer switching
  - LSFT(KC_LGUI) will now have the same behavior as LGUI(KC_LSFT)
-rw-r--r--tmk_core/common/action.c14
1 files changed, 12 insertions, 2 deletions
diff --git a/tmk_core/common/action.c b/tmk_core/common/action.c
index 2ccc0e0b94..9010896343 100644
--- a/tmk_core/common/action.c
+++ b/tmk_core/common/action.c
@@ -88,14 +88,24 @@ void process_action(keyrecord_t *record)
                                                                 action.key.mods<<4;
                 if (event.pressed) {
                     if (mods) {
-                        add_weak_mods(mods);
+                        if (IS_MOD(action.key.code)) {
+                            // e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
+                            // this also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT)
+                            add_mods(mods);
+                        } else {
+                            add_weak_mods(mods);
+                        }
                         send_keyboard_report();
                     }
                     register_code(action.key.code);
                 } else {
                     unregister_code(action.key.code);
                     if (mods) {
-                        del_weak_mods(mods);
+                        if (IS_MOD(action.key.code)) {
+                            del_mods(mods);
+                        } else {
+                            del_weak_mods(mods);
+                        }
                         send_keyboard_report();
                     }
                 }