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authorQMK Bot <hello@qmk.fm>2021-09-15 17:15:16 +0000
committerQMK Bot <hello@qmk.fm>2021-09-15 17:15:16 +0000
commit4823210554f041bb64f896af06feb60a197c1a88 (patch)
treefd75866a52af25fe58c767b53d78082098c4d09b
parentcad2ee900db4af48bfd618dc90a1ad52b7da4216 (diff)
parent0f3343aa9396242ec31c0da8eec82f475bdff93b (diff)
Merge remote-tracking branch 'origin/master' into develop
-rw-r--r--keyboards/primekb/prime_e/keymaps/peott-fr/keymap.c42
-rw-r--r--keyboards/xbows/knight/config.h7
-rw-r--r--keyboards/xbows/knight/keymaps/default/config.h19
-rw-r--r--keyboards/xbows/knight_plus/config.h5
-rw-r--r--keyboards/xbows/knight_plus/keymaps/default/config.h19
-rw-r--r--keyboards/xbows/nature/config.h54
-rw-r--r--keyboards/xbows/nature/keymaps/via/keymap.c63
-rw-r--r--keyboards/xbows/nature/keymaps/via/rules.mk1
-rw-r--r--keyboards/xbows/numpad/config.h5
-rw-r--r--keyboards/xbows/numpad/keymaps/default/config.h55
-rw-r--r--keyboards/xbows/numpad/numpad.c12
-rw-r--r--keyboards/xbows/numpad/rules.mk1
-rw-r--r--keyboards/xbows/ranger/config.h1
-rw-r--r--keyboards/xbows/ranger/keymaps/default/config.h2
14 files changed, 200 insertions, 86 deletions
diff --git a/keyboards/primekb/prime_e/keymaps/peott-fr/keymap.c b/keyboards/primekb/prime_e/keymaps/peott-fr/keymap.c
index d36fe3813f..7724c2b435 100644
--- a/keyboards/primekb/prime_e/keymaps/peott-fr/keymap.c
+++ b/keyboards/primekb/prime_e/keymaps/peott-fr/keymap.c
@@ -1,4 +1,4 @@
-  0414/* Copyright 2021 Pierre-Emmanuel Ott
+/* Copyright 2021 Pierre-Emmanuel Ott
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -35,29 +35,29 @@ The 3 LEDs on the board show Caps Lock/L1/L2 respectively. L3 has no LED.
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 	[_QWERTY] = LAYOUT(
-			KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, 	           KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, 
-			LCTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G,      KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, 
-			KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, 	           KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, 
-			LCTL_T(KC_MPRV), LALT_T(KC_MPLY), FN_NUM, SPC_LFT, BSP_FUNC, LGUI_T(KC_DEL), RALT_T(KC_HOME), RCTL_T(KC_END)
-        ),
+		KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,              KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, 
+		KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,             KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, 
+		KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B,             KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC, 
+		LCTL_T(KC_MPRV), LALT_T(KC_MPLY), FN_NUM, SPC_LFT, BSP_FUNC, LGUI_T(KC_DEL), RALT_T(KC_HOME), RCTL_T(KC_END)
+		),
 	[_LEFTHAND] = LAYOUT(
-			KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS,   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
-			KC_LCTL, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENT, 
-			KC_LSFT, KC_CALC, KC_MYCM, KC_TRNS, KC_ENT, KC_BSPC,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RSFT, 
-			KC_LCTL, KC_LALT, KC_TRNS, KC_TRNS,                   KC_TRNS, KC_TRNS, KC_PGDN, KC_PGUP
-	),
+		KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS,  KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
+		KC_ESC, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENT, 
+		KC_LSFT, KC_CALC, KC_MYCM, KC_PSCR, KC_ENT, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RSFT, 
+		KC_LCTL, KC_LALT, KC_TRNS, KC_TRNS,                  KC_TRNS, KC_RGUI, KC_PGDN, KC_PGUP
+		),
 	[_NUM] = LAYOUT(
-			KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5,                 KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, 
-			KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, 
-			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, 
-			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,                   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
-	),
+		KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5,                 KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, 
+		KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC,    KC_CIRC, KC_AMPR, KC_ASTR, KC_UNDS, KC_PLUS, KC_BSLS, 
+		KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RSFT, 
+		KC_LCTL, KC_LALT, KC_TRNS, KC_TRNS, 				  KC_TRNS, KC_RGUI, KC_RALT, KC_RCTL
+		),
 	[_FUNC] = LAYOUT(
-			RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,             KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, 
-			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_TRNS, KC_TRNS, 
-			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, KC_TRNS, 
-			KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,                   KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
-	)
+		RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,    KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, 
+		KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_INS, KC_TRNS, KC_TRNS, 
+		KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, KC_RSFT, 
+		KC_LCTL, KC_LALT, KC_TRNS, KC_TRNS,          KC_TRNS, KC_RGUI, KC_RALT, KC_RCTL
+		)
 };
 
 void matrix_init_user(void) {
diff --git a/keyboards/xbows/knight/config.h b/keyboards/xbows/knight/config.h
index 2b15cbbb3f..1c89b83ecf 100644
--- a/keyboards/xbows/knight/config.h
+++ b/keyboards/xbows/knight/config.h
@@ -28,9 +28,12 @@
 #define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 }
 #define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 }
 #define DIODE_DIRECTION COL2ROW
-
 #define DEBOUNCE 3
 
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
 #ifdef RGB_MATRIX_ENABLE
 #    define RGB_MATRIX_LED_PROCESS_LIMIT 18
 #    define RGB_MATRIX_LED_FLUSH_LIMIT 16
@@ -39,7 +42,7 @@
 #    define RGB_MATRIX_KEYPRESSES
 #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
 #    define RGB_MATRIX_CENTER \
-        { 92, 43 }
+        { 92, 33 }
 
 #    define DRIVER_ADDR_1 0b1110100
 #    define DRIVER_ADDR_2 0b1110110
diff --git a/keyboards/xbows/knight/keymaps/default/config.h b/keyboards/xbows/knight/keymaps/default/config.h
index 8e1b68f97f..22a7112f8c 100644
--- a/keyboards/xbows/knight/keymaps/default/config.h
+++ b/keyboards/xbows/knight/keymaps/default/config.h
@@ -17,27 +17,34 @@
 
 #ifdef RGB_MATRIX_ENABLE
 #    define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
+
+#    define DISABLE_RGB_MATRIX_ALPHAS_MODS               // Static dual hue, speed is hue for secondary hue
 #    define DISABLE_RGB_MATRIX_SOLID_COLOR               // Static single hue, no speed support
 #    define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN          // Static gradient top to bottom, speed controls how much gradient changes
+#    define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT       // Static gradient left to right, speed controls how much gradient changes
 #    define DISABLE_RGB_MATRIX_BAND_SAT                  // Single hue band fading saturation scrolling left to right
 #    define DISABLE_RGB_MATRIX_BAND_VAL                  // Single hue band fading brightness scrolling left to right
 #    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT         // Single hue 3 blade spinning pinwheel fades saturation
-#    define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAT           // Single hue spinning spiral fades saturation
+#    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL         // Single hue 3 blade spinning pinwheel fades brightness
+#    define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT           // Single hue spinning spiral fades saturation
 #    define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Full dual gradients scrolling out to in
-#    define DISABLE_RGB_MATRIX_CYCLE_SPIRAL              // Full gradient spinning spiral around center of keyboard
+#    define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON    // Full gradent Chevron shapped scrolling left to right
+#    define DISABLE_RGB_MATRIX_DUAL_BEACON               // Full gradient spinning around center of keyboard
+#    define DISABLE_RGB_MATRIX_RAINBOW_BEACON            // Full tighter gradient spinning around center of keyboard
+#    define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS         // Full dual gradients spinning two halfs of keyboard
+#    define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS       // Randomly changes a single key's hue and saturation
+#    define DISABLE_RGB_MATRIX_HUE_BREATHING             // Hue shifts up a slight ammount at the same time, then shifts back
+#    define DISABLE_RGB_MATRIX_HUE_PENDULUM              // Hue shifts up a slight ammount in a wave to the right, then back to the left
+#    define DISABLE_RGB_MATRIX_HUE_WAVE                  // Hue shifts up a slight ammount and then back down in a wave to the right
 
 #    define DISABLE_RGB_MATRIX_DIGITAL_RAIN              // That famous computer simulation
 #    define DISABLE_RGB_MATRIX_TYPING_HEATMAP            // How hot is your WPM!
 
-#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE       // Hue & value pulse near a single key hit then fades value out
 #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE  // Hue & value pulse near multiple key hits then fades value out
-#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS      // Hue & value pulse the same column and row of a single key hit then fades value out
 #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
 #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS      // Hue & value pulse away on the same column and row of a single key hit then fades value out
 #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
-//#    define DISABLE_RGB_MATRIX_SPLASH                    // Full gradient & value pulse away from a single key hit then fades value out
 #    define DISABLE_RGB_MATRIX_MULTISPLASH               // Full gradient & value pulse away from multiple key hits then fades value out
 #    define DISABLE_RGB_MATRIX_SOLID_SPLASH              // Hue & value pulse away from a single key hit then fades value out
-//#    define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH         // Hue & value pulse away from multiple key hits then fades value out
 
 #endif
diff --git a/keyboards/xbows/knight_plus/config.h b/keyboards/xbows/knight_plus/config.h
index 6293a6ffb1..5282476b4f 100644
--- a/keyboards/xbows/knight_plus/config.h
+++ b/keyboards/xbows/knight_plus/config.h
@@ -28,9 +28,12 @@
 #define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 }
 #define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 }
 #define DIODE_DIRECTION COL2ROW
-
 #define DEBOUNCE 3
 
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
 #ifdef RGB_MATRIX_ENABLE
 #    define RGB_MATRIX_LED_PROCESS_LIMIT 18
 #    define RGB_MATRIX_LED_FLUSH_LIMIT 16
diff --git a/keyboards/xbows/knight_plus/keymaps/default/config.h b/keyboards/xbows/knight_plus/keymaps/default/config.h
index 8e1b68f97f..22a7112f8c 100644
--- a/keyboards/xbows/knight_plus/keymaps/default/config.h
+++ b/keyboards/xbows/knight_plus/keymaps/default/config.h
@@ -17,27 +17,34 @@
 
 #ifdef RGB_MATRIX_ENABLE
 #    define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
+
+#    define DISABLE_RGB_MATRIX_ALPHAS_MODS               // Static dual hue, speed is hue for secondary hue
 #    define DISABLE_RGB_MATRIX_SOLID_COLOR               // Static single hue, no speed support
 #    define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN          // Static gradient top to bottom, speed controls how much gradient changes
+#    define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT       // Static gradient left to right, speed controls how much gradient changes
 #    define DISABLE_RGB_MATRIX_BAND_SAT                  // Single hue band fading saturation scrolling left to right
 #    define DISABLE_RGB_MATRIX_BAND_VAL                  // Single hue band fading brightness scrolling left to right
 #    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT         // Single hue 3 blade spinning pinwheel fades saturation
-#    define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAT           // Single hue spinning spiral fades saturation
+#    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL         // Single hue 3 blade spinning pinwheel fades brightness
+#    define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT           // Single hue spinning spiral fades saturation
 #    define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Full dual gradients scrolling out to in
-#    define DISABLE_RGB_MATRIX_CYCLE_SPIRAL              // Full gradient spinning spiral around center of keyboard
+#    define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON    // Full gradent Chevron shapped scrolling left to right
+#    define DISABLE_RGB_MATRIX_DUAL_BEACON               // Full gradient spinning around center of keyboard
+#    define DISABLE_RGB_MATRIX_RAINBOW_BEACON            // Full tighter gradient spinning around center of keyboard
+#    define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS         // Full dual gradients spinning two halfs of keyboard
+#    define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS       // Randomly changes a single key's hue and saturation
+#    define DISABLE_RGB_MATRIX_HUE_BREATHING             // Hue shifts up a slight ammount at the same time, then shifts back
+#    define DISABLE_RGB_MATRIX_HUE_PENDULUM              // Hue shifts up a slight ammount in a wave to the right, then back to the left
+#    define DISABLE_RGB_MATRIX_HUE_WAVE                  // Hue shifts up a slight ammount and then back down in a wave to the right
 
 #    define DISABLE_RGB_MATRIX_DIGITAL_RAIN              // That famous computer simulation
 #    define DISABLE_RGB_MATRIX_TYPING_HEATMAP            // How hot is your WPM!
 
-#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE       // Hue & value pulse near a single key hit then fades value out
 #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE  // Hue & value pulse near multiple key hits then fades value out
-#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS      // Hue & value pulse the same column and row of a single key hit then fades value out
 #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
 #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS      // Hue & value pulse away on the same column and row of a single key hit then fades value out
 #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
-//#    define DISABLE_RGB_MATRIX_SPLASH                    // Full gradient & value pulse away from a single key hit then fades value out
 #    define DISABLE_RGB_MATRIX_MULTISPLASH               // Full gradient & value pulse away from multiple key hits then fades value out
 #    define DISABLE_RGB_MATRIX_SOLID_SPLASH              // Hue & value pulse away from a single key hit then fades value out
-//#    define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH         // Hue & value pulse away from multiple key hits then fades value out
 
 #endif
diff --git a/keyboards/xbows/nature/config.h b/keyboards/xbows/nature/config.h
index e321f7ee1e..2c886533bb 100644
--- a/keyboards/xbows/nature/config.h
+++ b/keyboards/xbows/nature/config.h
@@ -28,31 +28,51 @@
 #define MATRIX_ROW_PINS { F7, F6, F5, F4, F1, F0 }
 #define MATRIX_COL_PINS { B0, B1, B2, B3, B7, D2, D3, D5, D4, D6, D7, B4, B5, B6, C6 }
 #define DIODE_DIRECTION COL2ROW
-
 #define DEBOUNCE 3
 
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
 #ifdef RGB_MATRIX_ENABLE
 #    define RGB_MATRIX_LED_PROCESS_LIMIT 18
 #    define RGB_MATRIX_LED_FLUSH_LIMIT 16
 #    define RGB_DISABLE_AFTER_TIMEOUT 0          // number of ticks to wait until disabling effects
-#    define RGB_DISABLE_WHEN_USB_SUSPENDED  // turn off effects when suspended
+#    define RGB_DISABLE_WHEN_USB_SUSPENDED       // turn off effects when suspended
 #    define RGB_MATRIX_KEYPRESSES
 #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
-#    define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-#    define DISABLE_RGB_MATRIX_BAND_SAT
-#    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-#    define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-#    define DISABLE_RGB_MATRIX_SPLASH
-#    define DISABLE_RGB_MATRIX_MULTISPLASH
-#    define DISABLE_RGB_MATRIX_SOLID_SPLASH
-#    define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-#    define DISABLE_RGB_MATRIX_DIGITAL_RAIN
+#    define RGB_MATRIX_CENTER \
+        { 92, 33 }
+
+#    define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
+#    define DISABLE_RGB_MATRIX_ALPHAS_MODS               // Static dual hue, speed is hue for secondary hue
+#    define DISABLE_RGB_MATRIX_SOLID_COLOR               // Static single hue, no speed support
+#    define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN          // Static gradient top to bottom, speed controls how much gradient changes
+#    define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT       // Static gradient left to right, speed controls how much gradient changes
+#    define DISABLE_RGB_MATRIX_BAND_SAT                  // Single hue band fading saturation scrolling left to right
+#    define DISABLE_RGB_MATRIX_BAND_VAL                  // Single hue band fading brightness scrolling left to right
+#    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT         // Single hue 3 blade spinning pinwheel fades saturation
+#    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL         // Single hue 3 blade spinning pinwheel fades brightness
+#    define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT           // Single hue spinning spiral fades saturation
+#    define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Full dual gradients scrolling out to in
+#    define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON    // Full gradent Chevron shapped scrolling left to right
+#    define DISABLE_RGB_MATRIX_DUAL_BEACON               // Full gradient spinning around center of keyboard
+#    define DISABLE_RGB_MATRIX_RAINBOW_BEACON            // Full tighter gradient spinning around center of keyboard
+#    define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS         // Full dual gradients spinning two halfs of keyboard
+#    define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS       // Randomly changes a single key's hue and saturation
+#    define DISABLE_RGB_MATRIX_HUE_BREATHING             // Hue shifts up a slight ammount at the same time, then shifts back
+#    define DISABLE_RGB_MATRIX_HUE_PENDULUM              // Hue shifts up a slight ammount in a wave to the right, then back to the left
+#    define DISABLE_RGB_MATRIX_HUE_WAVE                  // Hue shifts up a slight ammount and then back down in a wave to the right
+
+#    define DISABLE_RGB_MATRIX_DIGITAL_RAIN              // That famous computer simulation
+#    define DISABLE_RGB_MATRIX_TYPING_HEATMAP            // How hot is your WPM!
+
+#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE  // Hue & value pulse near multiple key hits then fades value out
+#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
+#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS      // Hue & value pulse away on the same column and row of a single key hit then fades value out
+#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
+#    define DISABLE_RGB_MATRIX_MULTISPLASH               // Full gradient & value pulse away from multiple key hits then fades value out
+#    define DISABLE_RGB_MATRIX_SOLID_SPLASH              // Hue & value pulse away from a single key hit then fades value out
 
 #    define DRIVER_ADDR_1 0b1110100
 #    define DRIVER_ADDR_2 0b1110110
diff --git a/keyboards/xbows/nature/keymaps/via/keymap.c b/keyboards/xbows/nature/keymaps/via/keymap.c
new file mode 100644
index 0000000000..dabbc6c9b3
--- /dev/null
+++ b/keyboards/xbows/nature/keymaps/via/keymap.c
@@ -0,0 +1,63 @@
+/* Copyright 2021 Shulin Huang <mumu@x-bows.com>
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
+ */
+#include QMK_KEYBOARD_H
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+  /* Keymap VANILLA: (Base Layer) Default Layer
+   *
+   * |---------------------------------------------------------------------------------------------------------------------------------|
+   * | Esc |  F1  |  F2  |  F3  |  F4  |      F5  |  F6  |  F7  |  F8  |      F9  |  F10 |  F11 |  F12 |   Delete   |    Prtsc    |
+   * |---------------------------------------------------------------------------------------------------------------------------------|
+   * |  ~  |     1   |   2   |   3   |   4   |    5      |       6    |    7    |    8   |   9  |   0  |   -  |  =  |  Backspace  |
+   * |---------------------------------------------------------------------------------------------------------------------------------|
+   * | Tab |   Q    |    W   |   E  |   R  |   T  |            |    Y   |    U   |    I  |   O  |   P  |   [  |  ]  |   \  | PgUp |
+   * |---------------------------------------------------------------------------------------------------------------------------------|
+   * | Ctl |   A   |   S   |   D  |   F  |   G  |      Bksp      |    H  |    J   |   K  |   L  |   ;  |  '"  |    Enter   | PgDn |
+   * |---------------------------------------------------------------------------------------------------------------------------------|
+   * |Shift|   Z  |   X  |   C  |   V  |   B  |       Enter       |    N  |    M   |  ,  |   .  |  /?  | Shift|      |  Up |
+   * |---------------------------------------------------------------------------------------------------------------------------------|
+   * |Ctrl | GUI |     Alter   |    Space   |   Ctrl   |   Shift   |     Space     |    Alter   |  FN  | Ctrl | Lft  |  Dn |  Rig |
+   * |---------------------------------------------------------------------------------------------------------------------------------|
+   */
+  [0] = LAYOUT(
+		KC_ESC,  KC_F1,   KC_F2, KC_F3,  KC_F4,  KC_F5,   KC_F6,   KC_F7,  KC_F8,  KC_F9,   KC_F10, KC_F11,  KC_F12,  KC_DEL,  KC_PSCR,
+		KC_GRV,  KC_1,    KC_2,  KC_3,   KC_4,   KC_5,             KC_6,   KC_7,   KC_8,    KC_9,   KC_0,    KC_MINS, KC_EQL,  KC_BSPC,
+		KC_TAB,  KC_Q,    KC_W,  KC_E,   KC_R,   KC_T,    KC_Y,    KC_U,   KC_I,   KC_O,    KC_P,   KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
+		KC_CAPS, KC_A,    KC_S,  KC_D,   KC_F,   KC_G,    KC_BSPC, KC_H,   KC_J,   KC_K,    KC_L,   KC_SCLN, KC_QUOT, KC_ENT,  KC_PGDN,
+		KC_LSFT, KC_Z,    KC_X,  KC_C,   KC_V,   KC_B,    KC_ENT,  KC_N,   KC_M,   KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
+		KC_LCTL, KC_LGUI, KC_LALT,       KC_SPC, KC_LCTL, KC_LSFT, KC_SPC,        KC_RALT, MO(1),  KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
+  [1] = LAYOUT(
+    RESET,     KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_CALC,   KC_MYCM,  KC_MSEL,   KC_MAIL,   NK_TOGG,   EEP_RST,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,             KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_NLCK,
+    RGB_TOG,   RGB_MOD,  RGB_VAI,  RGB_HUI,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_HOME,
+    KC_TRNS,   RGB_SPD,  RGB_VAD,  RGB_SPI,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_END,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_MUTE,   KC_VOLU,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,            KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,            KC_TRNS,   KC_TRNS,  KC_MPLY,   KC_MPRV,   KC_VOLD,   KC_MNXT),
+  [2] = LAYOUT(
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,             KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,            KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,            KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS),
+  [3] = LAYOUT(
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,             KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,  KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,
+    KC_TRNS,   KC_TRNS,  KC_TRNS,            KC_TRNS,  KC_TRNS,   KC_TRNS,  KC_TRNS,            KC_TRNS,   KC_TRNS,  KC_TRNS,   KC_TRNS,   KC_TRNS,   KC_TRNS)
+};
diff --git a/keyboards/xbows/nature/keymaps/via/rules.mk b/keyboards/xbows/nature/keymaps/via/rules.mk
new file mode 100644
index 0000000000..1e5b99807c
--- /dev/null
+++ b/keyboards/xbows/nature/keymaps/via/rules.mk
@@ -0,0 +1 @@
+VIA_ENABLE = yes
diff --git a/keyboards/xbows/numpad/config.h b/keyboards/xbows/numpad/config.h
index 832da03a2c..d3ef6ed9d1 100644
--- a/keyboards/xbows/numpad/config.h
+++ b/keyboards/xbows/numpad/config.h
@@ -28,9 +28,12 @@
 #define MATRIX_ROW_PINS { B5, B4, C6, B6, D7, B3 }
 #define MATRIX_COL_PINS { D4, D6, B2, B1 }
 #define DIODE_DIRECTION COL2ROW
-
 #define DEBOUNCE 3
 
+/* disable these deprecated features by default */
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+
 #ifdef RGB_MATRIX_ENABLE
 #    define RGB_MATRIX_LED_PROCESS_LIMIT 18
 #    define RGB_MATRIX_LED_FLUSH_LIMIT 16
diff --git a/keyboards/xbows/numpad/keymaps/default/config.h b/keyboards/xbows/numpad/keymaps/default/config.h
index c8235f5161..22a7112f8c 100644
--- a/keyboards/xbows/numpad/keymaps/default/config.h
+++ b/keyboards/xbows/numpad/keymaps/default/config.h
@@ -13,31 +13,38 @@
  * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
- #pragma once
+#pragma once
 
- #ifdef RGB_MATRIX_ENABLE
- #    define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
- #    define DISABLE_RGB_MATRIX_SOLID_COLOR               // Static single hue, no speed support
- #    define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN          // Static gradient top to bottom, speed controls how much gradient changes
- #    define DISABLE_RGB_MATRIX_BAND_SAT                  // Single hue band fading saturation scrolling left to right
- #    define DISABLE_RGB_MATRIX_BAND_VAL                  // Single hue band fading brightness scrolling left to right
- #    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT         // Single hue 3 blade spinning pinwheel fades saturation
- #    define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAT           // Single hue spinning spiral fades saturation
- #    define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Full dual gradients scrolling out to in
- #    define DISABLE_RGB_MATRIX_CYCLE_SPIRAL              // Full gradient spinning spiral around center of keyboard
+#ifdef RGB_MATRIX_ENABLE
+#    define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
 
- #    define DISABLE_RGB_MATRIX_DIGITAL_RAIN              // That famous computer simulation
- #    define DISABLE_RGB_MATRIX_TYPING_HEATMAP            // How hot is your WPM!
+#    define DISABLE_RGB_MATRIX_ALPHAS_MODS               // Static dual hue, speed is hue for secondary hue
+#    define DISABLE_RGB_MATRIX_SOLID_COLOR               // Static single hue, no speed support
+#    define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN          // Static gradient top to bottom, speed controls how much gradient changes
+#    define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT       // Static gradient left to right, speed controls how much gradient changes
+#    define DISABLE_RGB_MATRIX_BAND_SAT                  // Single hue band fading saturation scrolling left to right
+#    define DISABLE_RGB_MATRIX_BAND_VAL                  // Single hue band fading brightness scrolling left to right
+#    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT         // Single hue 3 blade spinning pinwheel fades saturation
+#    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL         // Single hue 3 blade spinning pinwheel fades brightness
+#    define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT           // Single hue spinning spiral fades saturation
+#    define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Full dual gradients scrolling out to in
+#    define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON    // Full gradent Chevron shapped scrolling left to right
+#    define DISABLE_RGB_MATRIX_DUAL_BEACON               // Full gradient spinning around center of keyboard
+#    define DISABLE_RGB_MATRIX_RAINBOW_BEACON            // Full tighter gradient spinning around center of keyboard
+#    define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS         // Full dual gradients spinning two halfs of keyboard
+#    define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS       // Randomly changes a single key's hue and saturation
+#    define DISABLE_RGB_MATRIX_HUE_BREATHING             // Hue shifts up a slight ammount at the same time, then shifts back
+#    define DISABLE_RGB_MATRIX_HUE_PENDULUM              // Hue shifts up a slight ammount in a wave to the right, then back to the left
+#    define DISABLE_RGB_MATRIX_HUE_WAVE                  // Hue shifts up a slight ammount and then back down in a wave to the right
 
- #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE       // Hue & value pulse near a single key hit then fades value out
- #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE  // Hue & value pulse near multiple key hits then fades value out
- #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS      // Hue & value pulse the same column and row of a single key hit then fades value out
- #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
- #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS      // Hue & value pulse away on the same column and row of a single key hit then fades value out
- #    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
- //#    define DISABLE_RGB_MATRIX_SPLASH                    // Full gradient & value pulse away from a single key hit then fades value out
- #    define DISABLE_RGB_MATRIX_MULTISPLASH               // Full gradient & value pulse away from multiple key hits then fades value out
- #    define DISABLE_RGB_MATRIX_SOLID_SPLASH              // Hue & value pulse away from a single key hit then fades value out
- //#    define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH         // Hue & value pulse away from multiple key hits then fades value out
+#    define DISABLE_RGB_MATRIX_DIGITAL_RAIN              // That famous computer simulation
+#    define DISABLE_RGB_MATRIX_TYPING_HEATMAP            // How hot is your WPM!
 
- #endif
+#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE  // Hue & value pulse near multiple key hits then fades value out
+#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
+#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS      // Hue & value pulse away on the same column and row of a single key hit then fades value out
+#    define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
+#    define DISABLE_RGB_MATRIX_MULTISPLASH               // Full gradient & value pulse away from multiple key hits then fades value out
+#    define DISABLE_RGB_MATRIX_SOLID_SPLASH              // Hue & value pulse away from a single key hit then fades value out
+
+#endif
diff --git a/keyboards/xbows/numpad/numpad.c b/keyboards/xbows/numpad/numpad.c
index 4e05473b67..8f25152e33 100644
--- a/keyboards/xbows/numpad/numpad.c
+++ b/keyboards/xbows/numpad/numpad.c
@@ -33,14 +33,14 @@
   {0, C9_4,  C8_4, C7_4},   // L12
 
   {0, C3_11,  C2_11, C1_11},   // L13
- 	{0, C3_12,  C2_12, C1_12},   // L14
- 	{0, C3_13,  C2_13, C1_13},   // L15
- 	{0, C3_14,  C2_14, C1_14},   // L16
+  {0, C3_12,  C2_12, C1_12},   // L14
+  {0, C3_13,  C2_13, C1_13},   // L15
+  {0, C3_14,  C2_14, C1_14},   // L16
 
   {0, C6_9,  C5_9, C4_9},      // L17
- 	{0, C6_10,  C5_10, C4_10},   // L18
- 	{0, C6_11,  C5_11, C4_11},   // L19
- 	{0, C6_14,  C5_14, C4_14},   // L20
+  {0, C6_10,  C5_10, C4_10},   // L18
+  {0, C6_11,  C5_11, C4_11},   // L19
+  {0, C6_14,  C5_14, C4_14},   // L20
 
   {0, C6_16,  C5_16, C4_16},   // L21
   {0, C6_15,  C5_15, C4_15},   // L22
diff --git a/keyboards/xbows/numpad/rules.mk b/keyboards/xbows/numpad/rules.mk
index 3abc8b3974..c3b73b7660 100644
--- a/keyboards/xbows/numpad/rules.mk
+++ b/keyboards/xbows/numpad/rules.mk
@@ -14,7 +14,6 @@ CONSOLE_ENABLE = no         # Console for debug
 COMMAND_ENABLE = no         # Commands for debug and configuration
 # Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 SLEEP_LED_ENABLE = yes       # Breathing sleep LED during USB suspend
-NO_USB_STARTUP_CHECK = no   # Disables usb supend check after keyboard startup
 # if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 NKRO_ENABLE = yes           # USB Nkey Rollover
 BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
diff --git a/keyboards/xbows/ranger/config.h b/keyboards/xbows/ranger/config.h
index fda06228d8..7a67afd7da 100644
--- a/keyboards/xbows/ranger/config.h
+++ b/keyboards/xbows/ranger/config.h
@@ -40,7 +40,6 @@
 #    define RGB_DISABLE_AFTER_TIMEOUT 0          // number of ticks to wait until disabling effects
 #    define RGB_DISABLE_WHEN_USB_SUSPENDED   // turn off effects when suspended
 #    define RGB_MATRIX_KEYPRESSES
-#    define RGB_MATRIX_FRAMEBUFFER_EFFECTS
 #    define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
 #    define RGB_MATRIX_CENTER { 103, 32 }
 #    define DRIVER_ADDR_1 0b1110100
diff --git a/keyboards/xbows/ranger/keymaps/default/config.h b/keyboards/xbows/ranger/keymaps/default/config.h
index 56b98fd46d..22a7112f8c 100644
--- a/keyboards/xbows/ranger/keymaps/default/config.h
+++ b/keyboards/xbows/ranger/keymaps/default/config.h
@@ -28,9 +28,11 @@
 #    define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL         // Single hue 3 blade spinning pinwheel fades brightness
 #    define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT           // Single hue spinning spiral fades saturation
 #    define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL         // Full dual gradients scrolling out to in
+#    define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON    // Full gradent Chevron shapped scrolling left to right
 #    define DISABLE_RGB_MATRIX_DUAL_BEACON               // Full gradient spinning around center of keyboard
 #    define DISABLE_RGB_MATRIX_RAINBOW_BEACON            // Full tighter gradient spinning around center of keyboard
 #    define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS         // Full dual gradients spinning two halfs of keyboard
+#    define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS       // Randomly changes a single key's hue and saturation
 #    define DISABLE_RGB_MATRIX_HUE_BREATHING             // Hue shifts up a slight ammount at the same time, then shifts back
 #    define DISABLE_RGB_MATRIX_HUE_PENDULUM              // Hue shifts up a slight ammount in a wave to the right, then back to the left
 #    define DISABLE_RGB_MATRIX_HUE_WAVE                  // Hue shifts up a slight ammount and then back down in a wave to the right