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/*
* Animated GIFs Display Code for SmartMatrix and 32x32 RGB LED Panels
*
* This file contains code to enumerate and select animated GIF files by name
*
* Written by: Craig A. Lindley
*
* Other references: https://github.com/espressif/arduino-esp32/blob/master/libraries/WebServer/examples/FSBrowser/FSBrowser.ino
*
*/
#include "FilenameFunctions.h"
File file;
int numberOfFiles;
bool fileSeekCallback(unsigned long position) {
return file.seek(position);
}
unsigned long filePositionCallback(void) {
return file.position();
}
int fileReadCallback(void) {
return file.read();
}
int fileReadBlockCallback(void * buffer, int numberOfBytes) {
return file.read((uint8_t*)buffer, numberOfBytes);
}
bool isAnimationFile(const char filename []) {
String filenameString(filename);
#if defined(ESP32)
// ESP32 filename includes the full path, so need to remove the path before looking at the filename
int pathindex = filenameString.lastIndexOf("/");
if(pathindex >= 0)
filenameString.remove(0, pathindex + 1);
#endif
DBG_OUTPUT_PORT.print(filenameString);
if ((filenameString[0] == '_') || (filenameString[0] == '~') || (filenameString[0] == '.')) {
DBG_OUTPUT_PORT.println(" ignoring: leading _/~/. character");
return false;
}
filenameString.toUpperCase();
if (filenameString.endsWith(".GIF") != 1) {
DBG_OUTPUT_PORT.println(" ignoring: doesn't end of .GIF");
return false;
}
DBG_OUTPUT_PORT.println();
return true;
}
// Enumerate and possibly display the animated GIF filenames in GIFS directory
int enumerateGIFFiles(const char *directoryName, boolean displayFilenames) {
numberOfFiles = 0;
File directory = FILESYSTEM.open(directoryName);
if (!directory) {
return -1;
}
File file = directory.openNextFile();
while (file) {
if (isAnimationFile(file.name())) {
numberOfFiles++;
if (displayFilenames) {
DBG_OUTPUT_PORT.println(file.name());
}
}
file.close();
file = directory.openNextFile();
}
file.close();
directory.close();
return numberOfFiles;
}
// Get the full path/filename of the GIF file with specified index
void getGIFFilenameByIndex(const char *directoryName, int index, char *pnBuffer) {
char* filename;
// Make sure index is in range
if ((index < 0) || (index >= numberOfFiles))
return;
File directory = FILESYSTEM.open(directoryName);
if (!directory)
return;
File file = directory.openNextFile();
while (file && (index >= 0)) {
filename = (char*)file.name();
if (isAnimationFile(file.name())) {
index--;
#if !defined(ESP32)
// Copy the directory name into the pathname buffer - ESP32 SD Library includes the full path name in the filename, so no need to add the directory name
strcpy(pnBuffer, directoryName);
// Append the filename to the pathname
strcat(pnBuffer, filename);
#else
strcpy(pnBuffer, filename);
#endif
}
file.close();
file = directory.openNextFile();
}
file.close();
directory.close();
}
int openGifFilenameByIndex(const char *directoryName, int index) {
char pathname[30]; // long filename will break this... Smash the stack! i.e:
/*
* Stack smashing protect failure!
*
* abort() was called at PC 0x400d9a90 on core 1
*
* Backtrace: 0x40088578:0x3ffb1ec0 0x4008877b:0x3ffb1ee0 0x400d9a90:0x3ffb1f00 0x400d1d62:0x3ffb1f20 0x400d182f:0x3ffb1f80 0x400ef86e:0x3ffb1fa0
*
* Rebooting...
*/
getGIFFilenameByIndex(directoryName, index, pathname);
DBG_OUTPUT_PORT.print("Pathname: ");
DBG_OUTPUT_PORT.println(pathname);
if(file)
{
file.close();
DBG_OUTPUT_PORT.print("Closing old file...");
}
// Attempt to open the file for reading
DBG_OUTPUT_PORT.print("Opening new file...");
file = FILESYSTEM.open(pathname);
if (!file) {
DBG_OUTPUT_PORT.println("Error opening GIF file");
return -1;
}
return 0;
}
// Return a random animated gif path/filename from the specified directory
void chooseRandomGIFFilename(const char *directoryName, char *pnBuffer) {
int index = random(numberOfFiles);
getGIFFilenameByIndex(directoryName, index, pnBuffer);
}
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