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authorKosso <kosso1@gmail.com>2020-09-13 15:56:29 +0100
committerKosso <kosso1@gmail.com>2020-09-13 15:56:29 +0100
commit0e4e9738b6ecbffa260cc8e5e8e4c4d9f1bf6499 (patch)
treeff2a812bd892cef0ec792b583df3fbab07d67f2b /examples/ChainedPanelsAuroraDemo/PatternSnake.h
parenta3aedaefb1326c5781646a8a51c5d83e61dc0a57 (diff)
Kosso: Updated Aurora demo for chained virtual displays. Added a better Fire demo. Removed some old Aurora demos which just didn't work and saves some memory.
Diffstat (limited to 'examples/ChainedPanelsAuroraDemo/PatternSnake.h')
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diff --git a/examples/ChainedPanelsAuroraDemo/PatternSnake.h b/examples/ChainedPanelsAuroraDemo/PatternSnake.h
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+/*
+ * Aurora: https://github.com/pixelmatix/aurora
+ * Copyright (c) 2014 Jason Coon
+ *
+ * Portions of this code are adapted from LedEffects Snake by Robert Atkins: https://bitbucket.org/ratkins/ledeffects/src/26ed3c51912af6fac5f1304629c7b4ab7ac8ca4b/Snake.cpp?at=default
+ * Copyright (c) 2013 Robert Atkins
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of
+ * this software and associated documentation files (the "Software"), to deal in
+ * the Software without restriction, including without limitation the rights to
+ * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+ * the Software, and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+ * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+ * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef PatternSnake_H
+#define PatternSnake_H
+
+class PatternSnake : public Drawable {
+private:
+ static const byte SNAKE_LENGTH = 16;
+
+ CRGB colors[SNAKE_LENGTH];
+ uint8_t initialHue;
+
+ enum Direction {
+ UP, DOWN, LEFT, RIGHT
+ };
+
+ struct Pixel {
+ uint8_t x;
+ uint8_t y;
+ };
+
+ struct Snake {
+ Pixel pixels[SNAKE_LENGTH];
+
+ Direction direction;
+
+ void newDirection() {
+ switch (direction) {
+ case UP:
+ case DOWN:
+ direction = random(0, 2) == 1 ? RIGHT : LEFT;
+ break;
+
+ case LEFT:
+ case RIGHT:
+ direction = random(0, 2) == 1 ? DOWN : UP;
+
+ default:
+ break;
+ }
+ }
+
+ void shuffleDown() {
+ for (byte i = SNAKE_LENGTH - 1; i > 0; i--) {
+ pixels[i] = pixels[i - 1];
+ }
+ }
+
+ void reset() {
+ direction = UP;
+ for (int i = 0; i < SNAKE_LENGTH; i++) {
+ pixels[i].x = 0;
+ pixels[i].y = 0;
+ }
+ }
+
+ void move() {
+ switch (direction) {
+ case UP:
+ pixels[0].y = (pixels[0].y + 1) % VPANEL_H;
+ break;
+ case LEFT:
+ pixels[0].x = (pixels[0].x + 1) % VPANEL_W;
+ break;
+ case DOWN:
+ pixels[0].y = pixels[0].y == 0 ? VPANEL_H - 1 : pixels[0].y - 1;
+ break;
+ case RIGHT:
+ pixels[0].x = pixels[0].x == 0 ? VPANEL_W - 1 : pixels[0].x - 1;
+ break;
+ }
+ }
+
+ void draw(CRGB colors[SNAKE_LENGTH]) {
+ for (byte i = 0; i < SNAKE_LENGTH; i++) {
+ effects.leds[XY(pixels[i].x, pixels[i].y)] = colors[i] %= (255 - i * (255 / SNAKE_LENGTH));
+ }
+ }
+ };
+
+ static const int snakeCount = 40;
+ Snake snakes[snakeCount];
+
+public:
+ PatternSnake() {
+ name = (char *)"Snake";
+ for (int i = 0; i < snakeCount; i++) {
+ Snake* snake = &snakes[i];
+ snake->reset();
+ }
+ }
+
+ void start()
+ {
+ effects.ClearFrame();
+ }
+
+ unsigned int drawFrame() {
+
+
+ fill_palette(colors, SNAKE_LENGTH, initialHue++, 5, effects.currentPalette, 255, LINEARBLEND);
+
+ for (int i = 0; i < snakeCount; i++) {
+ Snake* snake = &snakes[i];
+
+ snake->shuffleDown();
+
+ if (random(10) > 7) {
+ snake->newDirection();
+ }
+
+ snake->move();
+ snake->draw(colors);
+ }
+
+ effects.ShowFrame();
+
+ return 30;
+ }
+};
+
+#endif