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authorKosso <kosso1@gmail.com>2020-09-13 15:56:29 +0100
committerKosso <kosso1@gmail.com>2020-09-13 15:56:29 +0100
commit0e4e9738b6ecbffa260cc8e5e8e4c4d9f1bf6499 (patch)
treeff2a812bd892cef0ec792b583df3fbab07d67f2b /examples/ChainedPanelsAuroraDemo/PatternMunch.h
parenta3aedaefb1326c5781646a8a51c5d83e61dc0a57 (diff)
Kosso: Updated Aurora demo for chained virtual displays. Added a better Fire demo. Removed some old Aurora demos which just didn't work and saves some memory.
Diffstat (limited to 'examples/ChainedPanelsAuroraDemo/PatternMunch.h')
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1 files changed, 74 insertions, 0 deletions
diff --git a/examples/ChainedPanelsAuroraDemo/PatternMunch.h b/examples/ChainedPanelsAuroraDemo/PatternMunch.h
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+/*
+ * Aurora: https://github.com/pixelmatix/aurora
+ * Copyright (c) 2014 Jason Coon
+ *
+ * Munch pattern created by J.B. Langston: https://github.com/jblang/aurora/blob/master/PatternMunch.h
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of
+ * this software and associated documentation files (the "Software"), to deal in
+ * the Software without restriction, including without limitation the rights to
+ * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+ * the Software, and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+ * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+ * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef PatternMunch_H
+#define PatternMunch_H
+
+
+class PatternMunch : public Drawable {
+private:
+ byte count = 0;
+ byte dir = 1;
+ byte flip = 0;
+ byte generation = 0;
+
+public:
+ PatternMunch() {
+ name = (char *)"Munch";
+ }
+
+ unsigned int drawFrame() {
+
+ for (byte x = 0; x < VPANEL_W; x++) {
+ for (byte y = 0; y < VPANEL_H; y++) {
+ effects.leds[XY(x, y)] = (x ^ y ^ flip) < count ? effects.ColorFromCurrentPalette(((x ^ y) << 2) + generation) : CRGB::Black;
+
+ // The below is more pleasant
+ // effects.leds[XY(x, y)] = effects.ColorFromCurrentPalette(((x ^ y) << 2) + generation) ;
+ }
+ }
+
+ count += dir;
+
+ if (count <= 0 || count >= VPANEL_W) {
+ dir = -dir;
+ }
+
+ if (count <= 0) {
+ if (flip == 0)
+ flip = VPANEL_W-1;
+ else
+ flip = 0;
+ }
+
+ generation++;
+
+ // show it ffs!
+ effects.ShowFrame();
+
+ return 60;
+ }
+};
+
+#endif