diff options
| author | mrcodetastic <12006953+mrcodetastic@users.noreply.github.com> | 2024-07-28 22:00:45 +0100 |
|---|---|---|
| committer | mrcodetastic <12006953+mrcodetastic@users.noreply.github.com> | 2024-07-28 22:00:45 +0100 |
| commit | f2634319ab7ebfe22fc6d2ebabcdd27879f3667e (patch) | |
| tree | d8834f64f0dc4349bf34cf29a6831a12063b1435 /examples/ChainedPanelsAuroraDemo/PatternFlock.h | |
| parent | aa28e2a93baaf90083b2d556c0ac80602d9940aa (diff) | |
Clean-up and fix some examples
Diffstat (limited to 'examples/ChainedPanelsAuroraDemo/PatternFlock.h')
| -rw-r--r-- | examples/ChainedPanelsAuroraDemo/PatternFlock.h | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/examples/ChainedPanelsAuroraDemo/PatternFlock.h b/examples/ChainedPanelsAuroraDemo/PatternFlock.h deleted file mode 100644 index 3ae31b1..0000000 --- a/examples/ChainedPanelsAuroraDemo/PatternFlock.h +++ /dev/null @@ -1,125 +0,0 @@ -/* - * Aurora: https://github.com/pixelmatix/aurora - * Copyright (c) 2014 Jason Coon - * - * Portions of this code are adapted from "Flocking" in "The Nature of Code" by Daniel Shiffman: http://natureofcode.com/ - * Copyright (c) 2014 Daniel Shiffman - * http://www.shiffman.net - * - * Permission is hereby granted, free of charge, to any person obtaining a copy of - * this software and associated documentation files (the "Software"), to deal in - * the Software without restriction, including without limitation the rights to - * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of - * the Software, and to permit persons to whom the Software is furnished to do so, - * subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in all - * copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS - * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR - * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -// Flocking -// Daniel Shiffman <http://www.shiffman.net> -// The Nature of Code, Spring 2009 - -// Demonstration of Craig Reynolds' "Flocking" behavior -// See: http://www.red3d.com/cwr/ -// Rules: Cohesion, Separation, Alignment - -#ifndef PatternFlock_H -#define PatternFlock_H - -class PatternFlock : public Drawable { - public: - PatternFlock() { - name = (char *)"Flock"; - } - - static const int boidCount = 10; - Boid predator; - - PVector wind; - byte hue = 0; - bool predatorPresent = true; - - void start() { - for (int i = 0; i < boidCount; i++) { - boids[i] = Boid(15, 15); - boids[i].maxspeed = 0.380; - boids[i].maxforce = 0.015; - } - - predatorPresent = random(0, 2) >= 1; - if (predatorPresent) { - predator = Boid(31, 31); - predatorPresent = true; - predator.maxspeed = 0.385; - predator.maxforce = 0.020; - predator.neighbordist = 16.0; - predator.desiredseparation = 0.0; - } - } - - unsigned int drawFrame() { - effects.DimAll(230); effects.ShowFrame(); - - bool applyWind = random(0, 255) > 250; - if (applyWind) { - wind.x = Boid::randomf() * .015; - wind.y = Boid::randomf() * .015; - } - - CRGB color = effects.ColorFromCurrentPalette(hue); - - for (int i = 0; i < boidCount; i++) { - Boid * boid = &boids[i]; - - if (predatorPresent) { - // flee from predator - boid->repelForce(predator.location, 10); - } - - boid->run(boids, boidCount); - boid->wrapAroundBorders(); - PVector location = boid->location; - // PVector velocity = boid->velocity; - // backgroundLayer.drawLine(location.x, location.y, location.x - velocity.x, location.y - velocity.y, color); - // effects.leds[XY(location.x, location.y)] += color; - effects.drawBackgroundFastLEDPixelCRGB(location.x, location.y, color); - - if (applyWind) { - boid->applyForce(wind); - applyWind = false; - } - } - - if (predatorPresent) { - predator.run(boids, boidCount); - predator.wrapAroundBorders(); - color = effects.ColorFromCurrentPalette(hue + 128); - PVector location = predator.location; - // PVector velocity = predator.velocity; - // backgroundLayer.drawLine(location.x, location.y, location.x - velocity.x, location.y - velocity.y, color); - // effects.leds[XY(location.x, location.y)] += color; - effects.drawBackgroundFastLEDPixelCRGB(location.x, location.y, color); - } - - EVERY_N_MILLIS(200) { - hue++; - } - - EVERY_N_SECONDS(30) { - predatorPresent = !predatorPresent; - } - - return 0; - } -}; - -#endif |
