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authormrfaptastic <12006953+mrfaptastic@users.noreply.github.com>2020-08-02 22:47:02 +0100
committermrfaptastic <12006953+mrfaptastic@users.noreply.github.com>2020-08-02 22:47:02 +0100
commita24c09560ee53f62ffc2b7f77c2ac152977faac2 (patch)
tree9a7554f9a5e5e41ae5afa03b2228d8dee277d5bd /examples/ChainedPanels
parentffe4ad867766eeb4760215d2e6b710ad411dd74e (diff)
Added Chained Panels example
Diffstat (limited to 'examples/ChainedPanels')
-rw-r--r--examples/ChainedPanels/ChainedPanels.ino158
-rw-r--r--examples/ChainedPanels/README.md54
2 files changed, 212 insertions, 0 deletions
diff --git a/examples/ChainedPanels/ChainedPanels.ino b/examples/ChainedPanels/ChainedPanels.ino
new file mode 100644
index 0000000..ffdb5e2
--- /dev/null
+++ b/examples/ChainedPanels/ChainedPanels.ino
@@ -0,0 +1,158 @@
+/*******************************************************************
+ This is the PatternPlasma Demo adopted for use with multiple
+ displays arranged in a non standard order
+
+ What is a non standard order?
+
+ When you connect multiple panels together, the library treats the
+ multiple panels as one big panel arranged horizontally. Arranging
+ the displays like this would be a standard order.
+
+ [ 4 ][ 3 ][ 2 ][ 1 ] (ESP32 is connected to 1)
+
+ If you wanted to arrange the displays vertically, or in rows and
+ columns this example might be able to help.
+
+ [ 4 ][ 3 ]
+ [ 2 ][ 1 ]
+
+ It creates a virtual screen that you draw to in the same way you would
+ the matrix, but it will look after mapping it back to the displays.
+
+ -----------
+ Steps to use
+ -----------
+
+ 1) In ESP32-RGB64x32MatrixPanel-I2S-DMA.h:
+
+ - Set the MATRIX_HEIGHT to be the y resolution of the physical chained panels in a line (if the panels are 32 x 16, set it to be 16)
+ - Set the MATRIX_WIDTH to be the sum of the x resolution of all the physical chained panels (i.e. If you have 4 x (32px w x 16px h) panels, 32x4 = 128)
+
+ 2) In the sketch:
+
+ - Set values for NUM_ROWS, NUM_COLS, PANEL_RES_X, PANEL_RES_Y. There are comments beside them
+ explaining what they are in more detail.
+ - Other than where the matrix is defined and matrix.begin in the setup, you should now be using the virtual display
+ for everything (drawing pixels, writing text etc). You can do a find and replace of all calls if it's an existing sketch
+ (just make sure you don't replace the definition and the matrix.begin)
+ - If the sketch makes use of MATRIX_HEIGHT or MATRIX_WIDTH, these will need to be replaced with the width and height
+ of your virtual screen. Either make new defines and use that, or you can use virtualDisp.width() or .height()
+
+ Parts:
+ ESP32 D1 Mini * - https://s.click.aliexpress.com/e/_dSi824B
+ ESP32 I2S Matrix Shield (From my Tindie) = https://www.tindie.com/products/brianlough/esp32-i2s-matrix-shield/
+
+ * * = Affilate
+
+ If you find what I do useful and would like to support me,
+ please consider becoming a sponsor on Github
+ https://github.com/sponsors/witnessmenow/
+
+
+ Written by Brian Lough
+ YouTube: https://www.youtube.com/brianlough
+ Tindie: https://www.tindie.com/stores/brianlough/
+ Twitter: https://twitter.com/witnessmenow
+ *******************************************************************/
+
+//#define USE_CUSTOM_PINS // uncomment to use custom pins, then provide below
+
+#define A_PIN 26
+#define B_PIN 4
+#define C_PIN 27
+#define D_PIN 2
+#define E_PIN 21
+
+#define R1_PIN 5
+#define R2_PIN 19
+#define G1_PIN 17
+#define G2_PIN 16
+#define B1_PIN 18
+#define B2_PIN 25
+
+#define CLK_PIN 14
+#define LAT_PIN 15
+#define OE_PIN 13
+
+
+/* Include FastLED, DMA Display (for module driving), and VirtualMatrixPanel
+ * to enable easy painting & graphics for a chain of individual LED modules.
+ */
+
+#define NUM_ROWS 2 // Number of rows panels in your overall display
+#define NUM_COLS 1 // number of panels in each row
+
+#define PANEL_RES_X 64 // Number of pixels wide of each INDIVIDUAL panel module.
+#define PANEL_RES_Y 32 // Number of pixels tall of each INDIVIDUAL panel module.
+
+/* Create physical module driver class AND virtual (chained) display class. */
+#include <ESP32-VirtualMatrixPanel-I2S-DMA.h>
+RGB64x32MatrixPanel_I2S_DMA dma_display;
+VirtualMatrixPanel virtualDisp(dma_display, NUM_ROWS, NUM_COLS, PANEL_RES_X, PANEL_RES_Y);
+
+/* FastLED Global Variables for Pattern */
+#include <FastLED.h>
+int time_counter = 0;
+int cycles = 0;
+CRGBPalette16 currentPalette;
+CRGB currentColor;
+
+CRGB ColorFromCurrentPalette(uint8_t index = 0, uint8_t brightness = 255, TBlendType blendType = LINEARBLEND) {
+ return ColorFromPalette(currentPalette, index, brightness, blendType);
+}
+
+void setup() {
+
+ Serial.begin(115200);
+
+ Serial.println(""); Serial.println(""); Serial.println("");
+ Serial.println("*****************************************************");
+ Serial.println(" HELLO !");
+ Serial.println("*****************************************************");
+
+#ifdef USE_CUSTOM_PINS
+ dma_display.begin(R1_PIN, G1_PIN, B1_PIN, R2_PIN, G2_PIN, B2_PIN, A_PIN, B_PIN, C_PIN, D_PIN, E_PIN, LAT_PIN, OE_PIN, CLK_PIN ); // setup the LED matrix
+#else
+ dma_display.begin();
+#endif
+
+ // fill the screen with 'black'
+ //dma_display.fillScreen(dma_display.color444(0, 0, 0));
+ virtualDisp.fillScreen(virtualDisp.color444(0, 0, 0));
+
+ // Set current FastLED palette
+ currentPalette = RainbowColors_p;
+
+ virtualDisp.drawRect(4, 4, PANEL_RES_X * NUM_COLS - 8, PANEL_RES_Y * NUM_ROWS - 8, virtualDisp.color565(255, 255, 255));
+ delay(5000);
+
+}
+
+
+void loop() {
+
+
+ for (int x = 0; x < virtualDisp.width(); x++) {
+ for (int y = 0; y < virtualDisp.height(); y++) {
+ int16_t v = 0;
+ uint8_t wibble = sin8(time_counter);
+ v += sin16(x * wibble * 3 + time_counter);
+ v += cos16(y * (128 - wibble) + time_counter);
+ v += sin16(y * x * cos8(-time_counter) / 8);
+
+ currentColor = ColorFromPalette(currentPalette, (v >> 8) + 127); //, brightness, currentBlendType);
+ virtualDisp.drawPixelRGB888(x, y, currentColor.r, currentColor.g, currentColor.b);
+
+ }
+ }
+
+ time_counter += 1;
+ cycles++;
+
+ if (cycles >= 2048) {
+ time_counter = 0;
+ cycles = 0;
+ }
+
+
+} // end loop \ No newline at end of file
diff --git a/examples/ChainedPanels/README.md b/examples/ChainedPanels/README.md
new file mode 100644
index 0000000..b81d395
--- /dev/null
+++ b/examples/ChainedPanels/README.md
@@ -0,0 +1,54 @@
+ ## Chained Panels example - Chaining individual LED matrix panels to make a larger panel ##
+
+ This is the PatternPlasma Demo adopted for use with multiple
+ displays arranged in a non standard order
+
+ ### What is a non standard order? ###
+
+ When you connect multiple panels together, the library treats the
+ multiple panels as one big panel arranged horizontally. Arranging
+ the displays like this would be a standard order.
+
+ [ 4 ][ 3 ][ 2 ][ 1 ] (ESP32 is connected to 1)
+
+ If you wanted to arrange the displays vertically, or in rows and
+ columns this example might be able to help.
+
+ [ 4 ][ 3 ]
+ [ 2 ][ 1 ]
+
+ It creates a virtual screen that you draw to in the same way you would
+ the matrix, but it will look after mapping it back to the displays.
+
+### Steps to Use ###
+
+ 1) In ESP32-RGB64x32MatrixPanel-I2S-DMA.h:
+
+ - Set the MATRIX_HEIGHT to be the y resolution of the physical chained panels in a line (if the panels are 32 x 16, set it to be 16)
+ - Set the MATRIX_WIDTH to be the sum of the x resolution of all the physical chained panels (i.e. If you have 4 x (32px w x 16px h) panels, 32x4 = 128)
+
+ 2) In the sketch:
+
+ - Set values for NUM_ROWS, NUM_COLS, PANEL_RES_X, PANEL_RES_Y. There are comments beside them
+ explaining what they are in more detail.
+ - Other than where the matrix is defined and matrix.begin in the setup, you should now be using the virtual display
+ for everything (drawing pixels, writing text etc). You can do a find and replace of all calls if it's an existing sketch
+ (just make sure you don't replace the definition and the matrix.begin)
+ - If the sketch makes use of MATRIX_HEIGHT or MATRIX_WIDTH, these will need to be replaced with the width and height
+ of your virtual screen. Either make new defines and use that, or you can use virtualDisp.width() or .height()
+
+#### Contributor ####
+ Written by Brian Lough
+ YouTube: https://www.youtube.com/brianlough
+ Tindie: https://www.tindie.com/stores/brianlough/
+ Twitter: https://twitter.com/witnessmenow
+
+ Parts:
+ ESP32 D1 Mini * - https://s.click.aliexpress.com/e/_dSi824B
+ ESP32 I2S Matrix Shield (From my Tindie) = https://www.tindie.com/products/brianlough/esp32-i2s-matrix-shield/
+
+ * * = Affilate
+
+ If you find what I do useful and would like to support me,
+ please consider becoming a sponsor on Github
+ https://github.com/sponsors/witnessmenow/