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authormrfaptastic <12006953+mrfaptastic@users.noreply.github.com>2023-04-02 13:12:53 +0100
committermrfaptastic <12006953+mrfaptastic@users.noreply.github.com>2023-04-02 13:12:53 +0100
commit7c2d527dd8d92efe03d71b5743f46f230b309758 (patch)
tree0b77c30c0751c39983bc578460f9185aab13ae09 /examples/BouncingSquares
parentb101ae69971d11fe23f52791d5ab29897218a587 (diff)
Cleanup
Diffstat (limited to 'examples/BouncingSquares')
-rw-r--r--examples/BouncingSquares/BouncingSquares.ino84
1 files changed, 0 insertions, 84 deletions
diff --git a/examples/BouncingSquares/BouncingSquares.ino b/examples/BouncingSquares/BouncingSquares.ino
deleted file mode 100644
index 6a01225..0000000
--- a/examples/BouncingSquares/BouncingSquares.ino
+++ /dev/null
@@ -1,84 +0,0 @@
-#include <ESP32-HUB75-MatrixPanel-I2S-DMA.h>
-
-MatrixPanel_I2S_DMA *display = nullptr;
-
-uint16_t myDARK = display->color565(64, 64, 64);
-uint16_t myWHITE = display->color565(192, 192, 192);
-uint16_t myRED = display->color565(255, 0, 0);
-uint16_t myGREEN = display->color565(0, 255, 0);
-uint16_t myBLUE = display->color565(0, 0, 255);
-
-uint16_t colours[5] = { myDARK, myWHITE, myRED, myGREEN, myBLUE };
-
-struct Square
-{
- float xpos, ypos;
- float velocityx;
- float velocityy;
- boolean xdir, ydir;
- uint16_t square_size;
- uint16_t colour;
-};
-
-const int numSquares = 25;
-Square Squares[numSquares];
-
-void setup()
-{
- // put your setup code here, to run once:
- delay(1000);
- Serial.begin(115200);
- delay(200);
-
- Serial.println("...Starting Display");
- HUB75_I2S_CFG mxconfig;
- //mxconfig.double_buff = true; // Turn of double buffer
- mxconfig.clkphase = false;
-
- // OK, now we can create our matrix object
- display = new MatrixPanel_I2S_DMA(mxconfig);
- display->begin(); // setup display with pins as pre-defined in the library
-
- // Create some Squares
- for (int i = 0; i < numSquares; i++)
- {
- Squares[i].square_size = random(2,10);
- Squares[i].xpos = random(0, display->width() - Squares[i].square_size);
- Squares[i].ypos = random(0, display->height() - Squares[i].square_size);
- Squares[i].velocityx = static_cast <float> (rand()) / static_cast <float> (RAND_MAX);
- Squares[i].velocityy = static_cast <float> (rand()) / static_cast <float> (RAND_MAX);
- //Squares[i].xdir = (random(2) == 1) ? true:false;
- //Squares[i].ydir = (random(2) == 1) ? true:false;
-
- int random_num = random(6);
- Squares[i].colour = colours[random_num];
- }
-}
-
-void loop()
-{
- display->flipDMABuffer(); // not used if double buffering isn't enabled
- delay(25);
- display->clearScreen();
-
- for (int i = 0; i < numSquares; i++)
- {
- // Draw rect and then calculate
- display->fillRect(Squares[i].xpos, Squares[i].ypos, Squares[i].square_size, Squares[i].square_size, Squares[i].colour);
-
- if (Squares[i].square_size + Squares[i].xpos >= display->width()) {
- Squares[i].velocityx *= -1;
- } else if (Squares[i].xpos <= 0) {
- Squares[i].velocityx = abs (Squares[i].velocityx);
- }
-
- if (Squares[i].square_size + Squares[i].ypos >= display->height()) {
- Squares[i].velocityy *= -1;
- } else if (Squares[i].ypos <= 0) {
- Squares[i].velocityy = abs (Squares[i].velocityy);
- }
-
- Squares[i].xpos += Squares[i].velocityx;
- Squares[i].ypos += Squares[i].velocityy;
- }
-}