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authormrcodetastic <12006953+mrcodetastic@users.noreply.github.com>2024-07-28 22:00:45 +0100
committermrcodetastic <12006953+mrcodetastic@users.noreply.github.com>2024-07-28 22:00:45 +0100
commitf2634319ab7ebfe22fc6d2ebabcdd27879f3667e (patch)
treed8834f64f0dc4349bf34cf29a6831a12063b1435 /examples/AuroraDemo/PatternInfinity.h
parentaa28e2a93baaf90083b2d556c0ac80602d9940aa (diff)
Clean-up and fix some examples
Diffstat (limited to 'examples/AuroraDemo/PatternInfinity.h')
-rw-r--r--examples/AuroraDemo/PatternInfinity.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/AuroraDemo/PatternInfinity.h b/examples/AuroraDemo/PatternInfinity.h
index 0c068ad..c99f329 100644
--- a/examples/AuroraDemo/PatternInfinity.h
+++ b/examples/AuroraDemo/PatternInfinity.h
@@ -31,7 +31,7 @@ public:
unsigned int drawFrame() {
// dim all pixels on the display slightly
// to 250/255 (98%) of their current brightness
- blur2d(effects.leds, MATRIX_WIDTH > 255 ? 255 : MATRIX_WIDTH, MATRIX_HEIGHT > 255 ? 255 : MATRIX_HEIGHT, 250);
+ blur2d(effects.leds, VPANEL_W > 255 ? 255 : VPANEL_W, VPANEL_H > 255 ? 255 : VPANEL_H, 250);
// effects.DimAll(250); effects.ShowFrame();
@@ -41,7 +41,7 @@ public:
// the horizontal position of the head of the infinity sign
// oscillates from 0 to the maximum horizontal and back
- int x = (MATRIX_WIDTH - 1) - effects.p[1];
+ int x = (VPANEL_W - 1) - effects.p[1];
// the vertical position of the head oscillates
// from 8 to 23 and back (hard-coded for a 32x32 matrix)