diff options
| author | mrfaptastic <12006953+mrfaptastic@users.noreply.github.com> | 2020-11-28 08:39:35 +0000 |
|---|---|---|
| committer | mrfaptastic <12006953+mrfaptastic@users.noreply.github.com> | 2020-11-28 08:39:35 +0000 |
| commit | b6da8ea09a84004354edf720cbd2c7d76f20d767 (patch) | |
| tree | a4e0d2765d92cb4967971b243831bbac128dbe24 /ESP32-RGB64x32MatrixPanel-I2S-DMA.cpp | |
| parent | 9f9150183619ae755a0d27449ab594b561e22918 (diff) | |
Change library name
Diffstat (limited to 'ESP32-RGB64x32MatrixPanel-I2S-DMA.cpp')
| -rw-r--r-- | ESP32-RGB64x32MatrixPanel-I2S-DMA.cpp | 883 |
1 files changed, 0 insertions, 883 deletions
diff --git a/ESP32-RGB64x32MatrixPanel-I2S-DMA.cpp b/ESP32-RGB64x32MatrixPanel-I2S-DMA.cpp deleted file mode 100644 index 69dd1f6..0000000 --- a/ESP32-RGB64x32MatrixPanel-I2S-DMA.cpp +++ /dev/null @@ -1,883 +0,0 @@ -#include "ESP32-RGB64x32MatrixPanel-I2S-DMA.h" - -// Credits: Louis Beaudoin <https://github.com/pixelmatix/SmartMatrix/tree/teensylc> -// and Sprite_TM: https://www.esp32.com/viewtopic.php?f=17&t=3188 and https://www.esp32.com/viewtopic.php?f=13&t=3256 - -/* - - This is example code to driver a p3(2121)64*32 -style RGB LED display. These types of displays do not have memory and need to be refreshed - continuously. The display has 2 RGB inputs, 4 inputs to select the active line, a pixel clock input, a latch enable input and an output-enable - input. The display can be seen as 2 64x16 displays consisting of the upper half and the lower half of the display. Each half has a separate - RGB pixel input, the rest of the inputs are shared. - - Each display half can only show one line of RGB pixels at a time: to do this, the RGB data for the line is input by setting the RGB input pins - to the desired value for the first pixel, giving the display a clock pulse, setting the RGB input pins to the desired value for the second pixel, - giving a clock pulse, etc. Do this 64 times to clock in an entire row. The pixels will not be displayed yet: until the latch input is made high, - the display will still send out the previously clocked in line. Pulsing the latch input high will replace the displayed data with the data just - clocked in. - - The 4 line select inputs select where the currently active line is displayed: when provided with a binary number (0-15), the latched pixel data - will immediately appear on this line. Note: While clocking in data for a line, the *previous* line is still displayed, and these lines should - be set to the value to reflect the position the *previous* line is supposed to be on. - - Finally, the screen has an OE input, which is used to disable the LEDs when latching new data and changing the state of the line select inputs: - doing so hides any artefacts that appear at this time. The OE line is also used to dim the display by only turning it on for a limited time every - line. - - All in all, an image can be displayed by 'scanning' the display, say, 100 times per second. The slowness of the human eye hides the fact that - only one line is showed at a time, and the display looks like every pixel is driven at the same time. - - Now, the RGB inputs for these types of displays are digital, meaning each red, green and blue subpixel can only be on or off. This leads to a - color palette of 8 pixels, not enough to display nice pictures. To get around this, we use binary code modulation. - - Binary code modulation is somewhat like PWM, but easier to implement in our case. First, we define the time we would refresh the display without - binary code modulation as the 'frame time'. For, say, a four-bit binary code modulation, the frame time is divided into 15 ticks of equal length. - - We also define 4 subframes (0 to 3), defining which LEDs are on and which LEDs are off during that subframe. (Subframes are the same as a - normal frame in non-binary-coded-modulation mode, but are showed faster.) From our (non-monochrome) input image, we take the (8-bit: bit 7 - to bit 0) RGB pixel values. If the pixel values have bit 7 set, we turn the corresponding LED on in subframe 3. If they have bit 6 set, - we turn on the corresponding LED in subframe 2, if bit 5 is set subframe 1, if bit 4 is set in subframe 0. - - Now, in order to (on average within a frame) turn a LED on for the time specified in the pixel value in the input data, we need to weigh the - subframes. We have 15 pixels: if we show subframe 3 for 8 of them, subframe 2 for 4 of them, subframe 1 for 2 of them and subframe 1 for 1 of - them, this 'automatically' happens. (We also distribute the subframes evenly over the ticks, which reduces flicker.) - - In this code, we use the I2S peripheral in parallel mode to achieve this. Essentially, first we allocate memory for all subframes. This memory - contains a sequence of all the signals (2xRGB, line select, latch enable, output enable) that need to be sent to the display for that subframe. - Then we ask the I2S-parallel driver to set up a DMA chain so the subframes are sent out in a sequence that satisfies the requirement that - subframe x has to be sent out for (2^x) ticks. Finally, we fill the subframes with image data. - - We use a front buffer/back buffer technique here to make sure the display is refreshed in one go and drawing artifacts do not reach the display. - In practice, for small displays this is not really necessarily. - -*/ - - -// For development testing only -//#define IGNORE_REFRESH_RATE 1 - - - -uint8_t val2PWM(int val) { - if (val<0) val=0; - if (val>255) val=255; - return lumConvTab[val]; -} - -bool RGB64x32MatrixPanel_I2S_DMA::allocateDMAmemory() -{ - - /*** - * Step 1: Look at the overall DMA capable memory for the DMA FRAMEBUFFER data only (not the DMA linked list descriptors yet) - * and do some pre-checks. - */ - - int _num_frame_buffers = (double_buffering_enabled) ? 2:1; - size_t _frame_buffer_memory_required = sizeof(frameStruct) * _num_frame_buffers; - size_t _dma_linked_list_memory_required = 0; - size_t _total_dma_capable_memory_reserved = 0; - - // 1. Calculate the amount of DMA capable memory that's actually available - #if SERIAL_DEBUG - Serial.printf("Panel Height: %d pixels.\r\n", MATRIX_HEIGHT); - Serial.printf("Panel Width: %d pixels.\r\n", MATRIX_WIDTH); - - if (double_buffering_enabled) { - Serial.println("DOUBLE FRAME BUFFERS / DOUBLE BUFFERING IS ENABLED. DOUBLE THE RAM REQUIRED!"); - } - - Serial.println("DMA memory blocks available before any malloc's: "); - heap_caps_print_heap_info(MALLOC_CAP_DMA); - - Serial.printf("We're going to need %d bytes of SRAM just for the frame buffer(s).\r\n", _frame_buffer_memory_required); - Serial.printf("The total amount of DMA capable SRAM memory is %d bytes.\r\n", heap_caps_get_free_size(MALLOC_CAP_DMA)); - Serial.printf("Largest DMA capable SRAM memory block is %d bytes.\r\n", heap_caps_get_largest_free_block(MALLOC_CAP_DMA)); - - #endif - - // Can we potentially fit the framebuffer into the DMA capable memory that's available? - if ( heap_caps_get_free_size(MALLOC_CAP_DMA) < _frame_buffer_memory_required ) { - - #if SERIAL_DEBUG - Serial.printf("######### Insufficient memory for requested resolution. Reduce MATRIX_COLOR_DEPTH and try again.\r\n\tAdditional %d bytes of memory required.\r\n\r\n", (_frame_buffer_memory_required-heap_caps_get_free_size(MALLOC_CAP_DMA)) ); - #endif - - return false; - } - - // Alright, theoretically we should be OK, so let us do this, so - // lets allocate a chunk of memory for each row (a row could span multiple panels if chaining is in place) - for (int malloc_num =0; malloc_num < ROWS_PER_FRAME; malloc_num++) - { - matrix_row_framebuffer_malloc[malloc_num] = (rowColorDepthStruct *)heap_caps_malloc( (sizeof(rowColorDepthStruct) * _num_frame_buffers) , MALLOC_CAP_DMA); - // If the ESP crashes here, then we must have a horribly fragmented memory space, or trying to allocate a ludicrous resolution. - #if SERIAL_DEBUG - Serial.printf("Malloc'ing %d bytes of memory @ address %d for frame row %d.\r\n", (sizeof(rowColorDepthStruct) * _num_frame_buffers), matrix_row_framebuffer_malloc[malloc_num], malloc_num); - #endif - if ( matrix_row_framebuffer_malloc[malloc_num] == NULL ) { - Serial.printf("ERROR: Couldn't malloc matrix_row_framebuffer %d! Critical fail.\r\n", malloc_num); - return false; - } - } - - _total_dma_capable_memory_reserved += _frame_buffer_memory_required; - - - /*** - * Step 2: Calculate the amount of memory required for the DMA engine's linked list descriptors. - * Credit to SmartMatrix for this stuff. - */ - - - // Calculate what colour depth is actually possible based on memory available vs. required dma linked-list descriptors. - // aka. Calculate the lowest LSBMSB_TRANSITION_BIT value that will fit in memory - int numDMAdescriptorsPerRow = 0; - lsbMsbTransitionBit = 0; - - - while(1) { - numDMAdescriptorsPerRow = 1; - for(int i=lsbMsbTransitionBit + 1; i<PIXEL_COLOR_DEPTH_BITS; i++) { - numDMAdescriptorsPerRow += (1<<(i - lsbMsbTransitionBit - 1)); - } - - int ramrequired = numDMAdescriptorsPerRow * ROWS_PER_FRAME * _num_frame_buffers * sizeof(lldesc_t); - int largestblockfree = heap_caps_get_largest_free_block(MALLOC_CAP_DMA); - #if SERIAL_DEBUG - Serial.printf("lsbMsbTransitionBit of %d with %d DMA descriptors per frame row, requires %d bytes RAM, %d available, leaving %d free: \r\n", lsbMsbTransitionBit, numDMAdescriptorsPerRow, ramrequired, largestblockfree, largestblockfree - ramrequired); - #endif - - if(ramrequired < largestblockfree) - break; - - if(lsbMsbTransitionBit < PIXEL_COLOR_DEPTH_BITS - 1) - lsbMsbTransitionBit++; - else - break; - } - - Serial.printf("Raised lsbMsbTransitionBit to %d/%d to fit in remaining RAM\r\n", lsbMsbTransitionBit, PIXEL_COLOR_DEPTH_BITS - 1); - - - #ifndef IGNORE_REFRESH_RATE - // calculate the lowest LSBMSB_TRANSITION_BIT value that will fit in memory that will meet or exceed the configured refresh rate - while(1) { - int psPerClock = 1000000000000UL/ESP32_I2S_CLOCK_SPEED; - int nsPerLatch = ((PIXELS_PER_ROW + CLKS_DURING_LATCH) * psPerClock) / 1000; - - // add time to shift out LSBs + LSB-MSB transition bit - this ignores fractions... - int nsPerRow = PIXEL_COLOR_DEPTH_BITS * nsPerLatch; - - // add time to shift out MSBs - for(int i=lsbMsbTransitionBit + 1; i<PIXEL_COLOR_DEPTH_BITS; i++) - nsPerRow += (1<<(i - lsbMsbTransitionBit - 1)) * (PIXEL_COLOR_DEPTH_BITS - i) * nsPerLatch; - - int nsPerFrame = nsPerRow * ROWS_PER_FRAME; - int actualRefreshRate = 1000000000UL/(nsPerFrame); - calculated_refresh_rate = actualRefreshRate; - - #if SERIAL_DEBUG - Serial.printf("lsbMsbTransitionBit of %d gives %d Hz refresh: \r\n", lsbMsbTransitionBit, actualRefreshRate); - #endif - - if (actualRefreshRate > min_refresh_rate) // HACK Hard Coded: 100 - break; - - if(lsbMsbTransitionBit < PIXEL_COLOR_DEPTH_BITS - 1) - lsbMsbTransitionBit++; - else - break; - } - - Serial.printf("Raised lsbMsbTransitionBit to %d/%d to meet minimum refresh rate\r\n", lsbMsbTransitionBit, PIXEL_COLOR_DEPTH_BITS - 1); - #endif - - /*** - * Step 2a: lsbMsbTransition bit is now finalised - recalculate the DMA descriptor count required, which is used for - * memory allocation of the DMA linked list memory structure. - */ - numDMAdescriptorsPerRow = 1; - for(int i=lsbMsbTransitionBit + 1; i<PIXEL_COLOR_DEPTH_BITS; i++) { - numDMAdescriptorsPerRow += (1<<(i - lsbMsbTransitionBit - 1)); - } - - // Refer to 'DMA_LL_PAYLOAD_SPLIT' code in configureDMA() below to understand why this exists. - // numDMAdescriptorsPerRow is also used to calcaulte descount which is super important in i2s_parallel_config_t SoC DMA setup. - if ( sizeof(rowColorDepthStruct) > DMA_MAX ) { - - #if SERIAL_DEBUG - Serial.println("Split DMA payload required."); - #endif - - numDMAdescriptorsPerRow += PIXEL_COLOR_DEPTH_BITS-1; - // Not if numDMAdescriptorsPerRow is even just one descriptor too large, DMA linked list will not correctly loop. - } - - - /*** - * Step 3: Allocate memory for DMA linked list, linking up each framebuffer row in sequence for GPIO output. - */ - - _dma_linked_list_memory_required = numDMAdescriptorsPerRow * ROWS_PER_FRAME * _num_frame_buffers * sizeof(lldesc_t); - #if SERIAL_DEBUG - Serial.printf("Descriptors for lsbMsbTransitionBit of %d/%d with %d frame rows require %d bytes of DMA RAM with %d numDMAdescriptorsPerRow.\r\n", lsbMsbTransitionBit, PIXEL_COLOR_DEPTH_BITS - 1, ROWS_PER_FRAME, _dma_linked_list_memory_required, numDMAdescriptorsPerRow); - #endif - - _total_dma_capable_memory_reserved += _dma_linked_list_memory_required; - - // Do a final check to see if we have enough space for the additional DMA linked list descriptors that will be required to link it all up! - if(_dma_linked_list_memory_required > heap_caps_get_largest_free_block(MALLOC_CAP_DMA)) { - Serial.printf("ERROR: Not enough SRAM left over for DMA linked-list descriptor memory reservation! Oh so close!\r\n"); - - return false; - } // linked list descriptors memory check - - // malloc the DMA linked list descriptors that i2s_parallel will need - desccount = numDMAdescriptorsPerRow * ROWS_PER_FRAME; - - //lldesc_t * dmadesc_a = (lldesc_t *)heap_caps_malloc(desccount * sizeof(lldesc_t), MALLOC_CAP_DMA); - dmadesc_a = (lldesc_t *)heap_caps_malloc(desccount * sizeof(lldesc_t), MALLOC_CAP_DMA); - assert("Can't allocate descriptor framebuffer a"); - if(!dmadesc_a) { - Serial.printf("ERROR: Could not malloc descriptor framebuffer a."); - return false; - } - - if (double_buffering_enabled) // reserve space for second framebuffer linked list - { - //lldesc_t * dmadesc_b = (lldesc_t *)heap_caps_malloc(desccount * sizeof(lldesc_t), MALLOC_CAP_DMA); - dmadesc_b = (lldesc_t *)heap_caps_malloc(desccount * sizeof(lldesc_t), MALLOC_CAP_DMA); - assert("Could not malloc descriptor framebuffer b."); - if(!dmadesc_b) { - Serial.printf("ERROR: Could not malloc descriptor framebuffer b."); - return false; - } - } - - Serial.printf("*** ESP32-RGB64x32MatrixPanel-I2S-DMA: Memory Allocations Complete *** \r\n"); - Serial.printf("Total memory that was reserved: %d kB.\r\n", _total_dma_capable_memory_reserved/1024); - Serial.printf("... of which was used for the DMA Linked List(s): %d kB.\r\n", _dma_linked_list_memory_required/1024); - - Serial.printf("Heap Memory Available: %d bytes total. Largest free block: %d bytes.\r\n", heap_caps_get_free_size(0), heap_caps_get_largest_free_block(0)); - Serial.printf("General RAM Available: %d bytes total. Largest free block: %d bytes.\r\n", heap_caps_get_free_size(MALLOC_CAP_DEFAULT), heap_caps_get_largest_free_block(MALLOC_CAP_DEFAULT)); - - - #if SERIAL_DEBUG - Serial.println("DMA capable memory map available after malloc's: "); - heap_caps_print_heap_info(MALLOC_CAP_DMA); - delay(1000); - #endif - - // Just os we know - everything_OK = true; - - return true; - -} // end initMatrixDMABuffer() - - - -void RGB64x32MatrixPanel_I2S_DMA::configureDMA(int r1_pin, int g1_pin, int b1_pin, int r2_pin, int g2_pin, int b2_pin, int a_pin, int b_pin, int c_pin, int d_pin, int e_pin, int lat_pin, int oe_pin, int clk_pin) -{ - #if SERIAL_DEBUG - Serial.println("configureDMA(): Starting configuration of DMA engine.\r\n"); - #endif - - - lldesc_t *previous_dmadesc_a = 0; - lldesc_t *previous_dmadesc_b = 0; - int current_dmadescriptor_offset = 0; - - // HACK: If we need to split the payload in 1/2 so that it doesn't breach DMA_MAX, lets do it by the color_depth. - int num_dma_payload_color_depths = PIXEL_COLOR_DEPTH_BITS; - if ( sizeof(rowColorDepthStruct) > DMA_MAX ) { - num_dma_payload_color_depths = 1; - } - - // Fill DMA linked lists for both frames (as in, halves of the HUB75 panel) and if double buffering is enabled, link it up for both buffers. - for(int row = 0; row < ROWS_PER_FRAME; row++) { - - // Split framebuffer malloc hack 'improvement' - rowColorDepthStruct *fb_malloc_ptr = matrix_row_framebuffer_malloc[row]; - - #if SERIAL_DEBUG - Serial.printf("DMA payload of %d bytes. DMA_MAX is %d.\r\n", sizeof(rowBitStruct) * PIXEL_COLOR_DEPTH_BITS, DMA_MAX); - #endif - - - // first set of data is LSB through MSB, single pass (IF TOTAL SIZE < DMA_MAX) - all color bits are displayed once, which takes care of everything below and inlcluding LSBMSB_TRANSITION_BIT - // NOTE: size must be less than DMA_MAX - worst case for library: 16-bpp with 256 pixels per row would exceed this, need to break into two - link_dma_desc(&dmadesc_a[current_dmadescriptor_offset], previous_dmadesc_a, &(fb_malloc_ptr[0].rowbits[0].data), sizeof(rowBitStruct) * num_dma_payload_color_depths); - previous_dmadesc_a = &dmadesc_a[current_dmadescriptor_offset]; - - if (double_buffering_enabled) { - link_dma_desc(&dmadesc_b[current_dmadescriptor_offset], previous_dmadesc_b, &(fb_malloc_ptr[1].rowbits[0].data), sizeof(rowBitStruct) * num_dma_payload_color_depths); - previous_dmadesc_b = &dmadesc_b[current_dmadescriptor_offset]; } - - current_dmadescriptor_offset++; - - // If the number of pixels per row is to great for the size of a DMA payload, so we need to split what we were going to send above. - if ( sizeof(rowColorDepthStruct) > DMA_MAX ) - { - - #if SERIAL_DEBUG - Serial.printf("Spliting DMA payload for %d color depths into %d byte payloads.\r\n", PIXEL_COLOR_DEPTH_BITS-1, sizeof(rowBitStruct) ); - #endif - - for (int cd = 1; cd < PIXEL_COLOR_DEPTH_BITS; cd++) - { - // first set of data is LSB through MSB, single pass - all color bits are displayed once, which takes care of everything below and inlcluding LSBMSB_TRANSITION_BIT - // TODO: size must be less than DMA_MAX - worst case for library: 16-bpp with 256 pixels per row would exceed this, need to break into two - link_dma_desc(&dmadesc_a[current_dmadescriptor_offset], previous_dmadesc_a, &(fb_malloc_ptr[0].rowbits[cd].data), sizeof(rowBitStruct) ); - previous_dmadesc_a = &dmadesc_a[current_dmadescriptor_offset]; - - if (double_buffering_enabled) { - link_dma_desc(&dmadesc_b[current_dmadescriptor_offset], previous_dmadesc_b, &(fb_malloc_ptr[1].rowbits[cd].data), sizeof(rowBitStruct) ); - previous_dmadesc_b = &dmadesc_b[current_dmadescriptor_offset]; } - - current_dmadescriptor_offset++; - - } // additional linked list items - } // row depth struct - - - for(int i=lsbMsbTransitionBit + 1; i<PIXEL_COLOR_DEPTH_BITS; i++) - { - // binary time division setup: we need 2 of bit (LSBMSB_TRANSITION_BIT + 1) four of (LSBMSB_TRANSITION_BIT + 2), etc - // because we sweep through to MSB each time, it divides the number of times we have to sweep in half (saving linked list RAM) - // we need 2^(i - LSBMSB_TRANSITION_BIT - 1) == 1 << (i - LSBMSB_TRANSITION_BIT - 1) passes from i to MSB - //Serial.printf("buffer %d: repeat %d times, size: %d, from %d - %d\r\n", current_dmadescriptor_offset, 1<<(i - lsbMsbTransitionBit - 1), (PIXEL_COLOR_DEPTH_BITS - i), i, PIXEL_COLOR_DEPTH_BITS-1); - - #if SERIAL_DEBUG - Serial.printf("configureDMA(): DMA Loops for PIXEL_COLOR_DEPTH_BITS %d is: %d.\r\n", i, (1<<(i - lsbMsbTransitionBit - 1))); - #endif - - for(int k=0; k < (1<<(i - lsbMsbTransitionBit - 1)); k++) - { - link_dma_desc(&dmadesc_a[current_dmadescriptor_offset], previous_dmadesc_a, &(fb_malloc_ptr[0].rowbits[i].data), sizeof(rowBitStruct) * (PIXEL_COLOR_DEPTH_BITS - i)); - previous_dmadesc_a = &dmadesc_a[current_dmadescriptor_offset]; - - if (double_buffering_enabled) { - link_dma_desc(&dmadesc_b[current_dmadescriptor_offset], previous_dmadesc_b, &(fb_malloc_ptr[1].rowbits[i].data), sizeof(rowBitStruct) * (PIXEL_COLOR_DEPTH_BITS - i)); - previous_dmadesc_b = &dmadesc_b[current_dmadescriptor_offset]; } - - current_dmadescriptor_offset++; - - } // end color depth ^ 2 linked list - } // end color depth loop - - } // end frame rows - - #if SERIAL_DEBUG - Serial.printf("configureDMA(): Configured LL structure. %d DMA Linked List descriptors populated.\r\n", current_dmadescriptor_offset); - - if ( desccount != current_dmadescriptor_offset) - { - Serial.printf("configureDMA(): ERROR! Expected descriptor count of %d != actual DMA descriptors of %d!\r\n", desccount, current_dmadescriptor_offset); - } - #endif - - dmadesc_a[desccount-1].eof = 1; - dmadesc_a[desccount-1].qe.stqe_next=(lldesc_t*)&dmadesc_a[0]; - - //End markers for DMA LL - if (double_buffering_enabled) { - dmadesc_b[desccount-1].eof = 1; - dmadesc_b[desccount-1].qe.stqe_next=(lldesc_t*)&dmadesc_b[0]; - } else { - dmadesc_b = dmadesc_a; // link to same 'a' buffer - } - - -/* - //End markers - dmadesc_a[desccount-1].eof = 1; - dmadesc_b[desccount-1].eof = 1; - dmadesc_a[desccount-1].qe.stqe_next=(lldesc_t*)&dmadesc_a[0]; - dmadesc_b[desccount-1].qe.stqe_next=(lldesc_t*)&dmadesc_b[0]; -*/ - //Serial.printf("Performing I2S setup.\n"); - - i2s_parallel_config_t cfg={ - .gpio_bus={r1_pin, g1_pin, b1_pin, r2_pin, g2_pin, b2_pin, lat_pin, oe_pin, a_pin, b_pin, c_pin, d_pin, e_pin, -1, -1, -1}, - .gpio_clk=clk_pin, - .clkspeed_hz=ESP32_I2S_CLOCK_SPEED, //ESP32_I2S_CLOCK_SPEED, // formula used is 80000000L/(cfg->clkspeed_hz + 1), must result in >=2. Acceptable values 26.67MHz, 20MHz, 16MHz, 13.34MHz... - .bits=ESP32_I2S_DMA_MODE, //ESP32_I2S_DMA_MODE, - .bufa=0, - .bufb=0, - desccount, - desccount, - dmadesc_a, - dmadesc_b - }; - - //Setup I2S - i2s_parallel_setup_without_malloc(&I2S1, &cfg); - - #if SERIAL_DEBUG - Serial.println("configureDMA(): DMA configuration completed on I2S1.\r\n"); - #endif - - #if SERIAL_DEBUG - Serial.println("DMA Memory Map after DMA LL allocations: "); - heap_caps_print_heap_info(MALLOC_CAP_DMA); - - delay(1000); - #endif - -} // end initMatrixDMABuff - - -/* There are 'bits' set in the frameStruct that we simply don't need to set every single time we change a pixel / DMA buffer co-ordinate. - * For example, the bits that determine the address lines, we don't need to set these every time. Once they're in place, and assuming we - * don't accidently clear them, then we don't need to set them again. - * So to save processing, we strip this logic out to the absolute bare minimum, which is toggling only the R,G,B pixels (bits) per co-ord. - * - * Critical dependency: That 'updateMatrixDMABuffer(uint8_t red, uint8_t green, uint8_t blue)' has been run at least once over the - * entire frameBuffer to ensure all the non R,G,B bitmasks are in place (i.e. like OE, Address Lines etc.) - * - * Note: If you change the brightness with setBrightness() you MUST then clearScreen() and repaint / flush the entire framebuffer. - */ -//#define GO_FOR_SPEED 1 - -#ifdef GO_FOR_SPEED -/* Update a specific co-ordinate in the DMA buffer */ -void RGB64x32MatrixPanel_I2S_DMA::updateMatrixDMABuffer(int16_t x_coord, int16_t y_coord, uint8_t red, uint8_t green, uint8_t blue) -{ - - // Check that the co-ordinates are within range, or it'll break everything big time. - // Valid co-ordinates are from 0 to (MATRIX_XXXX-1) - if ( x_coord < 0 || y_coord < 0 || x_coord >= MATRIX_WIDTH || y_coord >= MATRIX_HEIGHT) { - return; - } - - // https://ledshield.wordpress.com/2012/11/13/led-brightness-to-your-eye-gamma-correction-no/ - red = lumConvTab[red]; - green = lumConvTab[green]; - blue = lumConvTab[blue]; - - bool painting_top_frame = true; - if ( y_coord >= ROWS_PER_FRAME) // co-ords start at zero, y_coord = 15 = 16 (rows per frame) - { - y_coord -= ROWS_PER_FRAME; // Subtract the ROWS_PER_FRAME from the pixel co-ord to get the panel ROW (not really the 'y_coord' anymore) - painting_top_frame = false; - } - - // We need to update the correct uint16_t in the rowBitStruct array, that gets sent out in parallel - // 16 bit parallel mode - Save the calculated value to the bitplane memory in reverse order to account for I2S Tx FIFO mode1 ordering - int rowBitStruct_x_coord_uint16_t_position = (x_coord % 2) ? (x_coord-1):(x_coord+1); - - // Find the memory address for the malloc for this framebuffer row. - rowColorDepthStruct *fb_row_malloc_ptr = (rowColorDepthStruct *) matrix_row_framebuffer_malloc[y_coord]; - - for(int color_depth_idx=0; color_depth_idx<PIXEL_COLOR_DEPTH_BITS; color_depth_idx++) // color depth - 8 iterations - { - uint8_t mask = (1 << color_depth_idx); // PWM bit colour mask (max 8bits per pixel colour) - - // The destination for the pixel bitstream - //rowBitStruct *p = &matrix_framebuffer_malloc_1[back_buffer_id].rowdata[y_coord].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's - // Get the contents at this address, cast as a rowColorDepthStruct - //rowBitStruct *p = &fb_row_malloc_ptr[back_buffer_id].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's - uint16_t &v = fb_row_malloc_ptr[back_buffer_id].rowbits[color_depth_idx].data[rowBitStruct_x_coord_uint16_t_position]; - - //int v=0; // the output bitstream - - if (painting_top_frame) // Painting to pixel in the top half of the HUB75 panel use the R1, B1 and G1 pins - { - // Set the colour of the pixel of interest - // https://stackoverflow.com/questions/47981/how-do-you-set-clear-and-toggle-a-single-bit - if (red & mask) { v|=BIT_R1; } else { v &= ~(BIT_R1); } - if (green & mask) { v|=BIT_G1; } else { v &= ~(BIT_G1); } - if (blue & mask) { v|=BIT_B1; } else { v &= ~(BIT_B1); } - } - else - { // Paint to a pixel in the bottom half - - if (red & mask) { v|=BIT_R2; } else { v &= ~(BIT_R2); } - if (green & mask) { v|=BIT_G2; } else { v &= ~(BIT_G2); } - if (blue & mask) { v|=BIT_B2; } else { v &= ~(BIT_B2); } - - } // paint - - // 16 bit parallel mode - //Save the calculated value to the bitplane memory in reverse order to account for I2S Tx FIFO mode1 ordering - //p->data[rowBitStruct_x_coord_uint16_t_position] = v; - // NOTE: No need to do this as 'v' is now a reference directly to the frameStruct - - } // color depth loop (8) - -} // updateMatrixDMABuffer (specific co-ords change) - -#else - -/* Update a specific co-ordinate in the DMA buffer */ -/* Original version were we re-create the bitstream from scratch for each x,y co-ordinate / pixel changed. Slightly slower. */ -void RGB64x32MatrixPanel_I2S_DMA::updateMatrixDMABuffer(int16_t x_coord, int16_t y_coord, uint8_t red, uint8_t green, uint8_t blue) -{ - if ( !everything_OK ) { - - #if SERIAL_DEBUG - Serial.println("Cannot updateMatrixDMABuffer as setup failed!"); - #endif - - return; - } - - /* LED Brightness Compensation. Because if we do a basic "red & mask" for example, - * we'll NEVER send the dimmest possible colour, due to binary skew. - - i.e. It's almost impossible for color_depth_idx of 0 to be sent out to the MATRIX unless the 'value' of a color is exactly '1' - - */ - red = lumConvTab[red]; - green = lumConvTab[green]; - blue = lumConvTab[blue]; - - - /* 1) Check that the co-ordinates are within range, or it'll break everything big time. - * Valid co-ordinates are from 0 to (MATRIX_XXXX-1) - */ - if ( x_coord < 0 || y_coord < 0 || x_coord >= MATRIX_WIDTH || y_coord >= MATRIX_HEIGHT) { - return; - } - - /* When using the drawPixel, we are obviously only changing the value of one x,y position, - * however, the two-scan panels paint TWO lines at the same time - * and this reflects the parallel in-DMA-memory data structure of uint16_t's that are getting - * pumped out at high speed. - * - * So we need to ensure we persist the bits (8 of them) of the uint16_t for the row we aren't changing. - * - * The DMA buffer order has also been reversed (refer to the last code in this function) - * so we have to check for this and check the correct position of the MATRIX_DATA_STORAGE_TYPE - * data. - */ - bool painting_top_frame = true; - if ( y_coord >= ROWS_PER_FRAME) // co-ords start at zero, y_coord = 15 = 16 (rows per frame) - { - y_coord -= ROWS_PER_FRAME; // Subtract the ROWS_PER_FRAME from the pixel co-ord to get the panel ROW (not really the 'y_coord' anymore) - painting_top_frame = false; - } - - // We need to update the correct uint16_t in the rowBitStruct array, that gets sent out in parallel - int rowBitStruct_x_coord_uint16_t_position = (x_coord % 2) ? (x_coord-1):(x_coord+1); - - for(int color_depth_idx=0; color_depth_idx<PIXEL_COLOR_DEPTH_BITS; color_depth_idx++) // color depth - 8 iterations - { - int mask = (1 << color_depth_idx); // 24 bit color - - // The destination for the pixel bitstream - //rowBitStruct *p = &matrix_framebuffer_malloc_1[back_buffer_id].rowdata[y_coord].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's - - // Find the memory address for the malloc for this framebuffer row. - rowColorDepthStruct *fb_row_malloc_ptr = (rowColorDepthStruct *) matrix_row_framebuffer_malloc[y_coord]; - // Get the contents at this address, cast as a rowColorDepthStruct - rowBitStruct *p = &fb_row_malloc_ptr[back_buffer_id].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's - - - - // int v = p->data[rowBitStruct_x_coord_uint16_t_position]; // persist what we already have - int v=0; // the output bitstream - - // if there is no latch to hold address, output ADDX lines directly to GPIO and latch data at end of cycle - int gpioRowAddress = y_coord; - - // normally output current rows ADDX, special case for LSB, output previous row's ADDX (as previous row is being displayed for one latch cycle) - if(color_depth_idx == 0) - gpioRowAddress = y_coord-1; - - if (gpioRowAddress & 0x01) v|=BIT_A; // 1 - if (gpioRowAddress & 0x02) v|=BIT_B; // 2 - if (gpioRowAddress & 0x04) v|=BIT_C; // 4 - if (gpioRowAddress & 0x08) v|=BIT_D; // 8 - if (gpioRowAddress & 0x10) v|=BIT_E; // 16 - - // need to disable OE after latch to hide row transition - if((x_coord) == 0 ) v|=BIT_OE; - - // drive latch while shifting out last bit of RGB data - if((x_coord) == PIXELS_PER_ROW-1) v|=BIT_LAT; - - // need to turn off OE one clock before latch, otherwise can get ghosting - if((x_coord)==PIXELS_PER_ROW-2) v|=BIT_OE; - - // turn off OE after brightness value is reached when displaying MSBs - // MSBs always output normal brightness - // LSB (!color_depth_idx) outputs normal brightness as MSB from previous row is being displayed - if((color_depth_idx > lsbMsbTransitionBit || !color_depth_idx) && ((x_coord) >= brightness)) v|=BIT_OE; // For Brightness - - // special case for the bits *after* LSB through (lsbMsbTransitionBit) - OE is output after data is shifted, so need to set OE to fractional brightness - if(color_depth_idx && color_depth_idx <= lsbMsbTransitionBit) { - // divide brightness in half for each bit below lsbMsbTransitionBit - int lsbBrightness = brightness >> (lsbMsbTransitionBit - color_depth_idx + 1); - if((x_coord) >= lsbBrightness) v|=BIT_OE; // For Brightness - } - - /* - // Development / testing code only. - Serial.printf("r value of %d, color depth: %d, mask: %d\r\n", red, color_depth_idx, mask); - if (red & mask) { Serial.println("Success - Binary"); v|=BIT_R1; } - Serial.printf("val2pwm r value: %d\r\n", val2PWM(red)); - if (val2PWM(red) & mask) { Serial.println("Success - PWM"); v|=BIT_R2; } - */ - - - if (painting_top_frame) - { // Need to copy what the RGB status is for the bottom pixels - - // Set the color of the pixel of interest - if (green & mask) { v|=BIT_G1; } - if (blue & mask) { v|=BIT_B1; } - if (red & mask) { v|=BIT_R1; } - - // Persist what was painted to the other half of the frame equiv. pixel - if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_R2) - v|=BIT_R2; - - if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_G2) - v|=BIT_G2; - - if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_B2) - v|=BIT_B2; - } - else - { // Do it the other way around - - // Color to set - if (red & mask) { v|=BIT_R2; } - if (green & mask) { v|=BIT_G2; } - if (blue & mask) { v|=BIT_B2; } - - // Copy / persist - if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_R1) - v|=BIT_R1; - - if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_G1) - v|=BIT_G1; - - if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_B1) - v|=BIT_B1; - - } // paint - - // 16 bit parallel mode - //Save the calculated value to the bitplane memory in reverse order to account for I2S Tx FIFO mode1 ordering - /* - if(x_coord%2){ - p->data[(x_coord)-1] = v; - } else { - p->data[(x_coord)+1] = v; - } // end reordering - */ - - // 16 bit parallel mode - p->data[rowBitStruct_x_coord_uint16_t_position] = v; - - - } // color depth loop (8) - -} // updateMatrixDMABuffer (specific co-ords change) -#endif - - -/* Update the entire buffer with a single specific colour - quicker */ -void RGB64x32MatrixPanel_I2S_DMA::updateMatrixDMABuffer(uint8_t red, uint8_t green, uint8_t blue) -{ - if ( !everything_OK ) return; - - /* https://ledshield.wordpress.com/2012/11/13/led-brightness-to-your-eye-gamma-correction-no/ */ - /* - red = val2PWM(red); - green = val2PWM(green); - blue = val2PWM(blue); - */ - red = lumConvTab[red]; - green = lumConvTab[green]; - blue = lumConvTab[blue]; - - for (unsigned int matrix_frame_parallel_row = 0; matrix_frame_parallel_row < ROWS_PER_FRAME; matrix_frame_parallel_row++) // half height - 16 iterations - { - for(int color_depth_idx=0; color_depth_idx<PIXEL_COLOR_DEPTH_BITS; color_depth_idx++) // color depth - 8 iterations - { - uint16_t mask = (1 << color_depth_idx); // 24 bit color - - // The destination for the pixel bitstream - //rowBitStruct *p = &matrix_framebuffer_malloc_1[back_buffer_id].rowdata[matrix_frame_parallel_row].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's - rowColorDepthStruct *fb_row_malloc_ptr = (rowColorDepthStruct *) matrix_row_framebuffer_malloc[matrix_frame_parallel_row]; - //Serial.printf("Accessing fb address: %d\r\n", fb_row_malloc_ptr); - - rowBitStruct *p = &fb_row_malloc_ptr[back_buffer_id].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's - - for(int x_coord=0; x_coord < MATRIX_WIDTH; x_coord++) // row pixel width 64 iterations - { - - int v=0; // the output bitstream - - // if there is no latch to hold address, output ADDX lines directly to GPIO and latch data at end of cycle - int gpioRowAddress = matrix_frame_parallel_row; - - // normally output current rows ADDX, special case for LSB, output previous row's ADDX (as previous row is being displayed for one latch cycle) - if(color_depth_idx == 0) - gpioRowAddress = matrix_frame_parallel_row-1; - - if (gpioRowAddress & 0x01) v|=BIT_A; // 1 - if (gpioRowAddress & 0x02) v|=BIT_B; // 2 - if (gpioRowAddress & 0x04) v|=BIT_C; // 4 - if (gpioRowAddress & 0x08) v|=BIT_D; // 8 - if (gpioRowAddress & 0x10) v|=BIT_E; // 16 - - - /* ORIG - // need to disable OE after latch to hide row transition - if((x_coord) == 0) v|=BIT_OE; - - // drive latch while shifting out last bit of RGB data - if((x_coord) == PIXELS_PER_LATCH-1) v|=BIT_LAT; - - // need to turn off OE one clock before latch, otherwise can get ghosting - if((x_coord)==PIXELS_PER_LATCH-1) v|=BIT_OE; - */ - - // need to disable OE after latch to hide row transition - if((x_coord) == 0 ) v|=BIT_OE; - - // drive latch while shifting out last bit of RGB data - if((x_coord) == PIXELS_PER_ROW-1) v|=BIT_LAT; - - // need to turn off OE one clock before latch, otherwise can get ghosting - if((x_coord)==PIXELS_PER_ROW-2) v|=BIT_OE; - - - // turn off OE after brightness value is reached when displaying MSBs - // MSBs always output normal brightness - // LSB (!color_depth_idx) outputs normal brightness as MSB from previous row is being displayed - if((color_depth_idx > lsbMsbTransitionBit || !color_depth_idx) && ((x_coord) >= brightness)) v|=BIT_OE; // For Brightness - - // special case for the bits *after* LSB through (lsbMsbTransitionBit) - OE is output after data is shifted, so need to set OE to fractional brightness - if(color_depth_idx && color_depth_idx <= lsbMsbTransitionBit) { - // divide brightness in half for each bit below lsbMsbTransitionBit - int lsbBrightness = brightness >> (lsbMsbTransitionBit - color_depth_idx + 1); - if((x_coord) >= lsbBrightness) v|=BIT_OE; // For Brightness - } - - // Top and bottom matrix MATRIX_ROWS_IN_PARALLEL half colours - if (green & mask) { v|=BIT_G1; v|=BIT_G2; } - if (blue & mask) { v|=BIT_B1; v|=BIT_B2; } - if (red & mask) { v|=BIT_R1; v|=BIT_R2; } - - // 16 bit parallel mode - //Save the calculated value to the bitplane memory in reverse order to account for I2S Tx FIFO mode1 ordering - if(x_coord%2) { - p->data[(x_coord)-1] = v; - } else { - p->data[(x_coord)+1] = v; - } // end reordering - - } // end x_coord iteration - } // colour depth loop (8) - } // end row iteration - -} // updateMatrixDMABuffer (full frame paint) - -/** - * pre-init procedures for specific drivers - * - */ -void RGB64x32MatrixPanel_I2S_DMA::shiftDriver(const shift_driver _drv, const int dma_r1_pin, const int dma_g1_pin, const int dma_b1_pin, const int dma_r2_pin, const int dma_g2_pin, const int dma_b2_pin, const int dma_a_pin, const int dma_b_pin, const int dma_c_pin, const int dma_d_pin, const int dma_e_pin, const int dma_lat_pin, const int dma_oe_pin, const int dma_clk_pin){ - switch (_drv){ - case FM6124: - case FM6126A: - { - #if SERIAL_DEBUG - Serial.println( F("RGB64x32MatrixPanel_I2S_DMA - initializing FM6124 driver...")); - #endif - int C12[16] = {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}; - int C13[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}; - - pinMode(dma_r1_pin, OUTPUT); - pinMode(dma_g1_pin, OUTPUT); - pinMode(dma_b1_pin, OUTPUT); - pinMode(dma_r2_pin, OUTPUT); - pinMode(dma_g2_pin, OUTPUT); - pinMode(dma_b2_pin, OUTPUT); - pinMode(dma_a_pin, OUTPUT); - pinMode(dma_b_pin, OUTPUT); - pinMode(dma_c_pin, OUTPUT); - pinMode(dma_d_pin, OUTPUT); - pinMode(dma_e_pin, OUTPUT); - pinMode(dma_clk_pin, OUTPUT); - pinMode(dma_lat_pin, OUTPUT); - pinMode(dma_oe_pin, OUTPUT); - - // Send Data to control register 11 - digitalWrite(dma_oe_pin, HIGH); // Display reset - digitalWrite(dma_lat_pin, LOW); - digitalWrite(dma_clk_pin, LOW); - for (int l = 0; l < MATRIX_WIDTH; l++){ - int y = l % 16; - digitalWrite(dma_r1_pin, LOW); - digitalWrite(dma_g1_pin, LOW); - digitalWrite(dma_b1_pin, LOW); - digitalWrite(dma_r2_pin, LOW); - digitalWrite(dma_g2_pin, LOW); - digitalWrite(dma_b2_pin, LOW); - - if (C12[y] == 1){ - digitalWrite(dma_r1_pin, HIGH); - digitalWrite(dma_g1_pin, HIGH); - digitalWrite(dma_b1_pin, HIGH); - digitalWrite(dma_r2_pin, HIGH); - digitalWrite(dma_g2_pin, HIGH); - digitalWrite(dma_b2_pin, HIGH); - } - - if (l > MATRIX_WIDTH - 12){ - digitalWrite(dma_lat_pin, HIGH); - } else { - digitalWrite(dma_lat_pin, LOW); - } - - digitalWrite(dma_clk_pin, HIGH); - digitalWrite(dma_clk_pin, LOW); - } - - digitalWrite(dma_lat_pin, LOW); - digitalWrite(dma_clk_pin, LOW); - - // Send Data to control register 12 - for (int l = 0; l < MATRIX_WIDTH; l++){ - int y = l % 16; - digitalWrite(dma_r1_pin, LOW); - digitalWrite(dma_g1_pin, LOW); - digitalWrite(dma_b1_pin, LOW); - digitalWrite(dma_r2_pin, LOW); - digitalWrite(dma_g2_pin, LOW); - digitalWrite(dma_b2_pin, LOW); - - if (C13[y] == 1){ - digitalWrite(dma_r1_pin, HIGH); - digitalWrite(dma_g1_pin, HIGH); - digitalWrite(dma_b1_pin, HIGH); - digitalWrite(dma_r2_pin, HIGH); - digitalWrite(dma_g2_pin, HIGH); - digitalWrite(dma_b2_pin, HIGH); - } - - if (l > MATRIX_WIDTH - 13){ - digitalWrite(dma_lat_pin, HIGH); - } else { - digitalWrite(dma_lat_pin, LOW); - } - digitalWrite(dma_clk_pin, HIGH); - digitalWrite(dma_clk_pin, LOW); - } - - digitalWrite(dma_lat_pin, LOW); - digitalWrite(dma_clk_pin, LOW); - break; - } - case SHIFT: - default: - break; - } -} |
