diff options
| author | mrfaptastic <12006953+mrfaptastic@users.noreply.github.com> | 2020-11-28 08:39:35 +0000 |
|---|---|---|
| committer | mrfaptastic <12006953+mrfaptastic@users.noreply.github.com> | 2020-11-28 08:39:35 +0000 |
| commit | b6da8ea09a84004354edf720cbd2c7d76f20d767 (patch) | |
| tree | a4e0d2765d92cb4967971b243831bbac128dbe24 /ESP32-HUB75-MatrixPanel-I2S-DMA.cpp | |
| parent | 9f9150183619ae755a0d27449ab594b561e22918 (diff) | |
Change library name
Diffstat (limited to 'ESP32-HUB75-MatrixPanel-I2S-DMA.cpp')
| -rw-r--r-- | ESP32-HUB75-MatrixPanel-I2S-DMA.cpp | 883 |
1 files changed, 883 insertions, 0 deletions
diff --git a/ESP32-HUB75-MatrixPanel-I2S-DMA.cpp b/ESP32-HUB75-MatrixPanel-I2S-DMA.cpp new file mode 100644 index 0000000..e720636 --- /dev/null +++ b/ESP32-HUB75-MatrixPanel-I2S-DMA.cpp @@ -0,0 +1,883 @@ +#include "ESP32-HUB75-MatrixPanel-I2S-DMA.h" + +// Credits: Louis Beaudoin <https://github.com/pixelmatix/SmartMatrix/tree/teensylc> +// and Sprite_TM: https://www.esp32.com/viewtopic.php?f=17&t=3188 and https://www.esp32.com/viewtopic.php?f=13&t=3256 + +/* + + This is example code to driver a p3(2121)64*32 -style RGB LED display. These types of displays do not have memory and need to be refreshed + continuously. The display has 2 RGB inputs, 4 inputs to select the active line, a pixel clock input, a latch enable input and an output-enable + input. The display can be seen as 2 64x16 displays consisting of the upper half and the lower half of the display. Each half has a separate + RGB pixel input, the rest of the inputs are shared. + + Each display half can only show one line of RGB pixels at a time: to do this, the RGB data for the line is input by setting the RGB input pins + to the desired value for the first pixel, giving the display a clock pulse, setting the RGB input pins to the desired value for the second pixel, + giving a clock pulse, etc. Do this 64 times to clock in an entire row. The pixels will not be displayed yet: until the latch input is made high, + the display will still send out the previously clocked in line. Pulsing the latch input high will replace the displayed data with the data just + clocked in. + + The 4 line select inputs select where the currently active line is displayed: when provided with a binary number (0-15), the latched pixel data + will immediately appear on this line. Note: While clocking in data for a line, the *previous* line is still displayed, and these lines should + be set to the value to reflect the position the *previous* line is supposed to be on. + + Finally, the screen has an OE input, which is used to disable the LEDs when latching new data and changing the state of the line select inputs: + doing so hides any artefacts that appear at this time. The OE line is also used to dim the display by only turning it on for a limited time every + line. + + All in all, an image can be displayed by 'scanning' the display, say, 100 times per second. The slowness of the human eye hides the fact that + only one line is showed at a time, and the display looks like every pixel is driven at the same time. + + Now, the RGB inputs for these types of displays are digital, meaning each red, green and blue subpixel can only be on or off. This leads to a + color palette of 8 pixels, not enough to display nice pictures. To get around this, we use binary code modulation. + + Binary code modulation is somewhat like PWM, but easier to implement in our case. First, we define the time we would refresh the display without + binary code modulation as the 'frame time'. For, say, a four-bit binary code modulation, the frame time is divided into 15 ticks of equal length. + + We also define 4 subframes (0 to 3), defining which LEDs are on and which LEDs are off during that subframe. (Subframes are the same as a + normal frame in non-binary-coded-modulation mode, but are showed faster.) From our (non-monochrome) input image, we take the (8-bit: bit 7 + to bit 0) RGB pixel values. If the pixel values have bit 7 set, we turn the corresponding LED on in subframe 3. If they have bit 6 set, + we turn on the corresponding LED in subframe 2, if bit 5 is set subframe 1, if bit 4 is set in subframe 0. + + Now, in order to (on average within a frame) turn a LED on for the time specified in the pixel value in the input data, we need to weigh the + subframes. We have 15 pixels: if we show subframe 3 for 8 of them, subframe 2 for 4 of them, subframe 1 for 2 of them and subframe 1 for 1 of + them, this 'automatically' happens. (We also distribute the subframes evenly over the ticks, which reduces flicker.) + + In this code, we use the I2S peripheral in parallel mode to achieve this. Essentially, first we allocate memory for all subframes. This memory + contains a sequence of all the signals (2xRGB, line select, latch enable, output enable) that need to be sent to the display for that subframe. + Then we ask the I2S-parallel driver to set up a DMA chain so the subframes are sent out in a sequence that satisfies the requirement that + subframe x has to be sent out for (2^x) ticks. Finally, we fill the subframes with image data. + + We use a front buffer/back buffer technique here to make sure the display is refreshed in one go and drawing artifacts do not reach the display. + In practice, for small displays this is not really necessarily. + +*/ + + +// For development testing only +//#define IGNORE_REFRESH_RATE 1 + + + +uint8_t val2PWM(int val) { + if (val<0) val=0; + if (val>255) val=255; + return lumConvTab[val]; +} + +bool RGB64x32MatrixPanel_I2S_DMA::allocateDMAmemory() +{ + + /*** + * Step 1: Look at the overall DMA capable memory for the DMA FRAMEBUFFER data only (not the DMA linked list descriptors yet) + * and do some pre-checks. + */ + + int _num_frame_buffers = (double_buffering_enabled) ? 2:1; + size_t _frame_buffer_memory_required = sizeof(frameStruct) * _num_frame_buffers; + size_t _dma_linked_list_memory_required = 0; + size_t _total_dma_capable_memory_reserved = 0; + + // 1. Calculate the amount of DMA capable memory that's actually available + #if SERIAL_DEBUG + Serial.printf("Panel Height: %d pixels.\r\n", MATRIX_HEIGHT); + Serial.printf("Panel Width: %d pixels.\r\n", MATRIX_WIDTH); + + if (double_buffering_enabled) { + Serial.println("DOUBLE FRAME BUFFERS / DOUBLE BUFFERING IS ENABLED. DOUBLE THE RAM REQUIRED!"); + } + + Serial.println("DMA memory blocks available before any malloc's: "); + heap_caps_print_heap_info(MALLOC_CAP_DMA); + + Serial.printf("We're going to need %d bytes of SRAM just for the frame buffer(s).\r\n", _frame_buffer_memory_required); + Serial.printf("The total amount of DMA capable SRAM memory is %d bytes.\r\n", heap_caps_get_free_size(MALLOC_CAP_DMA)); + Serial.printf("Largest DMA capable SRAM memory block is %d bytes.\r\n", heap_caps_get_largest_free_block(MALLOC_CAP_DMA)); + + #endif + + // Can we potentially fit the framebuffer into the DMA capable memory that's available? + if ( heap_caps_get_free_size(MALLOC_CAP_DMA) < _frame_buffer_memory_required ) { + + #if SERIAL_DEBUG + Serial.printf("######### Insufficient memory for requested resolution. Reduce MATRIX_COLOR_DEPTH and try again.\r\n\tAdditional %d bytes of memory required.\r\n\r\n", (_frame_buffer_memory_required-heap_caps_get_free_size(MALLOC_CAP_DMA)) ); + #endif + + return false; + } + + // Alright, theoretically we should be OK, so let us do this, so + // lets allocate a chunk of memory for each row (a row could span multiple panels if chaining is in place) + for (int malloc_num =0; malloc_num < ROWS_PER_FRAME; malloc_num++) + { + matrix_row_framebuffer_malloc[malloc_num] = (rowColorDepthStruct *)heap_caps_malloc( (sizeof(rowColorDepthStruct) * _num_frame_buffers) , MALLOC_CAP_DMA); + // If the ESP crashes here, then we must have a horribly fragmented memory space, or trying to allocate a ludicrous resolution. + #if SERIAL_DEBUG + Serial.printf("Malloc'ing %d bytes of memory @ address %d for frame row %d.\r\n", (sizeof(rowColorDepthStruct) * _num_frame_buffers), matrix_row_framebuffer_malloc[malloc_num], malloc_num); + #endif + if ( matrix_row_framebuffer_malloc[malloc_num] == NULL ) { + Serial.printf("ERROR: Couldn't malloc matrix_row_framebuffer %d! Critical fail.\r\n", malloc_num); + return false; + } + } + + _total_dma_capable_memory_reserved += _frame_buffer_memory_required; + + + /*** + * Step 2: Calculate the amount of memory required for the DMA engine's linked list descriptors. + * Credit to SmartMatrix for this stuff. + */ + + + // Calculate what colour depth is actually possible based on memory available vs. required dma linked-list descriptors. + // aka. Calculate the lowest LSBMSB_TRANSITION_BIT value that will fit in memory + int numDMAdescriptorsPerRow = 0; + lsbMsbTransitionBit = 0; + + + while(1) { + numDMAdescriptorsPerRow = 1; + for(int i=lsbMsbTransitionBit + 1; i<PIXEL_COLOR_DEPTH_BITS; i++) { + numDMAdescriptorsPerRow += (1<<(i - lsbMsbTransitionBit - 1)); + } + + int ramrequired = numDMAdescriptorsPerRow * ROWS_PER_FRAME * _num_frame_buffers * sizeof(lldesc_t); + int largestblockfree = heap_caps_get_largest_free_block(MALLOC_CAP_DMA); + #if SERIAL_DEBUG + Serial.printf("lsbMsbTransitionBit of %d with %d DMA descriptors per frame row, requires %d bytes RAM, %d available, leaving %d free: \r\n", lsbMsbTransitionBit, numDMAdescriptorsPerRow, ramrequired, largestblockfree, largestblockfree - ramrequired); + #endif + + if(ramrequired < largestblockfree) + break; + + if(lsbMsbTransitionBit < PIXEL_COLOR_DEPTH_BITS - 1) + lsbMsbTransitionBit++; + else + break; + } + + Serial.printf("Raised lsbMsbTransitionBit to %d/%d to fit in remaining RAM\r\n", lsbMsbTransitionBit, PIXEL_COLOR_DEPTH_BITS - 1); + + + #ifndef IGNORE_REFRESH_RATE + // calculate the lowest LSBMSB_TRANSITION_BIT value that will fit in memory that will meet or exceed the configured refresh rate + while(1) { + int psPerClock = 1000000000000UL/ESP32_I2S_CLOCK_SPEED; + int nsPerLatch = ((PIXELS_PER_ROW + CLKS_DURING_LATCH) * psPerClock) / 1000; + + // add time to shift out LSBs + LSB-MSB transition bit - this ignores fractions... + int nsPerRow = PIXEL_COLOR_DEPTH_BITS * nsPerLatch; + + // add time to shift out MSBs + for(int i=lsbMsbTransitionBit + 1; i<PIXEL_COLOR_DEPTH_BITS; i++) + nsPerRow += (1<<(i - lsbMsbTransitionBit - 1)) * (PIXEL_COLOR_DEPTH_BITS - i) * nsPerLatch; + + int nsPerFrame = nsPerRow * ROWS_PER_FRAME; + int actualRefreshRate = 1000000000UL/(nsPerFrame); + calculated_refresh_rate = actualRefreshRate; + + #if SERIAL_DEBUG + Serial.printf("lsbMsbTransitionBit of %d gives %d Hz refresh: \r\n", lsbMsbTransitionBit, actualRefreshRate); + #endif + + if (actualRefreshRate > min_refresh_rate) // HACK Hard Coded: 100 + break; + + if(lsbMsbTransitionBit < PIXEL_COLOR_DEPTH_BITS - 1) + lsbMsbTransitionBit++; + else + break; + } + + Serial.printf("Raised lsbMsbTransitionBit to %d/%d to meet minimum refresh rate\r\n", lsbMsbTransitionBit, PIXEL_COLOR_DEPTH_BITS - 1); + #endif + + /*** + * Step 2a: lsbMsbTransition bit is now finalised - recalculate the DMA descriptor count required, which is used for + * memory allocation of the DMA linked list memory structure. + */ + numDMAdescriptorsPerRow = 1; + for(int i=lsbMsbTransitionBit + 1; i<PIXEL_COLOR_DEPTH_BITS; i++) { + numDMAdescriptorsPerRow += (1<<(i - lsbMsbTransitionBit - 1)); + } + + // Refer to 'DMA_LL_PAYLOAD_SPLIT' code in configureDMA() below to understand why this exists. + // numDMAdescriptorsPerRow is also used to calcaulte descount which is super important in i2s_parallel_config_t SoC DMA setup. + if ( sizeof(rowColorDepthStruct) > DMA_MAX ) { + + #if SERIAL_DEBUG + Serial.println("Split DMA payload required."); + #endif + + numDMAdescriptorsPerRow += PIXEL_COLOR_DEPTH_BITS-1; + // Not if numDMAdescriptorsPerRow is even just one descriptor too large, DMA linked list will not correctly loop. + } + + + /*** + * Step 3: Allocate memory for DMA linked list, linking up each framebuffer row in sequence for GPIO output. + */ + + _dma_linked_list_memory_required = numDMAdescriptorsPerRow * ROWS_PER_FRAME * _num_frame_buffers * sizeof(lldesc_t); + #if SERIAL_DEBUG + Serial.printf("Descriptors for lsbMsbTransitionBit of %d/%d with %d frame rows require %d bytes of DMA RAM with %d numDMAdescriptorsPerRow.\r\n", lsbMsbTransitionBit, PIXEL_COLOR_DEPTH_BITS - 1, ROWS_PER_FRAME, _dma_linked_list_memory_required, numDMAdescriptorsPerRow); + #endif + + _total_dma_capable_memory_reserved += _dma_linked_list_memory_required; + + // Do a final check to see if we have enough space for the additional DMA linked list descriptors that will be required to link it all up! + if(_dma_linked_list_memory_required > heap_caps_get_largest_free_block(MALLOC_CAP_DMA)) { + Serial.printf("ERROR: Not enough SRAM left over for DMA linked-list descriptor memory reservation! Oh so close!\r\n"); + + return false; + } // linked list descriptors memory check + + // malloc the DMA linked list descriptors that i2s_parallel will need + desccount = numDMAdescriptorsPerRow * ROWS_PER_FRAME; + + //lldesc_t * dmadesc_a = (lldesc_t *)heap_caps_malloc(desccount * sizeof(lldesc_t), MALLOC_CAP_DMA); + dmadesc_a = (lldesc_t *)heap_caps_malloc(desccount * sizeof(lldesc_t), MALLOC_CAP_DMA); + assert("Can't allocate descriptor framebuffer a"); + if(!dmadesc_a) { + Serial.printf("ERROR: Could not malloc descriptor framebuffer a."); + return false; + } + + if (double_buffering_enabled) // reserve space for second framebuffer linked list + { + //lldesc_t * dmadesc_b = (lldesc_t *)heap_caps_malloc(desccount * sizeof(lldesc_t), MALLOC_CAP_DMA); + dmadesc_b = (lldesc_t *)heap_caps_malloc(desccount * sizeof(lldesc_t), MALLOC_CAP_DMA); + assert("Could not malloc descriptor framebuffer b."); + if(!dmadesc_b) { + Serial.printf("ERROR: Could not malloc descriptor framebuffer b."); + return false; + } + } + + Serial.printf("*** ESP32-HUB75-MatrixPanel-I2S-DMA: Memory Allocations Complete *** \r\n"); + Serial.printf("Total memory that was reserved: %d kB.\r\n", _total_dma_capable_memory_reserved/1024); + Serial.printf("... of which was used for the DMA Linked List(s): %d kB.\r\n", _dma_linked_list_memory_required/1024); + + Serial.printf("Heap Memory Available: %d bytes total. Largest free block: %d bytes.\r\n", heap_caps_get_free_size(0), heap_caps_get_largest_free_block(0)); + Serial.printf("General RAM Available: %d bytes total. Largest free block: %d bytes.\r\n", heap_caps_get_free_size(MALLOC_CAP_DEFAULT), heap_caps_get_largest_free_block(MALLOC_CAP_DEFAULT)); + + + #if SERIAL_DEBUG + Serial.println("DMA capable memory map available after malloc's: "); + heap_caps_print_heap_info(MALLOC_CAP_DMA); + delay(1000); + #endif + + // Just os we know + everything_OK = true; + + return true; + +} // end initMatrixDMABuffer() + + + +void RGB64x32MatrixPanel_I2S_DMA::configureDMA(int r1_pin, int g1_pin, int b1_pin, int r2_pin, int g2_pin, int b2_pin, int a_pin, int b_pin, int c_pin, int d_pin, int e_pin, int lat_pin, int oe_pin, int clk_pin) +{ + #if SERIAL_DEBUG + Serial.println("configureDMA(): Starting configuration of DMA engine.\r\n"); + #endif + + + lldesc_t *previous_dmadesc_a = 0; + lldesc_t *previous_dmadesc_b = 0; + int current_dmadescriptor_offset = 0; + + // HACK: If we need to split the payload in 1/2 so that it doesn't breach DMA_MAX, lets do it by the color_depth. + int num_dma_payload_color_depths = PIXEL_COLOR_DEPTH_BITS; + if ( sizeof(rowColorDepthStruct) > DMA_MAX ) { + num_dma_payload_color_depths = 1; + } + + // Fill DMA linked lists for both frames (as in, halves of the HUB75 panel) and if double buffering is enabled, link it up for both buffers. + for(int row = 0; row < ROWS_PER_FRAME; row++) { + + // Split framebuffer malloc hack 'improvement' + rowColorDepthStruct *fb_malloc_ptr = matrix_row_framebuffer_malloc[row]; + + #if SERIAL_DEBUG + Serial.printf("DMA payload of %d bytes. DMA_MAX is %d.\r\n", sizeof(rowBitStruct) * PIXEL_COLOR_DEPTH_BITS, DMA_MAX); + #endif + + + // first set of data is LSB through MSB, single pass (IF TOTAL SIZE < DMA_MAX) - all color bits are displayed once, which takes care of everything below and inlcluding LSBMSB_TRANSITION_BIT + // NOTE: size must be less than DMA_MAX - worst case for library: 16-bpp with 256 pixels per row would exceed this, need to break into two + link_dma_desc(&dmadesc_a[current_dmadescriptor_offset], previous_dmadesc_a, &(fb_malloc_ptr[0].rowbits[0].data), sizeof(rowBitStruct) * num_dma_payload_color_depths); + previous_dmadesc_a = &dmadesc_a[current_dmadescriptor_offset]; + + if (double_buffering_enabled) { + link_dma_desc(&dmadesc_b[current_dmadescriptor_offset], previous_dmadesc_b, &(fb_malloc_ptr[1].rowbits[0].data), sizeof(rowBitStruct) * num_dma_payload_color_depths); + previous_dmadesc_b = &dmadesc_b[current_dmadescriptor_offset]; } + + current_dmadescriptor_offset++; + + // If the number of pixels per row is to great for the size of a DMA payload, so we need to split what we were going to send above. + if ( sizeof(rowColorDepthStruct) > DMA_MAX ) + { + + #if SERIAL_DEBUG + Serial.printf("Spliting DMA payload for %d color depths into %d byte payloads.\r\n", PIXEL_COLOR_DEPTH_BITS-1, sizeof(rowBitStruct) ); + #endif + + for (int cd = 1; cd < PIXEL_COLOR_DEPTH_BITS; cd++) + { + // first set of data is LSB through MSB, single pass - all color bits are displayed once, which takes care of everything below and inlcluding LSBMSB_TRANSITION_BIT + // TODO: size must be less than DMA_MAX - worst case for library: 16-bpp with 256 pixels per row would exceed this, need to break into two + link_dma_desc(&dmadesc_a[current_dmadescriptor_offset], previous_dmadesc_a, &(fb_malloc_ptr[0].rowbits[cd].data), sizeof(rowBitStruct) ); + previous_dmadesc_a = &dmadesc_a[current_dmadescriptor_offset]; + + if (double_buffering_enabled) { + link_dma_desc(&dmadesc_b[current_dmadescriptor_offset], previous_dmadesc_b, &(fb_malloc_ptr[1].rowbits[cd].data), sizeof(rowBitStruct) ); + previous_dmadesc_b = &dmadesc_b[current_dmadescriptor_offset]; } + + current_dmadescriptor_offset++; + + } // additional linked list items + } // row depth struct + + + for(int i=lsbMsbTransitionBit + 1; i<PIXEL_COLOR_DEPTH_BITS; i++) + { + // binary time division setup: we need 2 of bit (LSBMSB_TRANSITION_BIT + 1) four of (LSBMSB_TRANSITION_BIT + 2), etc + // because we sweep through to MSB each time, it divides the number of times we have to sweep in half (saving linked list RAM) + // we need 2^(i - LSBMSB_TRANSITION_BIT - 1) == 1 << (i - LSBMSB_TRANSITION_BIT - 1) passes from i to MSB + //Serial.printf("buffer %d: repeat %d times, size: %d, from %d - %d\r\n", current_dmadescriptor_offset, 1<<(i - lsbMsbTransitionBit - 1), (PIXEL_COLOR_DEPTH_BITS - i), i, PIXEL_COLOR_DEPTH_BITS-1); + + #if SERIAL_DEBUG + Serial.printf("configureDMA(): DMA Loops for PIXEL_COLOR_DEPTH_BITS %d is: %d.\r\n", i, (1<<(i - lsbMsbTransitionBit - 1))); + #endif + + for(int k=0; k < (1<<(i - lsbMsbTransitionBit - 1)); k++) + { + link_dma_desc(&dmadesc_a[current_dmadescriptor_offset], previous_dmadesc_a, &(fb_malloc_ptr[0].rowbits[i].data), sizeof(rowBitStruct) * (PIXEL_COLOR_DEPTH_BITS - i)); + previous_dmadesc_a = &dmadesc_a[current_dmadescriptor_offset]; + + if (double_buffering_enabled) { + link_dma_desc(&dmadesc_b[current_dmadescriptor_offset], previous_dmadesc_b, &(fb_malloc_ptr[1].rowbits[i].data), sizeof(rowBitStruct) * (PIXEL_COLOR_DEPTH_BITS - i)); + previous_dmadesc_b = &dmadesc_b[current_dmadescriptor_offset]; } + + current_dmadescriptor_offset++; + + } // end color depth ^ 2 linked list + } // end color depth loop + + } // end frame rows + + #if SERIAL_DEBUG + Serial.printf("configureDMA(): Configured LL structure. %d DMA Linked List descriptors populated.\r\n", current_dmadescriptor_offset); + + if ( desccount != current_dmadescriptor_offset) + { + Serial.printf("configureDMA(): ERROR! Expected descriptor count of %d != actual DMA descriptors of %d!\r\n", desccount, current_dmadescriptor_offset); + } + #endif + + dmadesc_a[desccount-1].eof = 1; + dmadesc_a[desccount-1].qe.stqe_next=(lldesc_t*)&dmadesc_a[0]; + + //End markers for DMA LL + if (double_buffering_enabled) { + dmadesc_b[desccount-1].eof = 1; + dmadesc_b[desccount-1].qe.stqe_next=(lldesc_t*)&dmadesc_b[0]; + } else { + dmadesc_b = dmadesc_a; // link to same 'a' buffer + } + + +/* + //End markers + dmadesc_a[desccount-1].eof = 1; + dmadesc_b[desccount-1].eof = 1; + dmadesc_a[desccount-1].qe.stqe_next=(lldesc_t*)&dmadesc_a[0]; + dmadesc_b[desccount-1].qe.stqe_next=(lldesc_t*)&dmadesc_b[0]; +*/ + //Serial.printf("Performing I2S setup.\n"); + + i2s_parallel_config_t cfg={ + .gpio_bus={r1_pin, g1_pin, b1_pin, r2_pin, g2_pin, b2_pin, lat_pin, oe_pin, a_pin, b_pin, c_pin, d_pin, e_pin, -1, -1, -1}, + .gpio_clk=clk_pin, + .clkspeed_hz=ESP32_I2S_CLOCK_SPEED, //ESP32_I2S_CLOCK_SPEED, // formula used is 80000000L/(cfg->clkspeed_hz + 1), must result in >=2. Acceptable values 26.67MHz, 20MHz, 16MHz, 13.34MHz... + .bits=ESP32_I2S_DMA_MODE, //ESP32_I2S_DMA_MODE, + .bufa=0, + .bufb=0, + desccount, + desccount, + dmadesc_a, + dmadesc_b + }; + + //Setup I2S + i2s_parallel_setup_without_malloc(&I2S1, &cfg); + + #if SERIAL_DEBUG + Serial.println("configureDMA(): DMA configuration completed on I2S1.\r\n"); + #endif + + #if SERIAL_DEBUG + Serial.println("DMA Memory Map after DMA LL allocations: "); + heap_caps_print_heap_info(MALLOC_CAP_DMA); + + delay(1000); + #endif + +} // end initMatrixDMABuff + + +/* There are 'bits' set in the frameStruct that we simply don't need to set every single time we change a pixel / DMA buffer co-ordinate. + * For example, the bits that determine the address lines, we don't need to set these every time. Once they're in place, and assuming we + * don't accidently clear them, then we don't need to set them again. + * So to save processing, we strip this logic out to the absolute bare minimum, which is toggling only the R,G,B pixels (bits) per co-ord. + * + * Critical dependency: That 'updateMatrixDMABuffer(uint8_t red, uint8_t green, uint8_t blue)' has been run at least once over the + * entire frameBuffer to ensure all the non R,G,B bitmasks are in place (i.e. like OE, Address Lines etc.) + * + * Note: If you change the brightness with setBrightness() you MUST then clearScreen() and repaint / flush the entire framebuffer. + */ +//#define GO_FOR_SPEED 1 + +#ifdef GO_FOR_SPEED +/* Update a specific co-ordinate in the DMA buffer */ +void RGB64x32MatrixPanel_I2S_DMA::updateMatrixDMABuffer(int16_t x_coord, int16_t y_coord, uint8_t red, uint8_t green, uint8_t blue) +{ + + // Check that the co-ordinates are within range, or it'll break everything big time. + // Valid co-ordinates are from 0 to (MATRIX_XXXX-1) + if ( x_coord < 0 || y_coord < 0 || x_coord >= MATRIX_WIDTH || y_coord >= MATRIX_HEIGHT) { + return; + } + + // https://ledshield.wordpress.com/2012/11/13/led-brightness-to-your-eye-gamma-correction-no/ + red = lumConvTab[red]; + green = lumConvTab[green]; + blue = lumConvTab[blue]; + + bool painting_top_frame = true; + if ( y_coord >= ROWS_PER_FRAME) // co-ords start at zero, y_coord = 15 = 16 (rows per frame) + { + y_coord -= ROWS_PER_FRAME; // Subtract the ROWS_PER_FRAME from the pixel co-ord to get the panel ROW (not really the 'y_coord' anymore) + painting_top_frame = false; + } + + // We need to update the correct uint16_t in the rowBitStruct array, that gets sent out in parallel + // 16 bit parallel mode - Save the calculated value to the bitplane memory in reverse order to account for I2S Tx FIFO mode1 ordering + int rowBitStruct_x_coord_uint16_t_position = (x_coord % 2) ? (x_coord-1):(x_coord+1); + + // Find the memory address for the malloc for this framebuffer row. + rowColorDepthStruct *fb_row_malloc_ptr = (rowColorDepthStruct *) matrix_row_framebuffer_malloc[y_coord]; + + for(int color_depth_idx=0; color_depth_idx<PIXEL_COLOR_DEPTH_BITS; color_depth_idx++) // color depth - 8 iterations + { + uint8_t mask = (1 << color_depth_idx); // PWM bit colour mask (max 8bits per pixel colour) + + // The destination for the pixel bitstream + //rowBitStruct *p = &matrix_framebuffer_malloc_1[back_buffer_id].rowdata[y_coord].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's + // Get the contents at this address, cast as a rowColorDepthStruct + //rowBitStruct *p = &fb_row_malloc_ptr[back_buffer_id].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's + uint16_t &v = fb_row_malloc_ptr[back_buffer_id].rowbits[color_depth_idx].data[rowBitStruct_x_coord_uint16_t_position]; + + //int v=0; // the output bitstream + + if (painting_top_frame) // Painting to pixel in the top half of the HUB75 panel use the R1, B1 and G1 pins + { + // Set the colour of the pixel of interest + // https://stackoverflow.com/questions/47981/how-do-you-set-clear-and-toggle-a-single-bit + if (red & mask) { v|=BIT_R1; } else { v &= ~(BIT_R1); } + if (green & mask) { v|=BIT_G1; } else { v &= ~(BIT_G1); } + if (blue & mask) { v|=BIT_B1; } else { v &= ~(BIT_B1); } + } + else + { // Paint to a pixel in the bottom half + + if (red & mask) { v|=BIT_R2; } else { v &= ~(BIT_R2); } + if (green & mask) { v|=BIT_G2; } else { v &= ~(BIT_G2); } + if (blue & mask) { v|=BIT_B2; } else { v &= ~(BIT_B2); } + + } // paint + + // 16 bit parallel mode + //Save the calculated value to the bitplane memory in reverse order to account for I2S Tx FIFO mode1 ordering + //p->data[rowBitStruct_x_coord_uint16_t_position] = v; + // NOTE: No need to do this as 'v' is now a reference directly to the frameStruct + + } // color depth loop (8) + +} // updateMatrixDMABuffer (specific co-ords change) + +#else + +/* Update a specific co-ordinate in the DMA buffer */ +/* Original version were we re-create the bitstream from scratch for each x,y co-ordinate / pixel changed. Slightly slower. */ +void RGB64x32MatrixPanel_I2S_DMA::updateMatrixDMABuffer(int16_t x_coord, int16_t y_coord, uint8_t red, uint8_t green, uint8_t blue) +{ + if ( !everything_OK ) { + + #if SERIAL_DEBUG + Serial.println("Cannot updateMatrixDMABuffer as setup failed!"); + #endif + + return; + } + + /* LED Brightness Compensation. Because if we do a basic "red & mask" for example, + * we'll NEVER send the dimmest possible colour, due to binary skew. + + i.e. It's almost impossible for color_depth_idx of 0 to be sent out to the MATRIX unless the 'value' of a color is exactly '1' + + */ + red = lumConvTab[red]; + green = lumConvTab[green]; + blue = lumConvTab[blue]; + + + /* 1) Check that the co-ordinates are within range, or it'll break everything big time. + * Valid co-ordinates are from 0 to (MATRIX_XXXX-1) + */ + if ( x_coord < 0 || y_coord < 0 || x_coord >= MATRIX_WIDTH || y_coord >= MATRIX_HEIGHT) { + return; + } + + /* When using the drawPixel, we are obviously only changing the value of one x,y position, + * however, the two-scan panels paint TWO lines at the same time + * and this reflects the parallel in-DMA-memory data structure of uint16_t's that are getting + * pumped out at high speed. + * + * So we need to ensure we persist the bits (8 of them) of the uint16_t for the row we aren't changing. + * + * The DMA buffer order has also been reversed (refer to the last code in this function) + * so we have to check for this and check the correct position of the MATRIX_DATA_STORAGE_TYPE + * data. + */ + bool painting_top_frame = true; + if ( y_coord >= ROWS_PER_FRAME) // co-ords start at zero, y_coord = 15 = 16 (rows per frame) + { + y_coord -= ROWS_PER_FRAME; // Subtract the ROWS_PER_FRAME from the pixel co-ord to get the panel ROW (not really the 'y_coord' anymore) + painting_top_frame = false; + } + + // We need to update the correct uint16_t in the rowBitStruct array, that gets sent out in parallel + int rowBitStruct_x_coord_uint16_t_position = (x_coord % 2) ? (x_coord-1):(x_coord+1); + + for(int color_depth_idx=0; color_depth_idx<PIXEL_COLOR_DEPTH_BITS; color_depth_idx++) // color depth - 8 iterations + { + int mask = (1 << color_depth_idx); // 24 bit color + + // The destination for the pixel bitstream + //rowBitStruct *p = &matrix_framebuffer_malloc_1[back_buffer_id].rowdata[y_coord].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's + + // Find the memory address for the malloc for this framebuffer row. + rowColorDepthStruct *fb_row_malloc_ptr = (rowColorDepthStruct *) matrix_row_framebuffer_malloc[y_coord]; + // Get the contents at this address, cast as a rowColorDepthStruct + rowBitStruct *p = &fb_row_malloc_ptr[back_buffer_id].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's + + + + // int v = p->data[rowBitStruct_x_coord_uint16_t_position]; // persist what we already have + int v=0; // the output bitstream + + // if there is no latch to hold address, output ADDX lines directly to GPIO and latch data at end of cycle + int gpioRowAddress = y_coord; + + // normally output current rows ADDX, special case for LSB, output previous row's ADDX (as previous row is being displayed for one latch cycle) + if(color_depth_idx == 0) + gpioRowAddress = y_coord-1; + + if (gpioRowAddress & 0x01) v|=BIT_A; // 1 + if (gpioRowAddress & 0x02) v|=BIT_B; // 2 + if (gpioRowAddress & 0x04) v|=BIT_C; // 4 + if (gpioRowAddress & 0x08) v|=BIT_D; // 8 + if (gpioRowAddress & 0x10) v|=BIT_E; // 16 + + // need to disable OE after latch to hide row transition + if((x_coord) == 0 ) v|=BIT_OE; + + // drive latch while shifting out last bit of RGB data + if((x_coord) == PIXELS_PER_ROW-1) v|=BIT_LAT; + + // need to turn off OE one clock before latch, otherwise can get ghosting + if((x_coord)==PIXELS_PER_ROW-2) v|=BIT_OE; + + // turn off OE after brightness value is reached when displaying MSBs + // MSBs always output normal brightness + // LSB (!color_depth_idx) outputs normal brightness as MSB from previous row is being displayed + if((color_depth_idx > lsbMsbTransitionBit || !color_depth_idx) && ((x_coord) >= brightness)) v|=BIT_OE; // For Brightness + + // special case for the bits *after* LSB through (lsbMsbTransitionBit) - OE is output after data is shifted, so need to set OE to fractional brightness + if(color_depth_idx && color_depth_idx <= lsbMsbTransitionBit) { + // divide brightness in half for each bit below lsbMsbTransitionBit + int lsbBrightness = brightness >> (lsbMsbTransitionBit - color_depth_idx + 1); + if((x_coord) >= lsbBrightness) v|=BIT_OE; // For Brightness + } + + /* + // Development / testing code only. + Serial.printf("r value of %d, color depth: %d, mask: %d\r\n", red, color_depth_idx, mask); + if (red & mask) { Serial.println("Success - Binary"); v|=BIT_R1; } + Serial.printf("val2pwm r value: %d\r\n", val2PWM(red)); + if (val2PWM(red) & mask) { Serial.println("Success - PWM"); v|=BIT_R2; } + */ + + + if (painting_top_frame) + { // Need to copy what the RGB status is for the bottom pixels + + // Set the color of the pixel of interest + if (green & mask) { v|=BIT_G1; } + if (blue & mask) { v|=BIT_B1; } + if (red & mask) { v|=BIT_R1; } + + // Persist what was painted to the other half of the frame equiv. pixel + if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_R2) + v|=BIT_R2; + + if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_G2) + v|=BIT_G2; + + if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_B2) + v|=BIT_B2; + } + else + { // Do it the other way around + + // Color to set + if (red & mask) { v|=BIT_R2; } + if (green & mask) { v|=BIT_G2; } + if (blue & mask) { v|=BIT_B2; } + + // Copy / persist + if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_R1) + v|=BIT_R1; + + if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_G1) + v|=BIT_G1; + + if (p->data[rowBitStruct_x_coord_uint16_t_position] & BIT_B1) + v|=BIT_B1; + + } // paint + + // 16 bit parallel mode + //Save the calculated value to the bitplane memory in reverse order to account for I2S Tx FIFO mode1 ordering + /* + if(x_coord%2){ + p->data[(x_coord)-1] = v; + } else { + p->data[(x_coord)+1] = v; + } // end reordering + */ + + // 16 bit parallel mode + p->data[rowBitStruct_x_coord_uint16_t_position] = v; + + + } // color depth loop (8) + +} // updateMatrixDMABuffer (specific co-ords change) +#endif + + +/* Update the entire buffer with a single specific colour - quicker */ +void RGB64x32MatrixPanel_I2S_DMA::updateMatrixDMABuffer(uint8_t red, uint8_t green, uint8_t blue) +{ + if ( !everything_OK ) return; + + /* https://ledshield.wordpress.com/2012/11/13/led-brightness-to-your-eye-gamma-correction-no/ */ + /* + red = val2PWM(red); + green = val2PWM(green); + blue = val2PWM(blue); + */ + red = lumConvTab[red]; + green = lumConvTab[green]; + blue = lumConvTab[blue]; + + for (unsigned int matrix_frame_parallel_row = 0; matrix_frame_parallel_row < ROWS_PER_FRAME; matrix_frame_parallel_row++) // half height - 16 iterations + { + for(int color_depth_idx=0; color_depth_idx<PIXEL_COLOR_DEPTH_BITS; color_depth_idx++) // color depth - 8 iterations + { + uint16_t mask = (1 << color_depth_idx); // 24 bit color + + // The destination for the pixel bitstream + //rowBitStruct *p = &matrix_framebuffer_malloc_1[back_buffer_id].rowdata[matrix_frame_parallel_row].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's + rowColorDepthStruct *fb_row_malloc_ptr = (rowColorDepthStruct *) matrix_row_framebuffer_malloc[matrix_frame_parallel_row]; + //Serial.printf("Accessing fb address: %d\r\n", fb_row_malloc_ptr); + + rowBitStruct *p = &fb_row_malloc_ptr[back_buffer_id].rowbits[color_depth_idx]; //matrixUpdateFrames location to write to uint16_t's + + for(int x_coord=0; x_coord < MATRIX_WIDTH; x_coord++) // row pixel width 64 iterations + { + + int v=0; // the output bitstream + + // if there is no latch to hold address, output ADDX lines directly to GPIO and latch data at end of cycle + int gpioRowAddress = matrix_frame_parallel_row; + + // normally output current rows ADDX, special case for LSB, output previous row's ADDX (as previous row is being displayed for one latch cycle) + if(color_depth_idx == 0) + gpioRowAddress = matrix_frame_parallel_row-1; + + if (gpioRowAddress & 0x01) v|=BIT_A; // 1 + if (gpioRowAddress & 0x02) v|=BIT_B; // 2 + if (gpioRowAddress & 0x04) v|=BIT_C; // 4 + if (gpioRowAddress & 0x08) v|=BIT_D; // 8 + if (gpioRowAddress & 0x10) v|=BIT_E; // 16 + + + /* ORIG + // need to disable OE after latch to hide row transition + if((x_coord) == 0) v|=BIT_OE; + + // drive latch while shifting out last bit of RGB data + if((x_coord) == PIXELS_PER_LATCH-1) v|=BIT_LAT; + + // need to turn off OE one clock before latch, otherwise can get ghosting + if((x_coord)==PIXELS_PER_LATCH-1) v|=BIT_OE; + */ + + // need to disable OE after latch to hide row transition + if((x_coord) == 0 ) v|=BIT_OE; + + // drive latch while shifting out last bit of RGB data + if((x_coord) == PIXELS_PER_ROW-1) v|=BIT_LAT; + + // need to turn off OE one clock before latch, otherwise can get ghosting + if((x_coord)==PIXELS_PER_ROW-2) v|=BIT_OE; + + + // turn off OE after brightness value is reached when displaying MSBs + // MSBs always output normal brightness + // LSB (!color_depth_idx) outputs normal brightness as MSB from previous row is being displayed + if((color_depth_idx > lsbMsbTransitionBit || !color_depth_idx) && ((x_coord) >= brightness)) v|=BIT_OE; // For Brightness + + // special case for the bits *after* LSB through (lsbMsbTransitionBit) - OE is output after data is shifted, so need to set OE to fractional brightness + if(color_depth_idx && color_depth_idx <= lsbMsbTransitionBit) { + // divide brightness in half for each bit below lsbMsbTransitionBit + int lsbBrightness = brightness >> (lsbMsbTransitionBit - color_depth_idx + 1); + if((x_coord) >= lsbBrightness) v|=BIT_OE; // For Brightness + } + + // Top and bottom matrix MATRIX_ROWS_IN_PARALLEL half colours + if (green & mask) { v|=BIT_G1; v|=BIT_G2; } + if (blue & mask) { v|=BIT_B1; v|=BIT_B2; } + if (red & mask) { v|=BIT_R1; v|=BIT_R2; } + + // 16 bit parallel mode + //Save the calculated value to the bitplane memory in reverse order to account for I2S Tx FIFO mode1 ordering + if(x_coord%2) { + p->data[(x_coord)-1] = v; + } else { + p->data[(x_coord)+1] = v; + } // end reordering + + } // end x_coord iteration + } // colour depth loop (8) + } // end row iteration + +} // updateMatrixDMABuffer (full frame paint) + +/** + * pre-init procedures for specific drivers + * + */ +void RGB64x32MatrixPanel_I2S_DMA::shiftDriver(const shift_driver _drv, const int dma_r1_pin, const int dma_g1_pin, const int dma_b1_pin, const int dma_r2_pin, const int dma_g2_pin, const int dma_b2_pin, const int dma_a_pin, const int dma_b_pin, const int dma_c_pin, const int dma_d_pin, const int dma_e_pin, const int dma_lat_pin, const int dma_oe_pin, const int dma_clk_pin){ + switch (_drv){ + case FM6124: + case FM6126A: + { + #if SERIAL_DEBUG + Serial.println( F("RGB64x32MatrixPanel_I2S_DMA - initializing FM6124 driver...")); + #endif + int C12[16] = {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}; + int C13[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}; + + pinMode(dma_r1_pin, OUTPUT); + pinMode(dma_g1_pin, OUTPUT); + pinMode(dma_b1_pin, OUTPUT); + pinMode(dma_r2_pin, OUTPUT); + pinMode(dma_g2_pin, OUTPUT); + pinMode(dma_b2_pin, OUTPUT); + pinMode(dma_a_pin, OUTPUT); + pinMode(dma_b_pin, OUTPUT); + pinMode(dma_c_pin, OUTPUT); + pinMode(dma_d_pin, OUTPUT); + pinMode(dma_e_pin, OUTPUT); + pinMode(dma_clk_pin, OUTPUT); + pinMode(dma_lat_pin, OUTPUT); + pinMode(dma_oe_pin, OUTPUT); + + // Send Data to control register 11 + digitalWrite(dma_oe_pin, HIGH); // Display reset + digitalWrite(dma_lat_pin, LOW); + digitalWrite(dma_clk_pin, LOW); + for (int l = 0; l < MATRIX_WIDTH; l++){ + int y = l % 16; + digitalWrite(dma_r1_pin, LOW); + digitalWrite(dma_g1_pin, LOW); + digitalWrite(dma_b1_pin, LOW); + digitalWrite(dma_r2_pin, LOW); + digitalWrite(dma_g2_pin, LOW); + digitalWrite(dma_b2_pin, LOW); + + if (C12[y] == 1){ + digitalWrite(dma_r1_pin, HIGH); + digitalWrite(dma_g1_pin, HIGH); + digitalWrite(dma_b1_pin, HIGH); + digitalWrite(dma_r2_pin, HIGH); + digitalWrite(dma_g2_pin, HIGH); + digitalWrite(dma_b2_pin, HIGH); + } + + if (l > MATRIX_WIDTH - 12){ + digitalWrite(dma_lat_pin, HIGH); + } else { + digitalWrite(dma_lat_pin, LOW); + } + + digitalWrite(dma_clk_pin, HIGH); + digitalWrite(dma_clk_pin, LOW); + } + + digitalWrite(dma_lat_pin, LOW); + digitalWrite(dma_clk_pin, LOW); + + // Send Data to control register 12 + for (int l = 0; l < MATRIX_WIDTH; l++){ + int y = l % 16; + digitalWrite(dma_r1_pin, LOW); + digitalWrite(dma_g1_pin, LOW); + digitalWrite(dma_b1_pin, LOW); + digitalWrite(dma_r2_pin, LOW); + digitalWrite(dma_g2_pin, LOW); + digitalWrite(dma_b2_pin, LOW); + + if (C13[y] == 1){ + digitalWrite(dma_r1_pin, HIGH); + digitalWrite(dma_g1_pin, HIGH); + digitalWrite(dma_b1_pin, HIGH); + digitalWrite(dma_r2_pin, HIGH); + digitalWrite(dma_g2_pin, HIGH); + digitalWrite(dma_b2_pin, HIGH); + } + + if (l > MATRIX_WIDTH - 13){ + digitalWrite(dma_lat_pin, HIGH); + } else { + digitalWrite(dma_lat_pin, LOW); + } + digitalWrite(dma_clk_pin, HIGH); + digitalWrite(dma_clk_pin, LOW); + } + + digitalWrite(dma_lat_pin, LOW); + digitalWrite(dma_clk_pin, LOW); + break; + } + case SHIFT: + default: + break; + } +} |
