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-rw-r--r--Shaders/index.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/Shaders/index.md b/Shaders/index.md
index d7c14a6..0202b6c 100644
--- a/Shaders/index.md
+++ b/Shaders/index.md
@@ -44,7 +44,7 @@ float d = sin(uv.y + uv.x - wave_height);
 float c = sin((uv.x + iMouse.x * mouse_effect) * 35.) / (sin(((uv.y + iMouse.y * 2. * mouse_effect) * 20.) - iTime) + 3.);
 //c = sin(c * 2.);
 //float d = c;
-##//d = step(.1, d);
+//d = step(.1, d);
 
 // Intersect waves
 //d = clamp(iTime - d, 0., .1);