From 0e4e9738b6ecbffa260cc8e5e8e4c4d9f1bf6499 Mon Sep 17 00:00:00 2001 From: Kosso Date: Sun, 13 Sep 2020 15:56:29 +0100 Subject: Kosso: Updated Aurora demo for chained virtual displays. Added a better Fire demo. Removed some old Aurora demos which just didn't work and saves some memory. --- examples/ChainedPanelsAuroraDemo/PatternInfinity.h | 58 ++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 examples/ChainedPanelsAuroraDemo/PatternInfinity.h (limited to 'examples/ChainedPanelsAuroraDemo/PatternInfinity.h') diff --git a/examples/ChainedPanelsAuroraDemo/PatternInfinity.h b/examples/ChainedPanelsAuroraDemo/PatternInfinity.h new file mode 100644 index 0000000..87803a7 --- /dev/null +++ b/examples/ChainedPanelsAuroraDemo/PatternInfinity.h @@ -0,0 +1,58 @@ +/* + * Aurora: https://github.com/pixelmatix/aurora + * Copyright (c) 2014 Jason Coon + * + * Permission is hereby granted, free of charge, to any person obtaining a copy of + * this software and associated documentation files (the "Software"), to deal in + * the Software without restriction, including without limitation the rights to + * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of + * the Software, and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS + * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR + * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER + * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef PatternInfinity_H + +class PatternInfinity : public Drawable { +public: + PatternInfinity() { + name = (char *)"Infinity"; + } + + unsigned int drawFrame() { + // dim all pixels on the display slightly + // to 250/255 (98%) of their current brightness + effects.DimAll(250); effects.ShowFrame(); + + // the Effects class has some sample oscillators + // that move from 0 to 255 at different speeds + effects.MoveOscillators(); + + // the horizontal position of the head of the infinity sign + // oscillates from 0 to the maximum horizontal and back + int x = (VPANEL_W - 1) - effects.p[1]; + + // the vertical position of the head oscillates + // from 8 to 23 and back (hard-coded for a 32x32 matrix) + int y = map8(sin8(effects.osci[3]), 8, 23); + + // the hue oscillates from 0 to 255, overflowing back to 0 + byte hue = sin8(effects.osci[5]); + + // draw a pixel at x,y using a color from the current palette + effects.Pixel(x, y, hue); + + return 15; + } +}; + +#endif -- cgit v1.3.1