From 80d5ddff4c01564ea020b8f6ab00a1a3224f0fe3 Mon Sep 17 00:00:00 2001 From: mrfaptastic <12006953+mrfaptastic@users.noreply.github.com> Date: Thu, 30 Jul 2020 23:21:08 +0100 Subject: Minor wording fixes --- README.md | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 90e78a9..36706a0 100644 --- a/README.md +++ b/README.md @@ -70,17 +70,9 @@ This library has only been tested with a 64 pixel (wide) and 32 (high) RGB panel ### New Feature -With version 1.1.0 of the library onwards, there is now a 'feature' to split the framebuffer over two memory 'blocks' (mallocs) to work around the fact that typically the ESP32 upon 'boot up' has 2 x ~100kb chunks of memory available to use (ideally we'd want one massive chunk, but for whatever reasons this isn't the case). This allows non-contiguous memory allocations to be joined-up potentially allowing for 512x64 resolution or greater. No guarantees however. +With version 1.1.0 of the library onwards, there is now a 'feature' to split the framebuffer over two memory 'blocks' (mallocs) to work around the fact that typically the ESP32 upon 'boot up' has 2 x ~100kb chunks of memory available to use (ideally we'd want one massive chunk, but for whatever reasons this isn't the case). This allows non-contiguous memory allocations to be joined-up potentially allowing for 512x64 resolution or greater (no guarantees however). This is enabled by default. -``` -// At the top of 'ESP32-RGB64x32MatrixPanel-I2S-DMA.h': -// -// Experimental: Split the framebuffer into two smaller memory allocations. -// Can allow a bigger resolution due to the fragmented memory -// map of the typical Arduino sketch even before setup(). -#define SPLIT_MEMORY_MODE 1 -``` -Refer to [to this](SPLIT_MEMORY_MODE.md) for more details. +[Refer to this](SPLIT_MEMORY_MODE.md) for more details. ## Ghosting -- cgit v1.3.1