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<title>qmk/quantum/split_common/split_flags.c, branch master</title>
<subtitle>Custom split ortholinear mechanical keyboard with rollerball mouse. Firmware. https://blog.node5.net/custom-keyboard
</subtitle>
<id>http://git.node5.net/firmware/qmk/atom?h=master</id>
<link rel='self' href='http://git.node5.net/firmware/qmk/atom?h=master'/>
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<updated>2019-03-12T17:23:28+00:00</updated>
<entry>
<title>Next set of split_common changes (#4974)</title>
<updated>2019-03-12T17:23:28+00:00</updated>
<author>
<name>James Churchill</name>
<email>pelrun@gmail.com</email>
</author>
<published>2019-03-12T17:23:28+00:00</published>
<link rel='alternate' type='text/html' href='http://git.node5.net/firmware/qmk/commit/?id=37932c293c15011f883a91e91ee02631ead44a2e'/>
<id>urn:sha1:37932c293c15011f883a91e91ee02631ead44a2e</id>
<content type='text'>
* Update split_common to use standard i2c drivers

* Eliminate RGB_DIRTY/BACKLIT_DIRTY

* Fix avr i2c_master error handling

* Fix i2c_slave addressing

* Remove unneeded timeout on i2c_stop()

* Fix RGB I2C transfers

* Remove incorrect comment
</content>
</entry>
<entry>
<title>Lets split eh (#3120)</title>
<updated>2018-07-17T02:25:02+00:00</updated>
<author>
<name>That-Canadian</name>
<email>Poole.Chris.11@gmail.com</email>
</author>
<published>2018-07-17T02:25:02+00:00</published>
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<id>urn:sha1:0fab3bbde33f82301a8c5e177c3c0ceb7ad2219c</id>
<content type='text'>
* Line ending stuff again

* Added Let's Split Eh? Files and updated #USE_IC2 checks to also include th EH revision (can only be used in I2C)

* Added personal keymap, updated some of the EH files

* Created new keyboard file for testing "lets_split_eh" will merge into lets_split once fully functional

* Added split code from lets_split, removed pro micro imports and LED code

THIS IS WORKING CODE, WITHOUT RGB AND BACKLIGHT

* Took back original Lets Slit files for the lets_split keyboard, working in the lets_split_eh folder for now

* Updated eh.c

* More rework of the I2C code, added global flags for split boards.

* Introduced RGB over I2C, having weird edge case issues at the moment though

* Fixed weird I2C edgecase with RGB, although still would like to track down route cause..

* Changed RGB keycodes (static ones) to activate on key-up instead of key-down to elimate weird ghosting issue over I2C

* Lots of changes, mainly externalized the Split keyboard code and added logic for only including when needed.

- Added makefile option "SPLIT_KEYBOARD" that when = yes will include the split keyboard files and custom matrix
- Split keyboard files placed into quantum/split_common/
- Added define option for config files "SPLIT_HAND_PIN" FOr using high/low pin to determine handedness, low = right hand, high = left hand
- Cleaned up split logic for RGB and Backlight so it is only exectuted / included when needed

* Updated documentation for the new makefile options and #defines specific to split keyboards

* Added a bit more info to docs, so people aren't confused

* Modifed Let's Split to use externalized code, also added left and right hand eeprom files to the split_common folder

* Removed some debugging from eh.c

* Small changes to keyboard configs. Also added a default keymap (just a copy of my that_canadian keymap).

* Added a README file to the Let's Split Eh?

* Changed it so RGB static updates are done on key-up ONLY for split boards rather than all boards. Also fixed leftover un-used variable in rgblight.c

* Updated default keymap and my keymap for Let's Split Eh? Updated the comments so it reflects RGB control, and removed audio functions.

* Fixed lets_split_eh not having a default version

* Removed "eh" references from lets_split folder for now

* Took lets_split folder from master to fix travis build errors, weird my local was overriding.

* Changed LAYOUT_ortho_4x12_kc -&gt; LAYOUT_kc_ortho_4x12 to match bakingpy and others

* Removed rules.mk from my lets_split keymap, not needed

* Updated the config_options doc to better explain the usage of "#define SPLIT_HAND_PIN"
</content>
</entry>
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